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Old 07-11-2006, 02:28 PM   #201
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Quote:
Originally Posted by Bek
had a few seconds to check up before i leave for work...seems like everything is going smoothly...i dont think we can have more than one security crewman?...correct me if im wrong but i thought i read something like that in the rules
You may have an unlimited number of secruity crewmen. Only 1 Sergeant-at-Arms, Slavemaster, and Galleymaster.

Away team results up soonish.
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Old 07-11-2006, 02:30 PM   #202
Bek
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Join Date: Aug 2005
sry i believe i am wrong...looks like there can only be one galleymaster and slavemaster...guess i should pay more attention next time
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Old 07-11-2006, 02:31 PM   #203
Bek
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Join Date: Aug 2005
Quote:
Originally Posted by Barkeep49
You may have an unlimited number of secruity crewmen. Only 1 Sergeant-at-Arms, Slavemaster, and Galleymaster.

Away team results up soonish.

yeah just went back and read the rules over again...thx for the clarification
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Old 07-11-2006, 02:33 PM   #204
Bek
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well now im off for good...hope everything goes well on the away missions...
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Old 07-11-2006, 02:36 PM   #205
Talgian
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Join Date: Jul 2006
Quote:
Originally Posted by SnDvls
Talgian - take your team and get going

Sounds like a good idea to me! Since I'm on this away team right now (ooh, look at the pretty flower!) I can't promote anyone today.

-Talgian
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Old 07-11-2006, 02:39 PM   #206
Fouts
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Join Date: Nov 2003
Location: California
I'm a late riser, so just getting up. The away teams look good to me, as long as we have a security guy to guard the scientists.

Do we have to pass out weapons in this game (like that last one)?
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Old 07-11-2006, 02:43 PM   #207
SnDvls
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Quote:
Originally Posted by Fouts
Do we have to pass out weapons in this game (like that last one)?

yes
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Old 07-11-2006, 02:46 PM   #208
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
The fearless First Officer sndvls comes out and says, "Men it's time to begin our business here. No point in waiting around any longer. I want Coffee Warlord, Bek, Blade, and Anxiety to join Second Officer Talgian on an exploration expedition.

The five stalwart crew members go off. A few hours later the team comes back. Second Officer
Talgian gives his report.

"Well boss, we scouted the area you told us to. But the terrain wasn't at all like you said. And I swear that when we went back the terrain was a little more rugged. It was almost as though something was actively trying to thwart us. We didn't even get to explore as much territory as had been expected. Anyhow, here is the information we collected, but it's relatively useless. Not completely useless mind you, just pretty rotten."

With the information that was collected by the party Ensign
Schmidty goes down to the slave pens and finds three slaves. Along with Fouts the team takes the information gathered by Talgian's group, sndvls' plan and heads out.
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Old 07-11-2006, 02:53 PM   #209
bulletsponge
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just got in, sounds like the exploration team came up dry. anyone want me to check someone on the first team for any signs of spawning?
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Old 07-11-2006, 02:53 PM   #210
SnDvls
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Join Date: Jul 2001
Quote:
Originally Posted by Barkeep49
It was almost as though something was actively trying to thwart us. We didn't even get to explore as much territory as had been expected.

this leads me to believe that someone in group #1 could be spawn...that's how it was last game.
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Old 07-11-2006, 02:54 PM   #211
SnDvls
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Quote:
Originally Posted by bulletsponge
just got in, sounds like the exploration team came up dry. anyone want me to check someone on the first team for any signs of spawning?

I would check the scientist first
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Old 07-11-2006, 02:57 PM   #212
bulletsponge
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umm who was the scientist on the first team? ill wait till the 2nd team comes back before i do an examination incase something funky happens to them.

btw i guess now is the time to tell yall what kind of Doctor i am, a Gynecologist.
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Old 07-11-2006, 02:57 PM   #213
hoopsguy
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Join Date: Oct 2000
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I would hold up on the examination until we have the results from the 2nd away team. Lets compare results from those two.

