06-18-2012, 02:26 PM | #251 | |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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Quote:
According to the rules, there is a 75% chance they die |
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06-18-2012, 02:28 PM | #252 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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So we could have Chubby, Schmidty and three slaves go fetch water.
Hoops and Crimson work on converting. Darth leads a team of slaves on converting. Simbo leads a team of Zinto, Shiggles, Mauboy and ? on converting. ? |
06-18-2012, 02:31 PM | #253 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Based on past games, not a great assumption. Amount of water found is pretty variable, and there is the potential for the spawn to sabotage a mission. If they have us at a point where we die of thirst, it is probably worth their while to do so. |
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06-18-2012, 02:35 PM | #254 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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We gotsta gets the wawas.
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06-18-2012, 02:35 PM | #255 |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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I'd be more inclined to send a mission for water tonight.
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06-18-2012, 02:39 PM | #256 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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What do you mean tonight? Missions can only be at day.
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06-18-2012, 02:39 PM | #257 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Welcome to the first spot on my "managing risk well, inclined to trust him now" list. No D1 vote for you. |
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06-18-2012, 02:41 PM | #258 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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The question is then whether it's better to have slaves fetch water, or convert. They only do half the work, but are less a problem if they get Spawnified. If they get supervised by an engineer they can contribute 3 cycles of work, versus the 4 cycles regular workers could do. If they go on a mission they will only contribute 2 cycles of work, versu the four. And actually if Chubby supervises them converting he can have four more so we could get 5 cycles out of them. So I think it's better to have them comvert if we're willing to risk the away teams getting turned into baddies.
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06-18-2012, 02:45 PM | #259 |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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06-18-2012, 02:45 PM | #260 |
General Manager
Join Date: Oct 2000
Location: Chicago
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We probably want scientists on missions, as they improve chances of success. That modifier is unknown, but we are giving away an edge if we don't have them on the away missions.
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06-18-2012, 02:47 PM | #261 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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I think the last things we should convert would be warehouse 4 and 5 and the stuff in building D.
The slave pens can be converted as needed when we lose slaves. Once we convert a building, the power station supplying that building seems like a logical next step, or converting them at the same time also seems logical.
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06-18-2012, 02:52 PM | #262 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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I'm also of the belief that sending slaves to get water (at least for now) is a solid idea, because we need to maintain the facilities we have the best we can while we have the people available to do so. I'm concerned that putting more members of the crew at risk than necessary isn't a good idea until we get further into the game.
I'm thinking the more we maintain things, the less fixing we'll have to do, which will allow us to continue moving forward instead of spinning tires.
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06-18-2012, 02:52 PM | #263 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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If saldana is going to investigate me anyway, then I think it also makes sense for me to lead the exhibition to get water (since we seem to be leaning this way), which frees up Autumn, LSG, and Packer to perform their role functions and gives us a scan of an away team member to make sure they didn't get converted. I guess that might depend on the timing of when the scan happens though, otherwise maybe Zinto should lead it since he's the officer we can most afford to be converted (sorry Ensign).
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06-18-2012, 02:55 PM | #264 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Okay so I'd now suggest a real water mission, with one of the officers, a scientist, and three volunteers. Have Chubby and an Engineer lead one slave conversion crew, another Engineer lead a regular crew, and the Chief and other engineer work together.
Is it more useful to have LSG reassigning a miner or leading a mission? I can lead one, or I can plan two missions for tomorrow. JAG could fill in as a conversion worker if we need one with one of his AP. Zinto, Britrock?, Shiggles, Mauboy. It seems like we should probably skip the assignation and have Julio do conversion or mission work. Although we could fill in with slaves on the conversion crew too. |
06-18-2012, 02:56 PM | #265 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Oh right, Zinto can lead a mission too.
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06-18-2012, 03:07 PM | #266 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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We have enough slaves that we could do an away team of Zinto/JAG (1 of them), Schmidty, and three slaves, with enough slaves leftover for the engineer/Chubby team of slave converters to minimize crew chances for infection on the away team.
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06-18-2012, 03:09 PM | #267 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I think it's better to have Zinto or LSG run the team. Even if we hae a good scan of JAG, there's no reason to risk having him get infected. Not only is he an important role but he's going to be good at it (and certainly better than me), so let's not risk him.
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06-18-2012, 03:10 PM | #268 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Oh and I see that LSG's assigning doesn't take effect until the next day, so a galley master wouldn't be able to protect the water tonight.
Also, three miners would be optimal for a mining mission tomorrow, so maybe we don't want to assign any? |
06-18-2012, 03:15 PM | #269 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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I'm leaning towards no vote today, by the way.
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06-18-2012, 03:21 PM | #270 | |
Grizzled Veteran
Join Date: Oct 2000
Location: Syracuse, NY
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Quote:
I'm down with whatever you guys think is best. I would point out that I don't think the above scenario is the only one where we'd lose the water plant fwiw |
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06-18-2012, 03:21 PM | #271 |
College Starter
Join Date: Jan 2011
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I agree that LSG or I should lead the team instead of Jag. There is no reason to risk a conversion of our captain on day one regardless of him being scanned when we have enough people to carry out tasks without him.
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06-18-2012, 03:23 PM | #272 |
College Starter
Join Date: Jan 2011
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Has everyone checked in yet? I do not think everyone has.
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06-18-2012, 03:31 PM | #273 | |
General Manager
Join Date: Oct 2000
Location: Chicago
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Quote:
Depends on order - he should ID you afterwards if you are going on mission, not before. |
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06-18-2012, 03:31 PM | #274 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Doesn't seem like it, Zinto.
