07-13-2015, 09:19 PM | #1701 | |
Grizzled Veteran
Join Date: Nov 2004
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Called it. And some doubt the power of my map.
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07-13-2015, 09:21 PM | #1702 |
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Location: Catonsville, MD
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07-13-2015, 09:22 PM | #1703 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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No climatic battle for dubb?
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07-13-2015, 09:23 PM | #1704 | |
Grizzled Veteran
Join Date: Nov 2004
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It hasn't taken place yet, but I'm pretty sure it's the dragon. It might be pretty anti-climatic though. I still have my ring of one shot anything and if a single dragon flies at me I would think that as good a time as any to use it.
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Last edited by dubb93 : 07-13-2015 at 09:24 PM. |
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07-13-2015, 09:25 PM | #1705 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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True enough. Even if it's immune, you could still die and come back.
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07-13-2015, 09:27 PM | #1706 | ||
Grizzled Veteran
Join Date: Nov 2004
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Quote:
If it's immune I'll just slay it like the heathen it is. There is an altar to the false god in the room I'm in.
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07-13-2015, 09:35 PM | #1707 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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I'm actually surprised you made it to the center as quickly as you did since it looked like you were stuck on level 3 a day or two ago.
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07-13-2015, 09:43 PM | #1708 | ||
Grizzled Veteran
Join Date: Nov 2004
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Quote:
The center was guarded by a wall from the side I came from. I was stuck on level 3 due to that wall, and I had to go several squares into level 3 to get around it.
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07-13-2015, 09:46 PM | #1709 | |
Grizzled Veteran
Join Date: Nov 2004
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My map hasn't been updated in a bit, but the center is 3 squares south of square #30 and is diagonal south and to the west of #27. Looks like level 4 might be 3 squares deep and 7 squares long. East and west the dungeon runs 17 squares.
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07-13-2015, 11:19 PM | #1710 |
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Night has ended. Day 22 will be run at 10:00 am EST tomorrows.
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07-14-2015, 12:16 AM | #1711 | |
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Location: Where Hip Hop lives
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Quote:
Pass 2 meals and 2 torches to each of path12, Ziiggy and Thomkal Pass 1 Horse Figurine to Thomkal
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07-14-2015, 12:41 AM | #1712 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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So do we each need to use our horse figurine to move or can we all move as a party on one horse? I'll submit my morning action each way I guess.
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07-14-2015, 12:49 AM | #1713 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
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accept 2 meals from JAG
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07-14-2015, 01:27 AM | #1714 | |
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Quote:
Gorm and Znarled each need horsie before. Gorm think all need horsie to move. Gorm moving in morning. Will give party order. Dungeon God do what Dungeon God does.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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07-14-2015, 01:43 AM | #1715 | |
Banned
Join Date: May 2015
Location: Reno
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Quote:
Znarled receives 2 rations/torches from Gorm. And we each need a horse to move as a party. Last edited by Ziiggy : 07-14-2015 at 01:43 AM. |
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07-14-2015, 02:09 AM | #1716 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
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oh JAG,
I found a ring of some kind
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07-14-2015, 09:09 AM | #1717 |
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Location: Catonsville, MD
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morning all
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07-14-2015, 09:37 AM | #1718 |
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Location: St. Paul, MN
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07-14-2015, 10:03 AM | #1719 |
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Oh noes, dubb has summoned the Spirit Avatar of Euplatious, the Anxious One, God of Dragons!!!
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07-14-2015, 10:06 AM | #1720 |
High School Varsity
Join Date: Mar 2015
Location: Nashville
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Seriously? No one has died since me on day 15?
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07-14-2015, 10:11 AM | #1721 |
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dubb might be about tooo.....
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07-14-2015, 10:12 AM | #1722 |
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dubb has FLED from Euplatious's Spirit Avatar.
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07-14-2015, 10:13 AM | #1723 |
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Morning actions are processed, see y'all at Movement Time - 4:00 pm.
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07-14-2015, 11:00 AM | #1724 |
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Join Date: Oct 2000
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Horsies no work in morning. Will try again in afternoon.
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07-14-2015, 11:04 AM | #1725 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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I found a magical mace if anyone is interested.
