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Old 08-14-2008, 02:33 PM   #151
Thomkal
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Great work on this Brian. I have no graphics skills, so someone else will have to do that. Again I'll ask why dont we find out which tribe did one part of the map? Should help us with the orientation without sacrificing one of us. Likely will mean taking money out of the pot to get this information from the host, but I think it will be a good investment
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Old 08-14-2008, 02:40 PM   #152
Passacaglia
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Quote:
Originally Posted by MJ4H View Post
Each person that makes it across with a treasure will add $ to the pot. Only one person will be in the field at a time.

Cool, thanks. Will that person's path be revealed?
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Old 08-14-2008, 03:01 PM   #153
BrianD
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One other thought is that someone should step through the frames of the minesweeper video to get the list of numbers that were displayed. There is probably a code in there somewhere.
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Old 08-14-2008, 03:07 PM   #154
Barkeep49
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My plan is that we essentially get one person to get the whole treasure for us. What happens to the rest is irrelevant. So we use up to 6 of us plotting a safe course for the 7th person.
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Old 08-14-2008, 03:13 PM   #155
Passacaglia
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Let's see how this looks:

Quote:

G G M G G G G G M G
M M G G T M G G G G
G G M G G G G M G G
G G M G G M M T G M
G G G G G G M G G G
G G M T M M G G G M
G G G G G M G T M G
G M G G G G M G G G
G G G M G G T M G G
G M G M G G G M G G
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Old 08-14-2008, 03:14 PM   #156
Passacaglia
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Let me get a better image.
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Old 08-14-2008, 03:19 PM   #157
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http://www.geocities.com/amadaun17/humanminesweeper.doc
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Old 08-14-2008, 03:20 PM   #158
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The lines didn't come out as dark as they did when I made it in excel, but it's there -- everyone should be able to check their region.
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Old 08-14-2008, 03:20 PM   #159
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G stands for Good -- no mine or treasure.
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Old 08-14-2008, 03:30 PM   #160
Barkeep49
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I would suggest then that the first person enter at A2 (or what Pass calls B3).
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Old 08-14-2008, 03:39 PM   #161
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Here's a thought -- if we can rotate pieces, how do we know this whole thing isn't rotated?
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Old 08-14-2008, 03:51 PM   #162
Barkeep49
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I think it's quite possible that the whole thing is rotated. According to the rules a person can't enter at A2. I think the job of person 1 is to figure out which rotation we're at.
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Old 08-14-2008, 04:03 PM   #163
Passacaglia
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I'm still not sure what you mean by A2. Brian's method confused me, since I'm used to more of a chess-board setup. Can you see the rows and columns as they're labeled in my word doc? Maybe that's a better method.
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Old 08-14-2008, 04:18 PM   #164
samifan24
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Wow, this challenge really makes my head spin. I hope the others are a little easier.
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Old 08-14-2008, 05:15 PM   #165
MJ4H
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I didn't mention it earlier, but a person can only carry one treasure at a time. If you already have one, you cannot pick up another one.
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Old 08-14-2008, 05:18 PM   #166
MJ4H
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Originally Posted by Passacaglia View Post
Cool, thanks. Will that person's path be revealed?

Yes each person's moves will be displayed in the thread. Everyone will see all the action.
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Old 08-14-2008, 07:56 PM   #167
MJ4H
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Originally Posted by samifan24 View Post
Wow, this challenge really makes my head spin. I hope the others are a little easier.

Some are. Of course, maybe this challenge is easier than it seems. Maybe someone is making it hard?

Last edited by MJ4H : 08-14-2008 at 07:57 PM.
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Old 08-14-2008, 11:41 PM   #168
samifan24
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Well I volunteer to go first.
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Old 08-15-2008, 01:47 AM   #169
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Not to be a spoilsport or anything, but are we sure we've got the right way up?
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Old 08-15-2008, 07:58 AM   #170
Passacaglia
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Not to be a spoilsport or anything, but are we sure we've got the right way up?

