06-18-2006, 07:56 AM | #151 |
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So the more I think about it, the more disturbed I am by the Pharoh/Ruling Class dynamic. Originally I thought, despite it not making real world sense, that we wouldn't know who the Pharoh was. In that case the role made sense. With the Pharoh being a public role, however, I just can't see it making sense. There has to be a way for the pharoh to be bad. I don't see such conversion in the rules however. I'm willing to buy the idea that someone from the ruling class becomes pharoh on the occasion of the pharoh's death. So presumably the mechanic at work here is that the necromances have to kill path so that a new, and possibly bad, pharoh could rise to power?
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06-18-2006, 09:00 AM | #152 | |
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Or maybe they do it so that there's no duke, and no one can command the guards? I know it's not much, since the guards can protect on their own, but it's something. Of course, there's always that 5%. And anyway, how would a necromancer ruling class be able to lynch path? Even if all three of them vote for him, how could they get a majority vote? Seems crazy. |
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06-18-2006, 09:42 AM | #153 |
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What I'm suggesting is that path is 100% known good. The only way for him to die, is for them to kill him at night. However, if path were to ever die, gods forbid, then somebody else would assume the throne, potentially. This person would not be a known good and could in fact be a necormancer. It's at THIS point that we might want to lynch the pharoh and so knowing the ruling class would be important.
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06-18-2006, 11:00 AM | #154 | |
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I see your point. Do we know for sure that the Pharoah is good, though? His role is listed as Public, but not Egyptian, Neutral, or Necromancer. |
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06-18-2006, 11:23 AM | #155 |
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06-18-2006, 01:48 PM | #156 | |
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06-18-2006, 01:52 PM | #157 |
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egyptian checking in...and in keeping with the theme from last game, i agree with barkeep that path has to be good as the pharoah...it wouldnt make a whole lot of sense to order us to make a sacrifice to osiris until we kill all the necromancers if he were one of them, so path is clear, imo.
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06-18-2006, 01:53 PM | #158 | |
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dola, nice touch with the s |
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06-18-2006, 02:05 PM | #159 |
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I keep thinking this game is going to be on a basic level extremely similar to the spawn game. They have differences, but many things the same. Ardent was the captain, path is the pharoh. Ardent turned out to be good, but he could have been bad. And Id imagine, like spawn, the bad guys have a way to increase their numbers
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06-18-2006, 02:20 PM | #160 |
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Well we know that they have a way to increase their ranks: through mummies.
And yes I would agree that there are some similarties here with the Spawn game. Which makes me wonder if I really should do that as my game which is the tenative plan at the moment . |
06-18-2006, 02:35 PM | #161 |
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To elaborate. I don't think conversions are unreasonable to think that they're out there. Something that should be revealed: When I assigned Spawn roles I wasn't going to let the Captain or First Officer be Spawn, though that turned out not to be an issue. So anyhow I don't think conversions are unreasaonable to think of. Just because we have a set of rules doesn't mean that everything is in the rules.
I also wonder what roles are NOT in the game. We have to figure there are most likely 4 bad guys in our large group of players. So are each of the three bad guy roles used with one neutral role? Or is it 2 and 2? The name initiate suggests that this might make sense as a convert, so perhaps it's just the Head Necromancer and the Dreamweaver? Which would then suggest 2 neutral roles for the bad guys. I have been going off the assumption that the ruling class IS in the game, though not one has come forward on that. If they are in the game I would guess 1 of them is bad. That's what I have so far. |
06-18-2006, 02:54 PM | #162 |
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4 bad guys? wow how many egyptians are there then?
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06-18-2006, 02:56 PM | #163 |
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There are 22 players. I figure 4 or even 5, depending on how many powerful Egyptian roles there are, is where we are at. I do feel like 4 is more likely.
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06-18-2006, 04:27 PM | #164 |
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Obligatory and stupid "I'm not a bad guy" post here.
-Anxiety
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06-18-2006, 04:29 PM | #165 | |
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06-18-2006, 04:33 PM | #166 | |
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i agree with you in general except for this game where there is an empath, so depending on how tight hoops controls what the empath can "read", they may not be so stupid |
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06-18-2006, 04:33 PM | #167 |
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It just adds to the large amount of white noise ww games already have. BTW, in my first game, when I was good, I mentioned the same thing.
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06-18-2006, 04:50 PM | #168 | |
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06-18-2006, 05:22 PM | #169 | |
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Let's not forget the necromancers don't know who they are, either. That's a significant handicap. I think 5 is possible. |
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06-18-2006, 05:27 PM | #170 | |
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06-18-2006, 06:35 PM | #171 |
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Still trying to get a handle on how this works...
