07-10-2006, 10:29 PM | #201 | |
Bounty Hunter
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07-10-2006, 10:30 PM | #202 |
Pro Starter
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Stop causing problems.
YES!
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07-10-2006, 11:25 PM | #203 |
Pro Starter
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I bought Ea Head Coach too
I stop playing it after one week Not causing problems. |
07-11-2006, 02:39 AM | #204 | |
Banned
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Me too. I have a feeling I'm going to get it, but probably just for traditions sake. However, if I don't it'll be because I'm pissed that the 360 version will cost more, yet offer less. |
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07-11-2006, 03:15 AM | #205 | |
General Manager
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Location: Chicago, IL
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It's the nature of that board though. It's really just a bunch of kids who are more interested in the 70-63 shootout online than a real football game. Unfortunately for many of us, this is the demographic EA targets. |
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07-11-2006, 03:31 AM | #206 |
Head Coach
Join Date: Sep 2004
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I may have to pick up the current-gen then... Much as I'd like to pick up the 360 version, the skimping on features for the next-gen means it's XBox for me.
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07-11-2006, 05:46 AM | #207 | |
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While I generally agree with you, there are a lot of 30-40 year olds asking, for example, why the numbers all had black outlines in last year's create-a-team. It's amazing how much airtime topics like that get over there.
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07-11-2006, 07:11 AM | #208 | |
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Actually, I look at this the other way. Having to do things yourself to make a console game more realistic is not surprising since they are not based around realism. I am MUCH more surprised that many text-based sims require a number of house rules. After all, those are the games that are based on supposedly providing the most realistic results. |
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07-11-2006, 07:36 AM | #209 | |
Pro Starter
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heh...I love it when jbmagic throws the smack down. |
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07-11-2006, 08:32 AM | #210 | |
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Yes, although it gets the least of my playing time right now. |
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07-11-2006, 08:35 AM | #211 | |
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Maybe I'm in the minority.. but there is not one text sim I play that I use house rules. |
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07-11-2006, 09:18 AM | #212 |
Pro Rookie
Join Date: Nov 2005
Location: Tennessee
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It appears the EA target audience is pretty much as everyone has indicated, youngsters that want to see crazy graphics, celebrations, jukes, lots of TDs and definitely the long ball as that has been a game play weakness in every version.
The question is, why doesn't someone develop a realistic based sim that features strong graphics as well? There is a market for that too. Is the Economy of the process against this? How many units do you have to sell to make a decent profit? Right now there is a vacuum in the market as EA has the only College and Pro game in town, that features graphics. Would it not be profitable for someone to release this type of game? If you sold 100,000 units at $50 a pop, it would generate a gross of 5 Million. How much does it cost to develop and market one of these games. Keeping in mind the marketing cost would be based on a realistic plan. Meaning your not going to dump the dollars EA does into marketing. Your not trying to beat their game in the market, its a different type of game you are delivering. The first person that directs me to the Fooked up Maximum Football can go pound sand |
07-11-2006, 09:23 AM | #213 | ||
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Think about this. Madden has somewhere around 25 developers on their staff. They probably range in salary from $50k-150k is my guess... so even if let's say the average is 100k, that's 250k right there. Then you have various other talent you're paying - beta testers, models for the animations, scouts to investigate football, football consultants, etc, etc. Then you have equipment (PC's, motion capture equipment), building space, marketing, production of the CD's, etc. I would think that selling 100k units at $50 a pop to develop a game equal to madden in graphics/playability but with the realism would not make 100k units worth it. We've had this discussion in another thread, but I just don't think there are enough people that want what we want to make it a smart business decision to make a quality game. If you want far inferior graphics, maybe then...
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07-11-2006, 09:30 AM | #214 | |
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I actually do not see anything in this review that we did not already know. They are leaving out some features, non of which I care about except the spring game. Too much offense, how does that differ from any other version of the game or the version for xbox and ps2 for this release? Shoddy collusion detection, again how does this differ from the other versions? The momentum piece not having an effect, thank goodness. That means they did not screw it up by making it too stupid. I actually think the 360 version has a chance of being more realistic than the xbox/ps2 versions. Dynasty is as solid as the other versions and the graphics are astoundingly better. It all comes down to who has a more realistic game play version. As far as I'm concerned the jury is still out on that one. Personally, I do not see how anyone could even consider buying an xbox version when you have a 360. But, to each his own. |
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07-11-2006, 09:45 AM | #215 | |
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There used to be several football games offered each year, now there are not. You have Madden / NCAA by EA sports and then the text sims. But you still have a hand full of graphics based hockey games, soccer games, basketball games, baseball games, etc. Maybe a lot of those sell better on the global scale, but is that really what keeps 4 or 5 soccer games released in the US? Somebody is paying to develop and sell those games and they must be making a profit or they would not continue to do it. It just does not make sense, I'm curious of what the development costs really are. Is it economically a bad move due to an inability to make a profit. Or are game designers just using resources elsewhere believing they will make an even better profit off something else? |
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07-11-2006, 09:50 AM | #216 | ||
lolzcat
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fwiw, most of those soccer games (I think all but the ones made by EA) are developed outside of the US.
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07-11-2006, 09:52 AM | #217 | |
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Actually, the EA one is developed in Canada. |
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07-11-2006, 09:58 AM | #218 | ||
lolzcat
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Quote:
Rephrase: Developed by non-US companies. Since Gramm was confused as to why so much money goes into multiple soccer games.