No -- that's what I was saying earlier. Maybe we should ask for which tribe made each piece? That might help us out. But there's not necessarily a correlation between location and tribe (though it does seem likely).
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Old 08-15-2008, 09:55 AM   #171
BrianD
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When we give our paths, do we have to send in every move at once and then find the results, or can we send some of the moves, see the results and then send some more moves?

I'm thinking we should walk a path from beginning to end, then backtrack, grab a treasure and return to the original path. If we are successful in the whole trek, we should be able to carry a treasure along a known good path and not find a mine after we pick up a treasure. It seems that there are 6 treasures (5 shown, 1 hidden), so we can't all grab one anyway.

I'd also suggest we not bother with asking who created which map pieces unless you guys really think it will help us. Now that we've got the map together, I'm not sure how that information would help. I figure that the first time someone hits a mine, that should tell us which way the map needs to be turned...unless we get unlucky and hit a hidden mine first.
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Old 08-15-2008, 09:59 AM   #172
Passacaglia
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Quote:
Originally Posted by BrianD View Post
When we give our paths, do we have to send in every move at once and then find the results, or can we send some of the moves, see the results and then send some more moves?

I'm thinking we should walk a path from beginning to end, then backtrack, grab a treasure and return to the original path. If we are successful in the whole trek, we should be able to carry a treasure along a known good path and not find a mine after we pick up a treasure. It seems that there are 6 treasures (5 shown, 1 hidden), so we can't all grab one anyway.

I'd also suggest we not bother with asking who created which map pieces unless you guys really think it will help us. Now that we've got the map together, I'm not sure how that information would help. I figure that the first time someone hits a mine, that should tell us which way the map needs to be turned...unless we get unlucky and hit a hidden mine first.

I can see that. I think 4 of the pieces weren't rotated at all, so this seems to be the most likely orientation for doing it. I'm thinking the first person should try to cover as much ground as possible, maybe going right up to some of the treasures, but not getting any -- he's likely to catch a hidden mine, but hey, he might catch the treasure, and more importantly, he'll clear a path that we know won't have hidden mines.
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Old 08-15-2008, 10:00 AM   #173
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I would suggest then that the first person enter at A2 (or what Pass calls B3).

I finally figured out what BK meant. Are you trying to get us from left to right? I was thinking we went from bottom to top.
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Old 08-15-2008, 10:03 AM   #174
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Looking back at the rules, we do go from bottom to top.
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Old 08-15-2008, 10:04 AM   #175
Passacaglia
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I think it's quite possible that the whole thing is rotated. According to the rules a person can't enter at A2. I think the job of person 1 is to figure out which rotation we're at.

I wasn't sure what this meant, either. Assuming you thought we were moving from left to right, why couldn't we enter at A2?
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Old 08-15-2008, 10:23 AM   #176
Passacaglia
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So there I was, staring at my map, when someone came by;

"oh, that looks neat -- what is it?"
"uh...it's a floor plan for my new condo" (pretty quick thinking on my part)
"oh i like floor plans, let's see it"

I click over to it, revealing this square thing that looks nothing like any kind of living space

"i'm just kind of playing with objects now, before I get measurements of the rooms and everything"

Then she started talking about her brother using Quicken to try to figure out how expensive of a house he can afford, and thankfully the topic of my crazy floor plan ended.

Damn you, Mole!!!!
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Old 08-15-2008, 10:54 AM   #177
MJ4H
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Originally Posted by BrianD View Post
When we give our paths, do we have to send in every move at once and then find the results, or can we send some of the moves, see the results and then send some more moves?

You can do as many moves as you'd like at one time. One move or 100 moves. You will simply tell me which square you are entering on (1-10, left to right) and then directions from there. Once you give a number, you are standing on that number. So, if you enter on square 5, you are then standing on square 5. You don't have to say "North" or something to get to square 5. Saying the entry square puts you in it.

