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Old 07-14-2007, 11:57 PM   #251
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
The following details the available member positions and titles in the game:

CEO - Company CEOs are the guys at the top and have the option to specify member titles, wages, and specific percentages on collections, repair assistant, refuel assistance, and ticket assistance for every member of their company. This allows CEOs to fine tune their operations and provide specific allocations to specific members as deemed necessary. When a CEO provides a member with custom member specific collections, repair assistant, refuel assistance, and ticket assistance these allocations will overide the default allocations of collections, repair assistant, refuel assistance, and ticket assistance that are set for the entire company.

Vice President - This is the #2 position in the company behind the company CEO. The one member set as the Vice President of a company can be handed the CEO position if the company CEO decides to step down. This is a manual process that only the company CEO can peform. If the CEO retires, resets their account, or is deleted for inactivity the Vice President WILL NOT be handed the CEO position and the company will be liquidated as usual. Vice Presidents are given all the same acess as the company CEO.

Finance Manager - Any member with this title will work in the finance department for your company and will be provided access to view the full company ledgers as well as company ledger search functions. Multiple members can be set as Finance Managers.

Communications Manager - Any member with this title will work in the communications department for your company and will be provided with access to create and manage company bulletins. Multiple members can be set as Communication Managers.

HR Manager - Any member with this title will work in human resources for your company will be provided with access to hire and fire drivers as well as provide company members with specific member percentages, wages, and titles. Multiple members can be set as HR Managers.


Members with access (CEOs, VPs, & HR Managers) may also provide up to 8 members with paid company positions called waged positions. Wages allow companies to pay specific members in the company extra wages for whatever function deemed necessary. The position wage is based on a percentage of the company's end route collection percentage. (ie. A company with an end route collection percentage of 50% will give a member position that pays 10% wages a total collection of 5% of every end route collection earned by the company.) Company members with access can also specify an unlimited number of company titles for members within their company. The default title is "None" for every driver but the company is free to create any kind of company organizational structure by setting individual member titles as deemed necessary.
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Old 07-14-2007, 11:59 PM   #252
RPI-Fan
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Join Date: Nov 2000
Location: Troy, NY
There is a lot of stuff that appears to be "random" (according to the admin) -- namely tickets/breakdowns.

Might be worth trying to get a sense of just how risky these things are by informally logging them here. So, if you drive over 10 fatigue, make a note of whether or not you get a ticket and we might be able to get a sense of whether or not it's worthwhile.
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Old 07-15-2007, 12:32 AM   #253
MrBigglesworth
College Starter
 
Join Date: Dec 2004
Location: PA
FYI, I bought fuel injectors the other day, and I just did a quick calculation. They should save me about $1000 a month in gas costs for three months. With a cost of $1600, I'd have to say that they are a good deal, much better than the air filter or fuel filter.
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Old 07-15-2007, 12:35 AM   #254
Brillig
College Prospect
 
Join Date: Oct 2000
Location: Mountain View, California
Regarding company funds, I think the #1 way to pour money into the FOFC coffers is for us to buy stock in the company. Unless I'm reading that wrong, that money goes right into the company funds.
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Old 07-15-2007, 01:07 AM   #255
MrBigglesworth
College Starter
 
Join Date: Dec 2004
Location: PA
Quote:
Originally Posted by FrogMan View Post
I will be delivering a cardboard ($500 bonus) from Monterrey all the way to Vancouver starting tomorrow. On top of the distance and the top5 bonus, Vancouver is a terminal city of my company, so I should cash in big on that one. Hopefully I won't break down too often...

FM

edit, hrm Vancouver has no demand for Cardboard actually. Of the cities with terminal, Billings, Atlanta, and Los Angeles all have a demand for it though. I'll find a way to make this work
I am in Monterrey right now, and I think I will take cardboard to Denver, even though I have a terminal in LA. Not only is Denver more $/mi, but I figure I will arrive in Denver at around the time the top five cargoes switch over, and Denver is in a central location where I can easily get to wherever the next best city is.

EDIT: I think I changed my mind, I'm going to try and go to Houston from Monterrey then get back to Monterrey before the top cargoes switch. If I don't think I will make it, I'll just take books to Montgomery and go from there.

Last edited by MrBigglesworth : 07-15-2007 at 01:56 AM.
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Old 07-15-2007, 01:15 AM   #256
Radii
Head Coach
 
Join Date: Jul 2001
Quote:
Originally Posted by RPI-Fan View Post
More on companies...

