03-19-2013, 12:54 PM | #201 |
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03-19-2013, 01:02 PM | #202 |
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Something I go into more on 8bit, but I saw that after a fairly decent Launch Window (3 million in 2012), the Wii U has fallen off a cliff (120K for the first two months of 2013.
((also, one of the funniest descriptions I've ever had of a video game, for the new game Monster Loves You)
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03-19-2013, 01:22 PM | #203 |
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Heh, Walking Dead Survival Instinct is having trouble installing, almost as if Steam is warning me somehow. No Steam, it is my job, I must There was also someone on Twitter telling TB the entire game can be finished in under an hour. |
03-19-2013, 01:25 PM | #204 |
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03-19-2013, 01:27 PM | #205 |
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The reveal trailer for Super Giant's next game, who as you can probably guess from watching are the creators of Bastion. |
03-19-2013, 02:42 PM | #206 |
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More TB on The Walking Dead game.
Totalbiscuit @Totalbiscuit Oh dear god, this game looks worse than Half Life 2 Totalbiscuit @Totalbiscuit I mean honestly if your textures look like they're from almost 10 years ago, you did something really wrong. Totalbiscuit @Totalbiscuit I have never experienced worse mouse acceleration problems than I have with Walking Dead: Survival Instinct Totalbiscuit @Totalbiscuit I'm rapidly coming to the conclusion that this game is a tragedy in several respects. |
03-19-2013, 03:59 PM | #207 |
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You'd think there's a lot of money in making a good Walking Dead action game.
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03-19-2013, 04:04 PM | #208 | |
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Just like you'd think there's a lot of money in making a good "Game of Thrones" RPG and/or strategy game.
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03-19-2013, 04:11 PM | #209 | |
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There probably is, though not when you hand it off to a developer that has Kinect Star Wars as the only game there released in the last 4 years and have them rush it out the door. Same goes for having Cyanide make a GoT game. Last edited by mckerney : 03-19-2013 at 04:12 PM. |
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03-19-2013, 04:12 PM | #210 | |
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Well there is a great Game of Thrones strategy game - but it is a board game instead of a computer game. Best option is to use the AGOT mod with Crusader Kings 2, which does kick ass in its own right. |
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03-19-2013, 04:29 PM | #211 | ||
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I feel bad for whatever developer this is. A friend of a friend works for this developer. I know this, because I am Facebook friends with this guy (we used to be in a fantasy football league for several years before he left) and he kept psoting about "Kinect Star Wars" and this "Walking Dead" game, all full of excitement. He always seemed like pretty good guy, so I felt bad knowing just how awful this games are/were going to be. P.S. Cyanide is the worst. Quote:
It does kick-ass, but it's free!
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03-19-2013, 04:51 PM | #212 | |
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I'm sure this game had almost no chance of being good given the timetable and resources it looks like Activision was willing to put into this, especially with a decent chunk of the budget going to the voice actors. Activision was looking for a cheap cash in on the popularity the TV series and adventure game are enjoying, it would've taken a miracle for anything decent to come from it. It's like the Heinlein quote, "they didn't want it good, they wanted it Wednesday." Last edited by mckerney : 03-19-2013 at 04:53 PM. |
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03-19-2013, 05:11 PM | #213 |
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Too bad it looks like Gears of War Judgement's Multiplayer is Pay to Win. (Season Pass players get double XP)
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03-19-2013, 05:18 PM | #214 |
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03-19-2013, 06:27 PM | #215 |
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Finished my WTF is of Walking Dead: Survival Instinct, now I'm depressed, but maybe not for the reasons you would initially think |
03-19-2013, 10:47 PM | #216 | |
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First review or Walking Dead Survival Instinct
The Walking Dead: Survival Instinct review: human*suffering | Polygon Quote:
3/10 Last edited by mckerney : 03-19-2013 at 10:47 PM. |
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03-20-2013, 08:21 PM | #217 |
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Oh, and in other zombie news, some enterprising soul has released a game that crossed the educational game of the 80's that all of us played probably, with zombies and the zombie apocalypse.
It's name? The Organ Trail. *facepalm* I'm not making this shit up, it's out on Steam
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03-20-2013, 08:26 PM | #218 | ||
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I checked the Steam forum for that game the other day for that game when I saw it and they were surprisingly positive. I guess there is a dumbed down free version out there if you want to try it. The paid version was on sale for $3.99 the day it came out. Not bank breaking by any stretch. I think the Android version is even cheaper.
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03-20-2013, 08:30 PM | #219 | |
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Essos is in development btw...
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03-20-2013, 09:09 PM | #220 | |
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The PA Report - The Walking Dead: Survival Instinct isn’t just a bad Walking Dead game, it’s a bad zombie game
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03-21-2013, 04:18 AM | #221 |
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Another one I missed the boat on the first time but am playing through now: Dead Space.
