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Old 10-09-2010, 04:04 PM   #251
Neon_Chaos
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Quote:
Originally Posted by TroyF View Post
I'm rated a 46 now after all three games.

Some things I'm doing, not sure if it'll help or not, but here goes:

1) Cheat off of your man a tad and when a shot goes up, determine instantly if you can get the rebound or if you can leak out. If you can leak out, hit the turbo button and go. If there is a chance for the board, dive in.

2) On offense, spend heavily in medium and close shots. Don't spend a bunch of time with post ups. Set picks and role to open areas. When a shot goes up, it's the same as on D. Either go for the board or get back right away. (getting back right away will give you a bonus)

3) Practice shooting heavily. You want to be able to hit those short open jumpers when you get them. The outside shots are hard as hell early on.

Setting on-ball picks to ball handlers and off-ball picks to cutters is good, gives you small increases to teammate rating without the ball.

I always box out rather than go for the rebound for the sure small teammate bonus. But then again, I like playing guards.

My old NBA2k10 Myplayer addage: If he ain't your man, he ain't your problem. Of course, now apparently the guy you're defending can change depending on switches/fast breaks. Whoever your player is assigned to guard (as indicated by the blue circle/arrow) is the guy you have to guard, I always let anyone else go.
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Old 10-09-2010, 05:00 PM   #252
Neon_Chaos
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Also, a little tip...

When running the pick-and-roll, try holding the "Clutch" trigger while passing. Should make for pretty passes.

Actually, do this when running fast breaks... etc. etc. etc.
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Last edited by Neon_Chaos : 10-09-2010 at 05:03 PM.
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Old 10-10-2010, 03:29 PM   #253
Neon_Chaos
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Originally Posted by Gary Gorski View Post
Thank you 2k11!!!

In all seriousness I picked this up yesterday - tried playing on My Player and I guess I just flat out suck. I can never get higher than a C+ from my teammates and I've only ever actually gotten the bronze in one drill. Maybe I shouldn't have been a PG. I don't know how to call plays (can someone help me out there) and I wish it would give you more "teammate respect" for all proper decision making. For example I liked how it gave me a bonus for filling the proper lane on a fast break but yet no bonus for properly rotating over in the defense to help - instead I get crushed because the ball then rotates to my guy who nobody helps on and he scores.

Going to keep with it and really I only got it for the My Player...I'll keep my association play to DDSPB2 Looking forward to trying out some of the Jordan stuff too. I only wish that someone at 2k would see DDSPB2 and have the same thought I that I do...if they took my career mode with their beautiful gameplay and presentation I may never leave my XBOX

Gary, you will only be able to call plays when your coach trusts you enough to be a floor general. You will get a message from 2k Insider about this.
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Old 10-10-2010, 05:23 PM   #254
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Originally Posted by Neon_Chaos View Post
Gary, you will only be able to call plays when your coach trusts you enough to be a floor general. You will get a message from 2k Insider about this.

Ahhh, that's interesting. As a non-PG, it'd be nice if my team still actually ran plays while I'm out there, rather than rely solely on me setting screens for scores.
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Old 10-10-2010, 07:03 PM   #255
Gary Gorski
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Quote:
Originally Posted by Neon_Chaos View Post
Gary, you will only be able to call plays when your coach trusts you enough to be a floor general. You will get a message from 2k Insider about this.

Gotcha - I didn't even make the squad with my guy and had no desire to play life in the d-league so I've started over. This time seems to be going a bit better. Still one more scrimmage to go before the draft but I actually finished a few drills this time and am projected to go high in the 2nd round right now. Hopefully I can have a good summer league and actually make a team
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Old 10-10-2010, 11:57 PM   #256
Gary Gorski
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2nd time around got drafted by Miami with pick 2 of round 2 - hoping to make the NBA team so my pass first PG can become the league leader in assists
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Last edited by Gary Gorski : 10-10-2010 at 11:57 PM.
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Old 10-11-2010, 12:08 AM   #257
Groundhog
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I created a 6'9 3pt specialist SF yesterday and found life much easier than I did with my PG. I actually got a triple-double in the pre-draft games, but it was mainly because I forgot to reduce the quarters from 12 minutes, which is a long, long time when you are playing the entire game! Ended up with something like 22pts 14rebs 10asts. I switched the quarters to 8 minutes and had a couple of less impressive games and ended up being picked by Memphis at #28.

I've been doing pretty well in the summer league, mainly setting screens for Mayo who happily guns away when given any space. One more game to go before the regular season, but given I don't think I've finished less than a B- for performance, I hope I don't end up in the NBDL.

