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Old 12-13-2013, 03:10 PM   #151
drewst18
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Join Date: Feb 2013
This is not a knock but a legitimate question.

Is the game worth a buy if I already have previous FOF? Because of the minor at best aesthetic changes it is hard to tell a major difference is the game play/sim engine a major improvement?

Looking forward to digging deep into this demo. Regardless, thank you for providing us a quality Football Sim.

Last edited by drewst18 : 12-13-2013 at 03:11 PM.
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Old 12-13-2013, 03:17 PM   #152
zbuckley
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I always said it would be more fun if there was a lot more randomness to the draft. Now that it looks like it's happened I've changed my mind..... LOL

I'd love to hear someone give us thoughts on the new draft process. I won't have a chance to get the game for about a week
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Old 12-13-2013, 03:18 PM   #153
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Quote:
Originally Posted by drewst18 View Post
This is not a knock but a legitimate question.

Is the game worth a buy if I already have previous FOF? Because of the minor at best aesthetic changes it is hard to tell a major difference is the game play/sim engine a major improvement?

Looking forward to digging deep into this demo. Regardless, thank you for providing us a quality Football Sim.

Drew, the answer to your question lies within this forum. Review the Q&A's. Lots of information on the changes. At the end of the day make your decision, I'm sure it will be to make a purchase.
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Old 12-13-2013, 03:19 PM   #154
therockfrog
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I dont know if this has ever been brought up and I'm sure it has, but it seems it would be cool if we could pause the game at halftime and have a chance to change our game plans/strategies, etc. This would mirror real life pretty closely. I'm sure it's been brought up but I'm so into this game now and just thought I'd mention it.
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Old 12-13-2013, 03:22 PM   #155
therockfrog
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Picked my Hawks and Russel Wilson's intelligence rating is only fair...uh...that's a little suspect! He has thrown 7 interceptions the first two games...might have to adjust him a little bit to actual!
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Old 12-13-2013, 03:35 PM   #156
Mizzou B-ball fan
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How do I advance stages in the game? Got to the Stadium Proposal/Retain Staff stage and there's no evident way to advance after that. I'm obviously missing something.
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Old 12-13-2013, 03:48 PM   #157
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Originally Posted by therockfrog View Post
Picked my Hawks and Russel Wilson's intelligence rating is only fair...uh...that's a little suspect! He has thrown 7 interceptions the first two games...might have to adjust him a little bit to actual!

Don't just the game by the attempt to rate current players. The game is much better with a fictional universe.
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Old 12-13-2013, 03:49 PM   #158
TRO
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Originally Posted by Mizzou B-ball fan View Post
How do I advance stages in the game? Got to the Stadium Proposal/Retain Staff stage and there's no evident way to advance after that. I'm obviously missing something.

It only let's you advance when you are on XB1.

Seriously, there should be a button towards the top of the calendar window to advance.
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Old 12-13-2013, 03:52 PM   #159
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"Retain Staff"
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Old 12-13-2013, 03:54 PM   #160
Mizzou B-ball fan
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Originally Posted by TRO View Post
It only let's you advance when you are on XB1.

Seriously, there should be a button towards the top of the calendar window to advance.

Are you referring to the window with the color-blind writing? I see Choose New Team, Make Stadium Proposal, and Retain Staff.

Edit: Thanks Ben. Didn't know what that button did, so was hesitant to hit it.

Last edited by Mizzou B-ball fan : 12-13-2013 at 03:55 PM.
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Old 12-13-2013, 04:20 PM   #161
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Originally Posted by Mizzou B-ball fan View Post
Edit: Thanks Ben. Didn't know what that button did, so was hesitant to hit it.

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Old 12-13-2013, 04:33 PM   #162
Mizzou B-ball fan
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So why the mix of teams in the draft here? Some stair-stepping of picks and KC alternates with JAX for some reason.

Draft Pic.jpg
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Old 12-13-2013, 04:37 PM   #163
Passacaglia
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I believe that's just how it's done with teams who have the same record.
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Old 12-13-2013, 04:38 PM   #164
jbergey22
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That is how it is suppose to be.
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Old 12-13-2013, 04:38 PM   #165
beeznik
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Originally Posted by Mizzou B-ball fan View Post
So why the mix of teams in the draft here? Some stair-stepping of picks and KC alternates with JAX for some reason.

