Front Office Football Central  

Go Back   Front Office Football Central > Archives > FOFC Archive
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 11-23-2005, 03:12 PM   #201
Senator
FOFC's Elected Representative
 
Join Date: Oct 2000
Location: The stars at night; are big and bright
Quote:
Originally Posted by Easy Mac
anyone know if the conferences are editable, i.e. the # of conferences, the # of teams in each conference. I know you can edit them a la TC (team/conference names), but it would be cool if we had different sized leagues. A D-1aa, D2 or D3 mod with playoffs would be awesome.


NAIA!!! I have become quite the afficianado of this, if anyone has any interest but me.
__________________
"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen

"looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand
Senator is offline   Reply With Quote
Old 11-23-2005, 03:16 PM   #202
sovereignstar
Pro Starter
 
Join Date: Feb 2004
NAIA kicks ass. Go Mayville State!
sovereignstar is offline   Reply With Quote
Old 11-23-2005, 03:23 PM   #203
Arles
Grey Dog Software
 
Join Date: Nov 2000
Location: Phoenix, AZ by way of Belleville, IL
Quote:
Originally Posted by John Galt
Problems I've seen so far:
Thanks for the comments, I'll add them to our working list.

Quote:
3) If you select a defensive formation other than the original one set for the team, the play "suggest" still suggests the old formation plays all the time. I made my team 4-3 before the year, but every play suggestion is a 3-4 play (if not a nickel or dime situation).
Make sure you click "Save changes" when you make the change in training camp. We've seen a few instances like this where someone switched to 4-3 or 4-2-5, clicked suggest but didn't save. A quick way to check this is go to your def strategy screen inseason and see what is listed for your team.

Quote:
6) There really should be an option to have your assistants manage study hall time. It isn't as bad as TCY time management, but I have no interest in managing study hall allocations.
This will be in the final version - as will be the ability to turn off academics.

Quote:
7) When simming a whole season, I see too much parity. Admittedly, this is also based on small sample sizes. The last season I simmed had 1 undefeated team after the bowls, no 1 loss teams, only 4 two loss teams, and 3 teams in the top 25 with 5 loses. That feels wrong to me, but I also admit I don't have the normal win distributions in college football data to back me up.
I'll check into that. But the 2004 season might have been the oddball from that standpoint. In 2003, there were 0 undefeated teams, 3 1-loss and 6 2-loss after the bowls. In 2002, there were 2 undefeated, 2 1-loss and 6 2-loss teams. So, I don't think seeing 5 combined 0-2 teams is that far off. I do, though, think we need to do a little more tweaking with the rankings as SOS may be a little too important when looking at the middle teams in the Top 25 (3-5 losses).

Quote:
The game has potential, IMO, but it is still a definite wait-and-see for me.
Again, thanks to you and others for the great feedback. We'll see what we can do to get these issues addressed.
Arles is offline   Reply With Quote
Old 11-23-2005, 03:48 PM   #204
digamma
Torchbearer
 
Join Date: Sep 2001
Location: On Lake Harriet
One other small one...

It looks like return game stats are being calculated with yardage from inside the end zone being added to it. I believe in college return yardage is maxed at 100, unlike the NFL. See Vasher, Nate.

Someone should correct me if I'm wrong.
digamma is offline   Reply With Quote
Old 11-23-2005, 03:53 PM   #205
sovereignstar
Pro Starter
 
Join Date: Feb 2004
I think it'd be cool if we could see potential recruits' e-mail addresses. That way we could filter out the guys who have ridiculous ones.
sovereignstar is offline   Reply With Quote
Old 11-23-2005, 04:09 PM   #206
Emiliano
College Prospect
 
Join Date: May 2004
Location: Nuremberg, Germany
Guys: is anyone else having problems setting the offensive depth chart??? I can't put more than 3 players in the split end spot. If I try to do that, the 4th split end goes into the 1st flanker position. The same happens with flankers and tight ends, but this time I can't put more than 2 flankers.
__________________
Xbox Live&PSN: Emiliano81
GM of the Rome Gladiators in the WOOF
Emiliano is offline   Reply With Quote
Old 11-23-2005, 04:09 PM   #207
Mountain
Mascot
 
