04-04-2011, 03:19 PM | #1701 |
Pro Starter
Join Date: Nov 2000
Location: Troy, NY
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I was initially frustrated with the limited-step job offers, but the past two years I've gotten some offers to jump from America East (prestige 2) to the Atlantic 10 (prestige 4).
As an aside, the decision-making process is surprisingly cruel. When I'm still on an upward trajectory with my team, constantly improving my recruiting classes but still feeling some glass ceiling, especially with regard to budgets, it is really tough to make the jump to another team, even one that appears to be in a great situation. I think it is the fact that it is so hard to quantify just how much of a help added conference and team prestige will be in recruiting. I'm finding myself wanting to stick with the known at almost all costs. Ideally, I'll soon make a conference jump with my own squad and not have to worry about these concerns. On another note, I am so impressed by the subtle macro-realism of roster management in this game. Even when I am bringing in recruiting classes that are constantly ranked higher than the previous ones, I'm still finding that my starting lineup is mostly upper-classmen. Unlike in FBCB1, I am almost never taking a guy who was a starter out of the starting lineup in a future year (presumably because I have some hotshot freshman coming in). I'm not sure why this is, but the development arc seems perfect (and varied) in this version of the game. I also LOVE the wide variety in talent within and across the differing star levels of recruits. All this leads to me really focusing on recruiting for what my team needs in a given year (and years down the road) rather than just going after the highest-ranked players I can snag. Long story short, this is an amazing (and basically perfect) game.
__________________
Quis custodiets ipsos custodes? |
04-04-2011, 04:04 PM | #1702 | |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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Quote:
I think the offer list is generally pretty similar to reality in terms of jumping up the prestige ladder, though I'll admit that in my two careers so far, I haven't been immediately, wildly successful in my first low-prestige job - in both cases it took me several seasons to attain consistent success. |
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04-04-2011, 04:17 PM | #1703 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
I've even noticed this just play at 50,000 ft. as an AD, that this remains true. It's really revealed how well the game works to me, beyond what I'd noticed playing straight up. |
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04-04-2011, 07:26 PM | #1704 | |
n00b
Join Date: Mar 2011
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Quote:
Agree on all counts. I'm not someone who plays a ton of text-based sims or computer games of any kind really, but I've spent countless hours with FBCB1 and 2. It really is a joy to play. |
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04-04-2011, 09:10 PM | #1705 | |
Coordinator
Join Date: Oct 2000
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Quote:
Thanks. I'll have to give this a spin tonight. |
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04-04-2011, 10:02 PM | #1706 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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If you're looking for logos, I've also posted a pack up on Brian's forum:
http://www.fbbgames.com/forum/viewto...8369315638f19b It's worth noting I'm just about done doing a complete pass on every team, and probably by next weekend I'll have a major update to that logo pack - each team will have the most up to date logo according to their official school website, and many teams will have 2-3 logos included in the pack so you can choose your favorite. I'm also producing an updated version of the team.csv spreadsheet that will present a more accurate UI color for each team. The logos I'm doing have that team color as the background color so they match-up nicely with the UI. Last edited by dawgfan : 04-04-2011 at 10:02 PM. |
04-04-2011, 10:17 PM | #1707 | |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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Quote:
Appreciate your work on this, looking forward to it.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
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04-05-2011, 12:25 PM | #1708 |
Pro Starter
Join Date: Jan 2011
Location: Madison, WI
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I've come up with another formula like DC's for calculating a coach's salary. The curve it creates is a little flatter, relatively more dependent on conference prestige and certainly more dependent on assistant salaries, and delineates more clearly among coaches at schools with prestige < 50. The formula, mathematically:
Salary = Total Team Budget + (Total Assistants' Salary * (Team Prestige * Conference Prestige / 100)) So, the better your school/conference is, the more your assistants' salaries count toward your own HC salary. Using game endpoints, some examples: Team 0 -- 150k budget, 90k coach salary total, 0 prestige / 1 conf prestige HC salary = 150k (fairly representative entry-level salary) Team 50/2 and Team 50/4 -- 450k budget, 250k salary total, 50 prestige / 2/4 conf prestige HC salaries = 700k v. 950k (seems like a good representation of the difference between being at the top in a smaller conference and in the pack of a better conference) Team 100 -- 800k budget, 500k coach salary total, 100 prestige / 5 conf prestige HC salary = 3.3M (only Calipari makes 4M, and a lot of top coaches are in the 2.5M-3.5M range, AFAIK) I'd recommend hiring coaches who would get 10% raises by coming to your school. Feel free to critique! |
04-06-2011, 11:25 AM | #1709 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
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I just had two firsts for me while playing the game:
1. I had a player get a triple double going for 18 / 10 / 10. Amazing he wasn't player of the game losing to his teammate who went for 24 pts and 13 rebs. 2. I got promoted to a new conference. I took over UT-Chattanooga and after 3 tourney bids in my four years we got promoted to the Sun Belt conference. I had the #56 recruiting class with 4 3* recruits and the #3 prestige in the conference, I have a good chance to be sucessful. My long term goal is to get to a prestige 5 conference, so getting closer to that goal.
