03-02-2006, 07:27 PM | #2401 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
3rd and negative 8!!! hahahahahaha BRILLIANT
|
03-02-2006, 07:34 PM | #2402 | |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Quote:
Yes I have to admit that that is the best video that they released. I don't know if that is saying much considering what we had to compare it too, but I did like this movie. I also looked at some old threads with pics of the player editor and that looked nice as well. If he didn't start off on the wrong foot, I would still be looking somewhat forward to this game, but with the $40 price tag, I don't know. The actual gameplay (no on-side kicks, amateur draft, financial model, salary cap or trading) leaves some things to be desired. If he implements this stuff on his next version, I would be taking a more serious look at this.
__________________
"I'm ready to bury the hatchet, but don't fuck with me" - Schmidty "Box me once, shame on Skydog. Box me twice. Shame on me. Box me 3 times, just fucking ban my ass...." - stevew |
|
03-02-2006, 07:35 PM | #2403 | |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Quote:
Beautiful!
__________________
"I'm ready to bury the hatchet, but don't fuck with me" - Schmidty "Box me once, shame on Skydog. Box me twice. Shame on me. Box me 3 times, just fucking ban my ass...." - stevew |
|
03-02-2006, 08:07 PM | #2404 |
Pro Rookie
Join Date: Oct 2000
Location: Berkley, MI: The Hotbed of FOFC!
|
The more beer you drink, the more ingenious this thread becomes.
|
03-02-2006, 08:32 PM | #2405 | |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
|
Quote:
Thanks! I've got to acknowledge Bee, whose post inspired me to pen the ditty. I don't have the lyrical stylings of Ant, so it'll just have to be in the written form for me.
__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
|
03-02-2006, 08:47 PM | #2406 | |
Pro Starter
Join Date: Feb 2003
Location: PDX
|
Quote:
That seriously took like 3 years and 1.2 common law wives to make. |
|
03-02-2006, 08:50 PM | #2407 |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
|
Ok, I've got another one. This is to the tune of "Trouble Me" by 10,000 Maniacs:
Debug me, program me with all your AI and your leagues. Debug me on the days when you feel like it. Why let your tight end run underneath this blitz when my blocking is teleporting and wrong? Debug me. Write back to me, don't mislead me, the posts I read means a delay is swelling; there's no telling where a release cycle starts or how it ends. Speak to me, why are you building this story of a final gold master to placate me when your silence is my greatest fear? Why let your tight end run underneath this blitz when my blocking is teleporting and wrong? Rewrite me. Let me have a look inside these plays while I'm learning. Please don't hide them just because of fears. Let me send you off to code with a "There, there, now stop the FOFC from trolling." Let me know where the bug is and how to heal. Spare me? Except for onsides kicks and fake punting. Debug me, 2nd and 10s turn into 5th and thirties. Speak to me and let the AI handle options, which is the norm. Lastly, program in the rouge and 12 men. There's more, customobility, than my sweet friend, you can see. Maximum Football is what I'm offering if you Debug me.
__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
03-02-2006, 08:58 PM | #2408 | |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
Quote:
thanks cartman, that was beautiful. Brought a tear to my eye... |
|
03-02-2006, 09:00 PM | #2409 | |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
Quote:
What scares me is everytime someone asks about something like the option, fake kicks, onside kicks, etc...they say it "breaks the AI". I'd be afraid to even create a play that doesn't ship with the game if the AI is that fragile... |
|
03-02-2006, 09:04 PM | #2410 | |
Pro Starter
Join Date: Nov 2000
Location: Cary, NC, USA
|
Quote:
"Centre" |
|
03-02-2006, 09:04 PM | #2411 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
Quote:
You do realize that the plays that the game ships with break the AI, right? Their response when I pointed this out (due to over 350 rushing yards in one game and over 400 passing yards in another game), was that gamers can create their own custom playbooks to keep this from happening. |
|
03-02-2006, 09:16 PM | #2412 | |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
Quote:
I wonder how much work it would be to create plays to fix the AI? |
|
03-02-2006, 11:39 PM | #2413 | |
"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
|
Quote:
Looks like we'll get our first after action reports tommorrow. |
|
03-02-2006, 11:43 PM | #2414 | ||||||||||||||
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
|
Even that sounds damn shaky to me. Why would you announce *anything* until it was up and ready for download? |
||||||||||||||
03-02-2006, 11:47 PM | #2415 |
"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
|
I think at this point, they just want to release it and get it over with.
