10-19-2015, 02:20 PM | #2951 | |
Bounty Hunter
Join Date: Oct 2000
Location: Pittsburgh, PA
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Quote:
I think the game has only been out for two weeks. If you love Pandemic, this game is worth every penny, IMHO.
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No, I am not Batman, and I will not repair your food processor. |
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10-19-2015, 02:26 PM | #2952 | |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Quote:
This shit has been bought and will be arriving in two days, as per my Amazon Prime benefits!
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
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10-19-2015, 02:33 PM | #2953 | |
Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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Quote:
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
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10-19-2015, 03:05 PM | #2954 |
Coordinator
Join Date: Jul 2004
Location: Pacific
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Legacy games are a genius marketing idea. Just genius. I think my group will be buying Risk Legacy again. Bang, another $45.
__________________
Excuses are for wusses- Spencer Lee Punting is Winning- Tory Taylor The word is Fight! Fight! Fight! For Iowa FOFC 30 Dollar Challenge Champion-OOTP '15 |
10-19-2015, 05:12 PM | #2955 |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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I'm about to buy my fifth copy of Risk: Legacy.
Also, I will be buying Pandemic Legacy this evening. |
10-19-2015, 09:57 PM | #2956 |
Pro Rookie
Join Date: Feb 2003
Location: Raleigh, NC
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Been getting into board gaming a bit more now that the girls are older and can play without too much guidance from the parents. Having a very young toddler around makes it challenging for the wife to get involved, but we've played Tokaido and Ticket to Ride recently and had fun (well aside from the second daughter bitterly complaining that she never wins).
I did find a very cool new use for my Surface just recently. I bought Ticket to Ride on Steam and all the DLC maps a while back during a Steam sale and have had it installed on the regular desktop. I'm not sure why I didn't consider it before, but I finally decided to install Steam on my Surface and now I have Ticket to Ride as a fully functional tablet game on there complete with all the same DLC maps. Since it can be played pass-and-play style, we now have new options to play the game. It's become popular enough that we will likely invest in getting some of the games (like Europe) as hard copies, but it's sweet to have it on the Surface now. |
10-20-2015, 10:44 AM | #2957 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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I reviewed a board game! For money!
Magic Board Game: History and Review by Abe Sargent | GatheringMagic.com - Magic: The Gathering Website
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Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent Last edited by Abe Sargent : 10-20-2015 at 10:44 AM. |
10-20-2015, 03:21 PM | #2958 |
Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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Without spoiling anything, is the replay value that good, despite knowing what the various packets contain?
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
10-20-2015, 03:48 PM | #2959 |
General Manager
Join Date: Aug 2001
Location: Kansas City, MO
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10-20-2015, 03:59 PM | #2960 |
Coordinator
Join Date: Oct 2000
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10-20-2015, 04:12 PM | #2961 |
High School Varsity
Join Date: May 2011
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So does the "destruction/alteration" have to be permanent?
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10-20-2015, 04:24 PM | #2962 | |
Coordinator
Join Date: Oct 2000
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In theory, no it wouldn't have to be. You don't absolutely have to rip up cards when the game tells you to do so, and you could find a non permanent means of putting down stickers and writing on the board. But you should do it the permanent way. I thought Rab Florence said it pretty well on that part of Risk Legacy: Quote:
Last edited by mckerney : 10-20-2015 at 04:25 PM. |
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10-20-2015, 11:21 PM | #2963 |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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That's a pretty good way of putting it. It's just such a fantastic game that even knowing what happens to be inside each little box diminishes the game only a little bit. It's super interesting watching how the different players alter their strategy based upon how things change or where people stand.