This game is fantastic. Perhaps the greatest UI I've ever seen in a game. It's a third person shooter in survival-horror style, and your character is wearing a suit of 'armor' called a Rig. The back of the rig has a column that is lit up along the spine which is your life meter. Whenever you aim your gun, a small readout with its ammo pops up near the gun. Whenever you open your journal, the map or interact with something in the world, a transparent HUD pops up and rotating the camera will also rotate the HUD in question. This gives a great feel of 3D to the map - which is extremely useful as the game makes good use of the X, Y and Z axis. You have everything you need in a completely non-intrusive format that blends in perfectly with the atmosphere. The story is fantastic, the setting is incredible and the game play is excellent. The game moves from shooter to puzzle solver effortlessly, and the zero gravity sequences are some of the coolest sections of any video game I've ever played. The sound is done extremely well too - very rarely is there any ambient music, and the ship makes all sorts of creepy and clunky noises. In certain sections you'll be thrust into a vacuum and stuck using your suit's air supply - at which point all you can hear is your breathing and things that are right on top of you - and those things are extremely muffled. The game isn't afraid to throw enemies at you in these situations either, so you have to keep your head on a swivel to make sure the nasties aren't sneaking up on you. The only knock I have on it at the moment is that some of the movement can be a little clunky (extremely rarely), and a good half of the weapons in the game are completely useless. I'm most of the way through the game (feels like about 70-80% done), and I've found seven weapons. I only ever use three of them, and one of the three is a very ineffective weapon...it's just a really cool idea for a weapon so I keep going back to it. Overall a phenomenal game. Last edited by Vince, Pt. II : 03-21-2013 at 04:18 AM. |
03-21-2013, 11:15 AM | #222 |
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Anyone looking forward to Bioshock Infinite may want to avoid any parts of the internet where spoilers may be shared, it seems details of the plot and ending are being spread.
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03-21-2013, 11:58 AM | #223 |
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Dead Space is one I've been meaning to get to eventually. I have worked a bit through my backlog from last year finishing Far Cry 3 and Dishonored this week.
Far Cry 3 is the best FPS I've played from the last couple years, I don't think there's been anything better since Metro 2033. A lot of open world stuff to do, the story was enjoyable enough but the villains along with a few other NPCs being great characters that make it work. The only big complaint I had about it is that it's bit too hand holdy though with no ability to turn off objective markers. With Dishonored though turning off the objective markers i feels like a must. The level design is outstanding with multiple routes and methods of completing your objective it seems like you'd be playing it wrong if you Just went straight where the game told you to. I'm Looking forward to the upcoming DLC that has you playing as assassins rather than the main character Corvo, though i think the main story will probably get another play through out of me after doing a no kill run my first time through I want to try out more of the combat mechanics and see the how the world changes when you do rack up a high body count. I also loved the art style of the game which was done by the same guy who was in charge of art direction for Half-Life 2, which shows in some similarity of Dunwall to City 17. I hope this becomes a franchise for Bethesda, I'd live to see some more games in the universe be the the same style or not. I think this weekend I'll be playing some games that are light on story while watching basketball. So probably some Runner2, Stealth Bastard, Sword of the Stars: The Pit or Fieldrunners 2. Last edited by mckerney : 03-21-2013 at 12:02 PM. |
03-22-2013, 09:44 AM | #224 |
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03-22-2013, 11:39 AM | #225 |
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For $200 Million ($100 million to make, $100 million for marketing) it better be awesome. I worry about what this does to the game industry.
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03-22-2013, 11:48 AM | #226 |
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03-22-2013, 11:49 AM | #227 |
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Looking forward to Bioshock Infinite, but i don't have a whole lot of trust for exclusive reviews in the middle of a site's Bioshock week.
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03-22-2013, 11:56 AM | #228 |
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2k seems really eager to get people to pre-order Bioshock Infinite. On GMG you can get $14 cash back, a free copy of XCOM and 2 other free games.
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03-22-2013, 12:31 PM | #229 |
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Yeah, 2K is doing a lot of shady pre-release marketing. Stuff that's normally only reserved for crap games. Which is worrisome. This is a franchise that will be a good sell on name alone...why do you need to do all this other stuff?
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03-22-2013, 12:40 PM | #230 |
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NYTimes says it did. "The estimated cost of the project is upward of $100 million, not including marketing expenses, which could add another $100 million, analysts said."
