11-23-2005, 03:12 PM | #201 | |
FOFC's Elected Representative
Join Date: Oct 2000
Location: The stars at night; are big and bright
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Quote:
NAIA!!! I have become quite the afficianado of this, if anyone has any interest but me.
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"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen "looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand |
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11-23-2005, 03:16 PM | #202 |
Pro Starter
Join Date: Feb 2004
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NAIA kicks ass. Go Mayville State!
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11-23-2005, 03:23 PM | #203 | |||||
Grey Dog Software
Join Date: Nov 2000
Location: Phoenix, AZ by way of Belleville, IL
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11-23-2005, 03:48 PM | #204 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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One other small one...
It looks like return game stats are being calculated with yardage from inside the end zone being added to it. I believe in college return yardage is maxed at 100, unlike the NFL. See Vasher, Nate. Someone should correct me if I'm wrong. |
11-23-2005, 03:53 PM | #205 |
Pro Starter
Join Date: Feb 2004
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I think it'd be cool if we could see potential recruits' e-mail addresses. That way we could filter out the guys who have ridiculous ones.
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11-23-2005, 04:09 PM | #206 |
College Prospect
Join Date: May 2004
Location: Nuremberg, Germany
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Guys: is anyone else having problems setting the offensive depth chart??? I can't put more than 3 players in the split end spot. If I try to do that, the 4th split end goes into the 1st flanker position. The same happens with flankers and tight ends, but this time I can't put more than 2 flankers.
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11-23-2005, 04:09 PM | #207 |
Mascot
Join Date: Feb 2003
Location: Columbia, S.C.
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I have also seen the nine point TDs problem. It happened to me twice in one game causing me to lose the game. I was winning the game 17-6. The opposition scores and decides to go for two. The game allows me to select a defense to defend against the two point conversion play. Then the kicker comes out for the extra point instead of running a two point play, kicks the ball and gets awarded 3points instead of one point. It also happened the exact same way at the end of the game when I was winning 23-15. Opponent scores gets the three point extra point and beats me 24-23. DOH!!!!!!!
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11-23-2005, 04:31 PM | #208 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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Sacks should be counted as rushing yards for qbs. It appears they are not tallied that way in the game.
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11-23-2005, 04:32 PM | #209 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
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I played the demo last nite for about 45 mins (d/l didn't finish until late last nite), and I must say I was quite impressed. I did notice some bugs, particularily in the PbP (3pt extra point, wrong team with the penalty), but nothing that hasn't been mentioned already. This looks like a game that is going to hold my attention for some time, and from what I've seen so far I'll probably pick it up on release day. It also marks the first GDS release that I haven't had a single RTE in my first play-through
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Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
11-23-2005, 04:34 PM | #210 |
Pro Starter
Join Date: Apr 2004
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i dont no how often arlie checks this forum, but if you posted bugs here, you should also post at grey dog forum too.
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11-23-2005, 04:34 PM | #211 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
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11-23-2005, 04:36 PM | #212 | |
General Manager
Join Date: Oct 2004
Location: New Mexico
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i c not sure i agree but it's not a big deal |
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11-23-2005, 04:37 PM | #213 | |
College Prospect
Join Date: May 2004
Location: Nuremberg, Germany
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11-23-2005, 04:40 PM | #214 | |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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Quote:
And, FWIW, I'm having offensive depth chart issues as well (similar to those described above). Last edited by digamma : 11-23-2005 at 04:49 PM. |
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11-23-2005, 04:45 PM | #215 | |
Pro Starter
Join Date: Feb 2004
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Quote:
zing! |
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11-23-2005, 04:47 PM | #216 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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/Marv Albert's Voice
And a FACIAL from digamma! /end Marv Albert's Voice |
11-23-2005, 04:51 PM | #217 |
Pro Starter
Join Date: Oct 2000
Location: The Internets
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A couple other things:
1) My expectations playing Army are not to lose too much to Navy. But Navy isn't even on my schedule. There is no Army/Navy game set. 2) Sticky choices would be good in a few places. One would be the opening create league menu (so I don't have to enter my name, league name, etc.). Another that would be nice is in the game play screen, locking the sim speed to your previous choice (I always go to "very fast"). Generally, IMO, sticky is always better.
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I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude |
11-23-2005, 05:04 PM | #218 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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It seems like there are too many transfers, but I don't really know how common it is in real life.
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11-23-2005, 05:04 PM | #219 | |
World Champion Mis-speller
Join Date: Nov 2000
Location: Covington, Ga.
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No, no. You da man!!! |
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11-23-2005, 05:05 PM | #220 | |
World Champion Mis-speller
Join Date: Nov 2000
Location: Covington, Ga.
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Quote:
Who the heck is Army's rival then? |
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11-23-2005, 05:06 PM | #221 | |
World Champion Mis-speller
Join Date: Nov 2000
Location: Covington, Ga.
