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Old 12-04-2023, 09:02 PM   #1
Habsfan18
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Join Date: Dec 2023
Coaches and coordinators in FOF9

I’ve simmed to 2060 and have taken a look through the almanac to see how the past few decades have played out. On top of the already mentioned mass releasing of AI players issue, I’ve noticed some weird stuff with the coaches and coordinators.

Through 2060, not a single coach or coordinator has been employed by more than one club. Not one. Every single coach and coordinator that has been hired is a first time hire with no previous experience. They’ll coach anywhere from say 3 to 15 seasons, but regardless of how long they remain with their club, when they’re done..they’re done. They never get re-hired by another club. Not one single instance of it in nearly 40 years of simming.

Have you guys noticed the same thing?

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Old 12-05-2023, 01:12 AM   #2
Unimaginative
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Join Date: Nov 2023
I have, it's probably my only real gripe with the game right now. Coaching as a whole feels like it could go deeper as a feature, but it's especially immersion killing for coaching changes to mean someone never coaches again, particularly with the new profile page with coaches. It's also a little silly how teams basically never swap coordinators, no matter how bad of a season they had or if the team is changing head coaches. I mentioned that in a bug report, and they said they're trying to identify the right values for weight between achievement/bars when the AI hires coaches, so it sounds like it's on the radar.
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Old 12-05-2023, 07:08 AM   #3
Cole
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Join Date: Jan 2012
I’ve noticed this and brought it up before. I feel like coach movement was much more organic/realistic in version 8. I’m hopeful something can be done to improve it.

Last edited by Cole : 12-05-2023 at 07:08 AM.
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Old 12-18-2023, 11:52 AM   #4
Dutch
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Join Date: Oct 2000
Location: Tampa, FL
Coaching Staff Hiring Stage doesn't make a lot of sense to me, although I haven't really dug into the mechanics of it.

When coaching hires comes around, when I need new coaches, I am given a list to pick from (~30-50 coaches to choose from it seems) and I get to pick the one(s) I like best. I don't believe I'm competing against other teams for the rights to these coaches, I'm not negotiating salaries, I'm just picking them in a vacuum and poof, I get the guy(s) I wanted.
If the overall depth of this activity is simply to get me some coaches that I want, then I suppose it's doing that well enough.

Last edited by Dutch : 12-18-2023 at 11:53 AM.
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Old 12-18-2023, 12:28 PM   #5
Mbbmets1
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Join Date: Dec 2023
I wish honestly you can fire them mid season. Like if my coach is going 1-9 it's time to go. Would be cool to promote the oc or defensive coordinator.


Plus as GM I can't get fired? I am confused by that
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Old 12-18-2023, 01:19 PM   #6
NawlinsFan
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Location: Southern Maryland - For Now!
Quote:
Originally Posted by Dutch View Post
Coaching Staff Hiring Stage doesn't make a lot of sense to me, although I haven't really dug into the mechanics of it.

When coaching hires comes around, when I need new coaches, I am given a list to pick from (~30-50 coaches to choose from it seems) and I get to pick the one(s) I like best. I don't believe I'm competing against other teams for the rights to these coaches, I'm not negotiating salaries, I'm just picking them in a vacuum and poof, I get the guy(s) I wanted.
If the overall depth of this activity is simply to get me some coaches that I want, then I suppose it's doing that well enough.

A few things I would love on the coaching front.

1) When creating a new universe the coaches are part of the franchise draft, i.e. you draft your players why not be able to draft the staff you want for the systems you want instead of having to go through the season before you can change them. The preference draft could have this added on the same page. Otherwise there could be a 4-5 round draft cycle to alow you to make offers and compete for those you want.

2) Head coaches that are on contract are untouchable. They only become available if they are released.

3) Compensation. During the off season another team can hire a coordinator but only if they are promoted to assistant or head coach. I f they are you are entitled to say a 5th round pick.

