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Old 02-02-2006, 04:02 PM   #151
bbor
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Quote:
Originally Posted by SFL Cat
After 5-6 years, i would think just getting the thing out is something of a morONISH victory, whether football season is over or not.

Fixed

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Old 02-02-2006, 04:27 PM   #152
SFL Cat
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Quote:
Originally Posted by bbor
Fixed


Well, yes...if it plays like something that should be running on a Commodore 64!
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Old 02-03-2006, 05:57 AM   #153
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Duke Nukem Forever 2 could be out before this.. its still possible!
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Old 02-03-2006, 10:56 AM   #154
Wolfpack
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Originally Posted by Ragone
Duke Nukem Forever 2 could be out before this.. its still possible!

Maybe, but does Duke Nukem Forever 2 beat Duke Nukem Forever for release?
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Old 02-03-2006, 11:00 AM   #155
Bee
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This game is going to be so bad it's not even funny...

I love this comment when asked if the game would have a college draft:

Quote:
All seasons must start with a draft from the free agent pool.

The draft is free agents.. not a true "college draft". The game doesn't know anything about colleges per se.

Sounds like the game doesn't know anything about pro football per se, either.
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Old 02-03-2006, 11:02 AM   #156
John Galt
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Quote:
Originally Posted by Bee
Sounds like the game doesn't know anything about pro football per se, either.

I know this is a horrible joke, but wouldn't it make sense to rename the game "Minimum Football."
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Old 02-03-2006, 11:02 AM   #157
Bee
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And this when asked if there would be a demo of the game:

Quote:
I've given some thought to a demo and I'm not convinced there is a good way to do one. So much of the game is open source that it would be virtually impossible to have a demo that couldn't be modified into an almost full version of the game.

The only way around this is to actually branch from the full release code base and create a code stream for a demo with hard coded values for quarter time and and whatever other restrictions the demo would include. This introduces a bunch of logistical issues I really can't deal with at the moment. That and the fact that you would be restricting the user from experiencing the core feature of the game, which is its flexibility.

In other words...No demo.
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Old 02-03-2006, 11:03 AM   #158
Bee
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Quote:
Originally Posted by John Galt
I know this is a horrible joke, but wouldn't it make sense to rename the game "Minimum Football."

Or maybe just Minimum.
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Old 02-03-2006, 11:06 AM   #159
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Originally Posted by Bee
In other words...No demo.

Someone is gonna have to be the guineau pig then. And someone we can trust. Just might have to hunt down Suicane for this job.
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Old 02-03-2006, 11:58 AM   #160
CraigSca
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I'm glad the game will be flexible enough for me to play with 6 downs, 18 yards for a first down and 7 quarters like I've always wanted. When you have that, who needs something silly like a college football draft? Purely extraneous.
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Old 02-03-2006, 12:34 PM   #161
MalcPow
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I made a suggestion about a year ago that number of appendages should be an editable feature in a player's profile. I was primarily interested in creating a historical league that would try to simulate the kind of success Lawrence Taylor might have had if he were equipped with three arms instead of two. The suggestion was met pretty warmly, so I was initially excited. Looking back though, I'm thinking this may have caused some difficult coding challenges and probably some serious box art issues. I can't help but think that I have contributed pretty significantly to the delay of this game. I guess I just wanted to apologize.
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Old 02-03-2006, 12:44 PM   #162
Ben E Lou
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Quote:
Originally Posted by CraigSca
I'm glad the game will be flexible enough for me to play with 6 downs, 18 yards for a first down and 7 quarters like I've always wanted. When you have that, who needs something silly like a college football draft? Purely extraneous.
They spent six years coming up with this? Who is their lead programmer? Lucy Ewing?
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Old 02-03-2006, 12:52 PM   #163
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Now, to be fair, they are trying to create a customizable football sim, and not all football leagues have drafts. For example, what about a college league?

