06-16-2012, 12:02 PM | #101 | |
Grizzled Veteran
Join Date: Nov 2004
|
I'll play.
__________________
Quote:
|
|
06-16-2012, 12:03 PM | #102 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
|
06-16-2012, 01:42 PM | #103 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
If by "underrated' you mean "really, really good" then I agree.
|
06-16-2012, 08:59 PM | #104 | |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
Quote:
i am out there one week a month from now on (have spent 6 weeks out there since St. Patrick's Day)...i am flying out tomorrow night...landing at o'hare around 8 so i will be in rockvegas around 9 staying at one of the hotels at state and bell school...be there til Thursday afternoon. |
|
06-17-2012, 08:55 AM | #105 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Would still love any new sign-ups but will probably stop sign-ups around 7 Central. Will then decide and send-out roles in advance of Day 1 starting tomorrow morning between 8 and 9 Central.
|
06-17-2012, 09:55 AM | #106 |
Coordinator
Join Date: Jan 2008
Location: New Hampshire
|
So sad that I can't play in this. Will be fun to read along
|
06-17-2012, 07:51 PM | #107 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Ok, going to close sign-ups and work on getting out roles. Excited to have everyone.
|
06-17-2012, 07:53 PM | #108 |
Head Coach
Join Date: Jul 2001
|
At least in this game, I can use the golden rule to clear up my day 1 dilemma.
|
06-17-2012, 07:58 PM | #109 |
General Manager
Join Date: Dec 2009
|
|
06-17-2012, 08:08 PM | #110 |
Head Coach
Join Date: Jul 2001
|
Man you forgot about the Golden Rule — a huh huh
It's OK when you vote hoopsguy Don't have to try when you vote hoopsguy He's a wolf in the game, trying to lie The nightfall's great in a day one vote hoopsguy Last edited by Danny : 06-17-2012 at 08:09 PM. |
06-17-2012, 08:24 PM | #111 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
Day 1 nightfall would be unprecedented, to the best of my knowledge.
|
06-17-2012, 08:26 PM | #112 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Hey look at this, a chance to break out my GM color before the game even starts!
Nightfall won't be accepted during a Spawn game because of actions that may be performed. Last edited by Barkeep49 : 06-17-2012 at 08:26 PM. |
06-17-2012, 08:28 PM | #113 |
Head Coach
Join Date: Jul 2001
|
|
06-17-2012, 08:28 PM | #114 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
|
I'm ready to play! Hopefully not a nerdy scientist this time
|
06-17-2012, 08:29 PM | #115 |
General Manager
Join Date: Dec 2009
|
Ooooooooooooh Ahhhhhhhhhhh! Pritty colorrrrrrrrrrs!
|
06-17-2012, 08:29 PM | #116 |
Head Coach
Join Date: Jul 2001
|
|
06-17-2012, 08:29 PM | #117 |
General Manager
Join Date: Dec 2009
|
|
06-17-2012, 08:34 PM | #118 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Few last minute changes made to the rules:
*Privates are now Miners and give small bonus to Mining Away Team missions *Existing rule that allows for a Medic to become a doctor is now explicit in the rules *Percentage made explicit for chance of Engineer becoming Chief Engineer *Rules around a Swarm Lord attack have been tightened *Added Scrying Spwan role *Duplicant now has 50/50 chance of keeping role if they become a Spawn I'm beginning to send out PMs. Please wait to post in the game until you see my official N0 post |
06-17-2012, 09:29 PM | #119 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
You didn't want to believe it at first but there can be no doubting it after the unfortunate death of 2 miners in the past two days, the Spawn are back. Come tomorrow morning it will be time for you to start getting off this planet.