Interestingly, Memphis also has Vasquez on the roster, who was picked at #28 IRL, same spot as me. Looks like they don't subtract the 1st rounder from the roster of the team you replaced.
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Old 10-11-2010, 01:24 AM   #258
Icy
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Quote:
Originally Posted by Groundhog View Post
Ahhh, that's interesting. As a non-PG, it'd be nice if my team still actually ran plays while I'm out there, rather than rely solely on me setting screens for scores.

It should, but there is a bug and your coach never calls for plays in my player mode, unlike in 2k10.
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Old 10-11-2010, 04:37 AM   #259
Neon_Chaos
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Originally Posted by Icy View Post
It should, but there is a bug and your coach never calls for plays in my player mode, unlike in 2k10.

This annoys me. And the lack of playvision as well in MyPlayer.
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Old 10-11-2010, 04:43 AM   #260
whomario
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Originally Posted by Icy View Post
It should, but there is a bug and your coach never calls for plays in my player mode, unlike in 2k10.

Yeah, that made me stop the mode for now.

As a 6´6 SG (Shooter) i gut drafted by Memphis as well


Just started a Franchise with the Thunder with roles switched off, used Nogsters first roster as a base since he edited the shot tendencies and touches tendency (you ever wonder why guys take 40 shots and big men shoot 30 times a game ? That´s the culprit), filename is NOGSTER 2K11
cpu trading only enabled in Free Agency and february (the cpu doesn´t know they just had an offseason and does too many november trades) and myself also only making moves in February or during Free Agency.
My only move first year was i think Mullens (edited to a 59 and high Pot) for Fesenko (61 and good Pot), ended the season 7th in the west and eliminated in the first round.

I can´t exactly recall my offseason moves, but in the end my roster looks like this :

Westbrook/Maynor/Arroyo
Sefolosha/Harden/2nd rounder (62 OVRL, decent shooter)
Durant/Korver
Ilyasova/Ibaka/Collison
Marc Gasol/Aldrich/Fesenko

I think it was more or less a 3 team trade involving a resigned Green, my first round choice (3rd highest rated player, a 75 PF at 18, steal ) and next years first rounder netting me Gasol, Ilyasova (74 rated, upped his defense especially. Plus gave gave him the "high release" Sigshot that Nowitzki has), who was previously traded by the Bucks to the Bullsin February, and Korver.

Actually played a couple preseason games to get a feel for the roster, definitely interesting.
Ilyasova finally gives me a long range threat for Durant to kick it out too, sth that´s still sorely lacking from the starting backcourt (Harden has a 76 to Thabo´s 72, but i like him better as a 6th man), although i´m shooting surprisingly well with both of them and especially Westbrook, maybe due to their releases.

Gasol is a versatile beast 79 rated, good D and finely tuned offense.

For association the created draft classes are utterly ridiculous, with the way progression is going (also way too fast ! And too linear) they should come in a lot lower then they do.
There shouldn´t be 5 80+ players or 20 70+ guys, really ...
I mean, in the default roster there´s teams starting 2 guys below 70 !

those talented classes also mess with roster logic, there´s no trades happening beyond year 2 because all teams get their influx via the draft, also Free Agency is scrwed up since every team is full of 80+ players no one gets signed.

The user nsuplaya84 (i think) has 3 created classes online, there´s one more set of 3 by a different user (will check). All with much lower overall talent and potential rating and better distributed talents.
I´m also planning to do 2,3 classes during this week.

another huge bug is players getting injured and then getting assigned new roles according to their injured-overall-rating (a 75 guy starter with a serious injury has -15 points = 60 and gets assigned bench warmer) and loosing morale, this also isn´t changed back after he´s healthy again.

It´s too bad because other than that roles actually work quite decent...
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Last edited by whomario : 10-11-2010 at 04:53 AM.
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Old 10-11-2010, 04:54 AM   #261
Neon_Chaos
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My All Around PG got drafted by the Magic late 1st round.

Survived the summer league, and got a spot off the bench for Orlando. Ten games later, I'm the 6th man... and now, 20 games in, I've taken the starting spot from Jameer Nelson.

He's a 46 overall right now, but I've put in points in the relevant categories: Speed, Midrange Shooting, Passing, Ball Handling.