Last edited by MJ4H : 08-15-2008 at 10:56 AM.
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Old 08-15-2008, 10:54 AM   #178
MJ4H
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Quote:
Originally Posted by Passacaglia View Post
So there I was, staring at my map, when someone came by;

"oh, that looks neat -- what is it?"
"uh...it's a floor plan for my new condo" (pretty quick thinking on my part)
"oh i like floor plans, let's see it"

I click over to it, revealing this square thing that looks nothing like any kind of living space

"i'm just kind of playing with objects now, before I get measurements of the rooms and everything"

Then she started talking about her brother using Quicken to try to figure out how expensive of a house he can afford, and thankfully the topic of my crazy floor plan ended.

Damn you, Mole!!!!

So awesome.
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Old 08-15-2008, 11:04 AM   #179
MJ4H
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Just to try to be as clear as possible, this is a sample path someone might take through the minefield (note: there is no clue as to what a safe path might look like here, this is only an example).



In order to acheive this, the instructions would be:

5, N, NE, NW, N, W, W, SW, S, NW, N, N, NE, E, NE, N, N, N

Note that giving the number 5 puts you into the 5th square from the left next to the Bacla Tribe village, which is the village you start in.
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Old 08-15-2008, 11:11 AM   #180
Passacaglia
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Originally Posted by MJ4H View Post
Just to try to be as clear as possible, this is a sample path someone might take through the minefield (note: there is no clue as to what a safe path might look like here, this is only an example).



In order to acheive this, the instructions would be:

5, N, NE, NW, N, W, W, SW, S, NW, N, N, NE, E, NE, N, N, N

Note that giving the number 5 puts you into the 5th square from the left next to the Bacla Tribe village, which is the village you start in.

Thanks, that helps. If a player steps on a mine, will we find out where it happened?
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Old 08-15-2008, 11:58 AM   #181
MJ4H
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Yes.
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Old 08-15-2008, 12:02 PM   #182
MJ4H
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Incidentally, you'll notice I didn't put a deadline on this. I want you guys to work at your own pace. I would however, like to get started moving through the field tonight or tomorrow if possible.
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Old 08-15-2008, 12:11 PM   #183
Barkeep49
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My point is that from the map that we have assembled, we don't know which side is up.
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Old 08-15-2008, 12:14 PM   #184
Passacaglia
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Here's my suggestion for the first person:

Quote:
7
NW
N
NW
W
W
NW
NE
NE
NE
N
N
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Old 08-15-2008, 12:16 PM   #185
Passacaglia
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My point is that from the map that we have assembled, we don't know which side is up.

I agree. We either need to do something about it, or not. My last post is based on the assumption that we do know which side is up. If we think it isn't, then forget I posted that!
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Old 08-15-2008, 12:21 PM   #186
MJ4H
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Maybe something to spur a little creative problem solving, too.

There are hints available for purchase.

You may inquire about the tribe that mapped one of your pieces. From this, you may deduce which side of their map piece is nearer to that tribe and is therefore at the bottom of their map piece. This will cost your team $5,000 from the group pot.

You may also ask for a more subtle hint about the location of some key information you may be missing and/or overlooking. This hint costs only $1,000, but will be more subtle. There are actually 2 of these hints available.

There is definitely enough information available to obtain a complete map, including hidden items, without using hints.
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Old 08-15-2008, 12:21 PM   #187
Passacaglia
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But to explain my suggestion a little...my initial thought was to have the first person scour as much territory as they could, avoiding all the treasure and mines. If he finds the big treasure, great. If he finds a mine, we know where it is. But then I thought that, hey, there's 5 hidden mines, and one hidden treasure -- it's going to be a wild goose chase finding that thing, and I think we should not bother with it. The path I've laid out clears the way to 3 of the 5 treasures, picks up the last treasure, and crosses to the other side. If there's no mines, we get that treasure that's way to the north. If we hit a mine, we know where to avoid to get them. Thoughts?
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Old 08-15-2008, 12:23 PM   #188
Passacaglia
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Do we get to choose the piece?
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Old 08-15-2008, 12:24 PM   #189
MJ4H
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Do we get to choose the piece?

