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Old 07-10-2011, 09:32 AM   #251
The Jackal
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Join Date: Jan 2008
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Quote:
Originally Posted by Barkeep49 View Post
I feel like I've been a wolf a very high percentage of games I've played recently and so it's nice to just be a villager.

+1
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Old 07-10-2011, 09:41 AM   #252
cougarfreak
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Location: Out of Grad School Hell :)
WTF is a goo?
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Old 07-10-2011, 09:59 AM   #253
The Jackal
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Originally Posted by cougarfreak View Post
WTF is a goo?

World of Goo
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Old 07-10-2011, 10:01 AM   #254
Autumn
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Join Date: Feb 2003
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]Hello everybody, this is Kermit the Frog, reporting from the Werewolf forums. News is that Autumn is a villager, and will probably not be on much until tomorrow. Now a word from the Swedish Chef.

Borka orka snoo!
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Old 07-10-2011, 10:55 AM   #255
ntndeacon
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Some of you look familiar from my career at JurisFiction.
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Old 07-10-2011, 10:59 AM   #256
Zinto
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Join Date: Jan 2011
Hello everyone.

This is like a dream come true. Is this my reward for being the top paper salesman in all of Dunder-Mifflin. It is like all my favorite characters are here, but where is William Adama?
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Old 07-10-2011, 11:21 AM   #257
dubb93
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What happened brothers. Mach and I were sleeping, then there was list loud boom. Now we see Duke Nukem, Harry Potter, and some strange goo.

Me and Mach aren't sure what is going on here, but one thing is certain brother. There is only room for one "Hulk" here. That so called phoney hulk and all of his wolf brothers will feel the wrath of the Hulkamaniacs. Whatcha gonna do Hulk....Whatcha gon do....

Hulk Hogan Standard Attacks The Hulk
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-10-2011, 12:48 PM   #258
PackerFanatic
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This is Jack Bauer checking in. I am here to save the world...and I can already tell this is going to be the longest day of my life (or longest few days...)
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Old 07-10-2011, 12:53 PM   #259
The Jackal
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Have to sit down and figure out some strategies here. Is there any coffee? Back when I was in Guatemala, we used to make fresh coffee, right off the trees I mean. That was good.
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Old 07-10-2011, 01:42 PM   #260
JAG
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Location: St. Paul, MN
Greetings to all. I am Melisandre of Asshai, a red priestess in the servitude of the true god R'hllor. Do not doubt his power. Put R'hllor first in your heart and receive his fiery blessing, and we cannot fail to uncover the servants of our enemies.
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Old 07-10-2011, 02:05 PM   #261
EagleFan
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I'm back baby....

Let's find some wolves and let God sort em out...
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Old 07-10-2011, 05:50 PM   #262
hoopsguy
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Join Date: Oct 2000
Location: Chicago
The biggest takeaway that I have from the games I ran with somewhat similar rulesets is that the people with information roles have to use their roles to get information. Don't get too obsessed with the cute surroundings in the game - gather role-based WW information every time you have a chance to do so.

Personally, I don't have multiple options for what I can do each action with my role. So I don't think that would be an issue if someone else was playing my character. But if others have roles with forking options, choose the information-based powers early and often.
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Old 07-10-2011, 07:40 PM   #263
Lathum
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Harry Potter checking in, sorry, I've been busy all weekend back dooring Ginny.
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Old 07-10-2011, 09:10 PM   #264
Danny
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A little more information on the characters that come out every day. At most, per character there can be only one winner, so if out of say five characters (they may be more or less), 10 people choose to interact or fight with a specific person, at best only one of those people will receive a positive reward / outcome.

Last edited by Danny : 07-10-2011 at 09:10 PM.
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Old 07-10-2011, 09:12 PM   #265
Danny
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And again, there can be negative consequences potentially. The rewards are generally one time use type rewards and may include things like health potions, seer scans, bodyguard actions, and others.

Last edited by Danny : 07-10-2011 at 09:12 PM.
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Old 07-10-2011, 09:46 PM   #266
mauchow
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Let's get them gorram reavers!
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Old 07-10-2011, 10:14 PM   #267
mckerney
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Heavy Weapons Guy here, Sasha and I are ready to crush tiny baby wolves.

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Old 07-10-2011, 10:51 PM   #268
Zinto
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Join Date: Jan 2011
Quote:
Originally Posted by Lathum View Post
Harry Potter checking in, sorry, I've been busy all weekend back dooring Ginny.


This is the greatest moment of my life Harry Potter is the best book series next to my own set of books Beats and You: How to Make an Awesome Beat Farm
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Old 07-10-2011, 11:25 PM   #269
PackerFanatic
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Originally Posted by Lathum View Post
Harry Potter checking in, sorry, I've been busy all weekend back dooring Ginny.

