09-07-2005, 11:45 AM | #251 | |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
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Quote:
I agree. We can't have you to scan each every day. Won't lead to anything. Especially since theres a chance one of you started the game as a Spawn, and if the other is turned scanning each other won't do any good. It's my opinion having the nurse and the doctor both on the spawns's side is a huge boon and one of the first thing's they'd try to do, especially if one of them was bad to start with. |
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09-07-2005, 11:46 AM | #252 | |
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Join Date: Nov 2003
Location: MA
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Quote:
I believe only a night time nap will get me rested up so I'll be repairing. Already sent in my orders. |
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09-07-2005, 11:47 AM | #253 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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hoops, I'm glad you're along for this ride. You always provide some great info (even when you're not working on the side of angels). I'm too lazy to read back through the thread at this point to figure out all of the rules, so thanks for the update.
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09-07-2005, 11:48 AM | #254 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
If this is the case, then it seems like we should go on another away mission for more water, so we're as stocked as possible when the engines are fixed. |
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09-07-2005, 11:48 AM | #255 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
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And thanks for that post Hoops, I had been getting concerned about your affiliation .
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09-07-2005, 11:49 AM | #256 | |
Coordinator
Join Date: Oct 2000
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09-07-2005, 11:50 AM | #257 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Not wanting a repeat of yesterday Real Deal doing his best to look official approaches Bek and orders him to begin work on the engines. Bek gives Real a bit of a look like "of course I was going to do that" but never-the-less scurries off to the engine room.
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09-07-2005, 11:51 AM | #258 | |
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No I was saying I agree we can't be doing that everyday, which includes today. |
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09-07-2005, 11:53 AM | #259 |
High School Varsity
Join Date: Jan 2002
Location: here
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At this point, I'm just going to focus my AP on ordering folks (like bek) to repair the engine room until it is done.
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09-07-2005, 11:54 AM | #260 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
Didn't see this post by hoopsguy. So I agree with it! However, my guess is that the spawn's strategy is not to kill us, but infect as many as possible -- another big away mission might help them out. I leave it to KWhit to decide how much water we need. |
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09-07-2005, 11:54 AM | #261 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Just curious why Bek and Bug are exhausted this morning when it was Bek and Jeff working last night? Also, there were engineers working during the day yesterday who rested last night and they are not exhausted? If this is the case then it clearly makes sense for the engineers to work during the day from an efficiency stand-point.
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09-07-2005, 11:57 AM | #262 |
College Benchwarmer
Join Date: Apr 2004
Location: Los Angeles, California
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I agree with those who say we need to stockpile water. I say we go on another away mission today, build up our water supply, and then stay inside the ship the next 2-3 days and just work on repairs and staying as safe as possible. Just my $.02
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09-07-2005, 11:58 AM | #263 |
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Defintly, engineers should be working every day as far as I can see. The only questions revolve around working or resting through the night.
I think he typo'd the exhaust on me. |
09-07-2005, 11:59 AM | #264 | |
Coordinator
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Quote:
1. Yes, the Spawn Queen loses her ability to create new Spawn. 2. The rate of leakage is based on the amount of damage done to the water tank. It will be a known rate. 3. Well for now you'll have to assume that you need to have enough reserves to last. Of your GM just *might* have an event planned for sometime either today or tomorrow that will change that information slightly 4. You can safely assume that these two roles were both present at the start of the game. 5. Spawn do not normally need sleep. However, if they preform a night duty (for instance if they are an engineer and choose to repair something) they may choose to become exhausted so as not to raise suspicion. If they choose this then they will need a night's rest in order to recover (although they may still preform a Spawn attack and be rested the next day). Last edited by Barkeep49 : 09-07-2005 at 12:00 PM. |
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09-07-2005, 12:00 PM | #265 |
FOFC Survivor
Join Date: Apr 2002
Location: Wentzville, MO
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I would SUGGEST we go looking for water again today.