Join Date: Feb 2003
Location: Columbia, S.C.
I have also seen the nine point TDs problem. It happened to me twice in one game causing me to lose the game. I was winning the game 17-6. The opposition scores and decides to go for two. The game allows me to select a defense to defend against the two point conversion play. Then the kicker comes out for the extra point instead of running a two point play, kicks the ball and gets awarded 3points instead of one point. It also happened the exact same way at the end of the game when I was winning 23-15. Opponent scores gets the three point extra point and beats me 24-23. DOH!!!!!!!
Mountain is offline   Reply With Quote
Old 11-23-2005, 04:31 PM   #208
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
Sacks should be counted as rushing yards for qbs. It appears they are not tallied that way in the game.
st.cronin is offline   Reply With Quote
Old 11-23-2005, 04:32 PM   #209
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
I played the demo last nite for about 45 mins (d/l didn't finish until late last nite), and I must say I was quite impressed. I did notice some bugs, particularily in the PbP (3pt extra point, wrong team with the penalty), but nothing that hasn't been mentioned already. This looks like a game that is going to hold my attention for some time, and from what I've seen so far I'll probably pick it up on release day. It also marks the first GDS release that I haven't had a single RTE in my first play-through
__________________
Politics, n. Strife of interests masquerading as a contest of principles.
--Ambrose Bierce
Groundhog is offline   Reply With Quote
Old 11-23-2005, 04:34 PM   #210
jbmagic
Pro Starter
 
Join Date: Apr 2004
i dont no how often arlie checks this forum, but if you posted bugs here, you should also post at grey dog forum too.
jbmagic is offline   Reply With Quote
Old 11-23-2005, 04:34 PM   #211
Ben E Lou
Morgado's Favorite Forum Fascist
 
Join Date: Oct 2000
Location: Greensboro, NC
Quote:
Originally Posted by st.cronin
Sacks should be counted as rushing yards for qbs. It appears they are not tallied that way in the game.
That was a design decision, one that I wholeheartedly agree with. It is much easier to evaluate how good of a runner your QB is without sacks factored in. Sacks are counted in team rushing yardage, but not in individual QB yardage.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'!
Ben E Lou is offline   Reply With Quote
Old 11-23-2005, 04:36 PM   #212
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
Quote:
Originally Posted by SkyDog
That was a design decision, one that I wholeheartedly agree with. It is much easier to evaluate how good of a runner your QB is without sacks factored in. Sacks are counted in team rushing yardage, but not in individual QB yardage.

i c

not sure i agree but it's not a big deal
st.cronin is offline   Reply With Quote
Old 11-23-2005, 04:37 PM   #213
Emiliano
College Prospect
 
Join Date: May 2004
Location: Nuremberg, Germany
Quote:
Originally Posted by jbmagic
i dont no how often arlie checks this forum, but if you posted bugs here, you should also post at grey dog forum too.
Yeah, that's what I was thinking. I'm gonna do it.
__________________
Xbox Live&PSN: Emiliano81
GM of the Rome Gladiators in the WOOF
Emiliano is offline   Reply With Quote
Old 11-23-2005, 04:40 PM   #214
digamma
Torchbearer
 
Join Date: Sep 2001
Location: On Lake Harriet
Quote:
Originally Posted by SkyDog
That was a design decision, one that I wholeheartedly agree with. It is much easier to evaluate how good of a runner your QB is without sacks factored in. Sacks are counted in team rushing yardage, but not in individual QB yardage.
Well, there are two sides to that. On the one hand, there are those who value realism, on the other, there are those whose little pea brains apparently can't handle evaluating their qb's rushing ability with sacks factored in, so much so that they would rather have a game that plays like the NFL rather than the way college football really works. The latter crowd won out.


And, FWIW, I'm having offensive depth chart issues as well (similar to those described above).

Last edited by digamma : 11-23-2005 at 04:49 PM.
digamma is offline   Reply With Quote
Old 11-23-2005, 04:45 PM   #215
sovereignstar
Pro Starter
 
Join Date: Feb 2004
Quote:
Originally Posted by digamma
Well, there are two sides to that. On the one hand, there are those who value realism, on the other, there are those whose little pea brains apparently can't handle more evaluating their qb's rushing ability with sacks factored in, so much so that they would rather have a game that plays like the NFL rather than the way college football really works. The latter crowd won out.

zing!
sovereignstar is offline   Reply With Quote
Old 11-23-2005, 04:47 PM   #216
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
/Marv Albert's Voice

And a FACIAL from digamma!