I agree with the conclusion that there may be a spawnling and that the scientist seems to be the logical person to check. Just figured we might as well have more information before putting in that order.
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Old 07-11-2006, 03:00 PM   #214
Coffee Warlord
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Join Date: Oct 2002
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Quote:
Originally Posted by bulletsponge
umm who was the scientist on the first team? ill wait till the 2nd team comes back before i do an examination incase something funky happens to them.

btw i guess now is the time to tell yall what kind of Doctor i am, a Gynecologist.

I was the scientist on the first team.
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Old 07-11-2006, 03:04 PM   #215
Talgian
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Join Date: Jul 2006
I don't think it sounds like a member of the team is a spawn, I think it sounds like the spawn overlord
Quote:
Originally Posted by Rules
Spawn Overlord
This player will not have a public role. This spawn over mind has harnessed the force on the planet that gives the survivors and spawn their power. Can not be executed. The exact nature of his powers are not known.
Now, that's not to say that someone on the team didn't become a spawn during the operation, but it seems like the overlord was at work there.

-Talgian
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Old 07-11-2006, 03:09 PM   #216
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
A few hours later Schmidty and Fouts and the three slaves come back. The two crew members are ecstatic.

"DID WE GET THE RECORD?!?" is all
Schmidty wants to know. Fouts can be heard muttering to himself "this'll show them that I haven't wasted my time." When you finally are able to calm down the two jubilant crew members you get the full story.

It seems that once the team got down to work the spot they chose was fantastic. There was Cyrstilium everywhere they looked. The crew empties out the bags and weighs what has been found.

And it sure does seem close to a record, but it comes up a bit short. Still it has resulted in the team receiving 47 units of Crystilium.
Raiders Army is only too happy to dispose of a like number of water from the Cargo Hold.

Suddenly there is hope. Perhaps the crew can get in and get off of this wretched planet before anything too bad occurs.

Last edited by Barkeep49 : 07-11-2006 at 03:10 PM.
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Old 07-11-2006, 03:11 PM   #217
Coffee Warlord
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...Wow.
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Old 07-11-2006, 03:13 PM   #218
Coffee Warlord
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I do believe the official word is...Guard The Freakin' Cargo Hold.
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Old 07-11-2006, 03:15 PM   #219
SnDvls
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hell ya...good job guys. now my AP is spent for the day though.
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Old 07-11-2006, 03:16 PM   #220
SnDvls
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going with the NO VOTE route today unless something comes up on the scan by Bullet
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Old 07-11-2006, 03:19 PM   #221
SnDvls
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have to also realize that as of now we have over half our Crystilium, but we also only have 2 days worth of water for everyone too.
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Old 07-11-2006, 03:20 PM   #222
Coffee Warlord
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Join Date: Oct 2002
Location: Colorado Springs
Quote:
Originally Posted by SnDvls
have to also realize that as of now we have over half our Crystilium, but we also only have 2 days worth of water for everyone too.

Only comes into play if our water generator gets damaged, as I understand it.

So that also needs to be guarded.
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Old 07-11-2006, 03:21 PM   #223
Talgian
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Join Date: Jul 2006
Quote:
Originally Posted by SnDvls
have to also realize that as of now we have over half our Crystilium, but we also only have 2 days worth of water for everyone too.

Well, yes, but we also have the water replicator so we really have enough water indefinitely. Or at least until someone destroys it. I'd say we make sure to really guard the cargo hold, water replicator, and engine room. As long as all the phasers are already passed out and no one is in jail, that should cover the essentials.