Like the article says, sure - you can avoid altering it if you want. But that is a HUGE part of the fun. It is hard to describe how rewarding it is to sign the board after winning a game. Or to place a major city in a territory to mark it as yours - now you're the only player who can start in that territory on the board for the rest of the game. Or to name a continent - now when you get that continent's troop bonus, you get an extra troop. The first game, the second game...those wins aren't so rewarding, because people are still getting their feet wet. But once everyone's got their name on the board once, each win is absolutely huge. When you've got 8 hours of table time invested in this campaign and you're halfway home, everyone is fighting tooth and nail for every single game. The anticipation of opening a new package inside the game box to change the game becomes palpable - even if you already know what's in the box. You have to remember as well - the fact that you destroy parts of the game and draw on the game board isn't just a gimmick, and it isn't the only rewarding part of the game. They've taken a simple area control, winner-take-all dice rolling war game and tweaked it to encompass a much wider variety of strategies than simply "steamroll everyone." Don't get me wrong here either - it's not like this is suddenly a super-subtle, complex war game. But now instead of dominating the entire map, you need to get to four points. Each faction has a headquarters that they place on the board at the beginning of the game. Controlling any HQ is worth a point. If you haven't won a game yet in the current campaign, you also start with a bonus point. So to start out, you only need to capture two enemy HQ's. Then, the first person to win a game doesn't start with that bonus point - so he/she is at a HUGELY significant disadvantage, and this small tweak enables the game to balance itself quite well to make sure everyone gets a taste of victory early. The rest...well, you've got to open the packages inside the box to figure out the rest, but know that each one adds additional layers of depth to the game, and there are very few that aren't significant. It's also helpful that one of the packages has random contents in each box. I'm currently in the middle of my fourth campaign, and while we haven't opened that particular package yet, we've seen three different sets of contents for that package in three different campaigns. Last edited by Vince, Pt. II : 10-20-2015 at 11:23 PM. |
10-21-2015, 06:25 AM | #2964 |
College Starter
Join Date: Oct 2004
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Based on this article, I ordered the Grizzled:
Five New Board Games You Should Play My wife is keeping it aside for me for Christmas though. From the article: "The cartoonist who created the amazing art in this game, was killed earlier this year in the Charlie Hebdo attack in France." |
10-21-2015, 09:37 AM | #2965 |
Pro Starter
Join Date: Jan 2004
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I picked up a bunch of early Xmas for myself and some for my son too that we will work our way through over time:
D Day at Pelielu Raid at St. Naziare Spearhead Eastern Front and expansion Heavy Weapons Hold Fast Korea Hold fast Russia Pacific War Empire if the Sun new edition Confedate Rebellion Tank on Tank Westfront Last edited by Galaril : 10-21-2015 at 09:38 AM. |
10-21-2015, 12:47 PM | #2966 |
Grizzled Veteran
Join Date: Nov 2013
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Any thoughts on the Pathfinder card game?
Amazon is tempting me since they have the Skulls and Shackles Base Set for $30.
__________________
"I am God's prophet, and I need an attorney" |
10-21-2015, 02:38 PM | #2967 | |
Coordinator
Join Date: Oct 2000
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Quote:
I've been playing the Skull and Shackles set with a friend and having a blast with it. It plays like a light RPG but one that can be played with little preparation and with just two people with the adventure decks replacing a DM. It's also pretty easy to play with extra people by keeping another deck or two ready and adding the cards you don't want to keep when they're not playing. |
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10-21-2015, 03:02 PM | #2968 | |
Grizzled Veteran
Join Date: Nov 2013
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Quote:
I'll probably be playing by myself mostly and maybe with a friend if I ever get one. I hear playing two characters with one person still makes for a fun game.
__________________
"I am God's prophet, and I need an attorney" |
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10-21-2015, 03:28 PM | #2969 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
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For those who have played it, how's Junta?
Wife got me it for my birthday. Looks fun, haven't played yet. |
10-21-2015, 04:16 PM | #2970 | |
Coordinator
Join Date: Jul 2004
Location: Pacific
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Quote:
Looks like a great list. Have fun. I'm about to complete a trade where I get Fire in the Sky by MMP and 6th Fleet.
__________________
Excuses are for wusses- Spencer Lee Punting is Winning- Tory Taylor The word is Fight! Fight! Fight! For Iowa FOFC 30 Dollar Challenge Champion-OOTP '15 Last edited by tarcone : 10-21-2015 at 04:17 PM. |
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10-21-2015, 08:16 PM | #2971 | |
Pro Starter
Join Date: Jan 2004
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Quote:
Fire in the Sky is one that has been on my list so enjoy. I hedged between going for it or Empire of the sun and decided on the later only cause I heard such great things about EotS. |
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10-21-2015, 08:50 PM | #2972 |
Coordinator
Join Date: Jul 2004
Location: Pacific
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I was in the same boat. But I am afraid of the complexity of EotS. And I heard FirS isn't as complex. So i traded for that.
