06-22-2012, 05:10 AM | #2551 |
Head Coach
Join Date: Dec 2009
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06-22-2012, 05:18 AM | #2552 |
Head Coach
Join Date: Dec 2009
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JAG, I thought the first night activity was doing a spawnling attack on dubb.
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06-22-2012, 05:20 AM | #2553 |
Head Coach
Join Date: Dec 2009
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but the overlord thing sounds very logical. I was searching for a spawn ability that would increase chances of infecting/killing someone if they studied them on multiple nights but could find none. I remember a survivor ability that did that. Oh yeah Julio's.
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06-22-2012, 05:23 AM | #2554 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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06-22-2012, 05:31 AM | #2555 |
Head Coach
Join Date: Dec 2009
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and there most definitely seems to be vote collaboration.
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06-22-2012, 05:44 AM | #2556 |
Head Coach
Join Date: Dec 2009
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So anyway Jag, I do think working on power tonight is our best option. After that I don't know. Don't even know if DV will be on before the night deadline.
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06-22-2012, 05:45 AM | #2557 |
Head Coach
Join Date: Jul 2001
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Night deadline is 6am pacific? If so, no chance he is here before then
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06-22-2012, 05:46 AM | #2558 |
Head Coach
Join Date: Dec 2009
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5 am PST
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06-22-2012, 05:48 AM | #2559 |
Head Coach
Join Date: Jul 2001
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ok then from no chance to no way in hell is there a chance
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06-22-2012, 05:48 AM | #2560 | |
Head Coach
Join Date: Dec 2009
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Quote:
so this was hoops at 10:23 PM |
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06-22-2012, 05:49 AM | #2561 |
Head Coach
Join Date: Dec 2009
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Danny/Jag, can you find instances of DV doing all the work he said he was going to do and/or places where he didn't do any at all?
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06-22-2012, 05:50 AM | #2562 |
Head Coach
Join Date: Jul 2001
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I haven't done a good job keeping up with that side of things.
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06-22-2012, 06:04 AM | #2563 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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There's no evidence anyone else has not done what they've said to this point I believe.
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06-22-2012, 06:47 AM | #2564 |
Head Coach
Join Date: Dec 2009
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hoops!
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06-22-2012, 06:47 AM | #2565 |
Head Coach
Join Date: Dec 2009
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so we going to submit?
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06-22-2012, 06:50 AM | #2566 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Hmm, I had a vote in there for Simbo before I left last night. |
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06-22-2012, 06:51 AM | #2567 |
Head Coach
Join Date: Dec 2009
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hoops. we have 10 minutes. Are we going to fix the power facilities?
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06-22-2012, 06:54 AM | #2568 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Yes, lets do it.
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06-22-2012, 06:55 AM | #2569 |
Head Coach
Join Date: Dec 2009
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doing it!
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06-22-2012, 06:57 AM | #2570 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Sorry, would have posted on this a little faster but didn't expect quite so many posts over the last 5-6 hours
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06-22-2012, 06:58 AM | #2571 |
Head Coach
Join Date: Dec 2009
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whew! in the nick of time. Mine is sent.
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06-22-2012, 07:02 AM | #2572 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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We're somewhat screwed without the fence because I think a number of actions take us outside of buildings which means we will practically average a mutation a day (estimating, Barkeep is the expert statistician guy). Which means we need to focus a huge amount of our efforts going forward in getting stuff converted and lifting off as quickly as we can.
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06-22-2012, 07:06 AM | #2573 |
Head Coach
Join Date: Dec 2009
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well I think we can spend the day converting stuff with slaves and people. I hope is training a new engineer or something. And I hope to God that the scientists can come up with something that quickens the pace of repair and conversion.
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06-22-2012, 07:09 AM | #2574 |
Head Coach
Join Date: Dec 2009
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I hope ABE is training, that is
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06-22-2012, 07:37 AM | #2575 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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If we succeed in our research, we won't actually need engineers as much.
Also, I know voting evidence implicates Britrock to a degree, but he's been outwardly very helpful to us, so I would tap the breaks a bit on him and keep an open mind. |
06-22-2012, 07:55 AM | #2576 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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nice analysis Danny2...i will take Zinto today, and if i die, i will chalk it up as taking one for the team
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06-22-2012, 07:56 AM | #2577 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Also, I request people not take action without giving us a chance to think about the night results first.