It costs $50,000 (+ some active member multiplier) to set up the 10% fuel discounts, etc. (each discount costs $50k and lasts for 60 days).

So with only 50 members, it's possible we would have a very tough time getting a lot of the benefits of companies right away. Then again, when a new company with 50-100 people shows up out of nowhere we might generate a lot of buzz and get a lot of members.

I don't think even the big companies have those yet(I was reading some of the chat in the Canadian Freightways CB Channel and one of their top employees mentioned that now that they have so many people and so many more terminals than anyone else they are looking into buying items for the first time)

If I'm understanding things right, the big benefit we'd be aiming to provide non FOFC players to try to get people to join us early on would be terminals scattered throughout the country so that there were as many options as possible for the delivery bonuses that come with delivering to one of your company's terminals(you get a 10% bonus on anything going into a terminal of a company you work for if I understand things correctly). We can also do something like charge FOFC members a higher collect %(nothing absurd, just more) and do some bulletins and message board posts indicating that our core group is willing to pay more so that we can have a lower collect % for everyone else just to encourage growth and to try to become the biggest company in the game.
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Old 07-15-2007, 01:22 AM   #257
vex
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Join Date: Jul 2001
Location: Tulsa
And discounts are seperate from company assistance, correct?


Just throwing numbers out here, but yeah, we could charge outsiders 5% while we charge FOFCers(or at least the ones who will go along with it) 15-30%. That would make us VERY attractive and I'm sure we could even poach quite a few employees.
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Old 07-15-2007, 01:27 AM   #258
cmp
Pro Rookie
 
Join Date: Mar 2001
Location: Grand Rapids, MI
I've been regularly going to 13 fatigue with no tickets as of yet.
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Old 07-15-2007, 01:37 AM   #259
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
Driver ID:
Number of Routes:
2
Driver Route History
Dates
CitiesCargoCOD On TimeCompleted
7/14/2007 4:50:02 PM
7/16/2007 3:07:37 PM
Richmond
Salt Lake City
Electronics
40,000 lbs
$1,720 In Route
2,072 Miles To Go



You had better hurry, those people want their copies of NCAA '08!
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Old 07-15-2007, 01:37 AM   #260
MrBigglesworth
College Starter
 
Join Date: Dec 2004
Location: PA
Quote:
Originally Posted by gold101 View Post
I've been regularly going to 13 fatigue with no tickets as of yet.
I only see two reasons to go over ten:

- You won't be at the computer for a while, so you will lose the turns if you don't go over

- You need to get to a destination before a certain deadline, and going over will get you there on that turn.

Otherwise, I don't see any advantages to it. Am I missing something?
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Old 07-15-2007, 01:38 AM   #261
hawk4669
High School JV
 
Join Date: Dec 2004
Location: Northern California
I got a HOS ticket earlier....put me into negative money. I'm almost to my destination though. Tough getting started so far....but I might stick with this one for a bit.

Cheers!
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Old 07-15-2007, 01:44 AM   #262
cmp
Pro Rookie
 
Join Date: Mar 2001
Location: Grand Rapids, MI
Quote:
Originally Posted by MrBigglesworth View Post
I only see two reasons to go over ten:

- You won't be at the computer for a while, so you will lose the turns if you don't go over

- You need to get to a destination before a certain deadline, and going over will get you there on that turn.

Otherwise, I don't see any advantages to it. Am I missing something?

That's probably about right, I've been pushing it to 13 because I won't always have time to be at the computer.
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Old 07-15-2007, 02:23 AM   #263
vex
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Join Date: Jul 2001
Location: Tulsa
Ok, here's the data I have collected on tickets.


Driving beyond allowed HOS at a fatigue level of 11. - $125.00
Driving beyond allowed HOS at a fatigue level of 12. - $150.00
Driving beyond allowed HOS at a fatigue level of 13. - $175.00
Driving beyond allowed HOS at a fatigue level of 14. - $200.00
Driving beyond allowed HOS at a fatigue level of 15. - $225.00



Speeding at 61 MPH in a 55 MPH zone. - $125.00
Speeding at 62 MPH in a 55 MPH zone. - $125.00
Speeding at 63 MPH in a 55 MPH zone. - $125.00
Speeding at 63 MPH in a 55 MPH zone. - $137.50