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Quote:
Major teams lose a couple a year. I don't know about lower tier teams. |
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11-23-2005, 05:29 PM | #222 |
FOFC's Elected Representative
Join Date: Oct 2000
Location: The stars at night; are big and bright
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I am goofing around with the league structures, and I notice you cannot delete teams or divisions. I am trying to create 11 single division conferences with between four and 11 schools in each conference. Where can you remove entire divisions and teams?
__________________
"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen "looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand |
11-23-2005, 05:35 PM | #223 |
Coordinator
Join Date: Nov 2003
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I absolutely hate the way academics works. IRL it is a big factor (especially with incoming freshmen) but losing between 3 and 5 different guys every 4 weeks is too much IMO.
If it's not toned down for the full version I'm glad there is the option to turn it off |
11-23-2005, 05:41 PM | #225 | |
General Manager
Join Date: Oct 2004
Location: New Mexico
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Quote:
If that's the case, I take it back. |
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11-23-2005, 05:54 PM | #226 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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dola
I've just started playing with the recruiting. It's very deep, but a bit non-intuitive in terms of negotiating. This is the first part of the game where I've wanted a manual. For example, players on my watch list ... I guess if you don't change the recruiting action, it stays the same for each week? The recruit player cards are a little messy - it's hard to find the information I need. For example, I don't see any way to find out WHICH schools have offered a scholly. |
11-23-2005, 06:09 PM | #227 | |
Head Coach
Join Date: Oct 2000
Location: Colorado
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Hey. |
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11-23-2005, 06:12 PM | #228 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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A few more nits/comments:
1. The poll logic seems off. I was #12 and played #16 Alabama at home. We both had the same record going into the game. They beat us by a touchdown. The next week in the polls, I'm #13 and they are #15. 2. On the polls screen, it makes more sense to me to note the team had a bye the week before, rather than noting the last team they played--but that is probably a preference issue. 3. There seemed to be a significant number of teams finishing their season in week #12. I understand scheduling is a bitch in these games, but just offering it up. 4. I'm also seeing parity similar to what John Galt did. 5. I'm seeing a lot of defensive holding penalties. I haven't slogged through the game logs to see if they're really disproportionate, but it feels like it's called quite frequently. 6. Could the injury status (or just that a player is injured) be noted on the depth chart screen, as a way to eliminate extra clicks of going back to the roster screen or opening the player card? 7. I have also now seen the "going for 3" bug. |
11-23-2005, 06:21 PM | #229 |
Torchbearer
Join Date: Sep 2001
Location: On Lake Harriet
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dola...
a few more... 8. Also on the poll screen, conference championship games should be listed as the "next" game. 9. I had two teams from the same conference meet in a bowl game (not the national championship game). 10. Is there a screen that lists all bowl games? |
11-23-2005, 06:26 PM | #230 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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For recruiting, it would be nice to be able to sort by position group, as well as position. So for example, see all linebackers, see all offensive linemen, all cbs and safeties.
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11-23-2005, 06:31 PM | #231 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
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11-23-2005, 06:34 PM | #232 | |
Pro Starter
Join Date: Jun 2001
Location: The State of Rutgers
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Quote:
Lower tier teams lose guys too, but they also get guys in. The guys that transfer from places like Rutgers, et al, end up going to 1-AA in alot of cases or just giving up the sport.
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Boise Stampede Continental Football League Jacksonville Jaguars GM North American Football League Nebraska Coach FOFC-BBCF Rutgers & Washington coach Bowl Bound-BBCF |
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11-23-2005, 06:50 PM | #233 |
Grizzled Veteran
Join Date: Jul 2001
Location: Tulsa
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I seriously need a white background with dark text, this is killing me.
Last edited by vex : 11-23-2005 at 06:51 PM. Reason: typo |
11-23-2005, 06:53 PM | #234 | |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Quote:
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
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11-23-2005, 07:00 PM | #235 | |||
Pro Starter
Join Date: Oct 2000
Location: Muskogee, OK USA
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I had to stop playing it last night because it set off a migraine like headache from the strain caused by it. I may have to hold off buying it until there is an alternate background.
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11-23-2005, 07:04 PM | #236 |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Yeah...my dynasty is on hold for the rest of the day because of it. I was basically off all day today, and wanted to play all day, but my eyes couldn't take the strain.
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The media don't understand the kinds of problems and pressures 54 million come wit'! |
11-23-2005, 07:05 PM | #237 |
Pro Starter
Join Date: Jan 2004
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Fist off, great game. One question about gameplans to anyone. Do you have to set up the game plans if you play the games out. I play out my teams games and call the plays or hit the suggest button. Does the AI use the games plans that are set up before the game to help pick a suggestion or is it based on game situation?
