06-19-2008, 08:55 AM | #101 |
Grizzled Veteran
Join Date: Oct 2000
Location: Edinburg,TX
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I want to set up a fictional league, I haven't decided on the number of teams yet, but I will most likely start with around 24 teams. The league will be the Western Hemisphere Association, so you can guess I want my teams spread around. The U.S. will have the most, with a team or more in Canada, Mexico, Puerto Rico, Dominican Republic, Cuba....maybe a team in England, South America somewhere, Central America as well.
So my question is, with my league set as a 'United States' league, most the players will come from there won't they? Does having teams in those countries increase players from those countries at all?
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You Stole Fizzy Lifting drinks! You bumped into the ceiling which now has to be washed and steralized, so you get NOTHING! You lose! Last edited by Cringer : 06-19-2008 at 08:56 AM. |
06-19-2008, 09:02 AM | #102 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Hah, I did the same exact thing last night. Except I did mine as a world league with Eastern Hemisphere vs Western Hemisphere... Anyways to answer your question, no most of the players didn't end up coming from the US. They came from the various countries that you set as the home nation for your teams. I ended up having a pretty even distribution throughout my league from each of the 16 countries that I included (as well as a 30% foreigner rate from outside countries that I did not include in the league). The part I found disappointing however was that when I started the league, I didn't see the majority of the US players on the US team, and majority of the Japanese players on the Japan team, etc.. They were all pretty much scattered throughout the league. |
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06-19-2008, 09:03 AM | #103 | |
College Benchwarmer
Join Date: Apr 2001
Location: Far from home
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Quote:
Dark Cloud would probably have a better answer, but I think part of the answer comes in the 'Foreigner Percentage' variable. With a test league I set up yesterday, I created four divisions of teams with each division having teams based in one country. I set foreigner percentage at 0 and the teams were stocked with a pretty even mix of players from only those 4 countries, even though the league was based in England. I would suspect that in your case, you would get a mix of players from all the countries in your league, but that the better players would come from the better baseball playing nations. |
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06-19-2008, 09:06 AM | #104 | |
College Benchwarmer
Join Date: Apr 2001
Location: Far from home
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Quote:
I wish there was a way to distribute national talent a bit better as well. It would be nice to have more Japanese on Japanese teams, Canadians on Canadian teams, etc. I do wonder if things eventually move in that direction as players become free agents. Are they more attracted to teams from their home nation? |
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06-19-2008, 09:06 AM | #105 | |
Grizzled Veteran
Join Date: Oct 2000
Location: Edinburg,TX
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Quote:
We don't need no stinkin' Eastern Hemisphere! Good to hear though. Yes, the scattered players may be a touch disappointing, but it will be ok I think. I will go ahead and create this league today then. I started last night but stopped and went to sleep. Thanks for the info.
__________________
You Stole Fizzy Lifting drinks! You bumped into the ceiling which now has to be washed and steralized, so you get NOTHING! You lose! |
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06-19-2008, 09:16 AM | #106 |
College Benchwarmer
Join Date: Apr 2001
Location: Far from home
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Another thing I thought of that might solve the talent distribution problem (don't have the game in front of me) would be to set a certain number of foreign players allowed. However, I don't know if that option applies to the league itself or if it applies to each division if the divisions are based in different countries. For example, if a division is entirely in Scotland, but the league is based in England, is a foreign player one who is anything but English or anything but Scottish or anything but English or Scottish?
