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Old 04-25-2011, 07:50 PM   #1801
HeavyReign
Fast Break Basketball
 
Join Date: Oct 2000
Location: Spokane, WA
Let me know what you find including whether these were coaches that started in the default league or ones that were created later on. I tweaked the coach creation previously in version 2.1.25 and in my tests things have seemed reasonable.
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Old 04-26-2011, 12:23 AM   #1802
dawgfan
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This isn't an exhaustive list, but some of the guys I've run across - these are all guys that have been head coaches (except where noted) since the start of my current dynasty:

Baylor coach - age 27, assistant for 4 seasons, then head coach at age 31 (now 41), currently level 11, A+/D/A+/A+
Texas coach - age 34 (now 48), currently level 12, C/A+/A+/A+
Texas Tech coach - age 29 (now 43), level 9, D/A/A/B
Duke coach - age 33 (now 47), currently level 11, A+/D/A+/A+
Michigan St coach - age 31 (now 45), currently level 13, A+/C+/A+/A+
Auburn coach - age 33 (now 47), currently level 10, A+/C-/A+/B-
Kentucky coach - age 32 (now 46), currently level 12, A+/C/A+/A+

Now that I look at it, I suppose this isn't that unusual. There are more guys that were head coaches at a young age, but aren't as high a level.
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Old 04-26-2011, 12:24 AM   #1803
HeavyReign
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Location: Spokane, WA
http://www.fbbgames.com/FBCB2010v221.exe

Extract the files to your install directory. When you start the game it should say version 2.2.1 in the bottom left corner after applying the update.

Version 2.2.1
************************************************************
Fixes:
*Fixed a display error after editing the highschool of a computer coach
*Added more code to prevent conference games from being played too close to the start of the conference tourney
*Added check to make sure 8 team double bye tourney has 4 days in default league editor
*Added code to verify all conference tourneys have a valid schedule when starting a new game.
*Fixed bug that caused multiple timeouts to be called in a row
*Fixed bug that caused the opposing teams defense settings to be used during the first possession of the 2nd half.
*Team strategy will now update properly if an illegal screen is called leading to FTs for the defense.
*Switching to cpu recruiting after you have offered scholarships in a month should no longer result in the computer offering additional scholarships.

Changes:
*Added the option to prevent players from refusing redshirts
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Old 04-26-2011, 01:04 AM   #1804
Young Drachma
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Quote:
Originally Posted by dawgfan View Post
This isn't an exhaustive list, but some of the guys I've run across - these are all guys that have been head coaches (except where noted) since the start of my current dynasty:

Baylor coach - age 27, assistant for 4 seasons, then head coach at age 31 (now 41), currently level 11, A+/D/A+/A+
Texas coach - age 34 (now 48), currently level 12, C/A+/A+/A+
Texas Tech coach - age 29 (now 43), level 9, D/A/A/B
Duke coach - age 33 (now 47), currently level 11, A+/D/A+/A+
Michigan St coach - age 31 (now 45), currently level 13, A+/C+/A+/A+
Auburn coach - age 33 (now 47), currently level 10, A+/C-/A+/B-
Kentucky coach - age 32 (now 46), currently level 12, A+/C/A+/A+

Now that I look at it, I suppose this isn't that unusual. There are more guys that were head coaches at a young age, but aren't as high a level.

In my AD dynasty I've noticed this but not a bad way. Most really good young assistants don't get jobs until their mid-to-late 30s or even later in some cases into the mid-40s or so. I almost always have to go and artificially Brad Stevens them into jobs earlier than the game usually appoints them.
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Old 04-26-2011, 03:09 AM   #1805
dawgfan
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This is probably mainly my computer's fault (and mine for not restarting before playing), but I got an RTE '7' "Out of memory" a few minutes ago (this was on 2.2.0). Of course I hadn't saved in the last 45 minutes, and lost 20 games and 2 months of recruiting...

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Old 04-26-2011, 03:36 AM   #1806
HeavyReign
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What was the last thing you did when it happened? I wouldn't expect it to be your computer's fault.
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Old 04-26-2011, 01:51 PM   #1807
dawgfan
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I had lost in my conference tournament, and was doing a "Sim to Game" to the Monday following the NCAA Selection Day, and clicked "yes" to watch the tournament seeding.
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Old 04-26-2011, 02:16 PM   #1808
HeavyReign
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If you still have your save from that season could you send it to [email protected]?
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Old 04-26-2011, 11:53 PM   #1809
dawgfan
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Quote:
Originally Posted by HeavyReign View Post
If you still have your save from that season could you send it to [email protected]?
Do you just need the saveinfo.dat, or more (all?) of the .dat files?
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Old 04-26-2011, 11:53 PM   #1810
HeavyReign
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all the dat files
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Old 04-27-2011, 12:21 AM   #1811
dawgfan
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Sent...
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Old 04-28-2011, 02:19 PM   #1812
whomario
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is it just me or has scheduling become infinitely more difficult after one of the previous updates ? (jumped 1 or 2 i think)
No one is willing to schedule road games ...