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09-07-2005, 12:02 PM | #266 | |
Coordinator
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09-07-2005, 12:02 PM | #267 |
General Manager
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Barkeep, what was the original number of work-days required to repair the engine? Just want to use that number and work backwards to see how effectively we have been with repairing the engine.
Jeff, I'm expecting to have some time today to be more active than yesterday. As a sidenote, I'm pretty active in WW games no matter which side I'm on. So I'm not sure my posting should be considered proof positive that I'm a good guy. Raiders - thanks for the kind words. Hoping that you and I are on the same side this time around. I'm interested to see how you play a game when you aren't evil As far as infection goes, after re-reading the description from Barkeep there were 2-3 more crew members attacked by spawn. If this is the case then the game would have started with spawnlings and no defined spawn? Those spawnlings would evolve into spawn by today. But I would have expected spawnlings to attack on the first night in order to try and swell their numbers before emerging as full-blown spawn. Someone please jump in here if it sounds like I'm reading the spawn/spawnling roles incorrectly. |
09-07-2005, 12:03 PM | #268 | |
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Quote:
I was also interested to hear Mr. Bug's explanation on why he is exhausted this morning.
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09-07-2005, 12:06 PM | #269 |
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I've only seen you on the side of good, and in my opinion, you've been more helpful and accurate than anyone.
But it was a combination of lurking a bit and no posts, like I said, wasn't getting ready to make an argument against you. I understand not to hold it against people for having these so called "Real Lives". |
09-07-2005, 12:06 PM | #270 | |
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Quote:
Typo by Barkeep. He worked on the engine room last night with me and bek. 5 cycles left to repair. Last edited by jeff061 : 09-07-2005 at 12:06 PM. |
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09-07-2005, 12:07 PM | #271 |
FOFC Survivor
Join Date: Apr 2002
Location: Wentzville, MO
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I'd also suggest #2 promote someone, anyone.
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09-07-2005, 12:08 PM | #272 |
General Manager
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OK, I saw in Post #86 that we needed 12 cycles to repair the engine. Have we really gotten seven repairs in already?
Jeff - every other Tuesday I'm in an all-staff meeting at work that makes my participation on those days pretty challenging. Plenty of other real-life stuff going on, but usually if I'm looking at the thread and I have more than five minutes then I'm going to be posting something. |
09-07-2005, 12:08 PM | #273 | |
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Quote:
Thanks for the clarification. I noticed that too after I hit submit.
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09-07-2005, 12:08 PM | #274 | |
Favored Bitch #1
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Quote:
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09-07-2005, 12:09 PM | #275 | |
FOFC Survivor
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Quote:
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09-07-2005, 12:10 PM | #276 | |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Quote:
There were 12 original cycles needed. As noted above Mr. Bug was exhausted from working on the engines and was simply left off the list at first. |
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09-07-2005, 12:12 PM | #277 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Based on Barkeep's response in #264 the two main spawn roles start the game. I'm of the opinion that there would not be more than 1-2 spawnlings to start the game. The spawnling attack rate is only 40%. And they evolve into spawn which do not convert (again, someone please jump in and correct me if I'm reading the rules incorrectly). So I'm not terribly worried about conversions, at least not relative to attacking people or resources.
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09-07-2005, 12:23 PM | #278 |
General Manager
Join Date: Oct 2000
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In re-reading the Queen's description, she can launch regular or spawn attacks. Barkeep's reply in #264 makes more sense to me now. Hive Mind can only join spawn attacks.