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07-11-2006, 10:24 AM | #219 | |
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07-11-2006, 10:33 AM | #220 | ||
lolzcat
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Don't know on that one or the costs involved in making any necessary conversions.
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07-11-2006, 11:17 AM | #221 | |
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True.. but we all know EA is going for the "oohhh.. graphics" in the 360 version, so we'll see. We all also know that they will sell 1,000's more copies for the ps2 and Xbox than the 360, so I can see why in this version, those two systems got the attention. |
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07-11-2006, 11:22 AM | #222 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
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Fortunately, I haven't bought a 360 yet. I'm giving sony a chance and I'm not compelled to buy the 360 just for NCAA/Madden as I'm not convinced that it will be that much better, if better at all. So I'll do my football on the PS2 this year and then make a decision next year.
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07-11-2006, 12:27 PM | #223 |
High School Varsity
Join Date: Dec 2005
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What exactly are the improvements of this years game as compared with last years?
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07-11-2006, 12:37 PM | #224 |
Resident Alien
Join Date: Jun 2001
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New rosters! Clear facemasks! Lifelike jerseys!
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07-11-2006, 01:19 PM | #225 |
Pro Rookie
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Location: Tennessee
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In the end, pretty much just the spring game.
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07-11-2006, 01:24 PM | #226 |
Torchbearer
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Location: On Lake Harriet
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First time in 10 years I won't purchase this game.
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07-11-2006, 01:25 PM | #227 | |
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Agreed with you. |
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07-11-2006, 01:29 PM | #228 | |
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Key Features for PlayStation 2 and Xbox:
There are also 30% more plays to each teams playbooks and special trick plays. They also supposedly have blocked punts and extra points this time around. |
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07-11-2006, 01:40 PM | #229 | |
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A user named whipsmart77 has been confirmed to have the game and is posting some impressions for the ps2 version.
I like what I've read so far: Quote:
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07-11-2006, 01:49 PM | #230 | |
Hall Of Famer
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More ps2 impressions:
Quote:
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07-11-2006, 01:52 PM | #231 | |
lolzcat
Join Date: May 2001
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Questions #3 and #4 are further proof to me that these kids don't like realism.
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07-11-2006, 06:26 PM | #232 | |
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Ditto. |
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07-11-2006, 06:31 PM | #233 |
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Cool info, Todd. Hopefully, some of that also applies to the 360 version, also. I'm going to pick it up during my lunchbreak next Tuesday. Can't wait to get home next Tuesday night from work.
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07-11-2006, 06:57 PM | #234 | |
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Ditto... I'm hoping EA realizes that it can't piss too much on the 360 crowd or else they'll find when it becomes 'current gen' they'll have less fans than they thought.
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07-11-2006, 07:59 PM | #235 | |
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C'mon ISiddiqui, this is EA we're talking about. |
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07-11-2006, 09:51 PM | #236 | |
College Starter
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With all the exclusive licenses, EA doesn't have to really improve anything or make things better for the next gen crowd because there's no competition. Which is a shame, because I always felt just the presence of the Sega College Football game (Gamebreaker, I think it was called) made EA create massive improvement. Even though I don't like Microsoft or the X-Box, I'll admit those screenshots for this game on the 360 look gorgeous.
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07-11-2006, 09:58 PM | #237 |
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Gamebreaker was Sony's title. Unfortunately I can't remember Sega's game.
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07-11-2006, 10:46 PM | #238 |
College Starter
Join Date: Feb 2004
Location: Kalamazoo, MI
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They had an NCAA 2k for Dreamcast, IIRC. Buggy, flawed and inferior to the EA series at that point, but at least it was competition.
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07-11-2006, 10:49 PM | #239 | |
Hall Of Famer
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Sounds like the sim stats are fixed as well as the pancakes, woo hoo!!
Quote:
I think I'm going to go down and pre-order this puppy from Gamestop tomorrow on my way home from work. |
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07-11-2006, 10:51 PM | #240 |
Pro Starter
Join Date: Apr 2004
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The main problem with pancakes was when you play out the games you get a lot more than the sim stats for pancakes.
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07-11-2006, 10:51 PM | #241 | |
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It was a dream dammit... stop bursting my bubbles . (Stupid EA)
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07-11-2006, 10:54 PM | #242 |
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Interesting, the local gamestop is having a NCAA tournament on the 15th. I think I'll go... maybe they can be convinced to break street and hand me my copy
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07-11-2006, 10:54 PM | #243 | |
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More excellent news. I can't imagine them fixing the sim engine on the current gen versions, and having it messed up on the 360. Only 7 days away. |
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07-11-2006, 10:55 PM | #244 | |
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Mine is as well. They automatically entered me into it when I preordered. I'm not sure if I'll make it yet. |
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07-11-2006, 11:04 PM | #245 | |
Hall Of Famer
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He's going to note them in the next game he plays. |
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07-12-2006, 12:20 AM | #246 |
Pro Rookie
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Six days!
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07-12-2006, 09:06 AM | #247 | |
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This is EA we are talking about Dr. Eaglesfan27.
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07-12-2006, 02:55 PM | #248 |
High School Varsity
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Sounds like 360 demo being released sometime tonight according to OS and MaddenNation......
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07-12-2006, 02:59 PM | #249 | |
Hall Of Famer
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Oh, that would kick so much ass .
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07-12-2006, 04:50 PM | #250 | |
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