|
03-02-2006, 11:56 PM | #2416 | |
Grizzled Veteran
Join Date: Nov 2003
Location: Murfreesboro, TN
|
Quote:
|
|
03-02-2006, 11:59 PM | #2417 | |
College Prospect
Join Date: Jun 2005
|
Quote:
Last edited by dervack : 03-03-2006 at 12:04 AM. |
|
03-03-2006, 02:17 AM | #2418 |
College Starter
Join Date: Oct 2000
Location: Minneapolis
|
can somebody put out 26 builds of a title? Perhaps my terms are wrong here. Jim released a version d and that has been the latest one. Can the MF guys go as high as z? would it go 1.0.z then up to 1.1, 1.1a...etc. Are there enough numbers for them to do this?
__________________
http://www.myspace.com/longliveanalog |
03-03-2006, 02:26 AM | #2419 |
General Manager
Join Date: Oct 2004
Location: New Mexico
|
Tomorrow morning's post:
Ok, the latest tests haven't turned up anything critical. It will be available for digital download later this afternoon. It's possible that we'll all go to a movie or something instead, in which case the game wouldn't be available until Monday. If that's the case, we'll probably do some further testing this weekend to ensure that next week's release goes smoothly. |
03-03-2006, 03:37 AM | #2420 | |
SI Games
Join Date: Oct 2000
Location: Melbourne, FL
|
Quote:
PS> No idea why someone would go 'z' though 1.0.99 works fine for us internally and then we reset the number before release so people think we got it all right first time PPS> Also bear in mind that they might be using the letter to indicate something regarding the build, for instance our internal builds use the letter 'd' to indicate a debug build etc. |
|
03-03-2006, 06:47 AM | #2421 | |
Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
|
Quote:
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
|
03-03-2006, 08:32 AM | #2422 |
Pro Starter
Join Date: Jan 2001
Location: Burke, VA
|
I sincerely hope they release on a Friday. Anyone that works in software, or any business where you deliever products to a customer, knows that Friday is the absolute worst day you can deliver anything. Imagine how happy all the fanbois are going to be when they get thier hands on the game on Friday and then have to suffer all the bugs, issues, and problems for 3 full days before they can get any customer support.
LAWL Last edited by Toddzilla : 03-03-2006 at 08:33 AM. |
03-03-2006, 08:38 AM | #2423 |
lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
|
Is anyone else getting a sort of Rainman sense from the release announcements over there?
Yeaaah, Maximum Football...definitely coming out in February...yeaaah...definitely February... I'm an excellent developer... yeaaah... |
03-03-2006, 08:50 AM | #2424 |
Head Coach
Join Date: Oct 2000
Location: North Carolina
|
FWIW, this thread now has more replies than any thread on the board not named Werewolf.
Last edited by albionmoonlight : 03-03-2006 at 09:07 AM. |
03-03-2006, 09:28 AM | #2425 | ||||||||||||||||
Head Coach
Join Date: Oct 2000
Location: North Carolina
|
dola--
this has nothing to do with Maximum Football, but with people's buying habits generally. I just don't think like the guy quoted below. Even a Solecismic game, which I am 99.9% likely to buy, even if it for a sport I don't know--I'm gonna wait a week or two and let the first round of bugs surface. Then, after the first patch, I'll jump in. And this is for Jim, who I know will release a game with a minimum of bugs, who will fix his bugs, and who makes great games. I just see no value in starting to play with a game, knowing that there may be bugs that force me to restart careers, etc. Jim still gets his money and I still get my game--just a week later than release date. But there are always people like this guy, for whom I am grateful, BTW, because without guys like him there would be no one to find the initial bugs.
