06-18-2012, 04:08 PM | #301 | |
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Join Date: Oct 2000
Location: Where Hip Hop lives
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Quote:
I haven't seen too many people use conversion as a term for Spawning actually. But if we want to be clear, I say we continue to use conversion/converted for the ship process and some variation of "spawned/spawning/spawnified" for being "converted".
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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06-18-2012, 04:09 PM | #302 |
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Join Date: Dec 2009
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How about 'convertion; stays for the term for buildings
and 'mutation' is the term used for human-> spawn |
06-18-2012, 04:09 PM | #303 |
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06-18-2012, 04:10 PM | #304 |
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and the whole fourth page is full of both :P
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06-18-2012, 04:10 PM | #305 |
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Yes, I'm not clear on how best to use the security personnel. They'll have to take turns protecting at night to keep from getting exhausted. And the sergeant will need to hand out the guns. But if one of them can convert, we can put them to work.
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06-18-2012, 04:10 PM | #306 |
College Starter
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Alright I have sent in the order with my team formation
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06-18-2012, 04:11 PM | #307 |
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I am a little apprehensive about sending the captain off the ship...spawn games are about clearing people and keeping them cleared...we should limit his exposure and not take the random chance...make the spawnlings work for it if they want to turn him... I will save my scan til after we decide if he is going off ship.
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06-18-2012, 04:12 PM | #308 |
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Join Date: Dec 2009
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Barkeep, am I reading this right?
IT seems to me that the first 3 warehouses are the only things that are not usable until we convert them into something else, correct? Every thing else works right now? Also, what are our options for these warehouses? Crystal and water storage? Or can we turn them into any building we want? Like a backup anything? |
06-18-2012, 04:13 PM | #309 | |
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Quote:
He's not going away. |
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06-18-2012, 04:13 PM | #310 |
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Location: Where Hip Hop lives
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Recommendation to Security Chief Packer fanatic, regarding security schedules.
There are four security personnell besides the Security Chief, although the Sergeant at Arms and Slavemaster have specified roles. I would recommend organizing us into two two-man teams. Each night we will be one team on guard and one team sleeping. You determine which team goes first and what we protect. Every four cycles (one night for each team), we can changeup the schedules some, if needed, so that the Spawn can't easily take advantage of our patterns. And chief PF, you yourself would determine your actions randomly, sometimes being on watch with one team or with the other, or a third option altogether. What do you think?
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-18-2012, 04:16 PM | #311 |
Grizzled Veteran
Join Date: Nov 2003
Location: Murfreesboro, TN
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Do I need to submit anything or am I automatically inserted for conversion detail?
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06-18-2012, 04:16 PM | #312 |
Head Coach
Join Date: Dec 2009
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another question: Can crystal and water both be storaed in any warehouse that's accessible? Or do they need to be converted to hold either specifically?(Crystal storage, water storage, etc)
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06-18-2012, 04:20 PM | #313 | |
Coordinator
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Quote:
Warehouses can store Crystlium and water that is all. |
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06-18-2012, 04:22 PM | #314 |
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They'll both hold Crystlium and water interchangeably. Nothing special needs to happen there.
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06-18-2012, 04:24 PM | #315 | |
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Quote:
That's probably a good idea - thank you CR. Although even if I set it up a particular way, there is no way of us knowing that our fellow security folk are doing it that way...just saying |
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06-18-2012, 04:25 PM | #316 |
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"Time to gear up," Zinto tells Schmidty. He also goes down to the Slave Pen and gets 3 slaves. Off they go in search of water.
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06-18-2012, 04:25 PM | #317 |
Head Coach
Join Date: Dec 2009
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Okay Chief hoops,
Since the only thing we have that needs converting is the first 3 warehouses, why don't we power through them today so they will be ready. I'm guessing other days we will probably have to worry about other things breaking down. So if we get the jump on the warehouses today and completely convert 1-2 of them today, then we'll have them all ready and won't have to play catchup later when things start breaking. |
06-18-2012, 04:27 PM | #318 |
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Join Date: Dec 2009
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I guess I'm assuming though that it is the case that if we throw enough guys at a job, we reduce the time it takes to do it? Is that how it works?
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06-18-2012, 04:28 PM | #319 |
General Manager
Join Date: Oct 2000
Location: Chicago
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I'm going to put in my order to participate on a conversion team with Darth Vilus, unless there are strong thoughts opposing this action. This is per Autumn's suggested orders post in #287.
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06-18-2012, 04:28 PM | #320 | |
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Quote:
Works for me.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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06-18-2012, 04:29 PM | #321 | |
General Manager
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Location: Chicago
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Quote:
Exactly my thoughts - we can have additional discussion on what should be converted next, but lets get these out of the way now since it sounds like they are non-negotiable. |
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06-18-2012, 04:30 PM | #322 |
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06-18-2012, 04:30 PM | #323 | |
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Quote:
Let's figure out something though. Each warehouse is 7 cycles of work. Is there a way we can split up the teams to make sure both get done? |
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06-18-2012, 04:30 PM | #324 | |
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Quote:
How about the spawn "seduce" us and we convert buildings?