-Talgian
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Old 07-11-2006, 03:25 PM   #224
Fouts
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Location: California
*High fives his away team*
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Old 07-11-2006, 03:30 PM   #225
bulletsponge
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Join Date: Sep 2005
Location: TX
Quote:
going with the NO VOTE route today unless something comes up on the scan by Bullet

Im a Doctor not a seer, i Probe

and good work away team, im going to Check up on CW for my daily work. Warlord head into the sickbay and drop your pants, ill get the probe ready.
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Old 07-11-2006, 03:30 PM   #226
path12
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Join Date: Feb 2003
Location: Seattle, WA
w00t! Good job guys.
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Old 07-11-2006, 03:33 PM   #227
Coffee Warlord
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Join Date: Oct 2002
Location: Colorado Springs
Quote:
Originally Posted by bulletsponge
Im a Doctor not a seer, i Probe

and good work away team, im going to Check up on CW for my daily work. Warlord head into the sickbay and drop your pants, ill get the probe ready.

There better be a hot female assistant involved.
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Old 07-11-2006, 03:37 PM   #228
Qwikshot
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Location: ...down the gravity well
"Damn, nice going, we gonna be out of here in no time"
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Old 07-11-2006, 03:38 PM   #229
hoopsguy
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Join Date: Oct 2000
Location: Chicago
Nice work, Fouts/Schmidty/slaves.

The enormous disparity of the results does make Team 1 look a little spawnish at the moment.
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Old 07-11-2006, 03:43 PM   #230
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
"I do believe my records show that it has been too long since you have been examined Coffee Warlord," the good doctor bulletsponge announces. And so the two gentlemen retreat into the sickbay. A little while later a VERY chagrined Coffee Warlord and a rather pleased looking bulletsponge come out of the examining room.

Last edited by Barkeep49 : 07-07-2008 at 08:05 AM.
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Old 07-11-2006, 03:44 PM   #231
KWhit
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Join Date: Jan 2003
Location: Conyers GA
Outstanding work, fellas!
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Old 07-11-2006, 03:44 PM   #232
Coffee Warlord
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Join Date: Oct 2002
Location: Colorado Springs
Oh god, it burns, it burns!
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Old 07-11-2006, 03:46 PM   #233
Schmidty
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Join Date: Apr 2001
Location: Early, TX
Quote:
Originally Posted by Barkeep49
A few hours later Schmidty and Fouts and the three slaves come back. The two crew members are ecstatic.

"DID WE GET THE RECORD?!?" is all
Schmidty wants to know. Fouts can be heard muttering to himself "this'll show them that I haven't wasted my time." When you finally are able to calm down the two jubilant crew members you get the full story.

It seems that once the team got down to work the spot they chose was fantastic. There was Cyrstilium everywhere they looked. The crew empties out the bags and weighs what has been found.

And it sure does seem close to a record, but it comes up a bit short. Still it has resulted in the team receiving 47 units of Crystilium.
Raiders Army is only too happy to dispose of a like number of water from the Cargo Hold.

Suddenly there is hope. Perhaps the crew can get in and get off of this wretched planet before anything too bad occurs.

Woohoo!!!!
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Old 07-11-2006, 03:50 PM   #234
bulletsponge
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Join Date: Sep 2005
Location: TX
Quote:
A little while later a VERY chagrined Coffee Warlord and a rather pleased looking bulletsponge come out of the examining room.

umm, that rather pleased look is me being relieved he wasnt a spawn
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Old 07-11-2006, 03:52 PM   #235
Schmidty
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Join Date: Apr 2001
Location: Early, TX
Quote:
Originally Posted by bulletsponge
umm, that rather pleased look is me being relieved he wasnt a spawn

Thanks for clarifying that. I was a little confused.

By the way, isn't there a chance that when a scientist checks a crew member, there's a chance that he can get converted?
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Old 07-11-2006, 03:53 PM   #236
path12
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Join Date: Feb 2003
Location: Seattle, WA
So if CW is fine I guess I'll be NO VOTE for today. Unless we get some other info.
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Old 07-11-2006, 03:56 PM   #237
Fouts
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Join Date: Nov 2003
Location: California
Gonna be a NO VOTEfor me, too. I have to get going, as Tuesday is class night.
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Old 07-11-2006, 03:56 PM   #238
KWhit
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Join Date: Jan 2003
Location: Conyers GA
No VOTE.
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Old 07-11-2006, 03:56 PM   #239
Coffee Warlord
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Join Date: Oct 2002
Location: Colorado Springs
NO VOTE it is.