4) Coaching trees. It would be interesting to see a head coaches legacy that includes staff that have moved on to become assistant or head coaches for both those that succeed and those that fail.




All nice to have, yeah, and very unlikely as it doesn't fit the path Jim has set but hey one can dream.
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Last edited by NawlinsFan : 12-18-2023 at 01:19 PM.
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Old 12-18-2023, 02:44 PM   #7
Ben E Lou
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Location: Greensboro, NC
Dutch, re-read the documentation and pay close attention when you get to the hiring stages. Manual says something along the lines of “some other teams may get to sign staff members before you do based on their finances.” Paying attention in the stage, you’ll notice a pause before the button goes active that allows you to sign someone…and it’s a longer pause if your finances suck. Based on the documentation and that pause, it seems fairly obvious that it’s just the staff draft running in the background without the visible “draft” aspect. When that button goes active, it’s your pick.
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Old 12-18-2023, 06:24 PM   #8
Dutch
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Join Date: Oct 2000
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Quote:
Originally Posted by Ben E Lou View Post
Dutch, re-read the documentation and pay close attention when you get to the hiring stages. Manual says something along the lines of “some other teams may get to sign staff members before you do based on their finances.” Paying attention in the stage, you’ll notice a pause before the button goes active that allows you to sign someone…and it’s a longer pause if your finances suck. Based on the documentation and that pause, it seems fairly obvious that it’s just the staff draft running in the background without the visible “draft” aspect. When that button goes active, it’s your pick.

Ahhh, that explains it. And the docs back you up (almost verbatim, actually).

Quote:
Originally Posted by Dutch
I don't believe I'm competing against other teams for the rights to these coaches

Welp. Now I believe.
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Old 02-29-2024, 10:11 AM   #9
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country
Quote:
Originally Posted by Habsfan18 View Post
I’ve simmed to 2060 and have taken a look through the almanac to see how the past few decades have played out. On top of the already mentioned mass releasing of AI players issue, I’ve noticed some weird stuff with the coaches and coordinators.

Through 2060, not a single coach or coordinator has been employed by more than one club. Not one. Every single coach and coordinator that has been hired is a first time hire with no previous experience. They’ll coach anywhere from say 3 to 15 seasons, but regardless of how long they remain with their club, when they’re done..they’re done. They never get re-hired by another club. Not one single instance of it in nearly 40 years of simming.

Have you guys noticed the same thing?

I'm like 4 seasons in and already my OC was hired to be the head coach of another team. Maybe that's changed with a patch since your post, though. I've also had two assistants promoted to OC at different teams. I've had another OC become an assistant coach somewhere else, but that doesn't count since I fired him.
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Old 09-25-2024, 11:36 AM   #10
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
The 2025 NFL Offseason:

One regular season done! The score was 24 outta 100. Now will I have a high enough draft pick to grab a studly QB outside of the first few picks? Also we were close in many losses only a few blowouts on the road. Not a bad season all things told

My first offseason begins. I will want to tag Dalton if he doesn’t retiree since he’s my backup measure in case I cannot draft a QB.

One caveat, it looks like RB Sanders was 725 rushing yards, Hubbard was 627,and our team yards were 1885.

Dalton didn’t retire, neither did 34 year old Thielen they must wanna keep working together! Clowney is still with us too. Ditto our best Olline man OT Moton at 61/61 in his 9th year or SS Woods.

We are drafting at the 1.4 spot. Ideally, we’ll be a 4 Qb draft.

CB Smith-Wade’s injury is up and he’s dropped to 42/59. OG Lewis is still injured for a few weeks.

I don’t submit a new Stadium Plan. Since our winning season didn’t increase massively, I am not increasing Tix prices. Actually we were sold out, so let’s massage them a bit. I increase each base by 2-3 bucks each and boxes by 10k.

