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Old 10-10-2012, 02:23 AM   #151
klayman
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Quote:
Originally Posted by Shepp View Post
I just had my first terror mission and they mopped the floor with me. Have any of you guys won a terror mission; or are they a get as many people as you can and get out sort of thing?

I also lost way more soldiers than I needed to ealry on because I hadn't figured out how to use the med kits or the weave vest armor upgrades.

I just survived my first terror with no losses, but lost half the civilians. It was on a bridge though, so it was pretty much straight forward, didn't have to worry about getting flanked at all.
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Old 10-10-2012, 03:29 AM   #152
Lonnie
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Quote:
Originally Posted by klayman View Post
for PC users, which do you prefer: Mouse and keyboard or 360 controller? Personally, I'm finding it a lot easier to navigate around with the controller and no annoying double click needed to execute orders.

I'm using the 360 controller. It works great. I thought about trying the keyboard/mouse, but I'm already used to this and don't feel like learning the extra keys.

I've made it to the base invasion. My first run at it I was doing decent until four Chryssalid showed up. Zombied up 4 out of my 5 guys. My lone unit made several daring escapes then I found out something that worked well. She was wearing the grapple armor and I found some pedestals that I could graple up on to and the Chryssalids couldn't reach me. Of course after I picked them all off one by one I ran into a couple of Mutons and just couldn't take them solo. I'll give it another run tomorrow.
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Old 10-10-2012, 10:48 AM   #153
spleen1015
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I wasn't having much luck last night capturing a Sectoid. I has 1 soldier with the Arc Thrower. I'm thinking I should probably have multiple folks with them.

How have you guys captured them?
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Old 10-10-2012, 11:08 AM   #154
Shepp
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Quote:
Originally Posted by klayman View Post
I just survived my first terror with no losses, but lost half the civilians. It was on a bridge though, so it was pretty much straight forward, didn't have to worry about getting flanked at all.

Its the damn Chryssalids that I don't have the answer for. I was all fanned out getting to the civilians when I encountered them. My guys didn't have enough firepower to take them one on one and they overtook my squad before I could pull them back. The real pain was that for every squad member and civilian they impregnated added one more to them. By the end I was outnumbered as well as outgunned.
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Old 10-10-2012, 11:11 AM   #155
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You guys are really making me want to purchase this. It's a good thing I can't afford any new games for a month or two.
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Old 10-10-2012, 11:16 AM   #156
WVUFAN
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So, I just discovered the alien base. I've lost 6 players, but three of those were lost in the first mission (which everyone loses). I don't have enough engineers to manufacture laser rifles or pistols yet, and I don't have any new armor researched aside from the vest.

Am I woefully unprepared for the alien base?
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Old 10-10-2012, 11:23 AM   #157
Blackadar
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Quote:
Originally Posted by Shepp View Post
Its the damn Chryssalids that I don't have the answer for. I was all fanned out getting to the civilians when I encountered them. My guys didn't have enough firepower to take them one on one and they overtook my squad before I could pull them back. The real pain was that for every squad member and civilian they impregnated added one more to them. By the end I was outnumbered as well as outgunned.

You *cannot* send your guys out to fight one on one and expect to live against a Chryssalid. You have to treat your team as a squad and fight as a squad. That means a scout, an assault guy, a heavy weapons guy and a sniper all working in concert with each other. See a Chryssalid and it's the #1 priority for the team - break out the rocket launcher if need be - and everyone focuses fire on that SOB until it stops twitching. Your team has to work like a team. Only when you get 6 guys can you make two teams of 3...and even then there will be times they'll need to recombine to take on a tougher area.

I played for 5 hours last night, so I've managed to make it through the entire tutorial, some regular missions, a couple of terror mission and a base assault. I've seen the sectoids, thin mints (yeah, that was on purpose), the chryssalids (quite the disappointment, visually), the zombies, the floaters, some small robot claws, some green guys, the crystal guys and even a sectoid commander. I'm playing on normal to get familiar with the mechanics. Just some general thoughts:

1. I got tired of being in "tutorial mode" long before it was over. I'm never, ever doing that tutorial again.

2. I like the look of the maps, but they're a bit too rectangular and therefore more linear than I'd like. It's hard to flank an enemy and use proper small-squad tactics when you're hemmed in on both sides. I had one terror mission on a freeway that, while it looked cool, was almost tactically impossible. A ramp up to a 2nd level that triggers 4 mobs right at the edge that you can't see until you're on top of them? There aren't any tactics there - that's just a stupid trap. Reload time. I don't mind getting my men killed when I'm being stupid, but I do mind it when it's a cheap game mechanic that I can't avoid. My first mod desire - bigger maps.