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11-23-2005, 07:11 PM | #238 |
Captain Obvious
Join Date: Aug 2001
Location: Norman, Oklahoma
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well no takers on the last comment I made. Anyways, can some other people check out their install log found in the main game directory, and let me know if at the bottom of the log they are got any of these errors?
Could not Self-Register: C:\WINDOWS\system32\vbajet32.dll Self-Register: C:\WINDOWS\system32\stdole2.tlb Self-Register: C:\WINDOWS\system32\ovsCombo2D.ocx Self-Register: C:\WINDOWS\system32\olepro32.dll Self-Register: C:\WINDOWS\system32\oleaut32.dll Self-Register: C:\WINDOWS\system32\msxbde40.dll Could not Self-Register: C:\WINDOWS\system32\mswstr10.dll Could not Self-Register: C:\WINDOWS\system32\mswdat10.dll Could not Self-Register: C:\WINDOWS\system32\msvcrt40.dll Self-Register: C:\WINDOWS\system32\mstext40.dll Could not Self-Register: C:\WINDOWS\system32\msrepl40.dll Could not Self-Register: C:\WINDOWS\system32\msrecr40.dll Self-Register: C:\WINDOWS\system32\msrd3x40.dll Self-Register: C:\WINDOWS\system32\msrd2x40.dll Self-Register: C:\WINDOWS\system32\msrclr40.dll Self-Register: C:\WINDOWS\system32\mspbde40.dll Self-Register: C:\WINDOWS\system32\msltus40.dll Could not Self-Register: C:\WINDOWS\system32\msjter40.dll Could not Self-Register: C:\WINDOWS\system32\msjint40.dll Self-Register: C:\WINDOWS\system32\msjet40.dll Self-Register: C:\WINDOWS\system32\msexcl40.dll Self-Register: C:\WINDOWS\system32\msexch40.dll Could not Self-Register: C:\WINDOWS\system32\expsrv.dll Self-Register: C:\WINDOWS\system32\comctl32.ocx
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Thread Killer extraordinaire Yay! its football season once again! |
11-23-2005, 07:14 PM | #239 | |
Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
Which is why I wonder why people still use the Sideline Green template. I have always used the default blue/gray because black text on a light background works best for these old eyes. |
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11-23-2005, 07:18 PM | #240 | |
Grizzled Veteran
Join Date: Jul 2001
Location: Tulsa
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Don't forget classic yellow |
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11-23-2005, 07:19 PM | #241 | |||
Pro Starter
Join Date: Oct 2000
Location: Muskogee, OK USA
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I couldn't stand it during the Sideline days because everytime I would go to a "normal" site, I would be overwhelmed with the brightness of the screen and would set off one of those headaches.
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11-23-2005, 07:30 PM | #242 | |
Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
I purposely did not mention that for fear of puking. I would take migraines over hawking loogies. |
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11-23-2005, 07:32 PM | #243 | |
Grizzled Veteran
Join Date: Jul 2001
Location: Tulsa
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Quote:
Don't be hatin on the yellow! |
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11-23-2005, 07:36 PM | #244 |
Morgado's Favorite Forum Fascist
Join Date: Oct 2000
Location: Greensboro, NC
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Yellow, standard...anything that is a light background with dark lettering ultimately works for me.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'! |
11-23-2005, 07:39 PM | #245 |
Coordinator
Join Date: Jan 2002
Location: Hog Country
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I'm actually kind of the opposite. I've always vastly preferred light text on a dark background. Seems easier on my eyes.
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11-23-2005, 07:39 PM | #246 | |
Grizzled Veteran
Join Date: Jul 2001
Location: Tulsa
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Quote:
I suppose this is true for me too. Wasn't yellow the standard on our last board? I think that's why I use it, even though back in the day I hated it. |
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11-23-2005, 07:49 PM | #247 |
Head Coach
Join Date: Jul 2001
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Yellow FTW
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11-23-2005, 07:51 PM | #248 | |
FOFC's Elected Representative
Join Date: Oct 2000
Location: The stars at night; are big and bright
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Quote:
How are these achieved in the context of the game environment? Is this something I need to do in Access or can I make league sizes within the game. I am trying to make a 1 division 11 conference league with 4-11 teams in each. Is this something I can do within the game, or is it something that will require outside tools?
__________________
"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen "looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand |
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11-23-2005, 08:00 PM | #249 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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There's really going to HAVE to be a schedule set up for 3 independents. Temple will be in the MAC next year, and I would think most people will want to be able to play with 3 independents and Temple in the MAC.
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11-23-2005, 08:09 PM | #250 | |
High School Varsity
Join Date: Mar 2002
Location: My Computer
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Quote:
You'll need to set it up in Access, in access you'd adjust the conference and team setup tables to fit your league. |
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