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Old 06-03-2012, 12:55 PM   #101
Danny
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Join Date: Jul 2001
Happy birthday Narc!
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Old 06-03-2012, 01:26 PM   #102
JAG
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Join Date: Nov 2000
Location: St. Paul, MN
Quote:
Originally Posted by Narcizo View Post
Just reread the rules. Woh! This could be crazy. Get people signed up and lets roll.

I'm pretty excited for this game. And happy birthday to you.
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Old 06-03-2012, 01:50 PM   #103
Narcizo
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Join Date: Jan 2006
Cheers Guys.

I've gotten to the age where I tend to ignore my birthdays and get my vicarious birthday thrills through my kids. But thank you anyway.
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Old 06-03-2012, 01:52 PM   #104
Narcizo
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Autumn, PM Abe and tell him that the game is based on some obscure D&D ruleset. That should hook him in.
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Old 06-03-2012, 04:22 PM   #105
cougarfreak
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Join Date: Nov 2004
Location: Out of Grad School Hell :)
I'll give it a shot.
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Old 06-03-2012, 04:30 PM   #106
Narcizo
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Get them thar roles out tonight Autumn so I have something to do tomorrow morning.
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Old 06-03-2012, 06:12 PM   #107
JAG
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Originally Posted by cougarfreak View Post
I'll give it a shot.

Cool, good to see you back.
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Old 06-03-2012, 06:26 PM   #108
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Awesome. I'm going to conscript Jackal then, unless someone comes to steal his spot this evening.

Narc, I wish I could get them out tonight, but I'm going to be out at a friend's (playing Fiasco, which is awesome). If I happen to get back early and am awake I will try, but they likely won't go out until during the day tomorrow.
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Old 06-03-2012, 06:30 PM   #109
Autumn
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Join Date: Feb 2003
Location: Bath, ME
I will see what I can do about tonight though. So please be ready for a possible start tonight and a Monday 9 pm EST deadline. If I dont get back soon enough tonight, first deadline will be Tuesday 9 pm and roles will go out in the morning.
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Old 06-03-2012, 06:36 PM   #110
Danny
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Join Date: Jul 2001
Just in case we start tonight and I don't get on

Vote Hoopsguy
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Old 06-03-2012, 10:10 PM   #111
cougarfreak
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Location: Out of Grad School Hell :)
Quote:
Originally Posted by JAG View Post
Cool, good to see you back.

I still have a hard time wrapping my head around some of these games, but I'm off of school, so I have some time.
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Old 06-03-2012, 11:03 PM   #112
Autumn
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Join Date: Feb 2003
Location: Bath, ME
All right, I'm going to sign Jackal up and end signups. I'll work on getting roles out now.

I will post here when roles are all out and game has begun.
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Old 06-03-2012, 11:45 PM   #113
Danny
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Join Date: Jul 2001
I just realized Hoops is not playing. Voting him was my reason for signing up, so I am out.
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Old 06-03-2012, 11:46 PM   #114
Danny
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Join Date: Jul 2001
Out of this world awesome that is!
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Old 06-04-2012, 12:03 AM   #115
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Passacaglia, you're pulling a Crimson Fox. By which I mean your PM box is full.
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Old 06-04-2012, 12:06 AM   #116
Danny
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Join Date: Jul 2001
Wolf
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Old 06-04-2012, 12:07 AM   #117
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Allow me to remind everyone of a few things.

Read the rules!

This game will include conversion of players from one team to the other. The spirit of the game is to play for the side you are currently on. So while an Infected has a chance of being cured and brought back to the other side, they should try to make all decisions while Infected with the benefit of the Evil team in mind.

Read the rules!

Deadlines will be 9pm EST for lynch vote, 10pm EST for Night actions. Reasonable conditional orders will be accepted.

There are no roles or rules that are not spelled out on the first page. Feel free to ask for clarifications of rules, it's quite a different set.
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Old 06-04-2012, 12:11 AM   #118
Autumn
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Join Date: Feb 2003
Location: Bath, ME
All roles have been sent. Please let me know if you didn't get one, or have any questions.

Game is on. First deadline is Monday, 9 PM EST.