In the initial description there are listings for "regular attack" and "spawnling attack" but not "spawn attack", as listed in the Queen/Hive descriptions. I'm now working under the impression that I've misread the whole "spawnling attack". Can spawnlings launch an attack or are they just incubating for one day before becoming spawn? If this is the case, then I need people to discard some of my spawnling/spawn thoughts from earlier as they were based on bad reading comprehension One more question: 1.) Also, are private roles revealed upon death in this game? Edited to modify question numbering. Last edited by hoopsguy : 09-07-2005 at 12:25 PM. |
09-07-2005, 12:28 PM | #279 | ||
Coordinator
Join Date: Jan 2001
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Quote:
Spawnlings have no powers of Spawn. In fact not all spawnlings know that they are Spawnlings, and others might only have a few hints suggesting that they are. Quote:
You will know if it is a survivor or a Spawn. Additionally, if it is a Spawn you will know if it is the Hive Mind or Spawn Queen. |
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09-07-2005, 12:35 PM | #280 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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It is late morning and outside of the Security Headquarters a list goes up. It informs the people on it that they may stop by the Security HQ before the night cycles begins and pick up a phaser from SnDvls. The people on the list are:
SnDvls Blade Hoopsguy Fouts Schmidty |
09-07-2005, 01:03 PM | #281 |
High School JV
Join Date: Aug 2005
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Thanks for odering me off to repair the engine room...i was going to take care of that. I found time now where i can check the forum every 2 hrs...which i will be doing...if you need to save pts then no need to order me around...sry again for day one...
Last edited by Bek : 09-07-2005 at 01:03 PM. |
09-07-2005, 01:04 PM | #282 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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I will definitely be leading an away team today. It will include all privates and the scientist. However, I think I should also include the 2 security crewmen. They don't have any other action they can take during the day. The only downside to this is there is a 10% chance one of them could be infected during the mission.
I'll accept some suggestions from the crew before I make my decision. I am also open to following whatever the captain suggests. Edit: I misspelled "captain." Last edited by KWhit : 09-07-2005 at 01:05 PM. |
09-07-2005, 01:05 PM | #283 | ||
General Manager
Join Date: Oct 2000
Location: Chicago
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OK, so based on the initial description in Post #86 we are probably starting with three spawn.
Quote:
So two of them were full-blown spawn - Queen and Hive. Third one was likely spawn as well - just don't think it makes sense to start with spawnlings. I would guess that given the low % for the spawn attack that the Queen and Mind would work in conjunction to add to their ranks. This would also fit with the no apparent activity from the spawns yesterday. This description raises some more questions: Quote:
1.) Does the state EXHAUSTED show up for spawns from this activity? If so, this could be a big-time indicator for spawn attacks if there is no other activity to explain their exhaustion. 2.) If a spawn is exhausted, does this prevent them from launching regular or spawn attacks until they have recovered? 3.) If the spawns can still attack while exhausted, is there a negative modifier on their attack, just as there is for the defender? |
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09-07-2005, 01:10 PM | #284 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Can the exhausted engineers participate in the away mission? If it is a short mission that does not consume APs. They should then sleep tonight to recover from exhausted and be able to work tomorrow. This makes sense to me since "Sleep" is only available as a Night activity. Obviously the same 10% risk comes into play for them.
Since we are currently flush with water I'm up for participating in the mission as well if it is a short mission. I would like to have my action point available for this evening if you are planning the long mission. |
09-07-2005, 01:14 PM | #285 | |
Grizzled Veteran
Join Date: Nov 2004
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I think that I should be included in all away missions as my presence can only help matters(per my role). And plus, with just a 10% chance of spawn infection that isn't really something that outweights the NEED for water. Once we liftoff the spawn will most likely be going after our water supply. Also I would assume if we can get some phasers on the away mission that would make the chance a little less than 10%.
Tonight I would say gaurd the engines with all we have. If they are protected tonight we should be able to lift off tomorrow.
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09-07-2005, 01:22 PM | #286 | |
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Quote:
Unless I'm misreading the rules, the exhausted engineers can still repair the engines today (which is what they should do). Then they should sleep tonight. |
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09-07-2005, 01:24 PM | #287 | |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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Quote:
You get 1 point for the day cycle and 1 for the night cycle, so you could do both a long mission today and still have a point for the evening. |
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09-07-2005, 01:28 PM | #288 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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I'm currently thinking of leading a long away mission including:
KWhit dubb93 (Scientist) hoopsguy (Galley Master) Fouts (Security Crewman) Schmidty (Security Crewman) pennywisesb (Private) Passacaglia (Private) Marc Vaughan (Private) If you have any strategic reason why I shouldn't do this (I may have missed a rule or something), let me know soon. I'll pm the mission to barkeep when I get back from lunch (30-45 mins). |
09-07-2005, 01:29 PM | #289 | |
Grizzled Veteran
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Location: MA
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Yeah, this was what I was going to say. I should be repairing the engine room now. |
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09-07-2005, 01:42 PM | #290 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Nurse Raiders emerges from his offfice and goes to the Security Headquarters, promptly fetches King and goes back to the exam room. For the next hour or so you hear nothing, but then King comes out and resumes his work.