I really should invest in 3-point shooting, though, since I also moonlight as SG whenever Nelson is on the court.
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Old 10-11-2010, 05:09 AM   #262
whomario
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also, a possibly huge tip from OS :

Quote:
The key to offball movement 24/7 without calling plays





Put isolation under freelance in the tendancy section for players at ZERO. That's right ZERO. Basically this setting causes players to just stand around like a bump on a log when you don't call a play or a play breaks down. And by default 97% of the roster, players have isolation at 99 or in the 90s.

This why when you bring the ball up court and don't call a play players just stand there. And usually they clump together on the right side or left side, you would see 3 of your teammates just standing there until you call a play or if the play you call breaks down, they will just stand there again.

So instead in the freelance section raise set picks, use picks, post, spot up, set screens, use screens. The difference is night and day. You will see your teammates moving all around the screen trying to get open.

By constant movement it also opens up the court too. No longer will the paint be crowded. More importantly, you will now have off ball movement constantly.


That´s one of my few annoyances in gameplay, would be great if this works, will test this Would be easy enough to adjust.

So far after calling a post play f.e. i have to call another play to get some movement and cutters to the basket ...

I have a feeling 2K or whoever does the Rosters simply lost track of what is now all in it with all the tendencies. It´s fine to bring in new aditions, but you have to actually test them out and see how they play on the court, jesus ...
For example it also doesn´t make any sense to not have all tendency-categories add up to 100 clic, shooting tendency f.e. : If you have shot tendency (how often will he shoot) and touches tendency (how often will he handle the ball, have a play called for) , why can´t then Inside, Short, Medium, 3 point add up to 100 (%) ?
You can´t take 2 types of shot at the same time, can you ?
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Last edited by whomario : 10-11-2010 at 05:27 AM.
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Old 10-11-2010, 05:33 PM   #263
Scoobz0202
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I'm getting better. Couple things I can't do at all though are rebounding and layups. Little 5'8 guards are out rebounding me lol. And the layup thing I'm sure is ratings, but even if a lane looks wide open i'll either blow the layup or somebody will just run up and block the shot.
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Old 10-11-2010, 05:54 PM   #264
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I'm getting better. Couple things I can't do at all though are rebounding and layups. Little 5'8 guards are out rebounding me lol. And the layup thing I'm sure is ratings, but even if a lane looks wide open i'll either blow the layup or somebody will just run up and block the shot.

Yah, even with my 6'9 SF anything but an open layup or a shot under the hoop where I got the defender to leave his feet on a fake is going to miss or get blocked. I haven't raised my layup or inside shooting rating at all.

As for rebounding, you're better off just boxing out unless you are going to be the lone rebounder around the basket.

I'm 6 games into my rookie season with Memphis, and started out with 12 minutes a game, and have worked my way up to 20 already. I'm being subbed in at C, PF and SF, and spent about 8 minutes getting dominated by Pau Gasol last night thanks to my lousy Post D ratings. I managed to block Dirk 3 times in 2 minutes the game before though!

The press interaction is fun, though I imagine it might get repetitive once you've seen all the options.
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Old 10-11-2010, 06:03 PM   #265
Scoobz0202
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I'm a 6'7 SF. What have you been focusing your points in? I've been going for mid and 3pt shooting. Thinking about starting to focus on rebounding, but not sure if I am missing a glaring hole.
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Old 10-11-2010, 06:03 PM   #266
Scoobz0202
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dola -

I just finished my summer league. Made NBA.

Now the bad news. I am a SF and was drafted by the Heat.
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Old 10-11-2010, 06:07 PM   #267
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Originally Posted by Scoobz0202 View Post
dola -

I just finished my summer league. Made NBA.

Now the bad news. I am a SF and was drafted by the Heat.

Demand a trade. Or focus on ball-hogging the ball away from the primadonnas.
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Old 10-11-2010, 06:26 PM   #268
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Originally Posted by Scoobz0202 View Post
I'm a 6'7 SF. What have you been focusing your points in? I've been going for mid and 3pt shooting. Thinking about starting to focus on rebounding, but not sure if I am missing a glaring hole.

I based my guy on one of my favourite players from my FBCB single player career, a 6'9 3pt shooting SF with maxed out steals and blocks.

So far I'm about 71 in mid, 73 in 3pt, 70 in steals, 65 in blocks (appears to be maxed out at 65, I can't increase it further). I'm currently working on building up my dunk rating so I can at least get some easy points on drives without getting blocked all the time.

Most of my points come from simply setting a pick, and then popping out behind the 3pt line and shooting an open 3 once the ball handler comes off my screen.