Attachment 4894

I'm pretty sure teams alternate if they had the same record, and one team drafted first because of SOS or whatever was used to determine that.
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Old 12-13-2013, 04:38 PM   #166
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just like real life

and fof2k7
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Old 12-13-2013, 04:38 PM   #167
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Yup. The NFL changed to that way a while back. That was there in the original FOF2K7 back in 2006 iirc.
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Old 12-13-2013, 04:44 PM   #168
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Good to know. Thanks.
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Old 12-13-2013, 04:51 PM   #169
bluewave
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Very excited! Guess I won't be studying too much tonight for an exam. FOF7 it is, downloading the trial.
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Old 12-13-2013, 04:55 PM   #170
Olsson
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Been playing aroundwith the game for a hour or so... Looks really smooth.

A few minor graphic issues:

1. The before-mentioned schedule colours.

2. The coulours on the position experience bar. Black on red is pretty tough on my eyes. Perhaps brightening the red would do the trick.

Besides that I'm excited. Very excited.

Thank you for what will become countless hours of enjoyment yet again Jim. And a special thank you for removing the need for change tracker :-)
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Old 12-13-2013, 05:21 PM   #171
nilodor
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Originally Posted by korme View Post
Also, the old player files don't work so you can't currently do any historical sims.

I'll have to take a look at it this weekend and create the updated player and draft files.
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Old 12-13-2013, 05:56 PM   #172
Sun Tzu
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I'm spending the week of X-mas visiting in-laws in San Diego. I've been searching for something to kill roughly 40 hours while I'm down there.

Jim to the rescue!
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Old 12-13-2013, 06:44 PM   #173
QuikSand
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Looking forward to getting into it.
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Old 12-13-2013, 06:58 PM   #174
Super Ugly
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Purchased. Downloaded. Merry Christmas, Jim.
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Old 12-13-2013, 07:24 PM   #175
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Originally Posted by Sun Tzu View Post
I'm spending the week of X-mas visiting in-laws in San Diego. I've been searching for something to kill roughly 40 hours while I'm down there.

Jim to the rescue!

I imagine your wife will love that.
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Old 12-13-2013, 07:35 PM   #176
kaybeeco
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What's the trick to creating new player files? Specifically, loading one. I selected start with alternate file (just like I used to do with 2k7), but it doesn't prompt for the alternate file--it just starts a new game with the default!
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Old 12-13-2013, 08:19 PM   #177
Blackadar
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It's blasphemy I know, but I doubt I'll pick up this version, which will make this the first version of FOF I didn't purchase.

Maybe I'm wrong, but the changes listed look extremely incremental in nature. I'm not playing it, so it could be that what is listed impacts the game far more than I realize. But it doesn't appear so. It could be there are additional features and changes to come, but those aren't articulated, promised or in the current product.

Also, the price is $37, which astounded me. For that price I can get FOF or the newest version of Football Manager, which has in every way put the FOF series to shame. That's not a knock on FOF, but it is the truth - FM is just the best text-based sports sim ever created. OOTP is $20 now. I just can't see the justification in the price premium. I could see the justification in the premium of Distant Worlds + the expansions ($90), so it's not just the number. It's the number as compared to the competition.

I hope that those who do purchase enjoy the game and I'll follow this thread to see if something makes me change my mind. But right now I don't see it.

Last edited by Blackadar : 12-13-2013 at 08:20 PM.
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Old 12-13-2013, 08:35 PM   #178
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Play the demo.
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Old 12-13-2013, 08:43 PM   #179
Noop
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Quote:
Originally Posted by Blackadar View Post
It's blasphemy I know, but I doubt I'll pick up this version, which will make this the first version of FOF I didn't purchase.

Maybe I'm wrong, but the changes listed look extremely incremental in nature. I'm not playing it, so it could be that what is listed impacts the game far more than I realize. But it doesn't appear so. It could be there are additional features and changes to come, but those aren't articulated, promised or in the current product.

Also, the price is $37, which astounded me. For that price I can get FOF or the newest version of Football Manager, which has in every way put the FOF series to shame. That's not a knock on FOF, but it is the truth - FM is just the best text-based sports sim ever created. OOTP is $20 now. I just can't see the justification in the price premium. I could see the justification in the premium of Distant Worlds + the expansions ($90), so it's not just the number. It's the number as compared to the competition.

I hope that those who do purchase enjoy the game and I'll follow this thread to see if something makes me change my mind. But right now I don't see it.

I thought the same thing but this game is way harder now. The game is better but not fancy.
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Old 12-13-2013, 08:50 PM   #180
dzilla77
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Anybody else notice the improvements in the Roster Attributes screen?