Of course, since the delay has been to add career mode, I have no clue why they don't consider a draft part of career mode...
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Old 02-03-2006, 12:55 PM   #164
Ben E Lou
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Quote:
Originally Posted by The Apparently Post-Lobotomied Developer Of This Joke
All seasons must start with a draft from the free agent pool.

The draft is free agents.. not a true "college draft". The game doesn't know anything about colleges per se.
The more I think about this, the more incredulous I am. If there's already a "draft" in place, one would assume (yeah, I know...) that there is Draft AI in place. How long would it take to assign rookies to a college??? 15 minutes?

Oh wait, that must be it. Clearly he's concerned about the vital importance of getting his game out in a timely fashion.
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Old 02-03-2006, 01:02 PM   #165
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Quote:
Originally Posted by SkyDog
How long would it take to assign rookies to a college??? 15 minutes?

15 months. Why? Because the manual and the box would have to be completely redone were he to put such groundbreaking things as "college drafts" in.
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Old 02-03-2006, 01:08 PM   #166
Ben E Lou
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Quote:
Originally Posted by gstelmack
Now, to be fair, they are trying to create a customizable football sim, and not all football leagues have drafts. For example, what about a college league.
A college league where you "draft" players onto your team rather than recruit them? That sounds like fun...
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Old 02-03-2006, 01:26 PM   #167
SFL Cat
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Quote:
Originally Posted by SkyDog
A college league where you "draft" players onto your team rather than recruit them? That sounds like fun...

True! I can pull out my checkbook and build a football power at Temple University that current school officials can only dream about.

Last edited by SFL Cat : 02-03-2006 at 01:27 PM.
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Old 02-03-2006, 01:30 PM   #168
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Quote:
Originally Posted by SFL Cat
True! I can pull out my checkbook and build a football power at Temple University that current school officials can only dream about.

You think the game has financials, salaries, etc. I'm afraid to look it up myself.
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Old 02-03-2006, 01:37 PM   #169
Eaglesfan27
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Quote:
Originally Posted by Bee
You think the game has financials, salaries, etc. I'm afraid to look it up myself.

I don't believe it does, but I think there were database fields for modders to add those if they wanted to do so....

I know I won't be the guinea pig on this one
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Old 02-03-2006, 01:38 PM   #170
moriarty
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Yeah, I want to know which one of you is going to actually buy this when it first comes out (if it comes out). I know it will be someone ... just not sure if you'll be willing to admit it.
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Old 02-03-2006, 02:08 PM   #171
gstelmack
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I may take a look. IF (and that's a big IF) the sim engine is solid, I have no problem adding on the league management tools I want. One of my first game utilities was a draft-file generator / player aging manager for Head Coach Football on the Commodore Amiga, which also had absolutely no career mode support but had all the data files as an open text format...
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Old 02-03-2006, 02:12 PM   #172
rkmsuf
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pigs flying or maximum football release


Too close to call!
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Old 02-03-2006, 06:17 PM   #173
yabanci
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Quote:
Originally Posted by moriarty
Yeah, I want to know which one of you is going to actually buy this when it first comes out (if it comes out). I know it will be someone ... just not sure if you'll be willing to admit it.

bubba wheels, and he'll give it glowing 10 star reviews, just to save face for pimping the game for the last 12 years.
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Old 02-03-2006, 07:13 PM   #174
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I love this thread! One gem after another.
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Old 02-03-2006, 07:18 PM   #175
Ben E Lou
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I just HAVE to know.

RE: Drafting in Maximum Football - 2/4/2006 12:19:11 AM
SkyDog
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quote:

ORIGINAL: David Winter

All seasons must start with a draft from the free agent pool.

The draft is free agents.. not a true "college draft". The game doesn't know anything about colleges per se.
You have GOT to be kidding me. A "career" mode in a football game without a college draft, and (it would certainly appear) no bidding for free agents? Please elucidate as to your thinking on this decision.