So I have to vote who I think a necromancer is so he gets killed by tomorrow night at 9pm right? Do I vote here in the thread or PM hoops? |
06-18-2006, 06:40 PM | #172 | |
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All votes are public, generally. You vote for a player like this: VOTE CHUBBY |
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06-18-2006, 06:43 PM | #173 | |
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you have to vote here, and your vote should be in bold ex. vote hoopsguy if you decide to change your vote, you can do it, also always in bold ex. unvote hoopsguy vote skydog also, 2 rules that are standard across all WW games 1. there is no editing of posts, even if it is just to fix a typo 2. you cant quote any PM's from the moderator. feel free to ask if there is anything else you need help with. |
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06-18-2006, 07:00 PM | #174 | |
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06-18-2006, 07:01 PM | #175 |
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No deleting either.
-Anxiety
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06-18-2006, 07:03 PM | #176 | |
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K. I figured on the PM thing but didn't know about the editing so 'm glad you mentioned it not that I edit much anyways but I still don't want to break any rules. |
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06-18-2006, 07:11 PM | #177 | |
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I will probably do neither. |
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06-18-2006, 07:17 PM | #178 |
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Vote st. cronin
Fine then, two can play that game. -Anxiety
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06-18-2006, 07:19 PM | #179 |
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ha
It's Sunday before a Monday deadline on day 1. As somebody said, D1 votes are all pretty much a joke. |
06-18-2006, 07:23 PM | #180 |
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Yeah but pretext is important. It's how we nailed Anxiety last game. He had a pretext for voting for me. It was crappy. This combined with other strange things equaled a good lynch. Just throwing out there a vote on somebody is not helpful, especially a new player who is trying to figure things out and who might not even realize you've just voted for him.
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06-18-2006, 07:28 PM | #181 |
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*shrug*
I haven't any idea who to vote for yet. UNVOTE CHUBBY |
06-18-2006, 07:54 PM | #182 |
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06-18-2006, 07:57 PM | #183 |
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Qwik always has a character. It's one of the things I like about his gameplay. But I don't get how an answering machine fits in with the anciet egypt theme
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06-18-2006, 08:02 PM | #184 |
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By the way, I think Anxiety and Barkeep misunderstood me. I said I wasn't planning on leaving my vote on Chub.
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06-18-2006, 08:18 PM | #185 |
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Oh I understood that just fine. Just wondered why it was on him to begin with. Especially if you were planning on moving it.
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06-18-2006, 08:19 PM | #186 |
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'twas 1 part demonstration, 1 part to see if he would react
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06-18-2006, 08:22 PM | #187 | |
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Since I'm still trying to get a handle on the whole WW thing I'm not sure how to react Back to reading past WW threads since I never have read them before. |
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06-18-2006, 08:51 PM | #188 | |
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It is my generic greeting for now...I'll be in character shortly...
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06-18-2006, 09:15 PM | #189 | |
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may i recommend the harry potter game and the star wars game |
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06-18-2006, 09:17 PM | #190 | |
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06-18-2006, 09:21 PM | #191 | |
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I have no answer for that, other than just probing, seeing how the new guy reacts. |
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06-18-2006, 09:23 PM | #192 |
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Well I suppose you can consider it a successful probe in some ways since you got to see how three old guys act
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06-18-2006, 09:33 PM | #193 |
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06-18-2006, 11:32 PM | #194 |
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These Necromancers are really cramping my style. They need to go soon.
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06-18-2006, 11:36 PM | #195 |
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I'm likely going to be in Albuquerque most of the day tomorrow, but as it's D1 I don't expect to miss much.
My D1 vote: VOTE SCHMIDTY No real rhyme or reason. |
06-18-2006, 11:43 PM | #196 |
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From the last rookie to the next one, peace, love, happiness, and all that jazz. Let's all share the love!
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06-18-2006, 11:44 PM | #197 |
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Dola - When Anxiety did this to me I converted him that night, so I'm probably just setting myself up for some horrible punishment, but oh well.
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06-18-2006, 11:54 PM | #198 | |
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I agree. Vote Schmidty
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06-18-2006, 11:55 PM | #199 | |
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How much have you had to drink tonight? |
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06-18-2006, 11:56 PM | #200 | |
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HAHHAHAHAHAHHAAHAHAHAHAHHAHAHAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHAHAHAHAHHHHHHHHHHHHHHAHAHHAHAAAAAAAAAAAAAAAHAHAHHAHAHAHAHAHAHAHHHHHHHHHHHHHHHHHHHHHHHHHHHAHAHHAHAHAHAAAAAAAAAAHHHHHHAHAHAHAAHAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Fuck that. Unvote Schmidty Vote St. Cronin
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