LOL - this game is going to be fantastic.
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Old 07-10-2011, 11:46 PM   #270
Darth Vilus
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GGGGGGHHSUYBVINIBVYGNSBINYYYYYYY!!!!!!!!!!!

(I WILL DEVOUR YOU ALL!!!!!!!!!!!!!!!!!)
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―Darth Plagueis the Wise
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Old 07-11-2011, 12:33 AM   #271
Schmidty
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I work from 9 am PST until 6 pm PST, so I won't be around at all guys. DAMN
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Old 07-11-2011, 03:57 AM   #272
Danny
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Join Date: Jul 2001
Day 1 Characters:

1. Barney Stinson
2. Boba Fett
3. Samwise Gangee
4. Holden Caufield
5. Captain Kirk

If you wish, send me a PM either attacking or interacting with one of the five above characters.

Last edited by Danny : 07-11-2011 at 03:57 AM.
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Old 07-11-2011, 03:57 AM   #273
Danny
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This is due by the day 1 deadline, monday 10 pm eastern
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Old 07-11-2011, 09:34 AM   #274
DaddyTorgo
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Location: Massachusetts
Game on!!! Checking in!
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Old 07-11-2011, 09:56 AM   #275
mauchow
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Location: Murfreesboro, TN
Lets get some chatter going

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Old 07-11-2011, 09:58 AM   #276
mauchow
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Location: Murfreesboro, TN
So if you have three characters you need to attack three players today?
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Old 07-11-2011, 10:04 AM   #277
Autumn
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Join Date: Feb 2003
Location: Bath, ME
All right, everybody. I am back from the weekend, and getting my hair done. Isn't it beautiful?

What do people think about sharing information about the characters we interact with? I think generally we don't share info, and I think generally that probably helps the wolves more than anybody else. I know, for example, when I ran Vegas Baby that some info about what the characters did would have helped the village out a lot. But games like this tend to encourage people to play individually.

Anyway, I need a spreadsheet because half the time people talk in character, I don't know what they're talking about!

Bork bork norfen nuu.
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Old 07-11-2011, 10:08 AM   #278
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Allow me to clarify my understanding of these procedures. My good friend Danny, an attack or interaction with one of these characters is an additional action allowed per player, not character. So that my Muppet friends and I, for example, can interact with one of these characters today, but not several.
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Old 07-11-2011, 10:11 AM   #279
Autumn
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Join Date: Feb 2003
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Since I have a number of attacks I will be using them to throw a number of people into the targets today, and then I can condense my voting if need be. No particular reasons, just people that have checked in already.

ATTACCKKK!

ANIMAL ATTACKS DUBB
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Old 07-11-2011, 10:13 AM   #280
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Oh my dear Athena, you are so lovely, let me get just a little closer.

GONZO ATTACKS BARKEEP
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Old 07-11-2011, 10:15 AM   #281
Tyrith
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Join Date: Jun 2005
Location: Houston, TX
My availability today probably isn't going to be great. I'm going to chuck out a random vote today. After the postgame for The Dark Knight, I'm going to go ahead and widen my range for day 1 votes. We have a lot of characters in this game that seem like mostly muscle, so I feel like we'll be okay if we lose one - and I suspect most of them will be fairly hard to kill anyway, especially early.

STANDARD ATTACK MCKERNEY
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Old 07-11-2011, 10:16 AM   #282
Autumn
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Join Date: Feb 2003
Location: Bath, ME
There is no such thing as magic, Beaker. Let me prove it to you. Just attach Harry to this electrostatic device and you'll see he can't do anything about it.

PROFESSOR HONEYDEW ATTACKS LATHUM
BEAKER ATTACKS LATHUM
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Old 07-11-2011, 10:37 AM   #283
dubb93
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Join Date: Nov 2004
I think you are supposed to standard attack a character rather than player. Maybe I'm wrong here...
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-11-2011, 10:54 AM   #284
PackerFanatic
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Quote:
Originally Posted by dubb93 View Post
I think you are supposed to standard attack a character rather than player. Maybe I'm wrong here...

I think you're right - Danny?
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Old 07-11-2011, 10:56 AM   #285
Autumn
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Join Date: Feb 2003
Location: Bath, ME
Oh that makes sense, yeah, I'm not sure why I did that. So to clarify (let me know if this isn't sufficient, Danny):

ANIMAL ATTACKS HULK HOGAN
GONZO ATTACKS ATHENA
HONEYDEW ATTACKS HARRY POTTER
BEAKER ATTACKS HARRY POTTER
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Old 07-11-2011, 11:08 AM   #286
EagleFan
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Location: Mays Landing, NJ USA
Those furry bastards are starting to piss me off...