I may get EotS at a later date. By the way, check out Cataclysm on GMTs P500 list. I've heard nothing but great things about this game. It looks like it has a sandbox feel for a ww2 game.
__________________
Excuses are for wusses- Spencer Lee Punting is Winning- Tory Taylor The word is Fight! Fight! Fight! For Iowa FOFC 30 Dollar Challenge Champion-OOTP '15 |
10-21-2015, 09:18 PM | #2973 | |
Pro Starter
Join Date: Jan 2004
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Quote:
Thanks for the tip. One thing that scared me off from Fire in the Sky was it did not appear to be too good of a game to play solitaire due to the fog of war cat n'mouse aspect of it . I will be soling with EotS. I am curious are you playing FitS as a solo or two player? Last edited by Galaril : 10-21-2015 at 09:50 PM. |
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10-22-2015, 05:50 AM | #2974 | |
High School Varsity
Join Date: May 2011
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Quote:
I have the first and second sets and my group really likes it. It usually makes it out every other game day. S&S is much more difficult than RotRL. My group would usually win the scenario in RotRL but we seem to be many turns short in S&S. Still a lot of fun. |
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10-22-2015, 09:09 AM | #2975 | |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Quote:
I agree. It's a great game. I've played a few times with my group and we really enjoy it. It simulates a RPG pretty well and it's fun to be able to carry your characters and their gear over from scenario to scenario. I love co-op games more than any other kind of game, and I'd definitely recommend this one.
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
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10-22-2015, 10:07 AM | #2976 | |
Coordinator
Join Date: Oct 2000
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Quote:
How well it stimulates being an RPG is my favourite part of it. I primarily part with a friend who used to be the GM for my Edge of the Empire group but became too busy to play with us so it's great to be able to play a RPG with him that doesn't require a lot of preparation and we can both play together without needing one of us to GM. I highly recommend the series to anyone that's had trouble scheduling pen and paper RPG sessions or doesn't have enough people for one. The adventure card game is the next best thing I've found. Last edited by mckerney : 10-22-2015 at 10:08 AM. |
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10-22-2015, 10:56 AM | #2977 | |
Coordinator
Join Date: Oct 2000
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Quote:
Playing 2 characters would be best if you're to play solo. You can go with just one, but you will end up running into some locations that you will have serious problems trying to close with only one character. In addition to different stats the characters abilities and deck requirements cause them to play very differently so running two should give good variety. In Skull & Shackles I play Merisiel who is a combat powerhouse with traditional weapons but can't keep spells. I've also played Wrath of the Righteous with my friend's neighbor and use Enora, a spellcaster that can't keep weapons or armor. If you do get it a couple tips, Jirelle is a good character to have as her ability to reduce structural damage to your ship by one is a huge help, and it's active even if it's not her turn. Also the hand size upgrade might seem tempting but take it last for power upgrades. Since a character dies if they need to draw but can't a larger hand size can put a character closer to death if their deck is running low. |
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10-22-2015, 11:44 AM | #2978 |
The boy who cried Trout
Join Date: Oct 2000
Location: TX
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anyone coming to dallas for BGGCon? if you are, and want to play some game, email me at [email protected].
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10-22-2015, 12:49 PM | #2979 | |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Quote:
Sach!!!
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
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10-22-2015, 02:59 PM | #2980 |
The boy who cried Trout
Join Date: Oct 2000
Location: TX
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HB! Are you going to be in Dallas?
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10-22-2015, 03:20 PM | #2981 |
Hockey Boy
Join Date: Oct 2000
Location: Royal Oak, MI
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Unfortunately, I won't be. It's just good to see you around again, man!