(in reply to David Winter)

Post #: 5
Page: [1]
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Last edited by Ben E Lou : 02-03-2006 at 07:19 PM.
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Old 02-03-2006, 07:36 PM   #176
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Ooh! Shit just got serious now!
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Old 02-03-2006, 08:05 PM   #177
Icy
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No draft? what has the career mode then? I hope that at least the games are played with a ball.

If i had any doubt about purchasing it all them are gone now.
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Old 02-03-2006, 08:17 PM   #178
st.cronin
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Who's going to commish the fofc multiplayer league?
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Old 02-03-2006, 08:17 PM   #179
dervack
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Quote:
Originally Posted by SkyDog
I just HAVE to know.

RE: Drafting in Maximum Football - 2/4/2006 12:19:11 AM
SkyDog
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Posts: 2
Joined: 8/20/2005
Status: online
quote:

ORIGINAL: David Winter

All seasons must start with a draft from the free agent pool.

The draft is free agents.. not a true "college draft". The game doesn't know anything about colleges per se.
You have GOT to be kidding me. A "career" mode in a football game without a college draft, and (it would certainly appear) no bidding for free agents? Please elucidate as to your thinking on this decision.

(in reply to David Winter)

Post #: 5
Page: [1]
Oh man. His reply to this is just priceless. Why does one need a college draft? The way he makes it sound, is that there is a career mode, but no aging modifier therefore no players retiring, therefore no need for college players. WTF?
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Old 02-03-2006, 08:19 PM   #180
sovereignstar
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Quote:
Originally Posted by st.cronin
Who's going to commish the fofc multiplayer league?

Multiplayer? Let's not get ahead of ourselves here. Priorities in order are:

Box art
Draft
Free Agency
Multiplayer
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Old 02-03-2006, 08:20 PM   #181
DaddyTorgo
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post the reply dervack? i don't wanna go looking for it
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Old 02-03-2006, 08:21 PM   #182
sovereignstar
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Quote:
Originally Posted by dervack
Oh man. His reply to this is just priceless. Why does one need a college draft? The way he makes it sound, is that there is a career mode, but no aging modifier therefore no players retiring, therefore no need for college players. WTF?

Oh boy. Someone just get it over with and link him to this thread so this party can really get started.
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Old 02-03-2006, 08:21 PM   #183
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Quote:
A career mode has nothing to do with what sort of draft you have. You only need the ability to replace lost players via a draft of a collection of players. Whether or not they're from college means nothing. College is just a pool of free agents that have no pro experience.

His response.
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Old 02-03-2006, 08:22 PM   #184
dervack
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Quote:
Originally Posted by David Winters
A career mode has nothing to do with what sort of draft you have. You only need the ability to replace lost players via a draft of a collection of players. Whether or not they're from college means nothing. College is just a pool of free agents that have no pro experience.

Besides, the game lets you create college and highschool (and pee wee for that matter) leagues.. where would a "college draft" fit in?
.
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Old 02-03-2006, 08:23 PM   #185
yabanci
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At least the future looks bright:

Quote:
What are the plans for the future?

Eventually the goal is to approach one of the many sports networks for sponsorship. This will provide some capital to add to the development staff and make overall improvements to the game. Would this include a professional license? That is not known. Any pro league that would sign on would have to agree to keep the customizable rules system in place. It is hard to imagine the CFL licensing a game product that allowed playing the game with 4 downs.

Maximum-Football is going to be the flagship in a line of sports titles for the PC. All bearing the Maximum mark. In the next year you will see Maximum-Hockey and Maximum-Lacrosse. In the distant future I hope to also have Maximum-Baseball.