Speeding at 65 MPH in a 55 MPH zone. - $150.00
Speeding at 75 MPH in a 65 MPH zone. - $150.00
Speeding at 72 MPH in a 60 MPH zone. - $150.00
Speeding at 65 MPH in a 55 MPH zone. - $165.00

Speeding at 71 MPH in a 55 MPH zone. - $175.00
Speeding at 75 MPH in a 60 MPH zone. - $192.50
Speeding at 71 MPH in a 55 MPH zone. - $192.50

Speeding at 75 MPH in a 55 MPH zone. - $200.00
Speeding at 76 MPH in a 55 MPH zone. - $220.00
Speeding at 82 MPH in a 60 MPH zone. - $220.00
Speeding at 80 MPH in a 55 MPH zone. - $247.50





Overweight cargo of 41,000 pounds. - $50.00
Overweight cargo of 42,000 pounds. - $50.00
Overweight cargo of 43,000 pounds. - $75.00
Overweight cargo of 44,000 pounds. - $75.00
Overweight cargo of 45,000 pounds. - $100.00
Overweight cargo of 46,000 pounds. - $100.00
Overweight cargo of 47,000 pounds. - $150.00
Overweight cargo of 48,000 pounds. - $200.00

Overweight cargo of 50,000 pounds. - $300.00




A few notes. As far as HOS goes, I've noticed a bug, maybe? I didn't find a single person with "Driving beyond allowed HOS at a fatigue level of 14" with the exception of "admin". So if you happen to make to 14, stop there!

With tickets, I just posted some random data I found. However, the one's with $xxx.50 , I believe that is a result of them having a radar detector, since that makes tickets 10% more expensive.

And for the cargo weight. Either it's just plain lack of data, or a bug, but I couldn't find a single person who had "Overweight cargo of 49,000 pounds".

Last edited by vex : 07-15-2007 at 02:24 AM.
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Old 07-15-2007, 02:40 AM   #264
MrBigglesworth
College Starter
 
Join Date: Dec 2004
Location: PA
Hmmmm...good work vex. Based off of this, it looks like optimum cargo weight might be 46k. I wonder what the odds are of getting an overweight ticket.
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Old 07-15-2007, 08:13 AM   #265
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
Got my shipment of mobile homes from Richmond to El paso about 30 minutes before my deadline and collected about $1200 or so (after company expenses). Was a somewhat expensive trip as I broke down 3 times and refueled twice during it. I still ended up making some money though. Reached about $4700 or so and decided to sell my truck for $2500 and bought myself the Volvo WIA64T for $6000.00

I now am in El paso with about $1000.00 left and am going to try to fit in a small route today before the cargo changes on Monday.

(Also remember put all of your money in the bank before monday so you can get interest on it)
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Old 07-15-2007, 08:20 AM   #266
ozias
High School JV
 
Join Date: Oct 2000
Location: Maine
You got me hooked. I'm in as Ozias.

I started in Miami and I'm on the way to Monterrey with some rocks. Will pickup some cardboard to get the bonus, but haven't as of yet decided where I will haul it to. I've got 728 mile to go before I reach Monterrey, and I need to be there before the 12am best cargo change over. I will have 8 FP in a little while, but I think I will wait until I have all 10 FP back before continuing on with the next leg. I will use the "rest" feature to gain back 2 FP some time during this leg, and that should get me 600 miles closer, then I will need to wait until later tonight to finish the run, or take a chance on finishing it by going over HOS.

I am tempted to just use all of the FP I have right now, along with the "rest", and then check back in 8 hours.

Since I drive for a living and have put some thought into it, it seems like the best thing is to do everything in 12 hour intervals. When you get up in the morning, drive for your 10 FP, then either repair your rig, or fuel it so you have 11 FP used. Then when you get home from work, wait a few hours for the 12 to be up, and then repeat, except do the opposite for your 11th FP here. If you fueled the first time, then repair here, and vice versa. This way you always use 11 FP, and since you'll be away for 12 hours, you'll always be able to complete another 10 FP driving. You could even do repairs and get fuel after every trip, especially if the fuel is really cheap.

I got it for $1.85 at the end of one trip. You don't need to get fuel every day, most rigs will go 1,000-1,200 miles, so you can always wait a day or two for fuel.