__________________
Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons). |
10-22-2015, 03:24 PM | #2982 | |
Coordinator
Join Date: Jul 2004
Location: Pacific
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Quote:
Solo at first. I have a friend at I may be able to get to play against. Hopefully it works solo
__________________
Excuses are for wusses- Spencer Lee Punting is Winning- Tory Taylor The word is Fight! Fight! Fight! For Iowa FOFC 30 Dollar Challenge Champion-OOTP '15 |
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10-22-2015, 04:07 PM | #2983 |
Pro Starter
Join Date: Jan 2004
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10-25-2015, 04:44 PM | #2984 | ||
Pro Starter
Join Date: Jan 2004
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Quote:
Quote:
So after reading and thinking about Fire in the Sky I was able to trade on BGG a used copy of Raid of St. Naizre for a almost new copy of Fire in the sky:-) |
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10-25-2015, 04:56 PM | #2985 |
Coordinator
Join Date: Jul 2004
Location: Pacific
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Nice.
Why did you trade Raid?
__________________
Excuses are for wusses- Spencer Lee Punting is Winning- Tory Taylor The word is Fight! Fight! Fight! For Iowa FOFC 30 Dollar Challenge Champion-OOTP '15 |
10-25-2015, 06:12 PM | #2986 |
Pro Starter
Join Date: Jan 2004
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10-25-2015, 06:14 PM | #2987 |
Pro Starter
Join Date: Jan 2004
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The particular battle covered in "Raid" I don't have great interest in particular . The Pacific Theater on the other hand especially PTO is of great interest. I have looking to get FitS for a number if years. Raid I acquired fairly cheaply and considered a trading chip to acquire one of my bucket list games which FitS was. |
10-26-2015, 02:01 AM | #2988 |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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So we played the first few months in Pandemic Legacy, and I've got to say...
...I'm not as impressed as I hoped I'd be. I have enjoyed it, and will look forward to playing it more, but it's definitely not the huge impact kind of game that Risk: Legacy has been for me. I wonder if the reason I feel this way is because of the types of games we've had. My gripe with classic Pandemic has always been articulated best earlier in this thread by Jim: it feels a little like clock solitaire. Once you understand the game mechanics and have built a little bit of a strategy, it almost feels like the only variance you'll see is where the Epidemic cards happen to fall when you're shuffling. This is a very simplistic point of view, and makes it sound like I don't enjoy the game - that's not at all the case. I really do like playing. It doesn't hit our table very often though. We played four games of Pandemic Legacy in about two and a half hours our first night, and they went like so: 1. Cakewalk victory 2. Cakewalk victory 3. Cakewalk victory 4. Laughably terrible defeat. I think that the problem with this Legacy version for me is that there's way too much stuff to do between each game. One of the best things about the first playthrough of Risk Legacy is when you get to open a new thing from out of the box. They tend to fundamentally change the game, and as such there aren't very many of them to be opened throughout the course of the game. In Pandemic Legacy, there's a TON of stuff to open and read. It tells a cool story (so far), but it almost feels like too much is going on between games. There's a long way to go (we are 25% of the way through the game's story, I believe), so there's plenty of room to sway my opinion, but right now I feel like it's just good, not great. |
10-31-2015, 12:06 PM | #2989 |
High School Varsity
Join Date: Oct 2000
Location: Georgia via Alaska via Washington
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I need some suggestions. Trying to get the family into board games, and away from the tv screens. Need some suggestions for games. Probably best to start with somewhat easy to learn, short-ish play times (1-2 hours maybe max). It's just adults and older teens, so I don't really have any maturity type restrictions. Any help would be awesome, thanks.
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10-31-2015, 12:08 PM | #2990 |
Pro Starter
Join Date: Jan 2004
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So after trying on BGG to unsuccessfully make trades and had people completely try to screw me with ridiculous lopsided counter offers I figure I would throw up the offers here.