__________________
"It's a great day for hockey" - "Badger" Bob Johnson |
04-06-2011, 02:33 PM | #1710 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
I played around with this and I like that your numbers are closer to reality, but I didn't like that there wasn't a demonstrable difference between a power team in a power league versus other teams in other leagues. My numbers were higher, but there was a real difference between a power team and a team that simply isn't. For instance, two teams in the same league with wildly different prospects are going to spend way differently on their head coach. One of the things I figured out when I started using this is that I didn't need assistant salaries at all, the AD tab has the school's total budget and that's all you need, so I made an adjustment to my formula keeping my original intent in place. It now looks like this: (Total Budget (from the AD tab in-game) * Conference prestige) / 2 + School Prestige + $5000 The idea here is to reward schools with high prestige, because it matters more than the conference in some cases, especially when trying to delineate between high mid-major and low-major jobs. Some examples from my current game: Princeton Budget: $240k, School Prestige: 18, Conf. Prestige 1 = $210,000 salary Fairfield Budget: $322,500, Sch. Prest: 33, Conf. Prestige 3 = $648,750 Lamar Budget: $361,312 Sch. Prest: 33, Conf. Prestige 1 = $345,656 DePaul $840,000/99/5 = $2,595,000 Providence $558187/65/5 = $1,720,458 Air Force $58000/100/5 = $1,950,000 Texas Tech 452500/53/5 = $1,396,250 So there are some examples. Makes it more realistic, but still allows for some fairly significant differences between conferences and even within them depending on variables. |
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04-06-2011, 04:01 PM | #1711 |
Pro Starter
Join Date: Nov 2000
Location: Troy, NY
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What's the +$5k for?
__________________
Quis custodiets ipsos custodes? |
04-06-2011, 04:06 PM | #1712 |
Dark Cloud
Join Date: Apr 2001
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04-06-2011, 04:21 PM | #1713 |
Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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What exactly is the purpose of determining the head coach pay? Is this strictly for your dynasty where you play as the AD?
__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." |
04-06-2011, 04:32 PM | #1714 |
Dark Cloud
Join Date: Apr 2001
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04-06-2011, 04:41 PM | #1715 |
Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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I have a question that maybe you guys who play as the AD can answer....I assume you make the coach of your school(s) human and then set everything to CPU (recruiting, game plan, depth chart, etc.) The question is, when it is set to CPU, is the game using the coach's ratings at all? Is it just using the assistants? Or is it just using a general CPU AI?
__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." |
04-06-2011, 04:45 PM | #1716 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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Head coach ratings are still used if you set options to CPU. It just means that you don't have to manually do it.
__________________
Brian Nichols [email protected] Fast Break Basketball / Fast Break Basketball: SE / Season Ticket Basketball 2003 / Fast Break College Basketball / Fast Break College Basketball 2010 / Fast Break Pro Basketball 3 http://www.fbbgames.com/forum/ |
04-06-2011, 04:55 PM | #1717 |
Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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Thanks HR.
So I notice that a coach at a very high prestige school (90+) can still pull in a great recruiting class even if his recruiting rating is low, say 6 out of 100. Like the school recruits itself. I would think this means that as the AD you should make sure the recruiting assistant is very good and then go after coaches with excellent offensive and defensive ratings to have the best chance of success....just a thought.