Last edited by ozias : 07-15-2007 at 09:35 AM.
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Old 07-15-2007, 08:33 AM   #267
Brillig
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Join Date: Oct 2000
Location: Mountain View, California
Couple of things:

First of all, it does look like stocks are a decent way to fund a company *if* they ever implement the change that allows only a company's employees to buy stock. The reason being that the stock price is completely absurd. The major component of stock price is cash on hand/100. In other words, any company with more than 100 shares outstanding is basically broke as soon as someone redeems their shares.

Quote:
This is technically untrue, because there's a $500/day limit on transactions, so the price will come down. However, it highlights the problem that whenever a company tries to build up money for a big purchase, say an eighth terminal or a discount, there will be huge pressure on stockholders to sell. For example, if Canadian Freightways were to shell out $50,000 for a gas discount, their stock price would go from $789 to $289. Presumably they're actually saving for their ninth terminal, which will run them about $80-odd thousand. Anyone not selling CF right now is an idiot...

Because of this, while you can raise cash through stock sales, anyone who's actually interested in profiting will be working counter to your company's interest. So the only effective way to use stock to finance company expansion is to sell to a group of investors who aren't looking for monetary gain. Like a core group. Unfortunately, 'company only' sales are being worked on - i.e., not available yet. Also unfortunately, it would be inadvisable to throw open our doors as well as our stock - we would be better off running with just the FOFC crowd until we're done with stock contributions and move on from there.

I also disagree with the idea of using high contributions from the FOFC crowd as a draw to get more drivers in the door. Fundamentally, outside drivers are going to care about how much we ask them to contribute, what we give back in terms of assistance, and how many terminals we have. If we have 40 people on 50% contribution, so what? They'll say 'that's nice, call me when you have eight terminals and we'll talk.' And even if we could bring people in under those terms, would we want to? Remember, by cranking up contribution on FOFC members to subsidize others, we're hindering our own progress to advance people who can and will change companies at the drop of a hat.

I think we're better off just being a FOFC only company, using stock to fund our expansion, then throw open our doors later. Remember that contracts are coming, and I expect that FOFC can do a better job competing than a random company of strangers.
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Old 07-15-2007, 08:35 AM   #268
NoMyths
Poet in Residence
 
Join Date: Oct 2000
Location: Charleston, SC
Quote:
Originally Posted by vex View Post
Driver ID:
Number of Routes:
2
Driver Route History
Dates
CitiesCargoCOD On TimeCompleted
7/14/2007 4:50:02 PM
7/16/2007 3:07:37 PM
Richmond
Salt Lake City
Electronics
40,000 lbs
$1,720 In Route
2,072 Miles To Go



You had better hurry, those people want their copies of NCAA '08!

Hehe...good time to mention I've decided to toss my truck into the ring as well. This load to Salt Lake City is supposed to bring in 1.7k, give or take, before expenses.

Last edited by NoMyths : 07-15-2007 at 08:35 AM.
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Old 07-15-2007, 08:43 AM   #269
vex
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Join Date: Jul 2001
Location: Tulsa
Quote:
Originally Posted by Brillig View Post
Couple of things:

First of all, it does look like stocks are a decent way to fund a company *if* they ever implement the change that allows only a company's employees to buy stock.


Are you saying that the feature they have now isn't working? Because you can set your company stock to private, public, or none.
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Old 07-15-2007, 08:45 AM   #270
FrogMan
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Join Date: Jan 2003
Location: Pintendre, Qc, Canada
Quote:
Originally Posted by vex View Post
Are you saying that the feature they have now isn't working? Because you can set your company stock to private, public, or none.

I was gonna say that...

FM
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Old 07-15-2007, 08:59 AM   #271
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
I actually have been looking at the stocks too, but can't buy any until I've played for 2 weeks. What I was thinking of doing was buying up the Canadian company stocks and then at the right time cash them in to use that money to help fund a FOFC company.

My rating is 0.65 which feels like its pretty good for only like 2 days of this, but I don't see a huge benefit to rushing out and buying a company. I feel if i hadn't bought a new truck I could have had the cash to purchase a fofc company by Tuesday easily, but I think going this route and building up a bit more cash and a bit more standing is a better path for now. (That and I'm only at like 2500 of the 10000 miles needed to start it).

It seems pretty easy to make money in this game at least, even with all of the repair costs, so I think its just a matter of time to get the cash we need for one.
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Old 07-15-2007, 09:05 AM   #272
Brillig
College Prospect
 
Join Date: Oct 2000
Location: Mountain View, California
Quote:
Originally Posted by vex View Post
Are you saying that the feature they have now isn't working? Because you can set your company stock to private, public, or none.