Given your new situation, the Command Staff gathers to begin to prepare for your exit. They emerge agreeing that while no trainer is yet present, having one would be useful. The scientists inform them that there is a way for a new trainer to be trained. If a player spends 4 cycles (Day or Night) in training, assisted in at least 2 of those cycles by a scientist, it will be possible for a person to become familiar enough with the training equipment to use it. It's now up to the Second Officer and Captain to decide who, if anyone, that trainer may be. The second officer, with the consent of the Captain, may designate 1 player for study as the trainer as a free action; any future designees will cost 1 AP from either the Captain or Second Officer. Any player who is studying to be the trainer must spend all their APs to do so and will forfit any other role they had at the end of their 4th cycle. The Crew Command Staff Captain - JAG First Officer - Autumn Second Officer - Lonestargirl Security Chief - Packerfantic Ensign - Zinto Chief Engineer - hoopsguy Engineers Crimson Darth Simbo Medical Staff Doctor - saldana Security Staff Sergeant at Arms - Danny Slavemaster - Chubby Security Crewman - Chief Rum Security Crewman - dubb Scientists Schmidty britrock Miners Shiggles Julio mauboy Abe Sargent Slaves 20 slaves accounted for Night 0 has begun. Please feel free to start asking questions and otherwise getting familiar with your roles. The game officially will begin tomorrow morning |
06-17-2012, 09:37 PM | #120 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
|
Second officer? I like it. I can't wait to take some of you guys to my office to 'train'.
|
06-17-2012, 09:39 PM | #121 |
General Manager
Join Date: Dec 2009
|
hmmm no medic, nurse, or galley master this time. Guess the boys upstairs are shortchanging our staff again.
|
06-17-2012, 09:41 PM | #122 |
General Manager
Join Date: Dec 2009
|
|
06-17-2012, 09:44 PM | #123 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
|
I'm starting to regret not having read the previous Spawn games.
|
06-17-2012, 09:48 PM | #124 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
|
Jag it looks like we have an important decision that needs to be made pretty quickly.
|
06-17-2012, 10:07 PM | #125 |
Mascot
Join Date: Jun 2012
|
Woo! i always did like working underground. Stupid hot planet. Anyone got some spare canteens? i plan on staying down there for a while. Should find out how were working the water rations and things. And a buddy, i dont want to get eaten by those spawn. TWO DEATHS? ugh. i hate this planet.
|
06-17-2012, 10:09 PM | #126 |
Head Coach
Join Date: Jul 2001
|
Vote hoopsguy
|
06-17-2012, 10:15 PM | #127 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
I'm a miner - how southern West Virginian of me!
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
06-17-2012, 10:19 PM | #128 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
|
|
06-17-2012, 10:23 PM | #129 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
|
So it sounds to me like the Trainer can basically give people some of the roles, of enlisted crew or specialists. So it would be a way to essentially fill in roles that we lose or don't have?
|
06-17-2012, 10:25 PM | #130 |
Grizzled Veteran
Join Date: Nov 2003
Location: Murfreesboro, TN
|
I also need to figure this out. Plz help me out when possible.
|
06-17-2012, 10:26 PM | #131 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
|
Barkeep, do we have night actions on Night Zero? As in, can I plan an away mission tonight?
For those familiar with this game, any advice about the First Officer role is welcome. Is issuing orders something generally used every day, just to get shit done? Or is it kind of used when we suspect someone's doing something we don't want them to? Any thoughts on what sort of missions we should prioritize and I should plan? |
06-17-2012, 10:26 PM | #132 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
|
Go dig some stuff, Mauboy.
|
06-17-2012, 10:26 PM | #133 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
|
|
06-17-2012, 10:32 PM | #134 | |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Quote:
Also note that nurse was present in earlier Spawn games but is not present in this game. |
|
06-17-2012, 10:48 PM | #135 |
Pro Starter
Join Date: Jan 2011
Location: Madison, WI
|
|
06-17-2012, 10:49 PM | #136 |
General Manager
Join Date: Dec 2009
|
|
06-17-2012, 10:51 PM | #137 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
|
Barkeep when does night one start
|
06-17-2012, 10:51 PM | #138 |
College Starter
Join Date: Jan 2011
|
Well after watching one heck of a basketball game, I am excited to see that I am so far up the officer totem pole. Oh, wait I am the officer who can do nothing cool. Lame.
|
06-17-2012, 10:51 PM | #139 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
|
I'm gonna wipe the sweat off my brow and dig in to the rules one last time tonight to try and get a more concrete idea of what mode to get into as a miner. Once I crack the surface of the world of Spawn, I hope to glean a few nuggets from our history on this planet. I'll be keeping my eye out for any fossil of truth I can excavate from our past.