__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." |
04-06-2011, 05:00 PM | #1718 |
Grizzled Veteran
Join Date: Oct 2000
Location: Manchester, CT
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Since HR is still reading this thread, might I suggest "borrowing" an idea from a competitor.....
Brand New Alternate Universe : Promotion/Relegation Looking for a new challenge to the game? Try this mode and watch the collegiate universe get turned upside down. All 352 teams are stripped from their conferences and placed into 22 16-team conferences with the 16 highest prestige teams in "Conference A" and so forth. At the end of each regular season the top 12 teams advance to the conference tournament and the postsesaon plays out as it normally does with each conference tournament winner getting an invite to the big dance. However, since the basic system remains the same the at large bids certainly will be weighted towards the best conferences. The top four teams in the regular season standings are promoted to the next best conference in the following season with the four who missed the conference tournament being relegated down a conference. In this mode conference affiliation also plays a major role in determining the budget for each school to spend on coaches and recruits so the advantages to being in (and staying in) "Conference A" are certainly numerous.
__________________
81-78 Cincinnati basketball writer P. Daugherty, "Connor Barwin playing several minutes against Syracuse is like kids with slingshots taking down Caesar's legions." |
04-06-2011, 05:14 PM | #1719 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
If it were college football, maybe. I don't really understand the penchant for something like that in a March Madness universe which is self-regulated by one-bid leagues (or the ability to remove bids entirely from those conferences, if you want) and increase conference games for those crap leagues to essentially shut them out. I think it'd be cool if we could somehow designate ex-players to return as coaches or something. I've been trying to simulate it in my AD dynasty by just renaming guys early in their careers. Probably not necessary to get more complicated than that having to code it. But I've thought about it. |
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04-06-2011, 07:20 PM | #1720 | |
Pro Starter
Join Date: Nov 2000
Location: Troy, NY
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Quote:
I think the great recruiting classes at those schools is despite the head coach's bad rating, not in lieu of the rating. In other words, although you are seeing them get great classes, they (a) could be getting greatER classes with a better recruiting head coach, or (b) have a smaller percent chance of getting a great class. Although your theory might be correct - perhaps the school prestige dwarfs any effects of the recruiting rating - this would be so for both the head coach AND the recruiting coach. It is not logical that you would ignore the head coach's recruiting ranking and place great weight on the assistant's.
__________________
Quis custodiets ipsos custodes? |
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04-06-2011, 08:48 PM | #1721 | |
Pro Rookie
Join Date: Jan 2002
Location: Macomb, MI
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Quote:
I was just thinking about making a twenty 16 team conferences mod, 4 at each conference prestige level then assigning teams by prestige. ie - Top 64 teams would be in prestige 5 conferences. Somewhat similar to what you are talking about. Last edited by Balldog : 04-06-2011 at 08:49 PM. |
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04-06-2011, 08:57 PM | #1722 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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http://www.fbbgames.com/FBCB2010v2125.exe
Extract the files to your install directory. When you start the game it should say version 2.1.25 in the bottom left corner after applying the update. Version 2.1.25 ************************************************************ Fixes: *Teams that are ahead at the end of the game will run out the clock if the shotclock is at 0. *Fixed a bug that could allow a player with 2 technical fouls to reenter the game. *Rewrote the defensive matchups code. The previous code generated unusual matchups at times. *Adjusted time out usage based on score. *Adjusted turnovers to decrease A/TO ratios among PGs mainly. Changes: *Adjusted the age distribution of coaches in the default league based on coaching skill *New coaches can enter the league at a coaching level higher than 0. *Increased coach experience awarded for deep runs in championship tourney. *Added listing for weekday on the non-conference scheduling screen. *Added stamina to the defense report of the roster screen. *Box Score now shows each team's record after the game. *Teams will now remove starters at the end of the game due to blowouts. |
04-06-2011, 09:05 PM | #1723 |
Pro Starter
Join Date: Jul 2001
Location: Not Delaware - hurray!
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Beautiful! Rock on!