Haven't felt the need to build up rebounding because I find that I can get 5 boards or so based on my height in 20 mins of court time.
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Old 10-11-2010, 06:27 PM   #269
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dola -

I just finished my summer league. Made NBA.

Now the bad news. I am a SF and was drafted by the Heat.

Much like me at the Griz where I'm stuck behind Gay, you'll find yourself playing out of position more and more as your play warrants more court time.
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Old 10-11-2010, 06:56 PM   #270
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I'm fine with that as it adds realism. I hate how The Show does it where you can replace Pujols by completing a few goals.
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Old 10-11-2010, 07:04 PM   #271
Groundhog
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Yah, and besides, it speeds things up. Playing 20 mpg and earning about 1200-1400 skill points a game is quicker than playing 38 mpg and earning 1200-1400 skill points a game.
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Old 10-11-2010, 07:56 PM   #272
Scoobz0202
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Originally Posted by DaddyTorgo View Post
Demand a trade. Or focus on ball-hogging the ball away from the primadonnas.

I thought about it but I decided to stick it out.

I WANT MA RING!
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Old 10-11-2010, 08:41 PM   #273
Neuqua
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I'm a 6'4'' combo guard who was drafted in the 2nd Rd by the Pistons.

I'm rated 49 but got lucky Ben Gordon got hurt for 4-6 weeks and so I've played roughly 30 min a game in that stretch.
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Old 10-11-2010, 09:28 PM   #274
MizzouRah
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What mins - difficulty are you guys using for my player?
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Old 10-11-2010, 09:29 PM   #275
Scoobz0202
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Pro + 9 Min QTRS. Thinking about bumping it up to the full 12 and seeing what happens.
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Old 10-11-2010, 09:34 PM   #276
MizzouRah
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Thanks!
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Old 10-11-2010, 09:42 PM   #277
TroyF
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I've been using 12 minute quarters. Takes a hell of a long time to get through the first 7 games. (three camp games, four summer league games)

Then when the regular season starts and you are playing closer to 10-20 minutes to start, it goes fairly quick. I'm sure when I get good enough to play 35+ it'll start going longer again. I'll have to evaluate again later.
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Old 10-11-2010, 09:55 PM   #278
Neuqua
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I did the default 5 min quarters for camp, then bumped it up to 12 min for summer league and regular season games since I was substituting in and out.
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Old 10-11-2010, 09:56 PM   #279
Scoobz0202
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I actually only played 5 min quarters during the training camp and still made the team. I didn't realize I could change the qtr length until the first game of the regular season so it actually worked out for me.
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Old 10-11-2010, 10:01 PM   #280
MizzouRah
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I did the default 5 min quarters for camp, then bumped it up to 12 min for summer league and regular season games since I was substituting in and out.

I think I'll do the same.
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Old 10-11-2010, 10:07 PM   #281
Groundhog
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I used 8 minute quarters before the regular NBA season, then switched it up to 12, and I've been playing on All-Star.
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Old 10-12-2010, 03:07 AM   #282
Neon_Chaos
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PLaying with 5 min. quarters on Pro-Casual all the way.

Sim quarters are 7 min. in length.

That way I can get through a season in less than 2 weeks of playing.
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Old 10-12-2010, 05:59 AM   #283
whomario
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Does my player take your last custom slider this year or can you only play on the presets ? Sim just seems to make things artificially difficult and quite frankly also ugly, with tons of missed shots for everybody ...

Still happy playing around with exhibition games and experimenting with assocication, but due to myplayer experiences i yesterday started to use the 2K-camera in normal games and it´s been amazing. I have much more of an overview over things, can use isomotion much better as well as the shotstick, see the open man and the help much better in Pick and roll situations (and defensively can rotate better), gameplay went from a 8.5/10 to a 9.5/10 just with a new camera for me

small gripe : Does the animation where the defender runs into the shooter ever get called for a foul ?
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Old 10-13-2010, 05:14 AM   #284
Neon_Chaos
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I'm kinda getting annoyed of Dorish Burke and her Shprite Shpark of the game shpecially when I'm playing ash or againsht the Philadelphia Sheventy Shixersh.
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Old 10-13-2010, 06:23 AM   #285
whomario
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I'm kinda getting annoyed of Dorish Burke and her Shprite Shpark of the game shpecially when I'm playing ash or againsht the Philadelphia Sheventy Shixersh.