Now shows if the player is on special teams and it looks like you can right click to change it.

Also had to laugh at Solevision new TV show - "Sweat Socks".

Havent't played a single week yet, but so far I am liking what I am seeing with the interface upgrades.
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Old 12-13-2013, 08:57 PM   #181
Dutch
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I hope I'm looking at the exported data right. Can I continuously just over-write those files and lose nothing? If so, that is outstanding.
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Old 12-13-2013, 08:59 PM   #182
drewst18
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Loving this game, was skeptical at first as aesthetically it looks very similar but under the hood its amazing. Was hoping for full routes from offense but otherwise very pleased.
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Old 12-13-2013, 09:14 PM   #183
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I imagine your wife will love that.

My Wife is a gamer too.

Translation: Eat me.
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Last edited by Sun Tzu : 12-13-2013 at 09:14 PM. Reason: Ice Weasels
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Old 12-13-2013, 09:20 PM   #184
Thate Osgood
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Originally Posted by Blackadar View Post
Also, the price is $37, which astounded me. ... OOTP is $20 now. I just can't see the justification in the price premium.

OOTP is normally $40, not $20. To clear this up, OOTP is only $20 in the offseason since it is a yearly release. In 4 months, the next version will be released and probably be at the $40 price point the last few versions were upon release.
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Old 12-13-2013, 09:24 PM   #185
SegRat
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Not sure with season stats after first season.

Eli manning threw for 6017 yards and 54 TD's

DeAngelo Williams had 2361 yards rushing
marshawn Lynch had 2202 yards rushing
Arian Foster had 2012 yards rushing
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Old 12-13-2013, 10:00 PM   #186
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My season stats were more realistic

Rodgers had 42 tds

Foster had something around 1800
top receiver had 16 tds and 120+ catches and the top sacker had 18

Pretty reasonable
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Old 12-13-2013, 10:04 PM   #187
kcchief19
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Originally Posted by lungs View Post
I'm torn. I'm on a Mac now. It'll take some effort and/or $$ to play this. Some of the screenshots make me cringe in regards to the interface but I know if I started playing it the feeling would turn nostalgic and I'd be sucked in like I'm 16 years old again (I think that's how old I was when I first started playing FOF? I'm 31 now).

Jim Gindin is an evil bastard for making me consider putting Windows on my Mac.
I'm running FOF7 on CrossOver and so far it's working fantastic with the exception of one issue. The scoreboard doesn't show up when playing a game -- since I don't typically call plays, it's not a deal breaker. But minor disappointment that I can't watch playoff games. I'm going to tinker around with why it's not working, so there may be a fix.

CrossOver has a two-week free trial. I got it it as part of a StackSocial pay-your-own-price bundle so it was a steal.

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Last edited by kcchief19 : 12-13-2013 at 10:47 PM.
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Old 12-13-2013, 10:35 PM   #188
GoSeahawks
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Originally Posted by SegRat View Post
Not sure with season stats after first season.

Eli manning threw for 6017 yards and 54 TD's

DeAngelo Williams had 2361 yards rushing
marshawn Lynch had 2202 yards rushing
Arian Foster had 2012 yards rushing

I haven't seen passing yards like that, but in my SP game, the rushing record has been broken three times in four years. Also, by 2016, the high passer rating was 92. Most yards passing was 4,300, and rushing leader had 1,900.
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Old 12-13-2013, 10:45 PM   #189
kcchief19
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I realize I'm just a ridiculous fanboy, but I feel like a kid in a candy store on Christmas morning, to mix my metaphors. I'm recovering from surgery today, high on pain meds and having a blast with this game. Thanks, Jim!
Quote:
Originally Posted by dzilla77 View Post
Anybody else notice the improvements in the Roster Attributes screen?

Now shows if the player is on special teams and it looks like you can right click to change it.
Loving this
Quote:
Originally Posted by drewst18 View Post
Loving this game, was skeptical at first as aesthetically it looks very similar but under the hood its amazing. Was hoping for full routes from offense but otherwise very pleased.
I'm pleased with both. Certainly there could be more eye candy and I'm sure it would help Jim from a sales/marketing aspect, but I really like the familiarity -- it makes the improvements stand out more and more easy to learn without having to relearn everything.
Quote:
Originally Posted by SegRat View Post
Not sure with season stats after first season.