/end Marv Albert's Voice
st.cronin is offline   Reply With Quote
Old 11-23-2005, 04:51 PM   #217
John Galt
Pro Starter
 
Join Date: Oct 2000
Location: The Internets
A couple other things:

1) My expectations playing Army are not to lose too much to Navy. But Navy isn't even on my schedule. There is no Army/Navy game set.

2) Sticky choices would be good in a few places. One would be the opening create league menu (so I don't have to enter my name, league name, etc.). Another that would be nice is in the game play screen, locking the sim speed to your previous choice (I always go to "very fast"). Generally, IMO, sticky is always better.
__________________
I do mind, the Dude minds. This will not stand, ya know, this aggression will not stand, man. - The Dude
John Galt is offline   Reply With Quote
Old 11-23-2005, 05:04 PM   #218
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
It seems like there are too many transfers, but I don't really know how common it is in real life.
st.cronin is offline   Reply With Quote
Old 11-23-2005, 05:04 PM   #219
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
Quote:
Originally Posted by digamma
Well, there are two sides to that. On the one hand, there are those who value realism, on the other, there are those whose little pea brains apparently can't handle evaluating their qb's rushing ability with sacks factored in, so much so that they would rather have a game that plays like the NFL rather than the way college football really works. The latter crowd won out.


And, FWIW, I'm having offensive depth chart issues as well (similar to those described above).


No, no. You da man!!!
GrantDawg is offline   Reply With Quote
Old 11-23-2005, 05:05 PM   #220
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
Quote:
Originally Posted by John Galt
A couple other things:

1) My expectations playing Army are not to lose too much to Navy. But Navy isn't even on my schedule. There is no Army/Navy game set.

2) Sticky choices would be good in a few places. One would be the opening create league menu (so I don't have to enter my name, league name, etc.). Another that would be nice is in the game play screen, locking the sim speed to your previous choice (I always go to "very fast"). Generally, IMO, sticky is always better.


Who the heck is Army's rival then?
GrantDawg is offline   Reply With Quote
Old 11-23-2005, 05:06 PM   #221
GrantDawg
World Champion Mis-speller
 
Join Date: Nov 2000
Location: Covington, Ga.
Quote:
Originally Posted by st.cronin
It seems like there are too many transfers, but I don't really know how common it is in real life.


Major teams lose a couple a year. I don't know about lower tier teams.
GrantDawg is offline   Reply With Quote
Old 11-23-2005, 05:29 PM   #222
Senator
FOFC's Elected Representative
 
Join Date: Oct 2000
Location: The stars at night; are big and bright
I am goofing around with the league structures, and I notice you cannot delete teams or divisions. I am trying to create 11 single division conferences with between four and 11 schools in each conference. Where can you remove entire divisions and teams?
__________________
"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen

"looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand
Senator is offline   Reply With Quote
Old 11-23-2005, 05:35 PM   #223
bhlloy
Coordinator
 
Join Date: Nov 2003
I absolutely hate the way academics works. IRL it is a big factor (especially with incoming freshmen) but losing between 3 and 5 different guys every 4 weeks is too much IMO.

If it's not toned down for the full version I'm glad there is the option to turn it off
bhlloy is offline   Reply With Quote
Old 11-23-2005, 05:36 PM   #224
thealmighty
Pro Starter
 
Join Date: May 2003
Location: heaven
Icy, in your team name pack,it should be TCU Horned Frogs, not Horn Frogs.

ANd thanks so much for the effort you put into this. Greatly appreciated.
__________________
Check out The Unofficial FOFC Movie Guide Here
thealmighty is offline   Reply With Quote
Old 11-23-2005, 05:41 PM   #225
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
Quote:
Originally Posted by GrantDawg
Major teams lose a couple a year. I don't know about lower tier teams.

If that's the case, I take it back.
st.cronin is offline   Reply With Quote
Old 11-23-2005, 05:54 PM   #226
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
dola

I've just started playing with the recruiting. It's very deep, but a bit non-intuitive in terms of negotiating. This is the first part of the game where I've wanted a manual.

For example, players on my watch list ... I guess if you don't change the recruiting action, it stays the same for each week?