3. On that note, I was pretty disappointed with the base layout (extremely linear, didn't like the look) and some of the spawns in there as well. Trigger the LOS and the next thing I know there's like 8 mobs rushing headlong towards my guys? Again, that's just not right. Tactically, all you have to do is set up a firing line, send your least experienced guy up to scout and drag the mobs back to the kill zone.

4. The cut-scenes and character art direction isn't that good. In fact, it can be pretty ugly at times.

5. I don't like how limited my carrying capacity is. One rocket? A medkit *or* a grenade *or* a scope *or* a protective vest? What's the use of making these things if I can't wear most of it? Maybe I'm just missing a way to increase their carry capacity over 4 items, but that just is very limiting to me.

6. I don't mind the monster spawn on escort missions, but I do mind the spawn on other types of missions. I should be able to carefully isolate and eliminate targets without them always coming in pairs or more.

Ok, with all of these gripes, I must hate it, right? Hellz no. I played for 5 fucking hours straight last night. It's a great variation of X-Com (the first decent one since the original game) and I feel I'm just now getting into the meat of the game. The missions can be very intense and the strategic part of the game is now opening up to allow many different options. I was so eager to get to the next turn I haven't even bothered to rename my guys yet. So while it's still early yet, I'm loving this one thus far.

Last edited by Blackadar : 10-10-2012 at 11:24 AM.
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Old 10-10-2012, 11:43 AM   #158
chesapeake
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Originally Posted by Blackadar View Post
5. I don't like how limited my carrying capacity is. One rocket? A medkit *or* a grenade *or* a scope *or* a protective vest? What's the use of making these things if I can't wear most of it? Maybe I'm just missing a way to increase their carry capacity over 4 items, but that just is very limiting to me.

I'm really irritated by this artificial restriction. I'm still enjoying the game, but I can't understand why they would group all these unrelated items into one inventory slot.
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Old 10-10-2012, 11:48 AM   #159
dubb93
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I'm past the tutorial and into the actual game. How the hell do I get more engineers? I need to build crap but only have five of those guys. Can't build any building worth a crap either as far as engineering goes.
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Old 10-10-2012, 12:02 PM   #160
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Excited about this game. I'm picking up a brand new laptop tonight with tons of RAM. Will buy this game and download tonight along with a save transfer of my FM dynasty and some Civ V. Can't wait to see the improved speed on both games. The demo for this game was far too jumpy on my current laptop.
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Old 10-10-2012, 12:15 PM   #161
spleen1015
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Originally Posted by dubb93 View Post
I'm past the tutorial and into the actual game. How the hell do I get more engineers? I need to build crap but only have five of those guys. Can't build any building worth a crap either as far as engineering goes.

I think I have only gotten more engineers from completing missions where they were a reward.
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Old 10-10-2012, 12:54 PM   #162
Blackadar
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Originally Posted by spleen1015 View Post
I think I have only gotten more engineers from completing missions where they were a reward.

Offering satellite coverage over some countries also will give you engineers and such. For example, I think you get one a month if you cover the USA.
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Old 10-10-2012, 01:51 PM   #163
Lonnie
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Originally Posted by dubb93 View Post
I'm past the tutorial and into the actual game. How the hell do I get more engineers? I need to build crap but only have five of those guys. Can't build any building worth a crap either as far as engineering goes.

Build Workshops.
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Old 10-10-2012, 01:53 PM   #164
Lonnie
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I wasn't having much luck last night capturing a Sectoid. I has 1 soldier with the Arc Thrower. I'm thinking I should probably have multiple folks with them.

How have you guys captured them?

When I need to capture something I usually send out two of my squad with Arc throwers. The Outsider was the hardest as there is only one per downed UFO and I kept killing it with Overwatch. Took me a couple months to capture one.
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Old 10-10-2012, 01:54 PM   #165
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You guys are really making me want to purchase this. It's a good thing I can't afford any new games for a month or two.