Last edited by whomario : 04-28-2011 at 02:20 PM.
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Old 04-28-2011, 02:21 PM   #1813
HeavyReign
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There shouldn't be any changes there.
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Old 04-28-2011, 02:30 PM   #1814
whomario
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hmm, i could swear that up to last weekend i could go 3,4 seasons without any team rejecting me and since the latest update i have like at least 6 or 7 out of 9 teams reject me. Just now went 0 for 8 in scheduling home games (everything from 10 to 100 prestige in the selection)
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Old 04-28-2011, 02:32 PM   #1815
Young Drachma
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Quote:
Originally Posted by whomario View Post
hmm, i could swear that up to last weekend i could go 3,4 seasons without any team rejecting me and since the latest update i have like at least 6 or 7 out of 9 teams reject me. Just now went 0 for 8 in scheduling home games (everything from 10 to 100 prestige in the selection)

What's your prestige, though?
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Old 04-28-2011, 02:35 PM   #1816
whomario
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Quote:
Originally Posted by Dark Cloud View Post
What's your prestige, though?

the same as before i updated (93 currently, has been between 90 and 95 for 5 years, 3 before the update and now the 2nd after)

i just did save/re-load 3 times to test this and went 0 for 24 overall in trying to schedule home games, when i accept proposals and there´s 3 left i´ll go 0 for 3 the next week.

Last edited by whomario : 04-28-2011 at 02:40 PM.
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Old 04-28-2011, 03:13 PM   #1817
whomario
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i also have another nitpick : Why are there so many players coming in that can´t even play 3 minutes before getting tired ? Especially for guards this seems weird.
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Old 04-28-2011, 03:20 PM   #1818
dawgfan
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Quote:
Originally Posted by whomario View Post
is it just me or has scheduling become infinitely more difficult after one of the previous updates ? (jumped 1 or 2 i think)
No one is willing to schedule road games ...
It's not just you. I had the same thing happen to me last night - after never getting more than a couple rejections on scheduling, I had nearly all of them rejected in my off-season last night (about 9 I believe). Similar thing - I'm running a prestige 91 team, pretty much all the rejections were about teams refusing to play any more road games in their schedule.

Never seen anything remotely close to this before.
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Old 04-28-2011, 05:31 PM   #1819
OldGiants
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Location: Location, Location, Location
Had six scheduling rejects last night on my first session with the new patch. I simply accepted the other proposals, but I never had more than one rejection in a season before.
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Old 04-29-2011, 01:09 AM   #1820
HeavyReign
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Location: Spokane, WA
Found the problem with the schedule requests. Must've messed it up when I was looking around for the issue reported in the online league.
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Old 04-29-2011, 01:24 AM   #1821
HeavyReign
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Location: Spokane, WA
http://www.fbbgames.com/FBCB2010v222.exe
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Old 04-29-2011, 04:00 AM   #1822
dawgfan
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Quote:
Originally Posted by HeavyReign View Post
Thanks Brian. Scheduling had suddenly become a real pain in the butt.
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Old 04-29-2011, 08:41 AM   #1823
bryce
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Really respect the quick response times on bugs and discussion points, Brian. Much appreciated.
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Old 04-29-2011, 09:43 AM   #1824
chesapeake
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Location: Arlington, VA
I was just about to complain about scheduling, and lo, it is already solved. Many thanks, Brian!
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Old 05-10-2011, 01:55 AM   #1825
dawgfan
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Hey Brian, minor scheduling complaint:

I took over at Duke in my latest career, and not only do we often not face North Carolina twice in a season, every time we face them only once in the regular season, it's an away game in Chapel Hill.
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Old 05-10-2011, 02:29 AM   #1826
HeavyReign
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Join Date: Oct 2000
Location: Spokane, WA
Drawing only road games in the single years would've been random chance. I was aware that Duke/UNC happens the last day of the regular season always but I couldn't find any other guaranteed matchups in the conference like that. Does this sound right? I may be able to come up with some way of making that work.
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Old 05-10-2011, 02:49 AM   #1827
Radii
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Quote:
Originally Posted by HeavyReign View Post
Drawing only road games in the single years would've been random chance. I was aware that Duke/UNC happens the last day of the regular season always but I couldn't find any other guaranteed matchups in the conference like that. Does this sound right? I may be able to come up with some way of making that work.

http://grfx.cstv.com/photos/schools/...hree-years.pdf

Each team in the ACC has two "primary partners" that they play twice every year. UNC always plays Duke twice, and the last game is the last game of the regular season for each team. Outside of those two teams (UNC plays NC State and Duke twice every year, Duke plays UNC and Maryland twice every year, etc), they have a rotation system.