I'm just going by this:

http://z6.invisionfree.com/Trukz/ind...?showtopic=552

3rd post where admin says that private means that no one can buy your stock, but he's working on the company only option. That was July 11th, haven't seen anything more recent.
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Old 07-15-2007, 09:06 AM   #273
SnDvls
Pro Starter
 
Join Date: Jul 2001
another tip....if you are tired beyond 9 or so don't pick a new route right away as you probally won't make it on time to your next stop and cost yourself money as in a penalty.

so far (knock on wood) my overload hasn't gotten me into trouble...I've been driving in the rain too and pushed it to 11 each time I log in.

I'm hauling 45,000 lbs of rock from Vancouver to Monterey


Also we should track the gas on each leg from city to city to help with refuling too.

So for example I'm on leg 26 of 44 between Vancouver, Canada to Monterrey, Mexico and gas is $2.05 a gallon.

Last edited by SnDvls : 07-15-2007 at 09:09 AM.
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Old 07-15-2007, 09:06 AM   #274
jackyl
H.S. Freshman Team
 
Join Date: Apr 2005
Jackyl was taken, so I'm in as DoucheDaddy. Going from Corpus Christi to Veracruz with a big load of lumber.
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Old 07-15-2007, 09:07 AM   #275
Brillig
College Prospect
 
Join Date: Oct 2000
Location: Mountain View, California
Right now buying stock in another company is pretty insane, considering that the instant they invest in some infrastructure, all your stock value goes away...
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Old 07-15-2007, 09:10 AM   #276
Crim
College Benchwarmer
 
Join Date: Dec 2003
Quote:
Originally Posted by MrBigglesworth View Post
Communist!

Umm, to everyone according to their need, from everyone according to their ability? Or something like that...

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I thought this was a thread about Red Dawn.

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Old 07-15-2007, 09:15 AM   #277
Brillig
College Prospect
 
Join Date: Oct 2000
Location: Mountain View, California
Hmm, just thought of a scam to start a company early.

Sell your truck.

Start company.

Get loans.

Buy new truck.
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Old 07-15-2007, 09:20 AM   #278
Brillig
College Prospect
 
Join Date: Oct 2000
Location: Mountain View, California
Dola.

Or the kamikaze tactic:

Sell truck.

Start company.

Appoint successor.

Restart driver.
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Old 07-15-2007, 09:20 AM   #279
vex
Grizzled Veteran
 
Join Date: Jul 2001
Location: Tulsa
Quote:
Originally Posted by Brillig View Post
Hmm, just thought of a scam to start a company early.

Sell your truck.

Start company.

Get loans.

Buy new truck.


I believe you have to have a truck to start a company.
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Old 07-15-2007, 09:23 AM   #280
Brillig
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Join Date: Oct 2000
Location: Mountain View, California
Possibly. Doesn't say so in the game guide though.
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Old 07-15-2007, 09:34 AM   #281
Poli
FOFC Survivor
 
Join Date: Apr 2002
Location: Wentzville, MO
Calm down, killer.
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Old 07-15-2007, 09:40 AM   #282
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
Quote:
Originally Posted by Brillig View Post
Hmm, just thought of a scam to start a company early.

Sell your truck.

Start company.

Get loans.

Buy new truck.

You have to have 10k miles logged, otherwise I would likely have been able to start a company by tommorrow or the next day.
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Old 07-15-2007, 09:42 AM   #283
Brillig
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Join Date: Oct 2000
Location: Mountain View, California
Quote:
Originally Posted by ardent enthusiast View Post
Calm down, killer.

I'm in ur hedge fundz, steeling ur marginz.
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Old 07-15-2007, 09:42 AM   #284
Lathum
Favored Bitch #1
 
Join Date: Dec 2001
Location: homeless in NJ
can someone remind me again how many miles are needed to start a company
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Old 07-15-2007, 09:44 AM   #285
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
Quote:
Originally Posted by SnDvls View Post
another tip....if you are tired beyond 9 or so don't pick a new route right away as you probally won't make it on time to your next stop and cost yourself money as in a penalty.

so far (knock on wood) my overload hasn't gotten me into trouble...I've been driving in the rain too and pushed it to 11 each time I log in.