But for now, Maximum-Football is king.
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Old 02-03-2006, 08:23 PM   #186
DaddyTorgo
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in some sense I suppose that makes sense. i mean i can understand where he's coming from with that answer, in terms of maximum customizability, but it certainly doesn't make the game appealing.
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Old 02-03-2006, 08:24 PM   #187
st.cronin
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I know what those words mean, but that response makes no sense.
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Old 02-03-2006, 08:28 PM   #188
sovereignstar
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In all seriousness, what are guys actually going to do with this game?
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Old 02-03-2006, 08:34 PM   #189
DaddyTorgo
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not buy it
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Old 02-03-2006, 08:48 PM   #190
QuikSand
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I love this thread.
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Old 02-03-2006, 09:11 PM   #191
Bee
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Since I didn't understand what the hell he was getting at with his response to SkyDog's post, I posted this on their forums:

Quote:
So you didn't want to do a "college draft" because it doesn't fit in with a league simulating, for example, college football ...but you still have a "draft of a collection of players" just without the ability to associate them to some previous school, correct? Does that really simulate college recruiting better than a "college draft" where the school names would be editable? Am I missing something here because that makes absolutely no sense to me.

Also, what about the free agency bidding question raised by SkyDog, is his assumption accurate?
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Old 02-03-2006, 09:12 PM   #192
KWhit
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Just went to the website. Wow...

News: July 12, 2001
  • The Maximum-Football play editor and playbook editor beta 1 will be released for public use/testing in the next short while.
  • The player model has been completed and the uniform pattern has been passed to artists for creation of uniform sets. Screen shots of the player will be added once the first uniforms have been created.
  • The database engine is nearing completion.
  • The 3D engine issues have been worked out. The engine now supports all the functions required and is currently undergoing optimization. Please note: Due to our selection of engine, this game will require a modern 3D card such as the ATI Radeon or GeForce2 cards. Older cards such as the Voodoo4 and below series may not play the game properly due to their use of 3Dfx chipsets.
  • Expect to see the first serious game screens in the coming weeks.
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Old 02-03-2006, 09:17 PM   #193
sovereignstar
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To expand on my question above a little:

We've got: FOF/TPF, Action PC!, Sierra's FBPRO, Football Mogul, and Madden

Does this game offer ANYTHING else new besides the rules customization?
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Old 02-03-2006, 09:47 PM   #194
astrosfan64
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Quote:
Originally Posted by sovereignstar
In all seriousness, what are guys actually going to do with this game?

Good question. Head to Head online play isn't included. That is the biggest reason, I would want to play this game. Assuming it is not crap and it is a good simmulation. I was hoping to recapture some the feel of the FBPro online leagues. With no head to head, it isn't going to be possible.
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Old 02-03-2006, 10:17 PM   #195
Ben E Lou
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He answered you, Bee, and it would appear from his answer that he sees no difference between a draft and free agency. "There simply needed to be a way to fill empty spots on a roster at the beginning of every season."
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Old 02-03-2006, 10:19 PM   #196
Ben E Lou
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Dola:

Seriously, they delayed the game by a YEAR to add a career mode that offers.....what?
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Old 02-03-2006, 10:22 PM   #197
sovereignstar
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Quote:
Originally Posted by SkyDog
Dola:

Seriously, they delayed the game by a YEAR to add a career mode that offers.....what?

Experience + 1 ??? I haven't been able to find what else. Sounds like nothing else is going to be automated.
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Old 02-03-2006, 10:25 PM   #198
sabotai
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Quote:
Originally Posted by SkyDog
Dola:

Seriously, they delayed the game by a YEAR to add a career mode that offers.....what?
Hey now, come on. As a programmer, I feel the need to step in here and say something...

It takes a LONG time to write out and test:

m_GameFile->SetYear(CurrentYear + 1);
m_GameFile->SaveFile();

Ok. Now leave the guy alone.

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Old 02-03-2006, 10:26 PM   #199
Bee
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It sounds like "career play" basically means you can play more than one season. And that's all it seems to mean...

I'm sure someone with plenty of time on their hands could build a game around this somehow with a bunch of mods for taking care of all the real career stuff, but seriously if someone is going to put forth that much effort they should just design their own game and sell it.

Last edited by Bee : 02-03-2006 at 10:26 PM.
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Old 02-03-2006, 10:32 PM   #200
IwasHere
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Quote:
Originally Posted by sovereignstar
Someone is gonna have to be the guineau pig then.

Lets get WrongWay to do it, he hates everything!
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