Last edited by Radii : 05-10-2011 at 02:50 AM.
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Old 05-10-2011, 02:55 AM   #1828
dawgfan
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Location: Seattle
...and of course the game proves me wrong by giving me a single game vs. North Carolina that's a home game for the upcoming season.

As for the info Radii provided, it's less important to me personally to make sure that one of the two Duke/NC games is the last regular season game (I certainly don't mind, but it's not a huge priority for me personally), and more important to program in the "primary partner" rule. Though I can see where that would potentially get complicated in situations when conference movement is enabled...
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Old 05-10-2011, 02:56 AM   #1829
Radii
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Quote:
Originally Posted by dawgfan View Post
As for the info Radii provided, it's less important to me personally to make sure that one of the two Duke/NC games is the last regular season game (I certainly don't mind, but it's not a huge priority for me personally), and more important to program in the "primary partner" rule

Agree completely.
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Old 05-12-2011, 08:21 AM   #1830
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
Well, I just nabbed a couple of amazing recruits with lowly Alabama State... only to hit the "New Game" button by accident. Hitting "cancel" then takes you back to the main menu, losing your current game.

Maybe a pop-up "are you sure?" box would be handy if you have a game open when you click here?
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Old 05-12-2011, 03:31 PM   #1831
murrayyyyy
College Benchwarmer
 
Join Date: Jan 2002
Location: Las Vegas
Quote:
Originally Posted by Groundhog View Post
Well, I just nabbed a couple of amazing recruits with lowly Alabama State... only to hit the "New Game" button by accident. Hitting "cancel" then takes you back to the main menu, losing your current game.

Maybe a pop-up "are you sure?" box would be handy if you have a game open when you click here?

I did this once but quickly learned there was an autosave button in the game.
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Old 05-17-2011, 03:47 PM   #1832
Young Drachma
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Join Date: Apr 2001
Is it possible to ensure that when a coach gets fired mid-season or at the end of the year prior to the off-season being run, that his last job ends up in his player card? This is obviously an online league issue, but I've noticed it before and always thought around it, but it came up again and figured I'd ask about it.
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Old 05-17-2011, 04:47 PM   #1833
HeavyReign
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Join Date: Oct 2000
Location: Spokane, WA
I'll take a look at that. Shouldn't be hard to change I'd imagine.
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Old 05-17-2011, 11:52 PM   #1834
Swaggs
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Join Date: Oct 2000
I have been loving this. Adding the transfers, the color ratings and the additional history features are all great adds.

Do all computer generated coaches begin at level 0? I'd like to see more competent (re: higher level) younger coaches. In real life, it is not unusual to see very high end coaches in their early to mid-40s (Izzo, Donovan, Dixon, Stevens, etc.).
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Old 05-18-2011, 12:04 AM   #1835
dawgfan
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Quote:
Originally Posted by Swaggs View Post
I have been loving this. Adding the transfers, the color ratings and the additional history features are all great adds.

Do all computer generated coaches begin at level 0? I'd like to see more competent (re: higher level) younger coaches. In real life, it is not unusual to see very high end coaches in their early to mid-40s (Izzo, Donovan, Dixon, Stevens, etc.).
See my post above - I've had careers where I've seen quite a few really good young coaches.
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Old 05-18-2011, 01:36 AM   #1836
HeavyReign
Fast Break Basketball
 
Join Date: Oct 2000
Location: Spokane, WA
If you are using the latest version then you should see cpu coaches starting a range of levels. It was added this spring. Latest build is:

http://www.fbbgames.com/FBCB2010v222.exe
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Old 05-26-2011, 11:57 AM   #1837
murrayyyyy
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How's the work coming on the NBA side? Saw you were working on it and haven't seen any bugs for the NCAA game lately. Would love a NBA version like the NCAA game.
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Old 05-26-2011, 03:50 PM   #1838
HeavyReign
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Join Date: Oct 2000
Location: Spokane, WA
Work is getting done. I'll talk about it more when I start getting closer to beta.
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Old 05-26-2011, 09:40 PM   #1839
Radii
Head Coach
 
Join Date: Jul 2001
We have a good number of human coaches in the ACC and Big 10 in our online league, and I was thinking of doign some kind of ACC/Big 10 Challenge, using the entire conferences, not just the human run teams. Last year's #1's play each other, etc.

The problem is that its not possible that I know of to force two CPU teams to play each other.

1) Is there any way to facilitate this in the game as it is? I want Georgia Tech and Illinois to play on Dec 7th as part of this but both are CPU run, any way to force this to happen?

2) If its not possible I'd like to request that it be made possible.

3) I'd love the ability to send out the invites for preseason tourneys myself if I want as well. Perhaps make the preseason NIT contain the perceived top 16 human run teams, or really do whatever I want with it. Is a change like that possible?