Last edited by Autumn : 06-04-2012 at 12:11 AM.
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Old 06-04-2012, 12:15 AM   #119
Danny
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Join Date: Jul 2001
SO only the infected make kills? The mummy and transformed do not?
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Old 06-04-2012, 12:17 AM   #120
Autumn
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Originally Posted by Danny View Post
SO only the infected make kills? The mummy and transformed do not?

Correct.
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Old 06-04-2012, 12:39 AM   #121
Passacaglia
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Join Date: Oct 2000
Location: Big Ten Country
Quote:
Originally Posted by Autumn View Post
All roles have been sent. Please let me know if you didn't get one, or have any questions.

Game is on. First deadline is Monday, 9 PM EST.

I didn't get a PM!!!!!
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Old 06-04-2012, 01:02 AM   #122
Darth Vilus
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Join Date: Aug 2009
Location: SoCal
I guess it's time to read the rules now
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"Tell me what you regard as your greatest strength, so I will know how best to undermine you; tell me of your greatest fear, so I will know which I must force you to face; tell me what you cherish most, so I will know what to take from you; and tell me what you crave, so that I might deny you…"
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Old 06-04-2012, 01:17 AM   #123
bhlloy
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Join Date: Nov 2003
You and me both
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Old 06-04-2012, 01:29 AM   #124
britrock88
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Join Date: Jan 2011
Location: Madison, WI
So we have 4 evil to start (though the count is 3:16). Time for full disclosure?
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Old 06-04-2012, 01:43 AM   #125
Danny
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Join Date: Jul 2001
Nah think we have 3 evil to start
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Old 06-04-2012, 01:45 AM   #126
Danny
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Join Date: Jul 2001
But i got the herpes role, i infect everyone i vote for.

Sp tp start
Vote crimson
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Old 06-04-2012, 01:45 AM   #127
Danny
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Join Date: Jul 2001
Unvote crimson
Vote jag
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Old 06-04-2012, 01:46 AM   #128
Danny
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Join Date: Jul 2001
Unvote jag
Vote chief rum


Three players have the herpes now
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Old 06-04-2012, 02:12 AM   #129
Narcizo
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Join Date: Jan 2006
It's alright everyone! I'm here to save the day.

There are 4 evils - Mummy, 2 transformed and the cultist. The Mummy knows who the other three are, the transformed know each other and, I guess, the cultist doesn't know any of the others.

Autumn, does the cultist know the identity of any of the other evils?

Anyroad. I've a feeling that this is going to be a role-driven game. And there is no bodyguard so we need to avoid having anyone reveal. So we should just lynch bad guys or, at a pinch vanillas.
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Old 06-04-2012, 02:29 AM   #130
Narcizo
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Join Date: Jan 2006
I was tempted by the idea that a no-lynch would be the best policy on day one, but in retrospect I don't think so.

Positives to no lynch:
Avoid pressuring roled villagers into a reveal
Mummy can double an evil vote, so has better chance of steering a vote
Multiple conversion possibilities make voting records less useful

Negative to no lynch:
Nothing to go on on day one, thus not much for the seers and seer-lites to work with
Evil have incomplete information on each other so they will be less able to save themselves if we luck onto a baddy.

I think that the negatives outweigh the postives in this (and most other) cases.

The Mummy double vote probably means that we need to create some space between the vote winner and second-place. People around at deadline will have to step up - I bet nickle to dimes that the mummy would love to turn a village-village contest into a tie to get us chasing our tails for a turn or two.
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Old 06-04-2012, 02:30 AM   #131
CrimsonFox
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Join Date: Dec 2009
Danny, Danny, wherefore art thou Danny?
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Old 06-04-2012, 02:31 AM   #132
CrimsonFox
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Join Date: Dec 2009
Quote:
Originally Posted by Danny View Post
But i got the herpes role, i infect everyone i vote for.

Sp tp start
Vote crimson


ick! I got Danny cooties!
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Old 06-04-2012, 03:28 AM   #133
CrimsonFox
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Join Date: Dec 2009
Quote:
Originally Posted by Autumn View Post
Passacaglia, you're pulling a Crimson Fox. By which I mean your PM box is full.

Well sure, that's what that is HERE.

Quote:
Originally Posted by Passacaglia View Post
I didn't get a PM!!!!!

HA ha!
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Old 06-04-2012, 05:11 AM   #134
JAG
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Join Date: Nov 2000
Location: St. Paul, MN
Quote:
Originally Posted by Narcizo View Post
So we should just lynch bad guys or, at a pinch vanillas.