Pardon me while I pull this trout out of my rectum.
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Old 07-11-2006, 03:57 PM   #240
bulletsponge
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Join Date: Sep 2005
Location: TX
No Vote

no need helping the spawns by killing on of us
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Old 07-11-2006, 03:58 PM   #241
Schmidty
Coordinator
 
Join Date: Apr 2001
Location: Early, TX
No sense shooting randomly in this game, since every role has a use.

NO VOTE
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Old 07-11-2006, 04:09 PM   #242
Chubby
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Join Date: Oct 2000
Location: Syracuse, NY
No Vote


Catching up on the posts now.
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Old 07-11-2006, 04:19 PM   #243
Swaggs
Coordinator
 
Join Date: Oct 2000
Just catching up.

I think we should definitely guard the cargo hold tonight.

Is it beneficial to discuss who should be armed?
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Old 07-11-2006, 04:23 PM   #244
Chubby
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Join Date: Oct 2000
Location: Syracuse, NY
What should be guarded I guess is the question du jour.
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Old 07-11-2006, 04:25 PM   #245
Schmidty
Coordinator
 
Join Date: Apr 2001
Location: Early, TX
Quote:
Originally Posted by Chubby
What should be guarded I guess is the question du jour.

After the giant hauls we got today, I don't think there's any question that we should guard the cargo hold. No doubt.
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Old 07-11-2006, 04:29 PM   #246
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
After making sure the brig is spotless the Warden, Chubby announces that the scientist, Coffee Warlord will be spending the night in protective custody.
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Old 07-11-2006, 04:30 PM   #247
Blade6119
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Join Date: Dec 2000
Location: Scottsdale, Arizona
Quote:
Originally Posted by Barkeep49
After making sure the brig is spotless the Warden, Chubby announces that the scientist, Coffee Warlord will be spending the night in protective custody.
Can we still do 4? I thought so, andeither way i dont know why coffee is in and the doctor is not
__________________
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Old 07-11-2006, 04:32 PM   #248
Blade6119
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Join Date: Dec 2000
Location: Scottsdale, Arizona
VOTE CHUBBY

Sorry mate, i just dont like your brig order or asking whats going to be guarded and not...just seems fishy right now...its day one and thats enough for now...this isnt a sure vote, but i am NEVER a fan of a no vote
__________________
Underachievement
The tallest blade of grass is the first to be cut by the lawnmower.
Despair
It's always darkest just before it goes pitch black.
Demotivation
Sometimes the best solution to morale problems is just to fire all of the unhappy people.
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Old 07-11-2006, 04:32 PM   #249
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
I'm just curious why everyone is going against the idea of a vote. Yes, every public role serves a purpose. But we are definitely better served getting a spawn than leaving them around.

Are people convined that there were no spawn to start? I agree that hunting for spawnlings at this point seems like a longshot.
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Old 07-11-2006, 04:41 PM   #250
SnDvls
Pro Starter
 
Join Date: Jul 2001
Quote:
Originally Posted by Blade6119
VOTE CHUBBY

Sorry mate, i just dont like your brig order or asking whats going to be guarded and not...just seems fishy right now...its day one and thats enough for now...this isnt a sure vote, but i am NEVER a fan of a no vote


I knew you would say this about the no vote.

What are the disadvantages? I have yet to be in a game where a bad guy was lynched day 1. We have the spawn on the run already. We've got a fully functional ship w/ half a load of chrys. they have to be worried. we do that again tomorrow and it's lift off by day 3, and no more conversions.

don't know if I agree with locking CW, but at least we don't have to waste multiple people guarding him now either. we can now guard the chrys., water and engin along with important people.
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