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06-18-2012, 04:30 PM | #325 |
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06-18-2012, 04:31 PM | #326 | |
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Quote:
So is it possible to completely knock out a warehouse in a day? How many of us are required for that to happen? |
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06-18-2012, 04:31 PM | #327 |
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The Chief Engineer and an Engineer will produce 6 cycles of work.
An Engineer, Slave Mastera nd 10 slaves will produce 5 cycles of work An Engineer and a crew of four will produce 4 cycles of work. So we may actually want to split this up differently. |
06-18-2012, 04:32 PM | #328 |
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06-18-2012, 04:33 PM | #329 |
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06-18-2012, 04:34 PM | #330 |
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I'm not sure we can knock out two 7 cycle jobs. If we split up the chief engineer and engineer they only do two each. Or I guess we could have the Chief E. do 2 cycles of work, the other Engineer lead a team of slaves for 3 cycles of work. That should do it.
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06-18-2012, 04:35 PM | #331 |
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So Hoops converts a Warehouse. (2)
CrimsonFox and a team of 6 slaves converts a Warehouse (3) Darth Vilus, Chubby and a team of 10 slaves converts a Warehouse (5) Simbo Klice and a team of four players converts a Warehouse (4) Simbo and Crimson work on one, Darth and HOops work on the other and we just barely make it. |
06-18-2012, 04:36 PM | #332 |
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Of course this leaves us open to sabotage, but if one of them fakes their work it gives us a good lead at least.
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06-18-2012, 04:37 PM | #333 |
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The team comes back from their water mission. "Considering we didn't have any planning," Zinto explains as the water goes through the filter, "We did well, maybe even pretty well, for ourselves. Definitely could have been better though."
After a few moments of anticipation you learn the team got 23 units of water. |
06-18-2012, 04:37 PM | #334 |
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A cycle is the generic term for a shift (day or night). Each Day has a day cycle and a nigth cycle. So two cycles per Day. A man-cycle is like Autumn's man-hour. A man-cycle is the work a man does in a cycle. So if converting a warehouse takes 7 man-cycles, then in order for us to convert the warehouse in one day, we would need seven men for that one day. Or if we were doing it at our leisure, it could be done by one man in seven days (presuming sleeping at night).
__________________
. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
06-18-2012, 04:37 PM | #335 |
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Wow, 23 units seems good. With a well planned mission tomorrow we should be pretty stocked!
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06-18-2012, 04:38 PM | #336 |
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Well done team - now let's just hope none of you are now spawn
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06-18-2012, 04:39 PM | #337 | |
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Quote:
Wow, that was extremely successful. That gives us a whole day's reserve and then some, even.
__________________
. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
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06-18-2012, 04:40 PM | #338 |
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"Let me help you out some with your studies," britrock says sliding up to Abe.
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06-18-2012, 04:41 PM | #339 |
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Put my order in to train Abe today, FYI.
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06-18-2012, 04:42 PM | #340 |
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06-18-2012, 04:42 PM | #341 |
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Yep, there ya go. Abe, if the chemistry's good enough, maybe we can continue training later this evening?... ;-)
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06-18-2012, 04:42 PM | #342 | |
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Quote:
A quick recap of the limited action so far |
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06-18-2012, 04:43 PM | #343 | |
Head Coach
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Quote:
Oh now I know where britrock was getting his conversion info. A bit confused about conversion now. THought it was about convertin buildings into other things to use, but we have to convert all that stuff into a shipversion of it and after we convert it we can't use it on the planet for stuff? I guess some of it will still work other will not. |
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06-18-2012, 04:43 PM | #344 | |
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Location: St. Paul, MN
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Quote:
I think (until BK tells me I'm wrong ) that warehouse 1-5 is one 'location', so they can split up the work however they want among the warehouses, but can't also work on the living units for example. |
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06-18-2012, 04:43 PM | #345 | |
College Benchwarmer
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Quote:
For which warehouse? we have to submit our orders separately right?
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"Two there should be; no more, no less. One to embody power, the other to crave it." ―Darth Bane "Tell me what you regard as your greatest strength, so I will know how best to undermine you; tell me of your greatest fear, so I will know which I must force you to face; tell me what you cherish most, so I will know what to take from you; and tell me what you crave, so that I might deny you…" ―Darth Plagueis the Wise |
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06-18-2012, 04:43 PM | #346 |
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When the classroom is a rockin'....
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06-18-2012, 04:44 PM | #347 |
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06-18-2012, 04:45 PM | #348 |
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06-18-2012, 04:45 PM | #349 | |
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Nice, that seems like a good start. |
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06-18-2012, 04:45 PM | #350 |
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