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06-19-2008, 09:34 AM | #107 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I did remember one French player who turned me down to sign with the France team, but that is obviously a pretty small sample size. I haven't gotten far enough to have a feeling one way or another on this. |
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06-19-2008, 09:36 AM | #108 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
The foreigner % seemed to be based on all countries in the league, not just the main league's country based on the limited testing that I did. It also only impacted foreigners from countries other than the ones you include in the league. ie: someone playing with major league settings with teams in only US and Canada, I would assume the foreigner rate would not include Canadian or American players. |
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06-19-2008, 10:22 AM | #109 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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I kind of like the most and least cost effective player report
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06-19-2008, 10:24 AM | #110 | |
College Benchwarmer
Join Date: Apr 2001
Location: Far from home
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Quote:
I think you are right on this. But if I remember right, the foreigner percentage is different from the setting that allows you to restrict how many foreign players are on each team. I'm pretty sure you can specify how many foreign players are allowed on a given roster. But what exactly foreign means (to the league or to the division???), I'm not entirely sure. |
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06-19-2008, 10:27 AM | #111 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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06-19-2008, 10:28 AM | #112 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
You can do this easily now, just go to the league setup, then league rules tab, and enter a foreigner limit of '4' for example... |
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06-19-2008, 10:28 AM | #113 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
I haven't found anywhere that lets you specify foreigner % for a team or roster, only for the league. I may have just not found it yet though is all. |
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06-19-2008, 10:29 AM | #114 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
Uh, no. They started tracking it in 1969, silly. |
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06-19-2008, 10:30 AM | #115 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Oh Markus points it out to me before I asks the question. How is that for service.. heh Markus, in the scenerio we are speaking of though, is foreigner defined team by team or leaguewide... ie: a league that has teams in both Canada and U.S... if you have a U.S team with a foreigner limit of 1 per roster, does that then also limit the number of canadians on the team, or just non-Canadian/US. Trying to understand what is considered a foreigner here. |
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06-19-2008, 10:32 AM | #116 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
You can set the foreigner rule based on team nationality or league nationality, so in your case the former makes sense So on your Canadian team, 4 foreigners (i.e. US, Russia, Japan) can play on your team. Last edited by Markus Heinsohn : 06-19-2008 at 10:33 AM. |
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06-19-2008, 10:33 AM | #117 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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I don't remember seeing the milestone watch in the previous version - that's pretty neat.
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
06-19-2008, 10:36 AM | #118 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Where would I go to set this based on team nationality instead of league nationality? I believe you that it is in there, but I sure haven't found it yet! What you are explaining though is exactly what I was hoping for.. I just couldn't find it |
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06-19-2008, 10:37 AM | #119 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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06-19-2008, 10:37 AM | #120 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
in the team setup area within your league. each team can be set to a new country |
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06-19-2008, 10:37 AM | #121 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
you are right. 8 was the 1st version.
__________________
Current dynasty: OOTP25 Blitz: RTS meets Moneyball | OOTP Mod: GM Excel Competitive Balance Tax/Revenue Sharing Calc | FBCB Mods on Github |
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06-19-2008, 10:38 AM | #122 | |
OOTP Developments
Join Date: Nov 2002
Location: Germany
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Quote:
In the league rules tab, you need to set a foreigner limit first |
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06-19-2008, 10:38 AM | #123 | |
High School Varsity
Join Date: Oct 2000
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Quote:
I was having this problem last night as well and never did figure it out. What do you mean by "keep"? I only want to play with 3 maybe 4 minor leagues at the most. Unfortunately, I'm at work and can't check the game, but this was causing me grief? However, I'm starting to get the interface down and seems like a big improvement from OOTP7. |
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06-19-2008, 10:40 AM | #124 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
You can delete the league minor leagues. |
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06-19-2008, 10:41 AM | #125 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Oh, I found it.. I see why i couldn't find it... If you set a team to allowing only 1 foreigner you can define if it is team or league based.. but if you set it to no foreigners allowed, you don't get that same pulldown. Shouldn't you though? I would think if you don't want any foreigners allowed, it should know if you are meaning team or league foreigners correct? Thanks for the help. |
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06-19-2008, 10:41 AM | #126 |
Coordinator
Join Date: Sep 2003
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The Milestone Watch was first added in OOTP6.5.
I don't remember if it made it into the rewrite with the switch to SI.
__________________
Why choose failure when success is an option? |
06-19-2008, 10:57 AM | #127 |
Pro Rookie
Join Date: Dec 2006
Location: Rahway, NJ
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This question is for Dark Cloud but many of you can probably help me...What are your round number and player setting for the amateur draft for a regular 32 team, MLB setup with 6 levels of minors? I do have ghost players turned on.