I'm hauling 45,000 lbs of rock from Vancouver to Monterey


Also we should track the gas on each leg from city to city to help with refuling too.

So for example I'm on leg 26 of 44 between Vancouver, Canada to Monterrey, Mexico and gas is $2.05 a gallon.

This is what I have been doing and its worked great for me so far. Get completely to 0 fatigue before picking up a new route. Push your truck to 10 fatigue and stop, you can go additional legs as your fatigue falls below 10 again to push it back to 10. Make sure you max at 10 before you go to sleep for the night.

I only use the extra 2 fatigue points for $100 if I'm at the end and it will help me make it before deadline where not using it would mean I got fined. If I am close to my destination and like under 100 miles to destination when I hit 10 fatigue, I have twice pushed myself to 12 fatigue without any penalty to finish the route, however that then means a longer recovery time to get back to 0 fatigue also I might have just been pushing my luck and got lucky I didnt get a ticket.
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Old 07-15-2007, 10:01 AM   #286
Lathum
Favored Bitch #1
 
Join Date: Dec 2001
Location: homeless in NJ
Quote:
Originally Posted by RPI-Fan View Post
More on companies...

It costs $50,000 (+ some active member multiplier) to set up the 10% fuel discounts, etc. (each discount costs $50k and lasts for 60 days).

So with only 50 members, it's possible we would have a very tough time getting a lot of the benefits of companies right away. Then again, when a new company with 50-100 people shows up out of nowhere we might generate a lot of buzz and get a lot of members.

I think one of the things we need to figure out is do we want to keep our company FOFC exclusive
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Old 07-15-2007, 10:16 AM   #287
jaygr
H.S. Freshman Team
 
Join Date: Nov 2003
Just wanted to say that I joined the game under the name Jaygr. Time to haul some cargo.
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Old 07-15-2007, 10:59 AM   #288
Celeval
Pro Starter
 
Join Date: Nov 2000
Location: Cary, NC, USA
I finished my third route, and am at 12 fatigue right now - should be coming off just around the time of the overnight switch. I'm at close to 2k miles with a 0.6 rating, and waiting in Dallas, which has a good variety of nearby cities to deliver to.
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Old 07-15-2007, 11:16 AM   #289
Brillig
College Prospect
 
Join Date: Oct 2000
Location: Mountain View, California
Company contracts are now on the menu!

Hmm, looks like they come in two sizes. Less than 100 drivers and more than 100 drivers.

Grain to Houston
Cargo Type:
Destination:
Tons Required:
Contract Dates:
Min Company Size:
Current Low Bid:
Current Low Bidder:
Reward:
Penalty:
Grain
Houston - Texas - USA
4,836 (Approx. 242 Loads)
7/16/2007 - 7/23/2007
100 Active Members
None
None
$4,836.00
$9,672.00
Construction Equipment to Atlanta
Cargo Type:
Destination:
Tons Required:
Contract Dates:
Min Company Size:
Current Low Bid:
Current Low Bidder:
Reward:
Penalty:
Construction Equipment
Atlanta - Georgia - USA
4,687 (Approx. 234 Loads)
7/16/2007 - 7/23/2007
100 Active Members
None
None
$4,687.00
$9,374.00
Books to Toronto
Cargo Type:
Destination:
Tons Required:
Contract Dates:
Max Company Size:
Current Low Bid:
Current Low Bidder:
Reward:
Penalty:
Books
Toronto - Ontario - Canada
842 (Approx. 42 Loads)
7/16/2007 - 7/23/2007
100 Active Members
None
None
$842.00
$1,684.00

Last edited by Brillig : 07-15-2007 at 11:18 AM.
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Old 07-15-2007, 11:23 AM   #290
vex
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Join Date: Jul 2001
Location: Tulsa
Looks like Coder and Ageofquarrel have joined up as well

Last edited by vex : 07-15-2007 at 11:34 AM.
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Old 07-15-2007, 12:08 PM   #291
vex
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Join Date: Jul 2001
Location: Tulsa
Got my Myspace link approved.

Depreciation, well, sucks.