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06-22-2012, 07:57 AM | #2578 |
Head Coach
Join Date: Dec 2009
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well we distrust zinto more than britrock. Should you take brit instead and we lynch zinto?
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06-22-2012, 07:58 AM | #2579 |
Head Coach
Join Date: Dec 2009
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Thought about this a couple days ago. Really if I were a wolf I'd completely do everything to help the village during the day and just destroy it at night.
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06-22-2012, 07:59 AM | #2580 | |
Pro Starter
Join Date: Jan 2011
Location: Madison, WI
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Quote:
This. Please. We need more research to get off this forsaken planet. At the same time, I have to face the facts and understand that I'm a terrible WW voter. 1) I was in a rush to get a vote in before I left until after deadline. 2) There was no vote count at that point. 3) I stated that I was more suspicious of Simbo than I was of Chubby. 4) I stated that I was voting Chubby because Simbo/Chubby might provide useful information to the crew with the pressure of a two-man race. 5) I'm pretty sure I stated that I assumed/expected/hoped we finished off Simbo. Maybe I'll just disappear around deadline and stop voting altogether... it never does any good. |
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06-22-2012, 08:01 AM | #2581 |
Head Coach
Join Date: Dec 2009
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hoops, where do you think we should go next with repairs/conversion?
Granted we may be facing extra damage now. Should we get busy converting the power facilities? We can convert the one that was powering the fence. |
06-22-2012, 08:01 AM | #2582 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Here was my vote. If it did not count per not specifying "execute" then I understand ... frazzled day with really limited availability and I didn't get the wording right. But I clearly did want to vote Simbo, and had raised the question earlier about returning focus to the "sabotage work" issue a couple of hours before this post. |
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06-22-2012, 08:01 AM | #2583 | |
Pro Starter
Join Date: Jan 2011
Location: Madison, WI
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Quote:
Augh. Everything lines up. Just remember that I've played, I think, 4 WW games now. And no matter what I do, villager or wolf, I'm always the #2 suspect or worse by day 5. |
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06-22-2012, 08:04 AM | #2584 | |
Head Coach
Join Date: Dec 2009
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Quote:
half of us have been saying "VOTE" instead of execute so I think it was just missed because it wasn't on its own line. |
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06-22-2012, 08:05 AM | #2585 |
Head Coach
Join Date: Dec 2009
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06-22-2012, 08:07 AM | #2586 |
Head Coach
Join Date: Jul 2001
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I just missed it hoops, I think it counted, my vote left out execute also
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06-22-2012, 08:14 AM | #2587 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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Excited to see what happens this morning before I leave for a weekend getaway with my fiancee - I'll likely be unavailable most of the day, but I will try and put my vote in as close to time for me to leave as possible. It is unknown whether or not I will be available to do stuff later today.
So, if I am needed for an action, please have the boss man submit the instruction for me.
__________________
Recklessly enthused, stubbornly amused. FUCK EA
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06-22-2012, 08:14 AM | #2588 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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It seems pretty likely my vote will go to Zinto today based on catching up from last nights action.
__________________
Recklessly enthused, stubbornly amused. FUCK EA
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06-22-2012, 08:14 AM | #2589 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Yeah, I think lift-off remains pretty much job #1 at this point. We know we need to convert four of the power facilities to accomplish that. So unless people feel strongly about converting something else first - seeing as how no power = disabling buildings/services - I think we have to bite the bullet and get buildings converted as quickly as we possibly can. |
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06-22-2012, 08:15 AM | #2590 |
General Manager
Join Date: Oct 2000
Location: Chicago
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06-22-2012, 08:18 AM | #2591 |
Head Coach
Join Date: Dec 2009
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06-22-2012, 08:18 AM | #2592 |
Pro Starter
Join Date: Aug 2005
Location: Bethlehem, Pa
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06-22-2012, 08:20 AM | #2593 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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We need to make sure we keep the medical facilities intact today until we get the two scans in, and probably leave the science lab running too, so we can try and get the medium level science thing done.