The recruit player cards are a little messy - it's hard to find the information I need. For example, I don't see any way to find out WHICH schools have offered a scholly.
st.cronin is offline   Reply With Quote
Old 11-23-2005, 06:09 PM   #227
Buccaneer
Head Coach
 
Join Date: Oct 2000
Location: Colorado
Quote:
I imagine other old folks with failing memories

Hey.
Buccaneer is offline   Reply With Quote
Old 11-23-2005, 06:12 PM   #228
digamma
Torchbearer
 
Join Date: Sep 2001
Location: On Lake Harriet
A few more nits/comments:

1. The poll logic seems off. I was #12 and played #16 Alabama at home. We both had the same record going into the game. They beat us by a touchdown. The next week in the polls, I'm #13 and they are #15.

2. On the polls screen, it makes more sense to me to note the team had a bye the week before, rather than noting the last team they played--but that is probably a preference issue.

3. There seemed to be a significant number of teams finishing their season in week #12. I understand scheduling is a bitch in these games, but just offering it up.

4. I'm also seeing parity similar to what John Galt did.

5. I'm seeing a lot of defensive holding penalties. I haven't slogged through the game logs to see if they're really disproportionate, but it feels like it's called quite frequently.

6. Could the injury status (or just that a player is injured) be noted on the depth chart screen, as a way to eliminate extra clicks of going back to the roster screen or opening the player card?

7. I have also now seen the "going for 3" bug.
digamma is offline   Reply With Quote
Old 11-23-2005, 06:21 PM   #229
digamma
Torchbearer
 
Join Date: Sep 2001
Location: On Lake Harriet
dola...
a few more...

8. Also on the poll screen, conference championship games should be listed as the "next" game.

9. I had two teams from the same conference meet in a bowl game (not the national championship game).

10. Is there a screen that lists all bowl games?
digamma is offline   Reply With Quote
Old 11-23-2005, 06:26 PM   #230
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
For recruiting, it would be nice to be able to sort by position group, as well as position. So for example, see all linebackers, see all offensive linemen, all cbs and safeties.
st.cronin is offline   Reply With Quote
Old 11-23-2005, 06:31 PM   #231
Ben E Lou
Morgado's Favorite Forum Fascist
 
Join Date: Oct 2000
Location: Greensboro, NC
Quote:
Originally Posted by sovereignstar
zing!
Nah, there's a big difference.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'!
Ben E Lou is offline   Reply With Quote
Old 11-23-2005, 06:34 PM   #232
General Mike
Pro Starter
 
Join Date: Jun 2001
Location: The State of Rutgers
Quote:
Originally Posted by GrantDawg
Major teams lose a couple a year. I don't know about lower tier teams.

Lower tier teams lose guys too, but they also get guys in. The guys that transfer from places like Rutgers, et al, end up going to 1-AA in alot of cases or just giving up the sport.
__________________
Boise Stampede
Continental Football League
Jacksonville Jaguars GM North American Football League
Nebraska Coach FOFC-BBCF
Rutgers & Washington coach Bowl Bound-BBCF
General Mike is offline   Reply With Quote
Old 11-23-2005, 06:50 PM   #233
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
I seriously need a white background with dark text, this is killing me.

Last edited by vex : 11-23-2005 at 06:51 PM. Reason: typo
vex is offline   Reply With Quote
Old 11-23-2005, 06:53 PM   #234
Ben E Lou
Morgado's Favorite Forum Fascist
 
Join Date: Oct 2000
Location: Greensboro, NC
Quote:
Originally Posted by vexroid
I seriously need a white background with dark text, this is killing me.
Yah. I made the same comment to Arlie within about 30 minutes of getting the beta. It kills my eyes.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'!
Ben E Lou is offline   Reply With Quote
Old 11-23-2005, 07:00 PM   #235
duckman
Pro Starter
 
Join Date: Oct 2000
Location: Muskogee, OK USA
Quote:
Originally Posted by vexroid
I seriously need a white background with dark text, this is killing me.

I had to stop playing it last night because it set off a migraine like headache from the strain caused by it. I may have to hold off buying it until there is an alternate background.
__________________
Quote:
Originally Posted by Thomas Sowell
“One of the consequences of such notions as "entitlements" is that people who have contributed nothing to society feel that society owes them something, apparently just for being nice enough to grace us with their presence.”
Quote:
Originally Posted by Alexis de Tocqueville
“Democracy and socialism have nothing in common but one word, equality. But notice the difference: while democracy seeks equality in liberty, socialism seeks equality in restraint and servitude.”
duckman is offline   Reply With Quote
Old 11-23-2005, 07:04 PM   #236
Ben E Lou
Morgado's Favorite Forum Fascist
 