Yes, though it shouldn't really matter.
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Old 08-15-2008, 12:34 PM   #190
Passacaglia
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Yes, though it shouldn't really matter.

Re-reading, I guess your right -- I assumed that would tell us the nearest tribe, not the tribe on the bottom.

Also, my path should have another N at the end -- I assumed that once you got to the top row, you're good, but MJ4H's seems to have an N to get out of the grid.
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Old 08-15-2008, 12:34 PM   #191
Passacaglia
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your right? Man, lunch is calling.
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Old 08-15-2008, 12:37 PM   #192
MJ4H
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Re-reading, I guess your right -- I assumed that would tell us the nearest tribe, not the tribe on the bottom.

Also, my path should have another N at the end -- I assumed that once you got to the top row, you're good, but MJ4H's seems to have an N to get out of the grid.

I'm just not making the assumption that you always want to exit the grid when you are on the top row. Maybe you are a treasure hunter, after all.

Last edited by MJ4H : 08-15-2008 at 12:37 PM.
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Old 08-15-2008, 12:44 PM   #193
Thomkal
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Originally Posted by MJ4H View Post
Maybe something to spur a little creative problem solving, too.

There are hints available for purchase.

You may inquire about the tribe that mapped one of your pieces. From this, you may deduce which side of their map piece is nearer to that tribe and is therefore at the bottom of their map piece. This will cost your team $5,000 from the group pot.

You may also ask for a more subtle hint about the location of some key information you may be missing and/or overlooking. This hint costs only $1,000, but will be more subtle. There are actually 2 of these hints available.

There is definitely enough information available to obtain a complete map, including hidden items, without using hints.

I think we should be asking for one or both hints here as I've said all along. There's a mole at work here no doubt trying to sabotage the mission, so we should get as much info as we can before taking our first step into the minefield. And there has to be info in that video that can help us.

Having said that, if people are so strongly convinced we can do this without the hints and be successful, I will go along with it.
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Old 08-15-2008, 12:47 PM   #194
Thomkal
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But to explain my suggestion a little...my initial thought was to have the first person scour as much territory as they could, avoiding all the treasure and mines. If he finds the big treasure, great. If he finds a mine, we know where it is. But then I thought that, hey, there's 5 hidden mines, and one hidden treasure -- it's going to be a wild goose chase finding that thing, and I think we should not bother with it. The path I've laid out clears the way to 3 of the 5 treasures, picks up the last treasure, and crosses to the other side. If there's no mines, we get that treasure that's way to the north. If we hit a mine, we know where to avoid to get them. Thoughts?

Sounds like a good plan Pass.
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Old 08-15-2008, 01:06 PM   #195
path12
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I get that we all need to exit from a different square. Do we have to start from different ones also?
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Old 08-15-2008, 01:09 PM   #196
path12
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I was just looking back to refresh my memory. Did anyone notice page 3 has changed?
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Old 08-15-2008, 01:36 PM   #197
Passacaglia
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I was just looking back to refresh my memory. Did anyone notice page 3 has changed?

Just saw that now. No big deal -- MJ4H warned us the mole might do that, so everyone should have a copy on their hard drives. I think everyone should verify that what I have for your piece in post 157 (which is on my website and can't be changed) is right.
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Old 08-15-2008, 01:39 PM   #198
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Just saw that now. No big deal -- MJ4H warned us the mole might do that, so everyone should have a copy on their hard drives. I think everyone should verify that what I have for your piece in post 157 (which is on my website and can't be changed) is right.

I had checked earlier and my piece is correct on your grid.
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Old 08-15-2008, 01:52 PM   #199
MJ4H
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I get that we all need to exit from a different square. Do we have to start from different ones also?

No. You may enter anywhere you'd like. Once a square is used to exit, it will be blocked off to everyone else. You can still pass through the square, but you may not leave the grid from it. I will mark these on the map as they happen so that you remember.
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Old 08-15-2008, 01:55 PM   #200
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Can we assume that there are no hidden mines in a space where there is treasure?
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