Thanks!
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Old 05-26-2011, 09:47 PM   #1840
HeavyReign
Fast Break Basketball
 
Join Date: Oct 2000
Location: Spokane, WA
I'd say both could be possible without an unreasonable amount of work. For #1 I could basically make it possible to schedule games between any two teams and set it as home/road/neutral as long as both teams had an opening on that day. Basically a manual schedule override.

#3 would really just require the screen to do so and perhaps some extra data added into the save.
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Old 05-27-2011, 09:25 AM   #1841
britrock88
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Join Date: Jan 2011
Location: Madison, WI
Speaking of home/road/neutral, how about a way to set up one-off neutral games in non-conference play?
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Old 06-01-2011, 09:19 PM   #1842
HeavyReign
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Join Date: Oct 2000
Location: Spokane, WA
nvm

Last edited by HeavyReign : 06-07-2011 at 09:39 PM.
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Old 06-07-2011, 09:39 PM   #1843
HeavyReign
Fast Break Basketball
 
Join Date: Oct 2000
Location: Spokane, WA
http://www.fbbgames.com/FBCB2010v224.exe

Extract the files to your install directory. When you start the game it should say version 2.2.4 in the bottom left corner after applying the update.

Version 2.2.4
************************************************************
Fixes:
*Fixed a freeze when the game was unable to find enough valid head coach candidates.
*Redesigned the schedule request code used by team import/exports. Some old requests may be deleted when loading a game. It will not be possible to answer email requests for these games either.

Changes:
*Human teams are now highlighted on the schedule proposal team list.


Version 2.2.3
************************************************************
Fixes:
*clicking new game will now prompt you before exiting an active game.
*Coaches fired midseason should have the current season results saved to their coach history.

Changes:
*Added the option to manually seed preseason tourneys. This is available in the tools menu and can be done any time in between the coach hiring period and the tourney
scheduling period.
*Added the option to manually schedule singles games. This is available in the tools menu and can be done any time in between the coach hiring period and training camps.
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Old 06-07-2011, 10:08 PM   #1844
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
Thanks again HR!
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Old 06-08-2011, 02:53 AM   #1845
dawgfan
Grizzled Veteran
 
Join Date: Oct 2000
Location: Seattle
Thanks Brian!

Side note - can you shed a little bit of light on the pre-season tourney selection logic? I just had my 2nd season in a row where I wasn't offered a spot in any pre-season tournament. Both teams were coming off of NCAA tournament appearances; first season my prestige was 62, second season my prestige was 68. First season was with the 2.2.2 build, second one on the new 2.2.4 build.

I was a little surprised, since it seems like once your team reaches a certain prestige level, it's almost guaranteed to get some kind of pre-season tournament offer...
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Old 06-08-2011, 03:18 AM   #1846
HeavyReign
Fast Break Basketball
 
Join Date: Oct 2000
Location: Spokane, WA
Basically for each prestige level of tourney and number of teams the game has an ideal prestige level that it targets on a descending scale by seed. Tourneys with prestige level 1 will avoid top 50ish teams to start. I'd think the safest range for getting a tourney most years is going to be the top 20 teams or so. I'll make myself a note to take a look at the breakdown of how many of each prestige range are actually getting invites using the default tourney setup.
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Old 06-08-2011, 09:11 PM   #1847
dawgfan
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Join Date: Oct 2000
Location: Seattle
Thanks for the info Brian.

In a "it would be a cool thing to have" vein, how difficult would it be to add the option to host your own 4-game tournament if your team doesn't get an invite from one of the default tournaments? You could scan the teams not already invited to a tournament and try to put something together at your school (presumably you'd have to look for lower prestige teams in order to be the host)...
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Old 06-08-2011, 10:43 PM   #1848
Balldog
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Join Date: Jan 2002
Location: Macomb, MI
I think it would be cool to be able to lock a team to a region in the NCAA tournament but doubt its very feasible
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Old 06-09-2011, 10:16 AM   #1849
Young Drachma
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Join Date: Apr 2001
Quote:
Originally Posted by dawgfan View Post
Thanks for the info Brian.

In a "it would be a cool thing to have" vein, how difficult would it be to add the option to host your own 4-game tournament if your team doesn't get an invite from one of the default tournaments? You could scan the teams not already invited to a tournament and try to put something together at your school (presumably you'd have to look for lower prestige teams in order to be the host)...

If we're talking pre-season tournies, you could just add your own tournament before the season starts to achieve this. I add and delete them all of the time.
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Old 06-09-2011, 03:09 PM   #1850
dawgfan
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Quote:
Originally Posted by Dark Cloud View Post
If we're talking pre-season tournies, you could just add your own tournament before the season starts to achieve this. I add and delete them all of the time.
Ah, cool. I'll poke around and see if I can figure out how to do this.
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