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03-22-2013, 12:41 PM | #231 |
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03-22-2013, 01:24 PM | #232 |
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Want to get but PS3 is in storage until we find a house. Love the idea and glad to see a new IP that looks amazing. May be able to find at a discount once I buy it (hopefully) SI
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03-22-2013, 01:25 PM | #233 | |
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The previous two were excellent games imho, so I'm not at the least bit worried. IGN tends to be pretty accurate for my gaming tasted and when I look up reviews in metacritic, they are usually middle of the road. |
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03-22-2013, 01:33 PM | #234 | |
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I think Nintendo thinks that this is just like the 3DS and that pumping out some more games will save the Wii U. But I'm a bit concerned about it being doa and I'm not sure they have a strategy if that doesn't fix it. I don't even know of a lot of Nintendo fans who were/are really excited over the Wii U Then again, in the back of my mind, I think the WiiU might just be Wii 1.5 where Nintendo starts doing things in offcycles of the other couple. This was their beta test but they're just going to bide their time and let others spend all the cash and set the bar. Then, in 2 years, come out with "New Nintendo Console" in about where they can do whatever new gameplay gimmicks they are going to do, come in with similar specs as Microsoft and Sony on the next gen machines on the cheap, and get 3rd party support that way plus still sell all the Nintendo software. SI
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Houston Hippopotami, III.3: 20th Anniversary Thread - All former HT players are encouraged to check it out! Janos: "Only America could produce an imbecile of your caliber!" Freakazoid: "That's because we make lots of things better than other people!" Last edited by sterlingice : 03-22-2013 at 01:35 PM. |
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03-22-2013, 01:43 PM | #235 | |
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Sales should pick up one they get to their big releases, but by then I think it could be too late for them. Third party developers may have abandoned them by then, especially since it doesn't seem to be a competitor in terms of hardware to the PS4 or Durango. And if they have plans of short life cycles of Wii consoles they're going to have to change their digital download policies. People aren't going to get on board with having to repurchase their downloads or have a bunch of Wiis in their entertainment system. Everything I've heard about it is that it's a good system and there are some great uses for the controller, but there aren't really enough games to warrant purchasing it right now. |
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03-22-2013, 01:43 PM | #236 |
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Third beta weekend for Neverwinter, and this may be the one that gets me to spend some money on it, in between possibly meeting up at PAX East with DT and TK. (Does that make me SF?)
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03-22-2013, 02:56 PM | #237 |
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My childhood nostalgia badly wants to play this.
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03-22-2013, 03:17 PM | #238 | |
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I heard good things about this game, also. Last edited by JetsIn06 : 03-22-2013 at 03:17 PM. |
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03-22-2013, 06:00 PM | #239 |
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What an interesting day 1 of PAX East.
New Digital Warcraft CCG Blizzard hinting D3 might not be a Sony exclusive Ducktales, Woohoo.. and more.. I'm trying to keep up with the news at 8bit, check the link in my sig for more.
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03-22-2013, 06:04 PM | #240 |
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One of my best friends is on a panel there this year for the game Fuse. Can't wait to read the reports about it.
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03-22-2013, 06:19 PM | #241 |
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03-22-2013, 06:22 PM | #242 | |
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I thought it looked interesting when it was being developed as Overstrike, but then they seemed to remake it as a generic, bland and grey shooter when they changed it to Fuse. |
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03-22-2013, 06:28 PM | #243 |
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03-22-2013, 06:52 PM | #244 | |
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I can imagine it may not exactly be the easiest line of questions for a developer to handle when it seems like something that may have come from the publisher ("We need something less cartoony, can't we do a Gears of War thing?") that the dev has to defend even if they didn't really support it. Not sure if this is the case here but it wouldn't be the first time it happened. |
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03-22-2013, 06:56 PM | #245 | |
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All I can say, because I honestly DONT know specifics, is that the people making it are genuinely high on the game and don't feel like its actually super generic but they're well aware of why people think that so far. I hope it does well, it would be a giant boost for my friends career. |
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03-22-2013, 07:20 PM | #246 |
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I hope so. I really haven't been following the game that closely and it could just be the games marketing without many changes to the actual game, but the charm, color, character and humor that interested me in the Overstrike trailer weren't present in the Fuse trailer. Hopefully the game works out though.
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03-22-2013, 08:43 PM | #247 |
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Blizzard on offline mode for Diablo 3 on Playstation.
"But we really felt that playing offline, and being able to move your console from the living room to your bedroom, which a lot of players do to play, is really important." I guess it's a good point, people never move their PCs. Does seem like quite a bit of a change from, "I want to play Diablo 3 on my laptop in a plane, but, well, there are other games to play for times like that," though. Last edited by mckerney : 03-22-2013 at 08:43 PM. |
03-22-2013, 09:39 PM | #248 |
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03-23-2013, 12:39 AM | #249 | |
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I took the bait on Steam. I had Bioshock on the XBox, don't anymore, so was worth it for me to get the original along with XCOM. It's a ploy, but it worked. |
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03-23-2013, 12:44 AM | #250 | |
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If you don't play TF2 or don't want the items you might be able to sell the items in the market after release for money in your Steam wallet. Last edited by mckerney : 03-23-2013 at 12:45 AM. |
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