__________________
She loves you, yeah, yeah, yeah, yeah! She loves you, yeah! how do you know? how do you know? |
04-06-2011, 09:05 PM | #1724 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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This is why HR is so damn awesome. Seriously.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
04-06-2011, 09:15 PM | #1725 |
College Benchwarmer
Join Date: Oct 2000
Location: Location, Location, Location
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this game simply keeps getting and better.
__________________
"The case of Great Britain is the most astonishing in this matter of inequality of rights in world soccer championships. The way they explained it to me as a child, God is one but He's three: Father, Son and Holy Ghost. I could never understand it. And I still don't understand why Great Britain is one but she's four....while [others] continue to be no more than one despite the diverse nationalities that make them up." Eduardo Galeano, SOCCER IN SUN AND SHADOW |
04-06-2011, 09:18 PM | #1726 | |
Pro Rookie
Join Date: Jan 2002
Location: Macomb, MI
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Quote:
AWESOME |
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04-06-2011, 11:27 PM | #1727 |
Norm!!!
Join Date: Nov 2000
Location: Manassas, VA
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Loaded up the new version and fired it up to continue my career. Coaching a game against Penn St and I immediately get an 'Error 9, subscript out of range'.
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04-06-2011, 11:48 PM | #1728 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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Bah. Does it seem to be a repeatable error?
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04-07-2011, 12:14 AM | #1729 |
Norm!!!
Join Date: Nov 2000
Location: Manassas, VA
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It may be isolated as I was having problems with my league from a point when I had to kill the program because it stopped responding. I just went back to the previous version and it seems to be working fine now.
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04-07-2011, 12:31 AM | #1730 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
I'm doing a thing now where I've denied all of the 1 and 2 prestige leagues an auto bid and turned on the 3rd tournament figuring they'll trickle there. I want to see what the distribution is like for the NCAAs for a few years in that setup. |
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04-07-2011, 12:40 AM | #1731 |
College Prospect
Join Date: Dec 2006
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Thanks HeavyReign. Amazing game.
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04-07-2011, 12:42 AM | #1732 | |
College Prospect
Join Date: Jul 2001
Location: Ponchatoula, LA
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Quote:
Dang, HR knocked out all my remaining small nitpicks in one update. Excellent. Great recommendation by whoever wanted the day of week listed on the scheduling screen. I always calculated it myself and didn't think of it as a problem per se, but this will be a time saver. |
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04-07-2011, 01:17 AM | #1733 |
Pro Starter
Join Date: Apr 2003
Location: Las Vegas
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damn. seriously. what other devs do this? amazing.
__________________
Xbox Live Gamertag: k0ruptr My Favorite Teams : Chicago White Sox - Carolina Panthers - Orlando Magic - Phoenix Suns - Anaheim Ducks - Hawaii Warriors - Oregon Ducks |
04-07-2011, 08:27 AM | #1734 |
High School Varsity
Join Date: Apr 2002
Location: springfield, il
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Brian...thanks so much for the effort you are putting into this already fantastic game.
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04-07-2011, 06:04 PM | #1735 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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Another small update today targeting head coach hiring/firing.
http://www.fbbgames.com/FBCB2010v2126.exe Version 2.1.26 ************************************************************ Fixes: *Fixed error 9 exiting exhibtion game with no league loaded. *More adjustments made to timeout usage. More still needed. Changes: *Adjusted head coach hiring code to try and get more realistic results *Decreased chances of getting fired. |
04-07-2011, 06:49 PM | #1736 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Brian,
One thing I've noticed about the Recommended button for the game plan is that it seems to ignore the strength of each defense. For example, I have 100 ratings for 2-3 zone and 3-2 zones, but when I hit recommend it selects Man defense only. This is the same defense it would recommend before training camp.
__________________
"It's a great day for hockey" - "Badger" Bob Johnson |
04-07-2011, 06:52 PM | #1737 |
n00b
Join Date: Feb 2011
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Wow, great work on the patches.
I noticed two (very) small problems with the new box scores. There needs to be a space between the home team's name and the word stats. Also, when you print the box score the away team's name and record is not displayed. |
04-07-2011, 06:57 PM | #1738 |
High School Varsity
Join Date: Oct 2002
Location: Dallas, TX
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I'm getting RTE during the latest two versions (25 and 26) when coaching out a game. Run Time Error 9: Subscript out of range.