Plus it doesn´t make any sense or have a purpose. First time in came on i was thinking "oh cool, gonna show what bench player stepped up or what player had a great stretch" but then it´s just talking about what team had a run in the 3rd quarter.
And it doesn´t even make sense, just yesterday i came back from a 10 point deficit at the half to take a 4 point lead, then the Jazz scored 6 in a row to go up by 2 and they "took controll of the game at that moment" . Um, what ?

Think i have figured out a nice way to play association. -1 team, role/chemistry off, 58 games (playing out about 15 away games and 10 home games), 10 minute quarters. Turn trading off from the start of the season to end of january.

-Nogsters current roster with own edits (don´t know his gamertag but should be among the most downloaded), he has potentials edited which helps to level the progression and also has new plays assigned as well as changed coach profiles. I further edit coach profiles to have bench depth between 75 and 100 to better distribute the minutes.

Simmed ahead 5 seasons to test it with Created draft classes from 2kshare (gamertag "nsuplaya84") and the talent level was basically the same as at the start, very encouraging.

Start of each season :

- taking controll of any teams with a glaring roster imbalance (like only having 1 PG) and sign a remaining FA or make a trade. Less needed than last year. You can just resign your position, sign with another team and make changes before going back.
- When coaches retire or are fired i go to those teams because the new coach will allways use the 76ers playbook, i change that and the coach profile (everything at 0 in the player preferences at the bottom, plus i adjust bench depth)
- adjust playbooks a bit when key players change teams
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Old 10-13-2010, 06:27 AM   #286
whomario
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revamped the Thunder, start of season 2 i have :

M.Gasol/Aldrich/Przybilla
Ilyasova/Ibaka/18th pick name Hasselhoff (very good shooter for a PF, not ready yet)
Durant/Casspi
Sefolosha/Bellinelli / 61 OVRL undrafted rookie (no idea if in class or started in d-league) with a 91 rating for 3s
Westbrook/Maynor/62 rated 2nd rounder with good shooting ability

started the year 4-2
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Old 10-13-2010, 08:29 AM   #287
Icy
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whomario, am i'm correct saying that the problem with roles/chemistry only happen when a guy gets a long term injury? because if so, i might turn off injuries instead of roles/chemistry as i like those features.

I guess that with injuries off and editing draft classes, the assoc mode is at least playable for those days where i want to play myself, even when i'll still prefer DDSPB2 for deep franchises.
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Last edited by Icy : 10-13-2010 at 08:30 AM.
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Old 10-13-2010, 10:11 AM   #288
whomario
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Originally Posted by Icy View Post
whomario, am i'm correct saying that the problem with roles/chemistry only happen when a guy gets a long term injury? because if so, i might turn off injuries instead of roles/chemistry as i like those features.


Yes, that would work as well. I just don´t like playing with injuries off for some reason
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Old 10-14-2010, 01:19 PM   #289
Neon_Chaos
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They say that gameplay has improved based on the recent roster update from 2k.

Seems like they did A LOT of work under the hood with the player ratings in order to smoothen the gameplay.
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Old 10-14-2010, 03:41 PM   #290
whomario
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Spoiler for the code for the Jordan-mode coming. If you don´t want to jack up a million shots to get 69 points and just play the Jordan Challenge, enter this in the codes section of the game (by the features i think) :

Spoiler



Quote:
Originally Posted by Neon_Chaos View Post
They say that gameplay has improved based on the recent roster update from 2k.

Seems like they did A LOT of work under the hood with the player ratings in order to smoothen the gameplay.

I´m normally sceptical but i definitely agree. I just played some games with normal team play and a couple Jordan-Rookie games and the added off-ball movement is really, really noticeable, as are the better fastbreaks and better ability to get by bigger and slower guys (it´s still tough enough when both are on equal footing imo), also help shows up more.

btw : One of the association bugs (no trades happening) has an almost comical solution : Don´t play 82 game schedules. I´m not kidding you : Trades work peachy fine with 58/29 games, with 82 games there will be no trades happening after year 1.
Unbelievable oversight ... I didn´t notice and was scratching my head over people saying there´s no trades since i was playing on 58 games for years now ...

Player development actually works well. Not sure if also due to the new rosters, but simming ahead 8 years the rosters (from an OVRL standpoint) looked very similar to the roster at the start. Maybe a little better, but nothing to the tune of 6 80s guys on every team. Most i counted was 5 (and the 6th man was a 69 on that team), on real good teams it´s 2,3 80+s guys and 2,3 more 75+ guys. Only a dozen or so 90 rated players.

That´s only if you use custom draft classes with lowered overall ratings though (search for GT nsuplay84 ), the created classes on default are beyond ludicrous.