1. I am looking to trade Empire of the Sun 2nd edition new and unpunched from a copy of Dday Omaha Beach in pretty good condition. 2. Race for the Galaxy, race for the Galaxy Expansion Gathering storm and Pandemic ( original game) all in like new condition for Tokaido or Freedom Underground Railroad or 3. Roll for the Galaxy like new for Freedom Underground Railroad or 4. Pacific Victory like new condition for Freedom Underground Railroad Any takers shoot me a pm Last edited by Galaril : 10-31-2015 at 01:59 PM. |
10-31-2015, 12:53 PM | #2991 |
College Starter
Join Date: Oct 2000
Location: Midwest
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Here's my latest review of The Last Spike. Really enjoyed it. Working on the Railroad — The Last Spike Review |
Snowman, The Last Strike might be worth picking up. Amazingly easy to learn but has some nice depth to it. My 11 year old enjoyed it as did my wife, who is notoriously anti-board games. King of Tokyo seems to have ageless appeal as another option. Got a couple more in the docket: Praetor and Venetia. Gaming group started Triumph & Tragedy and I'm impressed so far. I like the different paths the game can go. One group of 3 is playing a very diplomatic game while my group of 3 are a bunch of warmongers. GMT's US Civil War just got in so that's my goal this weekend. With the GMT Fall Sale I picked up the solitaire Dambuster game and Genesis: The Bronze Age CDG |
10-31-2015, 01:05 PM | #2992 | |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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Quote:
So there are plenty of ways to get started, but my favorite introductory board game is Ticket to Ride. It's an extremely simple game (there are literally three different things you can do on your turn, each are extremely simple to explain, and the goal is to score a lot of points) with plenty of room for decision making and strategy. It is limited to five players, so if your group is larger it may not be the best choice. You can explain the game in about ten minutes, people will be playing it comfortably within 15 minutes, and the games take no more than an hour and a half to play, typically. Other games that are good, easy games: King of Tokyo - think Yahtzee with monsters fighting for control of Tokyo rather than a scorecard. Six dice, six options - deal damage, heal damage, gain energy (currency), or gain points. You get three rolls each turn, and after each roll, you can chose to lock in any number of dice you have already rolled. After your three rolls, you resolve the results, and play passes on to the next player. You can win by either being the first monster to 20 points...or the last monster standing. Games take half an hour to 45 minutes. Simple, quick, absurd, and lots of fun. Coup - A hidden role game with a huge bluffing mechanic. It is quite structured (on your turn, you take one action from a list of about 8 actions, then your turn is over), so people don't have to worry about floundering, acting or creating elaborate lies and half-truths...but they can if they want to. Each player has two face down cards in front of them that they can look at, but want to keep hidden from other players. There are 5 different 'roles' that these cards depict, and each one has an action and/or a reaction that they are legally able to play. You, as a player, can take any action or reaction at any time. However, any player can stop play and say 'I don't believe you.' You are then forced to reveal one of your cards to prove that you are eligible to perform that action. If you can, the accuser loses one of his cards, and you draw a new card from the deck to replace your revealed role. If you can't, you are forced to lose a card. The game ends when only one player has any hidden role cards in front of them. 30 minute playtime, approximately. Settlers of Catan - used to be 'the' gateway game, I actually don't like it as much for an introduction to gaming because it's a little complex. It's still a fantastic game, and is not so complex that I would discourage it - I just think there are easier games out there to use as your first foray. This game can also tend to end in irritation for competitive people, because as an area control game, there are limited places on the map for you to play, and therefore when you play somewhere, you're keeping someone else from playing there. Also, the resource generation mechanic is a dice roll, so it can be easy for people to feel 'screwed' by bad rolls. Of course, good strategy limits how much the dice can affect you, but most people don't want to hear that when they're losing. 2 hour play time here, usually. Dominion - In my opinion, still the best deck-building game out there. Players each start with a ten card deck and use those cards to purchase more cards from a community pool of available cards, which are added to their discard pile. Once an individual player's deck runs out, they shuffle their discard pile and keep playing. The strategies for this game are endless, but the basic principle is knowing how to balance adding useful cards to your deck and adding points to your deck, because cards worth points are absolutely useless in your hand...but they're the only way to win. Another game that is relatively simple in concept (your turn is to play one action, buy one card, then discard the rest of your hand and draw five new cards), but has great depth. Probably about a 1 to 1.5 hour play time, typically. Pandemic - This is a cooperative game, so all the players are working together to win as a team. You take on the role of scientists, specialists, and doctors trying to quell an outbreak of four different viruses worldwide. This one has a shuffled deck of cards as the mechanic for how the game plays out, and my