Join Date: Oct 2000
Location: Greensboro, NC
Yeah...my dynasty is on hold for the rest of the day because of it. I was basically off all day today, and wanted to play all day, but my eyes couldn't take the strain.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'!
Ben E Lou is offline   Reply With Quote
Old 11-23-2005, 07:05 PM   #237
Galaril
Pro Starter
 
Join Date: Jan 2004
Fist off, great game. One question about gameplans to anyone. Do you have to set up the game plans if you play the games out. I play out my teams games and call the plays or hit the suggest button. Does the AI use the games plans that are set up before the game to help pick a suggestion or is it based on game situation?
Galaril is offline   Reply With Quote
Old 11-23-2005, 07:11 PM   #238
Airhog
Captain Obvious
 
Join Date: Aug 2001
Location: Norman, Oklahoma
well no takers on the last comment I made. Anyways, can some other people check out their install log found in the main game directory, and let me know if at the bottom of the log they are got any of these errors?

Could not Self-Register: C:\WINDOWS\system32\vbajet32.dll
Self-Register: C:\WINDOWS\system32\stdole2.tlb
Self-Register: C:\WINDOWS\system32\ovsCombo2D.ocx
Self-Register: C:\WINDOWS\system32\olepro32.dll
Self-Register: C:\WINDOWS\system32\oleaut32.dll
Self-Register: C:\WINDOWS\system32\msxbde40.dll
Could not Self-Register: C:\WINDOWS\system32\mswstr10.dll
Could not Self-Register: C:\WINDOWS\system32\mswdat10.dll
Could not Self-Register: C:\WINDOWS\system32\msvcrt40.dll
Self-Register: C:\WINDOWS\system32\mstext40.dll
Could not Self-Register: C:\WINDOWS\system32\msrepl40.dll
Could not Self-Register: C:\WINDOWS\system32\msrecr40.dll
Self-Register: C:\WINDOWS\system32\msrd3x40.dll
Self-Register: C:\WINDOWS\system32\msrd2x40.dll
Self-Register: C:\WINDOWS\system32\msrclr40.dll
Self-Register: C:\WINDOWS\system32\mspbde40.dll
Self-Register: C:\WINDOWS\system32\msltus40.dll
Could not Self-Register: C:\WINDOWS\system32\msjter40.dll
Could not Self-Register: C:\WINDOWS\system32\msjint40.dll
Self-Register: C:\WINDOWS\system32\msjet40.dll
Self-Register: C:\WINDOWS\system32\msexcl40.dll
Self-Register: C:\WINDOWS\system32\msexch40.dll
Could not Self-Register: C:\WINDOWS\system32\expsrv.dll
Self-Register: C:\WINDOWS\system32\comctl32.ocx
__________________

Thread Killer extraordinaire


Yay! its football season once again!
Airhog is offline   Reply With Quote
Old 11-23-2005, 07:14 PM   #239
Buccaneer
Head Coach
 
Join Date: Oct 2000
Location: Colorado
Quote:
Originally Posted by duckman
I had to stop playing it last night because it set off a migraine like headache from the strain caused by it. I may have to hold off buying it until there is an alternate background.

Which is why I wonder why people still use the Sideline Green template. I have always used the default blue/gray because black text on a light background works best for these old eyes.
Buccaneer is offline   Reply With Quote
Old 11-23-2005, 07:18 PM   #240
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
Quote:
Originally Posted by Buccaneer
Which is why I wonder why people still use the Sideline Green template. I have always used the default blue/gray because black text on a light background works best for these old eyes.

Don't forget classic yellow
vex is offline   Reply With Quote
Old 11-23-2005, 07:19 PM   #241
duckman
Pro Starter
 
Join Date: Oct 2000
Location: Muskogee, OK USA
Quote:
Originally Posted by Buccaneer
Which is why I wonder why people still use the Sideline Green template. I have always used the default blue/gray because black text on a light background works best for these old eyes.