I'm thinking Steam holiday sale anyway.
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Old 10-10-2012, 03:15 PM   #166
dubb93
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Originally Posted by Lonnie View Post
Build Workshops.

Figured that out. For whatever reason I couldn't build them at the time.
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Old 10-10-2012, 03:17 PM   #167
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I'm thinking Steam holiday sale anyway.

+1

FM13 is my only necessary purchase up through Christmas time.
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Old 10-10-2012, 07:54 PM   #168
chinaski
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If anyone wants to try out multiplayer, hit me up on steam, username is chinaski.
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Old 10-10-2012, 08:37 PM   #169
Izulde
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I caved and got the PS3 version. Funny thing was, Target had the 360 version, but was sold out of the PS3 edition. Gamestop had the PS3 version, but 360 only enough for people who preordered.
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Old 10-10-2012, 09:02 PM   #170
PurdueBrad
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I've gotten way too attached to my team. I find myself playing it too safe, especially during my first terror fight in Japan.
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Old 10-10-2012, 09:33 PM   #171
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This game is pissing me off. Keeps crashing to desktop. I get just a little further each time. Made it through the first mission finally. Tried everything that I have read so far about this issue. All drivers up to date, lowered settings, switched to windowed mode. Not getting one clue about why it crashes either. Guess it's not meant to be.
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Old 10-10-2012, 09:40 PM   #172
chinaski
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This game is pissing me off. Keeps crashing to desktop. I get just a little further each time. Made it through the first mission finally. Tried everything that I have read so far about this issue. All drivers up to date, lowered settings, switched to windowed mode. Not getting one clue about why it crashes either. Guess it's not meant to be.

What video card?
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Old 10-10-2012, 10:30 PM   #173
EagleFan
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What video card?

Radeon HD 6490M
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Old 10-10-2012, 10:41 PM   #174
dubb93
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After a marathon session today I've reached a point where it is starting to get a little frustrating. The game just introduced a new enemy that I'm completely unprepared to deal with. After losing almost no one for a very long time I am now losing one or two every fight. The damn thing one shot crit one of my guys for 27 for crying out loud.

Anyone I'm rocking all plasma weapons but I have noticed I haven't had an armor upgrade since the beginning of the game it seems like. My guys are still rocking carapace armor. A quick google search shows the next step up is Titan Armor. How the hell do I get that? It hasn't ever showed up to be researched.

Sadly my last two battles I have lost a Colonel and two Majors. I also have no living support class soldiers anymore. Bastard killed both my mains and then my backup. I got some serious squad rebuilding to do.
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Old 10-10-2012, 10:42 PM   #175
dubb93
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DOLA: Worse yet I was just told about a terror mission in France. This should be a massacre.
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Old 10-10-2012, 10:51 PM   #176
mckerney
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Had my first terror mission this evening, what a fucking blood bath.
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Old 10-11-2012, 12:29 AM   #177
Izulde
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Is it just me, or does Squad Sight make snipers crazy overpowered? (I love it, though.)

Having a blast with this game so far, and love all the different color hair and uniform styles that come with the Elite Soldier pack. IMO it's better than the original so far, which is sacrilege to say I know, but that's how fun this has been.
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Old 10-11-2012, 01:15 AM   #178
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Had my first terror mission this evening, what a fucking blood bath.

Seriously.

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Old 10-11-2012, 01:18 AM   #179
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Let's see, my thoughts on the game (spoilers):

Spoiler
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Last edited by SirFozzie : 10-11-2012 at 01:38 AM. Reason: Thibbit :P
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Old 10-11-2012, 01:28 AM   #180
Izulde
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Lost my sniper with Squad Sight, my top soldiers all got hurt, so I had to do a mission with a squaddie and 4 rookies. And my squaddie got critically wounded on the very first turn. Fortunately I was able to get out there with everyone alive. And spoiler person above me, use the spoiler tags thanks.
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Old 10-11-2012, 03:37 AM   #181
SirFozzie
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So, has anyone enabled the Heroes in Xcom? (Hidden Characters)
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Old 10-11-2012, 08:17 AM   #182
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This game is pissing me off. Keeps crashing to desktop. I get just a little further each time. Made it through the first mission finally. Tried everything that I have read so far about this issue. All drivers up to date, lowered settings, switched to windowed mode. Not getting one clue about why it crashes either. Guess it's not meant to be.