one drawback to it is mentioned a few posts above in my description of Pandemic Legacy: sometimes it can feel like the game is completely decided by how the cards fall from that deck, and not how you played the game. After you understand the game, this one can be played in 45 minutes to an hour...but can also take some time if you have a larger group who deliberates a lot. No Thanks - Another extremely simple game that plays out in only 15 to 20 minutes, No Thanks is a game in which your turn consists of drawing cards off the top of the deck until you place a red chip on one. Each red chip is worth -1 point, and everyone starts with 11 of them. The top card of the deck is always face up, and the point of the game is that when you draw a card, it is placed in front of you face up, and you now have as many points as the card shows. When you draw a card, you gain any red chips that are already on it. The goal of the game is to have as few points as possible. There are two kinks: 1. Any run of cards you own, of any length, is only worth the total of the lowest card in that run. Example: 24-25-26-27 is only worth 24 points. 2. There are several cards in the sequence that are dealt out of the deck, face down, at the beginning of the game. So you can't be sure that the 17 that you really need to connect your 14-15-16-XX-18-19-20 is actually still in there. Games take 15 minutes, -ish. Super fast paced, very simple, lots of fun. Last edited by Vince, Pt. II : 10-31-2015 at 01:25 PM. |
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10-31-2015, 01:30 PM | #2993 | |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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Quote:
This sounds pretty awesome - a different twist on something like Acquire, perhaps? Definitely on my radar now, thanks for the write-up. |
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10-31-2015, 01:37 PM | #2994 | |
College Starter
Join Date: Oct 2000
Location: Midwest
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Quote:
That's what I heard when I got my copy. I haven't played Acquire, but the stock buying seems to make them similar. The tile laying, semi-cooperation aspect of this really caught with me. |
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10-31-2015, 01:42 PM | #2995 |
Pro Starter
Join Date: Sep 2009
Location: Somewhere More Familiar
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Yeah, Acquire is all about tile placement. Everyone's got a set of tiles, almost like scrabble, and they have to play them in specific locations on the board. Acquire's board is literally just a grid though, nothing fancy. When two tiles are orthogonal to one another, a hotel chain is formed, and people can then buy stock in it.
I'm really curious about the interaction between buying land and laying rail - how plausible is it for someone to go broke before a city connection is made? |
10-31-2015, 01:51 PM | #2996 |
Coordinator
Join Date: Jul 2004
Location: Pacific
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Snowman,
I have a couple suggestions. Evolution- great card game about evolving your species. Easy to learn, fun to play and fits your time guidelines. My family doesn't like games, but likes this one. Escape: the Curse of the Temple- dice chucking fun. Only ten minutes a game. You chuck dice for 10 minutes trying to discover gems before time runs out. It is tense fun. You will be sweating when the time is up. Thunder Alley- in my opinion, the best racing game out there. You don't have to be a nascar fan. It's just good fun. I love this game. Betrayal at the House on the Hill- 2 games in one. Explore a house, then one of you turns into a betrayer. And you have monsters on your side as you try and kill the others before they can escape or kill you. I like this game. Lots of fun.
__________________
Excuses are for wusses- Spencer Lee Punting is Winning- Tory Taylor The word is Fight! Fight! Fight! For Iowa FOFC 30 Dollar Challenge Champion-OOTP '15 |
10-31-2015, 01:55 PM | #2997 | |
College Starter
Join Date: Oct 2000
Location: Midwest
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Quote:
I would think it would be hard to go broke, but it may be more likely with more players. If you would get stuck with unfortunate blocks not connected to the city and went haywire on the higher stocks if there was a run on a connection, then it's possible. But prudent buying and placing should prevent any of that. I could see this being fairly chaotic with 4 as people scramble to get a piece of the connection, especially if you leave out someone who owns an important connecting tile. |
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10-31-2015, 03:02 PM | #2998 | |
High School Varsity
Join Date: May 2011
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Quote:
I'd also recommend Zombie Dice (its really quick and sorta similar to KoT but simpler) and 7 Wonders. 7 Wonders has pretty simple mechanics but a decent amount of strategy to it. |
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10-31-2015, 03:43 PM | #2999 |
Coordinator
Join Date: Jul 2004
Location: Pacific
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I really like 7 Wonders
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10-31-2015, 05:09 PM | #3000 |
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Join Date: Sep 2009
Location: Somewhere More Familiar
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I hesitate to recommend 7 Wonders as an intro game, and I think it's just because we have a fair portion of our group that simply doesn't like the game. It's frustrating for my roommate and I, because we really enjoy it.
Then again, there are few games I don't enjoy. |
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