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09-07-2005, 01:43 PM | #291 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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kingfc22 is clean. But he should get his genital warts checked out by the doc.
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09-07-2005, 01:45 PM | #292 |
Coordinator
Join Date: Jan 2001
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All of this discussion about who is repairing things causes someone to finally go to the engine room and discovers that sure enough there are three people currently working on the repairs there: Mr. Wednesday, Bek, and Jeff while Saldana and Mr. Bug are not there although there is no reason why they couldn't join in the repairs later.
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09-07-2005, 01:49 PM | #293 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Very cool - then we will likely have the engine repaired by morning. So far each of the eight engineer actions have resulted in repairs; no one faking their efforts here.
There would seem to be a lot of incentive for the spawn to attack the engine room tonight and try to prevent us from lifting off tomorrow. Hopefully we can devote some resources to guarding this. The Sgt is still feeling well, but our security crewmen are both exhausted. If they are going to forego rest, I would hope that they act in concert to increase their odds of survival. If we are able to bank a lot of water today (hoping to get at least enough to cover what we consume today, hopefully two days worth with bigger group) and take off tomorrow morning then it feels like we are moving into a strong position. KWhit - thanks for the clarification on the action points. I'm happy to go on the trip today. As far as voting goes today, I am still inclined to see us start moving in that direction. I don't have any particularly strong suspects at this point but the strong results by the engineers have them in a fairly trusted position at this moment. I would add the members of the water crew yesterday also fall under the same umbrella, based on their solid results. Finally, I would cite Kwhit as a person who has been active the first two days in a manner that seems very pro-crew. Doctors have cleared Captain Enthusiast (via doc) and Dr Vince (via nurse). Bek and RealDeal are the most likely suspects, based on yesterday's non-action (when they had the ability to have a positive impact) but I would love to have better reasons to vote than that. Other people that don't have any evidence, pro or con: King, Lathum, Raiders, Sndvls, Blade, Me, Fouts, Schmidty Lets see what other people think of these initial lists ... |
09-07-2005, 01:51 PM | #294 |
Grizzled Veteran
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Location: MA
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King was just cleared, except for the warts.
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09-07-2005, 01:53 PM | #295 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
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It's a lot tougher deciding who you want to vote for with these public roles.
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09-07-2005, 01:53 PM | #296 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
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Quote:
I also put out condoms for the crew's use...although there are no females onboard. |
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09-07-2005, 01:53 PM | #297 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Yep - based on the remaining list I would love to see Raiders get scanned by Vince.
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09-07-2005, 01:54 PM | #298 |
Grizzled Veteran
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Location: MA
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Hopefully he can control himself if he's ever in the brig.
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09-07-2005, 01:55 PM | #299 | |
Coordinator
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09-07-2005, 02:10 PM | #300 | ||||
General Manager
Join Date: Oct 2000
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Post #232
Quote:
Post #1 - actions public/private Quote:
Post #1 - faking duties Quote:
Post #1 - Spawnling attack Quote:
Schmidty and Fouts both have the option to Protect and Spy. Those both appear to be private actions. Both would explain why they are exhausted this morning. But if the spawn failed a spawnling attack, then this could be an alternate explanation for why they were exhausted this morning. I have no insight one way or another if this is what happened. But if I'm putting together a list of who I am a little more guarded about right now, these two would fall in the group with Bek and RealDeal. Barkeep, would someone know if they had survived an attack or a spawn attack? I didn't see anything in the descriptions indicating this one way or another. |
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