03-03-2024, 12:19 AM | #1 | ||
n00b
Join Date: Mar 2024
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How to Add Realistic Draft Classes
Hi,
I am new but love the game, just want to make it more realistic with 2024 Draft Class. Can anyone explain for a dummy how I can have the 2024 Draft Class added and then also subsequent Draft Classes as season go on? |
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03-03-2024, 04:00 PM | #2 |
n00b
Join Date: Mar 2024
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In FOF9 there is no way to import draft classes to a save file that is already in progress. Future players have to be built into whatever player file you use when starting a new save file, and the year they enter the draft must be declared ahead of time.
You can look at nilodor's historical player files to see what this looks like. Each roster file includes draft data up to 2019, as denoted under the YEARENTRY column. |
03-03-2024, 06:40 PM | #3 |
High School Varsity
Join Date: Oct 2003
Location: Seattle, Washington
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You can add draft classes to the custom player file you are using once you start. I just did it.
Just make their base year the upcoming draft year and set their player ID to zero. When the draft is generated the game will look at this file for a base year of a player entering the draft that season. |
03-04-2024, 05:45 PM | #4 |
n00b
Join Date: Mar 2024
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Well shit, I stand corrected. I thought all future players had to be declared from the start, but that's not the case.
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05-13-2024, 12:27 AM | #5 |
n00b
Join Date: May 2024
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Holy cow, I was wrong. To be honest, I was under the impression that all players to be named later on had to be named first.
Last edited by waderatke : 05-13-2024 at 09:17 PM. |
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