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06-19-2008, 11:04 AM | #128 | |
Mascot
Join Date: Feb 2007
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Quote:
With ghost players turned on it doesn't make any difference- and if you don't have a feeder league supplying the draft- it shouldn't make any diffrence, either. Just set it to whatever you are comfortable drafting- though I would do at least 10 rounds. The remaining debit in players will be made up by ghost players in your minor league affiliate teams (if there is one). With feeder leagues- you have to be sure that the feeding league(s) is large enough to supply demand for the parent club and it's affiliates. There is a formula in the manual. And of course, this too is only a concern if you don't want ghost players. |
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06-19-2008, 11:05 AM | #129 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
This is one of those things that may have changed in ootp9, if so DC can probably answer.. but in the past I always went with 10 rounds if I had ghost players on.. By increasing the number of rounds you don't increase the talent that is coming in. You still have the same number of top prospects as before, you just get that many additional rounds of 1 star prospects. I usually find it a mistake to have a minor league system cluttered with 1 star prospects when you are looking for player development. Of course with that approach, you usually end up with a fair number of ghost players, but your prospects don't get stifled that way at least. |
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06-19-2008, 11:06 AM | #130 |
Grizzled Veteran
Join Date: Oct 2000
Location: Edinburg,TX
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Sounds like I can have an almost national team set up for my Western Hemisphere Assoc. Kick ass. Wasn't expecting so much info for my situation to pop up while I was checking the MILFs out as I dropped the kid off at the Rec Center and working out.
Now it's time to go watch the kid get her swimming lesson, keep bringing the great info guys.
__________________
You Stole Fizzy Lifting drinks! You bumped into the ceiling which now has to be washed and steralized, so you get NOTHING! You lose! |
06-19-2008, 11:07 AM | #131 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
Umm..I use feeders. So when I do that, I currently have an MLB setup with 3 levels of minors and I've created three feeder leagues that feed into the majors and my draft is...well, about 15-20 rounds depending on how I feel. I don't usually go further than that. My development modifiers are set to 1.500 and my aging modifers are set to .300 |
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06-19-2008, 11:09 AM | #132 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
yy. I try to avoid minors with lots of kids who won't play or make the majors and I use ghost players too. I've been playing with a talent change randomness of 150 or even 200 and it's actually been useful in getting players who are drafted in late rounds to 'blossom' later. It's supposedly been in other versions, but I've never seen it work as well it has in this version. |
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06-19-2008, 11:18 AM | #133 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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I wonder how long I have to wait for OOTP to start responding again after I check the box to force the season start on a specific day. Been waiting 10 minutes now and am starting to think it might never come back
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06-19-2008, 11:19 AM | #134 |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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I didn't get 8. So...it's new to me!
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
06-19-2008, 11:21 AM | #135 | |
Banned
Join Date: Oct 2000
Location: Astoria, NY, USA
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Quote:
i still didn't figure it out. i wish there was a deafult 3 minor league limit, and then you click on "extended minor leagues" to get like the rookie leagues and the other ones. i decided to just play with all the minor leagues, it was getting late and i couldn't figure out which ones to keep. you can always delete or add anytime you want. how do you set up your scout to actually scout other leagues? like will he send you a report like in FM, or is it you have to scout each team in each league by clicking on them and you just use his scouting ability to look at each guy? and i love how the AI signed Mike Piazza - a 4 star catcher - off of the FA pool during preseason. i looked at the crappy catchers the Mets have and i was like "i need a new one". would've loved to have brought Mike back home to NY to finish out his career. how to you put guys on your shortlist? i want to snatch up Clayten Kershaw from the Dodgers before they bring him up and i want to track his minor league progress. |
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06-19-2008, 11:24 AM | #136 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Should be able to right click Kershaw's name and add him to your shortlist if it is like past versions of ootp. Or from inside of his player card, the action button at the bottom should have the option to add him to your short list. |
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06-19-2008, 11:26 AM | #137 |
Dark Cloud
Join Date: Apr 2001
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To delete a minor league, go to League Setup, go to look in the bottom right and click "functions" and click on "Delete League"
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06-19-2008, 11:26 AM | #138 |
Dark Cloud
Join Date: Apr 2001
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How the hell do we get rid of nicknames? I cleared the file, but my draftees have nicknames.