Duke attacks (and squashes) Gonzo
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Old 07-11-2011, 11:14 AM   #287
dubb93
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Join Date: Nov 2004
Unvote Hulk Standard Attacks "The Hulk"
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-11-2011, 11:16 AM   #288
dubb93
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Join Date: Nov 2004
I think we should target those of us with multiple characters today. One would assume, and I'm sure Autumn will protest, knocking off a muppet should reveal the allegiance of the rest of them. Same is true of Miss Elizabeth, knock her off and you know The Mega Powers are good. Apply this to everyone with multiple characters. We should team up and kill their weakest link today.
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-11-2011, 11:17 AM   #289
dubb93
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Join Date: Nov 2004
Macho Man Drops the Flying Elbow on Gonzo after Duke Squashes
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Quote:
Originally Posted by McSweeny
Because you know it takes sound strategy to get killed repeatedly on day one right?
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Old 07-11-2011, 11:18 AM   #290
PackerFanatic
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Location: Appleton, WI
Gonzo must be a terrorist...look at that nose.

JACK BAUER ATTACKS GONZO
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Old 07-11-2011, 11:22 AM   #291
Danny
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Join Date: Jul 2001
Quote:
Originally Posted by dubb93 View Post
I think you are supposed to standard attack a character rather than player. Maybe I'm wrong here...

Yes, this is correct. All day attacks are made against characters.

Last edited by Danny : 07-11-2011 at 11:24 AM.
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Old 07-11-2011, 11:24 AM   #292
Danny
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Just to clarify, but only once a player (not character) is eliminated will you know their allegiance.

Last edited by Danny : 07-11-2011 at 11:24 AM.
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Old 07-11-2011, 11:24 AM   #293
Danny
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And I need to remember to bold and font change before posting, so that all of my posts don't end up with edits.
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Old 07-11-2011, 11:35 AM   #294
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
I do not think it wise to attack me. However since Gonzo has been attacked by several others and I don't think he's likely not to be strong I am going to attack another character:

Athena attacks Beaker
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Old 07-11-2011, 11:35 AM   #295
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
DOLA - I am on board with the idea of targeting someone with multiple characters first. I think it's quite possible that they're going to be cumulatively stronger than average so knocking off at least a few of their characters would seem to even the playing field.
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Old 07-11-2011, 11:36 AM   #296
cougarfreak
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Join Date: Nov 2004
Location: Out of Grad School Hell :)
Goo attacks Harry Potter
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Old 07-11-2011, 11:37 AM   #297
JAG
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Location: St. Paul, MN
Quote:
Originally Posted by Autumn View Post
What do people think about sharing information about the characters we interact with? I think generally we don't share info, and I think generally that probably helps the wolves more than anybody else. I know, for example, when I ran Vegas Baby that some info about what the characters did would have helped the village out a lot. But games like this tend to encourage people to play individually.

OOC: I think this is a very smart idea. For those who weren't there for the Vegas game, people had to buy services like BG / seer etc. There were frequently times when a service was bought for diddily because of the lack of coordination. We already know the wolves will coordinate their attacks / interactions, seems like a good idea for us to do as well so we don't have (as q guess) 13/16 players going for the same character. That said, I won't reveal my intentions unless others agree because I doubt the rest of the folks will go along with this. Think about it though, I think Autumn is right on the money with his thoughts. /OOC
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Old 07-11-2011, 11:38 AM   #298
Zinto
College Starter
 
Join Date: Jan 2011
Since we need to eliminate players to find their allegiance then we should focus most of our attention on single character players at least for today since gathering information is in our best interest and having another day one tomorrow since we did not remove anyone probably is not going to help us much.

Plus even though I am a single character I know in death i will be even stronger like a Jedi because when I die, I want to be frozen. And if they have to freeze me in pieces, so be it. I will wake up stronger than ever, because I will have used that time, to figure out exactly why I died. And what moves I could have used to defend myself better now that I know what hold he had me in.
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Old 07-11-2011, 11:40 AM   #299
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
correct me if I am wrong here.

Is it a good or bad strategy to eliminate some of the multiple characters first? I am thinking if a wolf has multiple characters it may be harder to eliminate them later in the game?
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Old 07-11-2011, 11:40 AM   #300
Lathum
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Join Date: Dec 2001
Location: homeless in NJ
Quote:
Originally Posted by cougarfreak View Post
Goo attacks Harry Potter

why?
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