|
||||||||||||||||
03-03-2006, 09:39 AM | #2426 | |
Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
|
Quote:
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
|
03-03-2006, 09:54 AM | #2427 | |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Quote:
To piggy-back on to what Marc said, I just noticed something about this my VS application at work. Since this is my first app using C# .NET, I saw the programmer's build at verions 1.0.2544.15444 (or something like that). The build incrementer is on, obviously, but I could not for the life of me how it incremeneted that high. Then I found the Assembly.cs file and just changed the release build line to 1.0.0.0 and that's the way it's going to remain for this first version. |
|
03-03-2006, 09:55 AM | #2428 |
Death Herald
Join Date: Nov 2000
Location: Le stelle la notte sono grandi e luminose nel cuore profondo del Texas
|
The hits keep on coming. To the tune of Bohemian Rhapsody:
Is this a real game? Or this it just fantasy- Caught in a time warp- Fanboys with no reality- Open your eyes Look up at the screencaps and see- I’m just a fan boy,i need no FOFC- Because I’m easy come,easy go, A little high,little low, Anyway the code goes,doesn’t really matter to me, You'll see Matrix,just killed the plan, Found a bug or two in a thread, Pulled the gold master,now it's dead, Martix,preordering had just begun, But now I’ve gone and thrown it all away- Matrix ooo, Fanboys aren't mean and make you cry- If I’m not back with another gold this time tomorrow- Carry on,carry on,as if nothing really matters- Too late,my time has come, Sends shivers down my spine- Been developing this game since 1999, Goodbye everybody-I’ve got to go- Gotta leave you all behind and face the truth- Matrix ooo- (any way the wind blows (even indoors)) I don’t want to lie, I sometimes wish I’d never started this game at all- I see a little silhouetto of a man, Teleport, Teleport, the game is customizable- Thunderbolt and lightning-It's not the Chargers logo, see Football Pro,Football Pro, Football Pro, Football Pro Football Pro, It was from Sierra 7 years ago But I’m just a coder and nobody loves me- He’s just a coder with a fanboy family- Spare him his life from this monstrosity- Easy come easy go-,will you let me go- No option! no-,we will not let you go-let him go- Moving first downs! we will not let you go-let him go No onsides! we will not let you go-let me go Will not let you go-let me go Will not let you go let me go No,no,no,no,no,no,no- Matrix please,Matrix please,Matrix please let me go- The trollers have a special post put aside for me,for me,for me- So you think you can mock me and make comments on the sly- So you think you can troll here and bother Erik the moderator guy - Oh maybe-you have found a lot of bugs lately- Just gotta get out-just gotta the new gold master outta here- Nothing really matters, Bugs don't bother me, Nothing really matters-, execpt Maximum Customobility, Any way the wind blows.... (even indoors) fade to gong
__________________
Thinkin' of a master plan 'Cuz ain't nuthin' but sweat inside my hand So I dig into my pocket, all my money is spent So I dig deeper but still comin' up with lint |
03-03-2006, 10:33 AM | #2429 | |
Pro Starter
Join Date: Nov 2000
Location: Cary, NC, USA
|
Quote:
1.0.[date].[time] Where date is the number of days since 1/1/2001 and time is number of seconds since midnight, divided by 2. Don't ask me why they divided by two. :-) |
|
03-03-2006, 12:36 PM | #2430 | |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
|
Quote:
__________________
-- Greg -- Author of various FOF utilities |
|
03-03-2006, 12:41 PM | #2431 |
n00b
Join Date: Feb 2006
Location: Richmond, VA
|
That would be correct.
|
03-03-2006, 01:19 PM | #2432 | |
Pro Starter
Join Date: Nov 2000
Location: Cary, NC, USA
|
Quote:
|
|
03-03-2006, 02:12 PM | #2433 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
|
Oh boy. Things may get exciting in this thread again, with a release now promised this afternoon.
Though Daivd warns that there will be bugs. |
03-03-2006, 02:14 PM | #2434 | |||||||||||||||||||||||||
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
Sounds like release is imminent.