__________________
Recklessly enthused, stubbornly amused. FUCK EA
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06-22-2012, 08:21 AM | #2594 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
You were metronome consistent about when you got whacked ... I normally have a lot more variance (lots of N1/D2 deaths) but I think anyone would be jealous of consistent D5 and beyond showings. |
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06-22-2012, 08:23 AM | #2595 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
I was thinking along those lines, just string Zinto up and take a couple shots with our doctors against other suspects. Of course that depends on us actually having a couple doctors and a facility to use. |
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06-22-2012, 08:36 AM | #2596 |
Head Coach
Join Date: Dec 2009
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metronome consistent hehehehe
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06-22-2012, 08:38 AM | #2597 | |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Quote:
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06-22-2012, 08:42 AM | #2598 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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People sleep a lot better tonight than last night. Part of that is literal: tonight there are beds that they can sleep in. But there is also the bigger sense as you’ve found 2 spawn in 4 days and now have a Spawn detector. Fresh off this success, one of your scientists, britrock, is seen conducting further research.
Hoops & CF, the great Engineering buddy team, work through the night once more, this time on the Power Facilities. Chubby can be seen spending the night by the slave pen, while Chief Rum is seen, and then not seen, and then seen again, around the Crew Quarters. Your Spawn fighting success is great, but you know that you still will also need to get off this planet before you can truly feel safe. Locations Building A: Warehouse 4 7 cycles required for conversion 40 / 40 units filled Warehouse 5 7 cycles required for conversion 26 / 40 units filled Water Supply – 17 units Enough for 1 day at present rate consumption Crystilium Supply – 49 units (at least 20 required for lift-off) Slave Pens Fully Operational Slave Pen 1 2 cycles required for conversion 4 slaves present Slave Pen 2 2 cycles required for conversion 4 slaves present Slave Pen 3 2 cycles required for conversion 4 slaves present Slave Pen 4 2 cycles required for conversion 4 slaves present Slave Pen 5 2 cycles required for conversion 4 slaves present Building B: Power Facilities Fully Operational Power Facility 1 5 cycles required for conversion Powering Building B Power Facility 2 2 cycles required for conversion Powering Building C Power Facility 3 5 cycles required for conversion Powering Building D Power Facility 4 5 cycles required for conversion Unused Power Facility 5 5 cycles required for conversion Unused Water Plant Fully Operational 7 cycles required for conversion Producing enough water for all Survivors each day Building C: Security HQ Fully Operational 2 cycles required for conversion Armory Fully Operational 4 cycles required for conversion 18 phasers accounted for Brig Fully Operational 4 cycles required for conversion No crew being held Building D: Medical Facilities Fully Operational 4 cycles required for conversion Scientists’ Lab Fully Operational 2 cycles required for conversion 2 Spawn Detected Peremiter Fence Offline Ship Warehouse 1 Converted Inaccessible Warehouse 2 Converted Inaccessible Warehouse 3 Converted Inaccessible Officers’ Offices Fully Operational Converted Crew Quarters Damaged; 9 sleeping berths; 11 cycles to repair Converted The Crew Command Staff Captain - JAG First Officer - Lonestargirl Second Officer - Danny Security Chief - Zinto Exhausted Armed with a 3 shot phaser Chief Engineer - hoopsguy Exhausted Engineers Crimson Exhausted Darth Medical Staff Doctor - saldana Doctor - Shiggles Exhausted Security Staff Slavemaster - Chubby Exhausted Sargent-at-Arms - Chief Rum Exhausted Security Crewman - Julio Scientists GoldenEagle britrock Exhausted Trainer - Abe Sargent Slaves 20 slaves accounted for Deceased mauboy - Lynched Day 2 SURVIVOR Danny- Lynched Day 3 SURVIVOR Autumn Killed Night 3 SURVIVOR dubb Killed Night 3 SPAWN Simbo Klice Lynched Day 4 SCRYING SPAWN Day 5 has begun Last edited by Barkeep49 : 06-22-2012 at 08:48 AM. |
06-22-2012, 08:47 AM | #2599 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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A note on weekend play:
We will finish at deadline today. Night actions will then be due by 1 PM Eastern Saturday. I will then run the Night actions. We will then Start Day 6 for VOTING only. Monday morning I will then open it up for actions. |
06-22-2012, 08:47 AM | #2600 |
Head Coach
Join Date: Dec 2009
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neat! We still have simbo to use!~ hooray for zombification!
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