I couldn't stand it during the Sideline days because everytime I would go to a "normal" site, I would be overwhelmed with the brightness of the screen and would set off one of those headaches.
__________________
Quote:
Originally Posted by Thomas Sowell
“One of the consequences of such notions as "entitlements" is that people who have contributed nothing to society feel that society owes them something, apparently just for being nice enough to grace us with their presence.”
Quote:
Originally Posted by Alexis de Tocqueville
“Democracy and socialism have nothing in common but one word, equality. But notice the difference: while democracy seeks equality in liberty, socialism seeks equality in restraint and servitude.”
duckman is offline   Reply With Quote
Old 11-23-2005, 07:30 PM   #242
Buccaneer
Head Coach
 
Join Date: Oct 2000
Location: Colorado
Quote:
Originally Posted by vexroid
Don't forget classic yellow

I purposely did not mention that for fear of puking. I would take migraines over hawking loogies.
Buccaneer is offline   Reply With Quote
Old 11-23-2005, 07:32 PM   #243
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
Quote:
Originally Posted by Buccaneer
I purposely did not mention that for fear of puking. I would take migraines over hawking loogies.

Don't be hatin on the yellow!
vex is offline   Reply With Quote
Old 11-23-2005, 07:36 PM   #244
Ben E Lou
Morgado's Favorite Forum Fascist
 
Join Date: Oct 2000
Location: Greensboro, NC
Yellow, standard...anything that is a light background with dark lettering ultimately works for me.
__________________
The media don't understand the kinds of problems and pressures 54 million come wit'!
Ben E Lou is offline   Reply With Quote
Old 11-23-2005, 07:39 PM   #245
MJ4H
Coordinator
 
Join Date: Jan 2002
Location: Hog Country
I'm actually kind of the opposite. I've always vastly preferred light text on a dark background. Seems easier on my eyes.
MJ4H is offline   Reply With Quote
Old 11-23-2005, 07:39 PM   #246
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
Quote:
Originally Posted by SkyDog
Yellow, standard...anything that is a light background with dark lettering ultimately works for me.

I suppose this is true for me too. Wasn't yellow the standard on our last board? I think that's why I use it, even though back in the day I hated it.
vex is offline   Reply With Quote
Old 11-23-2005, 07:49 PM   #247
Danny
Head Coach
 
Join Date: Jul 2001
Yellow FTW
Danny is offline   Reply With Quote
Old 11-23-2005, 07:51 PM   #248
Senator
FOFC's Elected Representative
 
Join Date: Oct 2000
Location: The stars at night; are big and bright
Quote:
Originally Posted by ScottVib
This hasn't been fully tested, but at least so far you can. The limits on conference realignment is the new configuration must match one of the pre-existing schedule formats within the game. But you can add/remove teams etc. (I have tested this with one or two leagues, but definitely not completely and thoroughly, so its a buyer beware situation)

Arlie is amenable to potentially adding new schedule/league formats.. but these would only be added after release, if at all.

The following schedule formats are presently in the game:

4, 7, 8, 9, 10, 11, 12, 14 (12 and 14 team conferences must have 2 divisions)

I have provided Arlie with several other schedule formats (needed to allow for "full" compatibility with other league sizes): 5, 6, 13 teams 2 divisions, 13 teams 1 division

As I mentioned he is potentially willing to add the ones I've sent him (and perhaps others) but it will only happen after release, if at all.


How are these achieved in the context of the game environment? Is this something I need to do in Access or can I make league sizes within the game. I am trying to make a 1 division 11 conference league with 4-11 teams in each. Is this something I can do within the game, or is it something that will require outside tools?
__________________
"i have seen chris simms play 4-5 times in the pros and he's very clearly got it. he won't make a pro bowl this year, but it'll come. if you don't like me saying that, so be it, but its true. we'll just have to wait until then" imettrentgreen

"looking at only ten games, and oddly using a median only, leaves me unmoved generally" - Quiksand
Senator is offline   Reply With Quote
Old 11-23-2005, 08:00 PM   #249
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
There's really going to HAVE to be a schedule set up for 3 independents. Temple will be in the MAC next year, and I would think most people will want to be able to play with 3 independents and Temple in the MAC.
st.cronin is offline   Reply With Quote
Old 11-23-2005, 08:09 PM   #250
ScottVib
High School Varsity
 
Join Date: Mar 2002
Location: My Computer
Quote:
Originally Posted by Senator
How are these achieved in the context of the game environment? Is this something I need to do in Access or can I make league sizes within the game. I am trying to make a 1 division 11 conference league with 4-11 teams in each. Is this something I can do within the game, or is it something that will require outside tools?

You'll need to set it up in Access, in access you'd adjust the conference and team setup tables to fit your league.
ScottVib is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 04:33 PM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.