Truck Details
Truck Image:
Date Purchased:7/15/2007
Year:1989
Make:Volvo
Model:WIA64T
Purchase Cost:$6,000.00
Current Value:$4,980.00
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Old 07-15-2007, 12:14 PM   #292
vex
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Join Date: Jul 2001
Location: Tulsa
Ok, just found something out that I hadn't thought of. My old truck's fuel was at 50%. Well, when you buy a new truck the dealership is kind enough to fill up the tank. I saved $250. Not much, but hey.
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Old 07-15-2007, 12:24 PM   #293
Coder
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Location: Gothenburg, Sweden
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Originally Posted by vex View Post
Looks like Coder and Ageofquarrel have joined up as well

Yah.. As I told Bigs last night, I'm not sure how long I can stay motivated. I tried the rockstar thing a few years ago and was bored to tears.. maybe this will be more fun?
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Old 07-15-2007, 12:33 PM   #294
vex
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Join Date: Jul 2001
Location: Tulsa
Cargo Weight:49,000 lbs


Going to test my theory here.
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Old 07-15-2007, 12:44 PM   #295
tarcone
Coordinator
 
Join Date: Jul 2004
Location: Pacific
If you have a crappy truck, dont go for a long haul. I will have spent almost $900 dollars in gas and a repair to make $1400.
Bad truck= short routes.
good truck= long routes.

Almost to Halifax. Sitting about 216 miles outside of Halifax. This route has been tough.
Should finish it today sometime then to NYC and a bunch of short routes.
I will have about 2500 miles and 4000 dollars after this trip

1st one to 10k and 7k gets to start the company?
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Old 07-15-2007, 01:22 PM   #296
Radii
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Join Date: Jul 2001
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Originally Posted by Brillig View Post
I also disagree with the idea of using high contributions from the FOFC crowd as a draw to get more drivers in the door. Fundamentally, outside drivers are going to care about how much we ask them to contribute, what we give back in terms of assistance, and how many terminals we have. If we have 40 people on 50% contribution, so what? They'll say 'that's nice, call me when you have eight terminals and we'll talk.' And even if we could bring people in under those terms, would we want to? Remember, by cranking up contribution on FOFC members to subsidize others, we're hindering our own progress to advance people who can and will change companies at the drop of a hat.


I don't think we should do something insanely high like a 50% contribution, I was thinking something more along the lines of having our core group of FOFC Members at say, 13%, but setting the actual %`for anyone else at 7 or 8%, enough to undercut most of the big companies while still being able to provide fuel/repair assistance.


As to the question of whether we make our company exclusively FOFC, my reason for thinking that's a bad idea is that I'm assuming this will play out like many FOFC Online Endeavors. We have a large number of people checking this out now, its new and a big thread that's getting updated a lot. But in the end I would expect a much smaller contingent of people to stick with it and play it consistantly over any sort of long term period. If we're down to 10-15 people in a couple weeks there won't be nearly as much that we can do.


I haven't researched stocks much at all. I do know that Canadian Freightways has requested that its company members do not buy stock in their company, but rather in other public companies. They also had a strategy outlined to buy at a certain time(probably right before updates) and to sell right after the price jumps up. From what other people have posted it sounds like we may want to stay private and not offer stock at all(I'm assuming that's an option if i'm reading things right?) as it can screw with things a lot more than it helps.
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Old 07-15-2007, 01:54 PM   #297
FrogMan
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Join Date: Jan 2003
Location: Pintendre, Qc, Canada
I'm 96 miles from Monterrey, should get there in a couple of hours. I'm anxious to be able to try out some calculations about roads hauling that cardboard around...

FM
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Old 07-15-2007, 02:16 PM   #298
Alan T
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Join Date: Dec 2002
Location: Mass.
I ended up in Dallas and tired for the rest of the day. I'm going to stay put there until midnight when the supply routes are re-calculated. Up to 0.78 rating and almost 2700 miles driven now.
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Old 07-15-2007, 02:23 PM   #299
vex
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Join Date: Jul 2001
Location: Tulsa
admin
Posted: Jul 8 2007, 11:34 PM


Administrator


Group: Admin
Posts: 626
Member No.: 1
Joined: 4-March 07



The way other continents will work will be drivers will pay a fee to move their person to the new continent and city of their choice and they will then purchase a new truck once they reach their destination. They will only be able to travel if they do not have a truck so you'll have to not be in route, sell your truck, and have enough money to move and purchase another truck before moving. This will be a later addition to the game once more of the bugs are caught and corrected in the game.
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Old 07-15-2007, 03:03 PM   #300
Poli
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Join Date: Apr 2002
Location: Wentzville, MO
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I'm in ur hedge fundz, steeling ur marginz.
I read your email.
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