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07-14-2015, 11:06 AM | #1726 |
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somebody's level 9.....
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07-14-2015, 11:12 AM | #1727 |
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
07-14-2015, 12:33 PM | #1728 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Give magical mace to Gorm
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07-14-2015, 12:43 PM | #1729 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
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recieve 2 torches
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07-14-2015, 12:52 PM | #1730 |
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Accept Magical Mace from path12 Gorm thanks Eddie. Offer whatever payment he can.
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07-14-2015, 12:55 PM | #1731 |
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Eddie know mace power?
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07-14-2015, 02:05 PM | #1732 | |
Grizzled Veteran
Join Date: Nov 2004
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The dragon in the middle is legit. Besides having 100hp he has access to every summon available to spirit magic. He summoned the 8 spirits during combat and we went to war. I killed 4 of the spirits and decided to bail. Didn't get a full combat recap as it would have taken too much to write. Not 100% why I choose to bail at that point. I still had 4 health pots and over half my health. Probably was for the better though I guess.
I did XP for each spirit I killed and hit level 9.
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07-14-2015, 02:07 PM | #1733 | |
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Join Date: Nov 2004
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My ring was a joke too. 50/50 chance of killing the dragon. Apparently my "one wish" was for bad RNG.
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07-14-2015, 02:33 PM | #1734 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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No, I just found it on a skeleton this morning.
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07-14-2015, 02:34 PM | #1735 | |
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Join Date: Nov 2004
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Having a great dungeon day. The wall that caused me to waste 4 days going around is now apparently gone and my only exits from the room I retreated to are rooms I've already been into including going through what was once the wall.
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07-14-2015, 02:46 PM | #1736 | |
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Location: St. Paul, MN
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Quote:
Sounds mildly challenging. |
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07-14-2015, 03:04 PM | #1737 | |
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Quote:
When someone is taking more melee damage than they can heal a round, with no end in sight, then they flee automatically.
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07-14-2015, 03:07 PM | #1738 | ||
Grizzled Veteran
Join Date: Nov 2004
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Quote:
I still had my axe. There was end in sight.
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07-14-2015, 03:24 PM | #1739 |
Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
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You know my mace would have really come In handy there
Dubb.. Potential to banish spirits.. |
07-14-2015, 03:48 PM | #1740 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
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JAG, let's go right and stay in level 4!
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07-14-2015, 04:06 PM | #1741 |
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Get your move on!!!
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07-14-2015, 04:15 PM | #1742 |
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Ragone has found the Great Apiary
As have ntndeacon and JAG...
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07-14-2015, 04:24 PM | #1743 |
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Aha, found you.
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07-14-2015, 04:34 PM | #1744 |
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Our good party has found.........The Fair Play Room. In a few moments, I'll be sending them the results.....
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07-14-2015, 04:37 PM | #1745 |
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The Fair Play Room changes into.......
The Dungeon Garbage Dump!!!
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07-14-2015, 04:39 PM | #1746 |
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Gorm bad guy in fairy tales.
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07-14-2015, 04:48 PM | #1747 |
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The end of move actions. Afternoon ones due at 9 pm
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07-14-2015, 04:49 PM | #1748 |
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Join Date: Nov 2000
Location: St. Paul, MN
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ntn, could you pleasee pass back the un-IDed magic dagger? I have room to hold it currently.
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07-14-2015, 04:51 PM | #1749 |
Hall Of Famer
Join Date: Dec 2001
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Day 22 Djinni Sale
Today we are going to have a very special Djinni Sale in preparation for the final push: Firstly, you can buy utility items like normal: Unlimited: One day’s ration: 10 gold One Torch: 10 gold Bundle of Herbs: 50 gold Scroll of Item Teleportation: 50 gold Potion of Healing: 100 gold Nocturne Potion: 120 gold Horse Figurine: 120 gold ID Item Powder: 50 gold Secondly, you can buy any Arcane Scroll, weapon, or armor up through +3 (check prices in post 1101). And finally, you can buy ANY NUMBER of these: Scrolls of Understanding - Using this scroll does not require an action. Gain 1,000 XP 100 gp Buy em up baby!
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07-14-2015, 04:57 PM | #1750 |
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Use horsies? Djinn sale not needed.
Left? Forward?
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