When I get random stuff that others aren't getting, I blow out all the dust in my case. It's amazing what heat buildup will do to a modern computer, and that simple step has been bringing my two main PCs back from the dead every few months. I've had 2 bluescreens on my PC lately (one while playing Rage a week ago, the second last night when I quit the X-Com demo) so probably time to do it again.
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Old 10-11-2012, 10:55 AM   #183
Lonnie
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I finally beat the alien base infiltration mission. I ran a lot of scan missions building up my team before I took it on and still lost two guys and had one bleeding out as I took the kill shot or he would have been dead too.

I have lost 6 countries, all on the left side of the map. The only two left on that side are the US and Nigeria. I have every country on the right and now everyone is at minimum panic. I'm sure that won't last long.
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Old 10-11-2012, 11:22 AM   #184
PurdueBrad
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So, has anyone enabled the Heroes in Xcom? (Hidden Characters)

Ummm, no, this is news to me actually. What is special about them other than being hidden?

I got the elite soldier download thing but haven't done it yet, trying to play without it thus far.
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Old 10-11-2012, 11:23 AM   #185
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I really don't have time for another game as GW2 gets my free time, but damn you guys are tempting me!!

Last edited by BYU 14 : 10-11-2012 at 12:14 PM.
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Old 10-11-2012, 11:44 AM   #186
spleen1015
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Just landed for my first terror mission. I'm looking forward to it after reading the descriptions of them here.
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Old 10-11-2012, 11:46 AM   #187
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Left my new computer on this morning to load up Civ V and X-Com.

I can say that I did get my FM12 save game transferred over to the new computer. That game's going to have a new lease on life with the improved sim speed (as if the 650+ hours I've put into that game already aren't enough).
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Old 10-11-2012, 11:52 AM   #188
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Ye Gods ! I got proofed ! Proofed for a fucking video game. What ? The gray hair and the bald spot didn't give my old ass away? Seriously? Douche nuggets....I nearly left the game there but figured i'd have to deal with sub morons wherever I went to buy this game......
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Old 10-11-2012, 11:57 AM   #189
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Shouldn't you be flattered?

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Old 10-11-2012, 12:09 PM   #190
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I'm too old to be flattered
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Old 10-11-2012, 12:13 PM   #191
SirFozzie
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Ummm, no, this is news to me actually. What is special about them other than being hidden?

I got the elite soldier download thing but haven't done it yet, trying to play without it thus far.

Well, the good newsis, if you enable them, it's like having the xcom version of the Expendable (allof them are super fighters with everytihng)

The bad news is you can't earn acheivements with them
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Old 10-11-2012, 12:14 PM   #192
Apathetic Lurker
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I keep hearing of all these horrendous missions...Are there levels of difficulty?
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Old 10-11-2012, 12:15 PM   #193
sterlingice
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I believe they start at "X-Com hard" and work their way up from there

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Old 10-11-2012, 12:18 PM   #194
Apathetic Lurker
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So nothing like easy medium hard ? Just hard +?
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Old 10-11-2012, 12:26 PM   #195
SirFozzie
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Easy, Normal, Classic and Impossible.
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Old 10-11-2012, 12:30 PM   #196
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thanks
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Old 10-11-2012, 12:42 PM   #197
spleen1015
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I'm playing on normal and don't feel like it is as hard has the original was.
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Old 10-11-2012, 12:46 PM   #198
Apathetic Lurker
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Sigh....I have this useless hardcover picture book with my game. Why the hell coudn' t they put in a , oh, I don't know, 30 page manual instead of this useless fishwrap?
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Old 10-11-2012, 12:48 PM   #199
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Sigh....I have this useless hardcover picture book with my game. Why the hell coudn' t they put in a , oh, I don't know, 30 page manual instead of this useless fishwrap?

I thought young whipper-snappers like yourself were supposed to love picture books and stuff like that?
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Old 10-11-2012, 12:49 PM   #200
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I've graduated to chapter books
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