__________________
Recklessly enthused, stubbornly amused. FUCK EA
|
06-17-2012, 10:52 PM | #140 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
|
Anybody want to volunteer to be trainer? Anybody have suggestions for who it should be? A miner or a scientist, maybe?
|
06-17-2012, 10:53 PM | #141 | |
General Manager
Join Date: Dec 2009
|
Quote:
I think Julio is trying to signal us. But I can't fathom what? |
|
06-17-2012, 10:56 PM | #142 |
General Manager
Join Date: Oct 2000
Location: Chicago
|
OK, happy to see that I have a good crew of Engineers to work with.
Despite having played every one of the Spawn games to date I'm going to need to spend some time on the rules here. There are always a pretty complex set of collaborative decisions to reach in these games, so I want to make sure I'm pulling my weight in terms of providing input to our leadership team. |
06-17-2012, 10:59 PM | #143 | |
General Manager
Join Date: Dec 2009
|
Quote:
Well lucky this time around, nothing's broken. SO we can concentrate on converting our buildings to things we need. Just tell us what you want us to do, chiefy. |
|
06-17-2012, 11:03 PM | #144 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
|
i wouldnt be too sure about that crimson...it is night zero, not day 1, so stuff can still change before it is officially game on....i will wager you an unlubed rectal exam something is broken in the morning.
anyone have any suggestions for me other than to examine our good captain? |
06-17-2012, 11:06 PM | #145 |
Pro Starter
Join Date: Jan 2011
Location: Madison, WI
|
Does conversion work at a 1:1? I wonder if barkeep will have some "units required for conversion" information for us in the morning.
Um, Julio, my first guess is that miners and scientists like me would work well together on away mining missions. But I'm not sure I fully understand the benefit of mining more crystal at this juncture. (Okay - quick re-read... we need an undisclosed amount of crystlium to lift off, and crystlium is required to execute slaves.) To LSG's point, miners and scientists seem like good groups to pull a trainer from. Miners probably have an edge there. |
06-17-2012, 11:10 PM | #146 |
College Starter
Join Date: Jan 2005
Location: Little Rock, AR
|
I need to know when I have to decide when to pick a trainer. Six people to choose from in the two groups. jag, any opinion?
|
06-17-2012, 11:16 PM | #147 |
General Manager
Join Date: Dec 2009
|
I thought the scientist has to train the trainer. He can't train himself so I wouild think the scientist wouldn't be a good candidate unless he could have multipkle jobs. But if the 2 scientists are out doing scientist stuff you don't want them to be trainers as they'd be too busy. Not that a dumb ole engineer like me would know much about such things.
|
06-17-2012, 11:43 PM | #148 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
You will indeed have a sense of what needs work in the morning, both in terms of conversion and damage (if any). These will be listed in terms of "cycles". Engineers are able to perform both repair and conversion work OR they can supervise non-engineers performing conversion work. This supervision is a major new mechanic from previous Spawn games.
Day 1 will start sometime between 8-10 Eastern as it hopefully will each day of the game. Night 1 will start after I post lynching results around 10 PM. If you select a scientist to be trained as the trainer, you CAN double count that with the scientist requirement. The idea is that it takes 4 cycles for the trainer to be trained and 2 of those cycles must be done with a scientist. If it's a scientist being trained than all 4 of the cycles will be with a scientist. If you want a question answered bolding your question is always a good way to get my attention . |
06-17-2012, 11:45 PM | #149 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
|
Made one last tweak: the Chief Engineer is now able to supervise 5 people or 8 slaves.
|
06-17-2012, 11:57 PM | #150 | |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
|
Quote:
OK, THANKS!!!
__________________
Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|