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06-18-2012, 03:34 PM | #275 | |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Quote:
What are other scenarios? I haven't played Spawn before, I'm assuming the bad guys can attack locations at night. Are there other ways they can destroy buildings? Or are their other events as well? |
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06-18-2012, 03:35 PM | #276 |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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I'd be up for leading an away mission if needed.
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06-18-2012, 03:38 PM | #277 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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We should settle on the Away crew soon so the officer can get the order in. I'm for JAG making final decisions like this so we're funneling important stuff through a soon-to-be vetted source.
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06-18-2012, 03:40 PM | #278 | |
Grizzled Veteran
Join Date: Oct 2000
Location: Syracuse, NY
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Quote:
I was referring to directly attacking the water supply, my reading is if they go after the power they will knock out our water production as well |
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06-18-2012, 03:41 PM | #279 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
If we get screwed water-wise, we're really going to want a galley master around to distribute water. That seems like a critical role for us moreso than having a +5% chance (or whatever it is) of the mining mission succeeding. Having a medic (can change wounded to healed and has a small chance of replacing a dead doctor) seems pretty useful as well. |
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06-18-2012, 03:42 PM | #280 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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My suggestion would be
Water Mission LoneStarGirl Schmidty Zinto 2 slaves Conversion Team Chubby CrimsonFox 10 slaves Conversion Team Hoopsguy Darth Vilus Conversion Team Simbo Klice Zinto Mauboy Shiggles Julio Riddols I'm ignoring all Security guys though I haven't read their roles closely enough to know if that makes sense or not. |
06-18-2012, 03:44 PM | #281 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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But JAG if you want to do the assigned let's say
Water Mission Zinto Schmidty 3 slaves Conversion Team Chubby CrimsonFox 10 slaves Conversion Team Hoopsguy Darth Vilus Conversion Team Simbo Klice Zinto Mauboy Shiggles JAG? |
06-18-2012, 03:44 PM | #282 | |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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Quote:
Just thought I would bring this up again, in case it needs to be discussed. Obviously, there is no certainty we wouldn't be giving a phaser to a Spawned member, as there are five security personnel, and that's a large group that could have a Spawn. But in doing our jobs of protecting, it would seem to be a key addition.
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06-18-2012, 03:45 PM | #283 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Oh actually Julio can still act today if he's assigned, right? So put him back in.
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06-18-2012, 03:45 PM | #284 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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JAG, you should probably save your action points so that you can put in orders for any people that don't show up.
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06-18-2012, 03:46 PM | #285 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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You have Zinto in two places. Ok, the away team we need to formalize fairly quickly and I say it should be:
Zinto Schmidty 3 slaves Please get your orders in. If Schmidty hasn't popped in to PM BK to go on the away mission by 5:30 EST, that will be one of my orders today. |
06-18-2012, 03:47 PM | #286 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I think that would give us 15 cycles of conversion work done.
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06-18-2012, 03:48 PM | #287 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Water Mission
Zinto - Commanding Officer Schmidty - Scientist 3 slaves Conversion Team Chubby - Supervisor CrimsonFox - Supervisor 10 slaves Conversion Team Hoopsguy Darth Vilus Conversion Team Simbo Klice - Supervisor Mauboy Shiggles Julio Riddols Slave? |
06-18-2012, 03:49 PM | #288 | |
Pro Starter
Join Date: Jul 2005
Location: Appleton, WI
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Quote:
Sorry, CR - I had seen this and wasn't ignoring it. I wanted to give Danny a chance to check-in before giving him work. |
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06-18-2012, 03:49 PM | #289 | |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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Quote:
Last edited by Barkeep49 : 06-18-2012 at 03:50 PM. |
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06-18-2012, 03:52 PM | #290 | |
College Starter
Join Date: Jan 2011
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Quote:
Aye aye Captain |
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06-18-2012, 03:52 PM | #291 |
Grizzled Veteran
Join Date: Oct 2000
Location: Syracuse, NY
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fully convert warehouse 1 and 2 i'm assuming?
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06-18-2012, 03:53 PM | #292 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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06-18-2012, 03:55 PM | #293 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I'm guessing it's probably better to plan a mission than to give an order to a missing worker, so I will probably send in my PM soon to do that, before I head out for dinner.
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06-18-2012, 03:56 PM | #294 | |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Quote:
Ok, so I take that to mean Zinto has to PM BK and tell him he's making an away team and taking Schmidty and three slaves with him. Sorry BK, we'll figure this out at some point. |
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06-18-2012, 04:00 PM | #295 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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06-18-2012, 04:00 PM | #296 |
Grizzled Veteran
Join Date: Nov 2000
Location: St. Paul, MN
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Conversion Team
Simbo Klice - Supervisor Mauboy Shiggles Julio Riddols Slave? We can't do one slave for converter work, has to be an even number. |
06-18-2012, 04:01 PM | #297 |
Coordinator
Join Date: Jan 2001
Location: Not too far away
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No worries, the rules are a bit unclear on this point. I expect to answer lots of questions early on anyway
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06-18-2012, 04:02 PM | #298 |
Head Coach
Join Date: Dec 2009
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So the word 'conversion' is being used BOTH as a term for the group (Change a building into something else) AND for the spawn? (Change someone into a spawn)
Can we please choose a different word for one or the other? |
06-18-2012, 04:06 PM | #299 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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We should construct a plan including security personell for being used for converting as well, since with the fence perimeter will certainly hold up through the rest of this day.
__________________
. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-18-2012, 04:07 PM | #300 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Oh good, I just read the Security Chief role and realized he can give orders to the security personnel. That solves the problem of organizing protection schemes. I like it.
I'm not sure what to do about that final slot. I guess just leave it empty or have JAG fill it if he ends up having an action point. |
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