58 games, Injury off or roles off (due to the bug where injured players get downgraded and not upgraded again when healthy) and created classes seems to make association playable as of now.
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Old 10-14-2010, 03:48 PM   #291
Scoobz0202
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Originally Posted by whomario View Post
Spoiler for the code for the Jordan-mode coming. If you don´t want to jack up a million shots to get 69 points and just play the Jordan Challenge, enter this in the codes section of the game (by the features i think) :

Spoiler





Does that code make it so the challenges are completed and I can then use Jordan in the myplayer? or does that just turn off the challenges so you can play them as normal games?
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Old 10-14-2010, 04:03 PM   #292
whomario
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Yes, it unlocks the Jordan-Mode, just go the the Jordan menu and it´s not longer greyed out

Now if only i could set the season length to a shorter length and sim ahead till certain games or the playoffs even (instead of entering each game and simming it, that gets old real quick), then i could actually make a career of it instead of just playing a game here or there to test it out ... I just don´t freaking get it why it´s not an option Also, it should be an option to customize like in association to load in classic teams instead of existing teams. How awesome would that be ?

Getting Xbox Gold tomorrow, anybody available on the Weekend ? Beware the time difference though
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Last edited by whomario : 10-14-2010 at 04:11 PM.
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Old 10-15-2010, 10:03 AM   #293
spleen1015
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See, this is why my wife hates this place.

spleen - "Dear, I think I'm gonna get this NBA game on the PS3."
wife - "Why?"
spleen - "Well, you know that messageboard I read? All of the fellas there say it is pretty good... so...."
wife - "I hate that messageboard."
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Old 10-15-2010, 11:04 AM   #294
CleBrownsfan
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Good stuff spleen

I just totally suck at this game and it's pissing me off to know end.

That being said - I'm selling a copy (360) on Craigslist for $50. I'll sell it to an FOFC'er for $45 shipped if interested.

Let me know...
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Old 10-15-2010, 03:32 PM   #295
spleen1015
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I suck, too. I don't think I know what I am doing with the shot stick.

The manual is a piece of crap.
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Old 10-15-2010, 03:38 PM   #296
MizzouRah
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Do the practice mode spleen.
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Old 10-15-2010, 03:52 PM   #297
markprior22
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here's a link to an extended manual with a bit more info.

NBA 2K11 Manuals
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Old 10-15-2010, 04:14 PM   #298
Desnudo
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Location: Here and There
Quote:
Originally Posted by whomario View Post
Spoiler for the code for the Jordan-mode coming. If you don´t want to jack up a million shots to get 69 points and just play the Jordan Challenge, enter this in the codes section of the game (by the features i think) :

Spoiler





I´m normally sceptical but i definitely agree. I just played some games with normal team play and a couple Jordan-Rookie games and the added off-ball movement is really, really noticeable, as are the better fastbreaks and better ability to get by bigger and slower guys (it´s still tough enough when both are on equal footing imo), also help shows up more.

btw : One of the association bugs (no trades happening) has an almost comical solution : Don´t play 82 game schedules. I´m not kidding you : Trades work peachy fine with 58/29 games, with 82 games there will be no trades happening after year 1.
Unbelievable oversight ... I didn´t notice and was scratching my head over people saying there´s no trades since i was playing on 58 games for years now ...

Player development actually works well. Not sure if also due to the new rosters, but simming ahead 8 years the rosters (from an OVRL standpoint) looked very similar to the roster at the start. Maybe a little better, but nothing to the tune of 6 80s guys on every team. Most i counted was 5 (and the 6th man was a 69 on that team), on real good teams it´s 2,3 80+s guys and 2,3 more 75+ guys. Only a dozen or so 90 rated players.

That´s only if you use custom draft classes with lowered overall ratings though (search for GT nsuplay84 ), the created classes on default are beyond ludicrous.

58 games, Injury off or roles off (due to the bug where injured players get downgraded and not upgraded again when healthy) and created classes seems to make association playable as of now.

Thanks for the code. I'd like to try Jordan My Player, but was dreading having to play through all the scenarios.
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Old 10-15-2010, 04:47 PM   #299
whomario
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Do the practice mode spleen.

and really do it using the same camera (or a similar one, there might not be all available in practice) you plan on using in game !
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Old 10-15-2010, 07:51 PM   #300
PineTar
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Hearing the hometown PA announcer enthusiastically announce another two points for My Player, Harry Johnson, was worth the purchase price by itself. Loving the game so far.
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