Eli manning threw for 6017 yards and 54 TD's

DeAngelo Williams had 2361 yards rushing
marshawn Lynch had 2202 yards rushing
Arian Foster had 2012 yards rushing
Seems anecdotal both ways … perhaps we're just seeing extreme x-factor adjustments?
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Old 12-13-2013, 10:53 PM   #190
Desnudo
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Pretty realistic results so far

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Old 12-13-2013, 11:04 PM   #191
M GO BLUE!!!
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Originally Posted by Apathetic Lurker View Post
Query: I wanted to start a backup QB for a few games and cant seem to do it..Game resets it to the starter.

I set the roster with the backup and ticked on the box to lock him in place. Also set the "coached reset depth chart prior to each game " to NO...

What am I doing wrong??????

I had the same issue. Set the staff signing players to fill the roster to NO. That gave me full roster control.

The only other major thing I noticed is that the trade deadline is said to be week 8, but here I am with the "Trading may only take place..." message in week 7.
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Old 12-13-2013, 11:17 PM   #192
EagleFan
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Need 3 Qbs active? Most NFL teams run 2 these days.

Same as previous games. Extra active spot added for that 3rd QB instead of fighting with the injury rule for that 3rd QB.
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Old 12-14-2013, 12:03 AM   #193
Subby
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Originally Posted by Blackadar View Post
Also, the price is $37, which astounded me. For that price I can get FOF or the newest version of Football Manager, which has in every way put the FOF series to shame. That's not a knock on FOF, but it is the truth - FM is just the best text-based sports sim ever created. OOTP is $20 now. I just can't see the justification in the price premium. I could see the justification in the premium of Distant Worlds + the expansions ($90), so it's not just the number. It's the number as compared to the competition.
That price seemed reasonable enough to me in comparison to other sports text sims that I didn't think twice when ordering. Aren't we all middle aged men with professional jobs now? $37 is chump change, right?
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Old 12-14-2013, 12:09 AM   #194
Ben E Lou
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VERY nice time-saver for SP: the AI will shuffle the roster for Out injuries without signing anyone. I may be able to play with injuries up to 225ish now.
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Old 12-14-2013, 12:09 AM   #195
EagleFan
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One season down and nothing major that stands out.

Did have one 5000+ yard QB but one season is not enough to judge.

Like some of the new bells and whistles.
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Old 12-14-2013, 12:18 AM   #196
Ben E Lou
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VERY nice time-saver for SP: the AI will shuffle the roster for Out injuries without signing anyone. I may be able to play with injuries up to 225ish now.
And I now confirm what someone said earlier in the thread: when these guys are healed, they are automatically put back on the Active roster. For SP for me...that...is....WONDERFUL.
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Old 12-14-2013, 12:29 AM   #197
Ben E Lou
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I've seen numerous instances of this upgrade in end-of-half logic. The game is now able to let the clock run down before trying the final FG:

San Diego: Strong formation, strength is right. The defense is in a 34 with dime personnel and 3-deep zone coverage, keying aggressively on the pass.
2-10-OAK34 (2Q: 00:25) Brad Sorensen pass completed to RB Ryan Mathews for 13 yards. Tackled by OLB Paul Kruger. The quarterback threw away from the double coverage.
San Diego called a time out.
1-10-OAK21 (2Q: 00:03) Nick Novak attempted a 38 yard field goal and succeeded. San Diego 13, Oakland 10
Start of third quarter.
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Old 12-14-2013, 12:33 AM   #198
zullojer
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got the game tonight, excited to start some single player. Everything is going smooth except when i click on the boxscores it won't outpout to a web page. It just pops up a browser that says "oops, the page you are looking for cannot be found"

anyone else have this issue?
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Old 12-14-2013, 12:37 AM   #199
Ben E Lou
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Originally Posted by zullojer View Post
got the game tonight, excited to start some single player. Everything is going smooth except when i click on the boxscores it won't outpout to a web page. It just pops up a browser that says "oops, the page you are looking for cannot be found"

anyone else have this issue?
Game Options-->Choose/Edit Color Scheme-->Use custom box and log browser.
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Old 12-14-2013, 01:24 AM   #200
cankles
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Wow, this is awesome news. Thanks for your hard work Jim. I'm upgrading Windows soon so I'll hold off on buying the license until then, but I'm playing with the trial and it looks good. Just one issue so far... whenever I make a new game with the Falcons Matt Ryan's future rating peaks in the 60s and is often lower. Clearly he should be in the 80s-90s every time.
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