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04-07-2011, 07:59 PM | #1739 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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Bryce, can you tell me when exactly the error is occuring? Is it when the coach screen loads? When subbing? or changing strategy?
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04-07-2011, 08:44 PM | #1740 | |
High School Varsity
Join Date: Oct 2002
Location: Dallas, TX
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Quote:
It's pretty much right off the bat. I didn't get to subbing, yet, but I did change my team strategy, and that worked fine. Then I hit "sim until stop" and that's when the RTE happens in both versions. Does that help? I can load it back up if you need more info... Last edited by bryce : 04-07-2011 at 08:45 PM. |
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04-07-2011, 08:47 PM | #1741 |
High School Varsity
Join Date: Oct 2002
Location: Dallas, TX
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Ok, loaded it up anyway. I think it's happening on the 'stop' itself. Gameplay was fine until a foul, and then the RTE happened. (I usually play at speed level 10, so I hadn't noticed this before, but I just slowed it down to try and pinpoint it...)
Last edited by bryce : 04-07-2011 at 08:47 PM. |
04-07-2011, 09:04 PM | #1742 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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Nevermind I found it.
Last edited by HeavyReign : 04-07-2011 at 09:53 PM. |
04-08-2011, 03:15 AM | #1743 |
Grizzled Veteran
Join Date: Oct 2000
Location: Seattle
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OK guys, I've done my definitive pass on logos for every team. I've now visited the official .edu and athletics websites for every D-1 team, and generated what are (as far as I can tell), current logos for every team. In addition, where possible, I've generated 1-2 additional logo variations for each team so you have your pick of which logo to use.
Also, since I've now figured out where the team UI color is defined (it's in the team.csv file), I've also provided new color values for several teams to match the official school colors. This will also ensure that the UI team colors match the background color I've used for each team's logo(s). You can find this file in your C:\Users\Public\Documents\GDS\Fast Break College Basketball 2010 directory. If you've adjusted other values (such as prestige or conference or whatnot), just copy over the Team Color column from my file (should be column K). I've been having troubles uploading files to this forum, so to get the actual files, jump over to Brian's forum: http://www.fbbgames.com/forum/viewto...p=36901#p36901 As I noted there, if anyone notices an error with any of the logos, or would really like a different/older version of a particular logo, let me know in this thread (or the thread on Brian's forum) and I'll do my best to fill the request. |
04-08-2011, 03:29 AM | #1744 | |
Dark Cloud
Join Date: Apr 2001
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Quote:
Very cool. Thanks for the work! |
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04-08-2011, 05:39 AM | #1745 |
Fast Break Basketball
Join Date: Oct 2000
Location: Spokane, WA
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04-08-2011, 09:27 AM | #1746 | |
High School Varsity
Join Date: Oct 2002
Location: Dallas, TX
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Quote:
Thanks man. |
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04-09-2011, 05:12 AM | #1747 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Does the game try to avoid regular season match-ups in the NCAA Tournament? I ended up with a rematch in my most recent season in the first round.
__________________
"It's a great day for hockey" - "Badger" Bob Johnson Last edited by henry296 : 04-09-2011 at 05:12 AM. |
04-09-2011, 11:56 AM | #1748 |
College Starter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Check out this box score
Code:
__________________
"It's a great day for hockey" - "Badger" Bob Johnson Last edited by henry296 : 04-09-2011 at 11:57 AM. |
04-09-2011, 12:19 PM | #1749 | |
Coordinator
Join Date: Jun 2002
Location: The scorched Desert
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Quote:
Great work Dawgfan, this is such a great game, can't figure out why it doesn't get more love at GDS |
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04-09-2011, 12:27 PM | #1750 |
Head Coach
Join Date: Sep 2004
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Because GDS fanbase is all about the wrestling games, unfortunately.
__________________
2006 Golden Scribe Nominee 2006 Golden Scribe Winner Best Non-Sport Dynasty: May Our Reign Be Green and Golden (CK Dynasty) Rookie Writer of the Year Dynasty of the Year: May Our Reign Be Green and Golden (CK Dynasty) |
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