That's a plan I can get behind, though I think it's better if we lynch a bad guy. Only 10% odds of picking a Transformed today, but if we get lucky, we can take one out before they infect anyone.

There are going to be all sorts of irregularities with voting since the Mummy is able to boost a bad guy's votes and infected people don't have a vote until they make a night kill (though we won't have to worry about that today). I think there was another voting oddity but I can't recall.
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Old 06-04-2012, 05:15 AM   #135
Narcizo
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Join Date: Jan 2006
Hopefully the business with infected not getting a vote will help us/the nurses narrow down the field on the infected.

Not actually 10% chance of getting a transformed of course, as the other transformed and the double-voting mummy might be able to help out but still. Better yet (almost) 5% chance of finding the mummy.
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Old 06-04-2012, 05:25 AM   #136
JAG
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Join Date: Nov 2000
Location: St. Paul, MN
We don't have to worry about a double vote for today though:

Quote:
Each night, starting N1, The Mummy may select either himself or one of his two Transformed to boost a vote.
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Old 06-04-2012, 05:28 AM   #137
JAG
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Join Date: Nov 2000
Location: St. Paul, MN
Autumn, does anything happen if the Transformed bite the Mummy?
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Old 06-04-2012, 05:31 AM   #138
Narcizo
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Aha. Missed that.
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Old 06-04-2012, 05:35 AM   #139
Raiders Army
Coordinator
 
Join Date: Oct 2000
Location: The Black Hole
Checking in. Will be gone for most of the day. I'll vote when I get home tonight, probably around 7-8 EDT.
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Old 06-04-2012, 05:38 AM   #140
Raiders Army
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Join Date: Oct 2000
Location: The Black Hole
[b]VOTE CRIMSONFOX[\b]

Placeholder.
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Old 06-04-2012, 05:39 AM   #141
Raiders Army
Coordinator
 
Join Date: Oct 2000
Location: The Black Hole
Damn phone.

VOTE CRIMSONFOX
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Old 06-04-2012, 07:13 AM   #142
The Jackal
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Join Date: Jan 2008
Location: New Hampshire
Quote:
Originally Posted by JAG View Post
Autumn, does anything happen if the Transformed bite the Mummy?

"Transformed will not be informed whether their bite was successful."

My guess is no.
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Old 06-04-2012, 07:18 AM   #143
The Jackal
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Join Date: Jan 2008
Location: New Hampshire
This is an awesome ruleset, let the chaos ensue
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Old 06-04-2012, 07:19 AM   #144
The Jackal
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Join Date: Jan 2008
Location: New Hampshire
Best case scenario: We lynch a transformed D1?
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Old 06-04-2012, 07:21 AM   #145
The Jackal
Coordinator
 
Join Date: Jan 2008
Location: New Hampshire
VOTE ZINTO
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Old 06-04-2012, 08:49 AM   #146
Autumn
Head Coach
 
Join Date: Feb 2003
Location: Bath, ME
Quote:
Originally Posted by Narcizo View Post
Autumn, does the cultist know the identity of any of the other evils?

The cultist does not.
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Old 06-04-2012, 08:51 AM   #147
Autumn
Head Coach
 
Join Date: Feb 2003
Location: Bath, ME
Quote:
Originally Posted by JAG View Post
Autumn, does anything happen if the Transformed bite the Mummy?

They get a dry, crusty sensation in their mouth. But no, nothing happens.
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Old 06-04-2012, 08:51 AM   #148
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Also, good morning.
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Old 06-04-2012, 09:18 AM   #149
britrock88
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Join Date: Jan 2011
Location: Madison, WI
For now, I'll just pick on people who have stated something about the rules incorrectly to see if they're trying to lead us astray.

VOTE DANNY

That said, we have a 15% chance of success (between the two transformed and the cultist), which is pretty meager. So if I help make a no-lynch happen later in the day, I'm okay with that.
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Old 06-04-2012, 09:27 AM   #150
Narcizo
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Join Date: Jan 2006
Vote Britrock

a) wolves are less likely to post/make rule slip-ups.
b) ~20% chance of success. Even if we can't lynch the Mummy we can find out that they are the mummy, which is pretty useful. Look! Irony!
c) You will NOT help a no lynch vote happen, thank you very much.
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