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06-19-2008, 11:26 AM | #139 | |
Banned
Join Date: Oct 2000
Location: Astoria, NY, USA
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Quote:
nice. will do when i get home. does the all-in-one mod by padresfan have real mlb coaches in it? mine didn't. |
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06-19-2008, 11:31 AM | #140 | |
Banned
Join Date: Oct 2000
Location: Astoria, NY, USA
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Quote:
its not so much how to delete, its more of "which" ones to delete. i just want the vanilla 3 levels of minor leagues. i don't need all those other hoobidy goobidy other minor leagues. i do want to add in the Cape Cod league though. i hear that's where a lot of MLB players have played. that's the only one i'm familiar with thanks to Freddie Prinz Jr's movie "Summer Catch". go Chatham A's! |
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06-19-2008, 11:32 AM | #141 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Just reported the following bug on the ootp forums:
Quote:
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06-19-2008, 11:34 AM | #142 | |
This guy has posted so much, his fingers are about to fall off.
Join Date: Nov 2000
Location: In Absentia
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Quote:
Yeah, he was another one, in addition to Bonds/Clemens, that I saw sign. Also, Frank Thomas retired during the year and immediately made the HoF - which reminds me that I'd really like to see the game follow the 5 year eligibility rule. Seems ridiculous that the guy gets put in the day after he retires (or suffers a CEI). At the very least, wait until the off-season!
__________________
M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete." |
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06-19-2008, 11:34 AM | #143 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
You should add it as a feeder league. |
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06-19-2008, 11:40 AM | #144 | |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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Quote:
Been playing with this more.. I think the idea in concept is pretty good, but I think ootp9 is having issues handling this at least from the start. Anyone looking to do this type of setup probably have to phase into it or manually move around some people for a bit. When you set up the league, if you choose to not allow any foreigners to be on the individual teams, the game will still start it up with your team having foreigners, but then it will instantly dump any foreigner on your team into the free agency pool or on waivers (or into the minors if you allow the foreigners to play in the minors) in order to abide by the roster rules. So then once that is done and you have a handful of people left on your major league roster, you'll need to then go through and sign all of the people for the appropriate team.. so it seems doable, but a bit of work. |
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06-19-2008, 11:55 AM | #145 | |
College Benchwarmer
Join Date: Apr 2001
Location: Far from home
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Quote:
I think you can avoid this work by going into 'Functions' under 'League Setup' and then hitting 'Fill Teams with Fictional Players' after you have made your changes. As long as you haven't been simming for 20 seasons have a league history you're concerned about losing, this *should* avoid the free agent dumping problem. Last edited by Ajaxab : 06-19-2008 at 11:55 AM. |
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06-19-2008, 11:56 AM | #146 | |
Coordinator
Join Date: Nov 2003
Location: The Great Northwest
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Quote:
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06-19-2008, 11:57 AM | #147 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
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06-19-2008, 01:01 PM | #148 | |
Pro Starter
Join Date: Oct 2000
Location: Kansas City, MO
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Quote:
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06-19-2008, 01:10 PM | #149 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
They're not automatic. You can just make them happen.
__________________
Current dynasty: OOTP25 Blitz: RTS meets Moneyball | OOTP Mod: GM Excel Competitive Balance Tax/Revenue Sharing Calc | FBCB Mods on Github |
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06-19-2008, 01:12 PM | #150 |
Pro Starter
Join Date: Apr 2001
Location: NC
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Question: I have four levels of minor leagues active (AAA, AA, A and R) but my two lower level teams only have something like four or five pitchers (and one team has just one pitcher). Is there a quick and easy way to automatically fill out these rosters without having to sign a bunch of player manually?
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"You spend a good piece of your life gripping a baseball...and in the end it turns out that it was the other way around all the time." -Jim Bouton |
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