Yeah, yeah. I know. But they really mean it this time! Seriously.
|
|||||||||||||||||||||||||
03-03-2006, 02:14 PM | #2435 | |||||||||||||||||||||||||||||
Head Coach
Join Date: Oct 2000
Location: North Carolina
|
It sounds like an August 2008 release is now a distinct possibility! |
|||||||||||||||||||||||||||||
03-03-2006, 02:15 PM | #2436 |
Head Coach
Join Date: Oct 2000
Location: North Carolina
|
dola--
dang speedy KWhit. But I like my throwaway joke a little better than his :-) |
03-03-2006, 02:20 PM | #2437 | |
College Prospect
Join Date: Jun 2005
|
Quote:
Oh yes.... There will be bugs. Last edited by dervack : 03-03-2006 at 02:21 PM. |
|
03-03-2006, 02:22 PM | #2438 |
General Manager
Join Date: Nov 2002
Location: The Town of Flower Mound
|
See, we REALLY need to get Sui out of the box now so that he can let us know how it plays...
__________________
UTEP Miners!!! I solemnly swear to never cheer for TO |
03-03-2006, 02:25 PM | #2439 |
Coordinator
Join Date: Mar 2002
Location: Dayton, OH
|
Again with the "this isn't my day job so don't expect fast bug fixes" stuff. Well, what the fuck are you charging for then?
__________________
My listening habits |
03-03-2006, 02:25 PM | #2440 | |
Banned
Join Date: Jul 2002
Location: Placerville, CA
|
Quote:
Or have him report to FOFD... |
|
03-03-2006, 02:32 PM | #2441 |
Head Coach
Join Date: Oct 2000
Location: North Carolina
|
Oh, and I am the only one thinking that he is begging trouble by giving his "I'd like to thank all the little people" speech before the game is actually available for download?
|
03-03-2006, 02:37 PM | #2442 | |
Pro Starter
Join Date: Dec 2003
Location: At the corner of Beat Street and Electric Avenue
|
Quote:
Hell ya. I am getting an uneasy feeling about this. I am not sure how well he will be able to handle reported bugs since he is already defending the fact that some will exist and admitted that he caught many that the beta-testers didn't catch.
__________________
"I'm ready to bury the hatchet, but don't fuck with me" - Schmidty "Box me once, shame on Skydog. Box me twice. Shame on me. Box me 3 times, just fucking ban my ass...." - stevew |
|
03-03-2006, 02:37 PM | #2443 | ||
Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
|
Quote:
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail Last edited by MIJB#19 : 03-03-2006 at 02:37 PM. |
||
03-03-2006, 02:40 PM | #2444 | |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
|
Quote:
|
|
03-03-2006, 02:43 PM | #2445 |
Head Coach
Join Date: Dec 2001
|
Sounded like "Gang, it's going to suck but what do you expect from a one man team. Fork over 40 bucks because we try hard."
__________________
"Don't you have homes?" -- Judge Smales |
03-03-2006, 02:44 PM | #2446 |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
So they are releasing a game with known bugs AFTER the football season and AFTER 6 years of development? That looks promising...
|
03-03-2006, 02:44 PM | #2447 | |
College Prospect
Join Date: Oct 2000
Location: Mountain View, California
|
Quote:
Not that the whole thing isn't mind-boggling already, but this statement reveals a very unprofessional attitude from both David and Matrix Games. For the love of God, you're releasing a game and you don't even know who's going to handle the support issues? And from the Matrix side, you'd think an immediate response would be forthcoming clarifying what the situation is. I guess they're assuming there'll be no issues. Or perhaps they're planning to make the download available and run for the doors for a long weekend. Regardless of the disaster that Maximum Football may be, Matrix is getting dragged through the mud pretty well... |
|
03-03-2006, 02:45 PM | #2448 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
Now, now. Let's not be overly critical.... Yet.
I'm trying to keep an open mind and a wait and see approach. (Not that I'm buying the game, mind you, but I will be reading the game impressions with as open a mind as I can). |
03-03-2006, 02:46 PM | #2449 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
|
Quote:
That occurred to me too. How could they not have worked that out already? |
|
03-03-2006, 02:47 PM | #2450 | |
Pro Starter
Join Date: Oct 2000
Location: Fairfax, VA
|
BTW, I love this line...
Quote:
Translation: Most of the bugs will just annoy you, but some are going to destroy your hard drive. |
|
Currently Active Users Viewing This Thread: 6 (0 members and 6 guests) | |
Thread Tools | |
|
|