I have 50.7 mill in cap space

Staff Draft:


I have all of my staff locked in. We weren’t good with the rushing the rock despite smashmouth but great pass it. Should I swap OC to a passing one? I really like Brad Izik’s stats, he’s better than DC Evero. He has three 70s and two 60s and that’s very well rounded to Evero’s 1 each 80, 70, 60 and then 2 50s. Even Canales is okay with 100 in player dev and 3 60s, one 50 and three low, although one low is youth, where I’d love to swap a 60.

There is a free guy named Carter Nall with 100 dev, 90 youth, and 70 Intelligence, 60 playcalling and 50 motivation. He’s low in Scouting, Dis and Interviews. That’s not bad at all. He’s free, or I could hire him at DC if free then. He’s 4-3 though.


Zac Taylor HC of the Bengals is happy to come over. He’ a stud HC. Do I want to bring him in? He’s only 40 Player dev and 30 Motivation, but great elsewhere. Is in in the spirit to bring a deep playoff better record Taylor to us? I’m not feeling it. Ditto John Harbaugh and Shane Stichen HC of the Colts.

I do think poaching their OC/DC works though. Any good ones I like? Or unemployed ones?

What about Baltimore’s AC Chris Hewitt – 100 Mot, 80 youth, 70 dev, disc, 50 interview’s, low scouting, INT and playcalling. He’s a great Motivation, discipline king

I wish this game would give me total fit scores like FOF8 to just look at a few.

DC Aaron Glenn - 100 dev, 90 youth, scouting, no thanks

Want someone great at Motivation, Playcalling and Discipline?

DC Teryl Austin for Pitt – 90 Motivation, 70 playcall, Discipline, 60 dev, 80 INT, 50 youth, 70 scout, interview. Yeah, he’s a stud

Welcome Teryl Austin!

OC;


Idzik – Only bad is INT, Scouting and interviews – everything else is 70 and 60

Other options:

Shannon Weirich – Cares about O Line, Balanced – 100 play calling, 90 mot, 70 each dev and youth, 60 interviews, 50 INT, bad in scouting and dis. Not a bad option. Do I want to move to balanced?

Heath Dunn – Qb, Air Coryell – 80 Playcalling, 70 each scouting, interviews, motivation, dev, 60 discip, bad youth and INT. Do I want to spend 70s in scouting and interviews? What about Air Coryell?

Kris Quach – RB, Smashmouth – He’s very well rounded with two bad in INT at just 40 and interviews, but 80 playcalling, 60 each scouting, mot, dev, dis and then 50 youth. Not bad but not amazing, would keep us in Smashmouth

I hire Dunn. We need to improve my scouting and interviews for my first draft too.

DC:


DC Michael Ghobrial – 4-3 Over, DL, 90 playcalling, 80 each INT and interviews, 70 youth, 60 dev, 50 scouting, low Mot and dis. He’s a great talent, smart, 2nd best playcaller, but do I wanna swap to 4-3? Also I’d rather have 80 in scouting and 50 interviews.

Quinn Carver – True 3-4, DB, 80 playcalling and interviews, 90 mot and INT, 70 dev, 50 scouting. Super sharp. Bad at youth and dis. Again, I’d prefer that 80 interviews swapped with scouting. He’s the best PC True 3-4.

Bradon Staley – 3-4 Eagle, AC for 49ers, cares about LB, 80 playcalling, dis, 70 dev, bad interviews, everything else 50 average. Very well rounded, another great playcalling 3-4, but do I want a 50 scouting, 30 interviews and 50 everywhere else?


I hire Carver. Let’s keep the 3-4 going.

AC:

Ours is bad, so I’d like to pick up someone good with scouting and interviews.

I hire: Daryl Starnes, 3-4 Eagle, DL, maxed INT at 100, 90 scouting, 80 interviews, 50 each dev and youth, bad elsewhere. Top heavy in scouting and I need to grab some D Line this year since our stats were bad there.


Head Trainer:

Our guy had a nice 80 STR, 50 Con and 40 INT – not bad for the first

I hire Elliot Easley with 100 Str, better there, 90 INT, smart and 60 Con so better everywhere
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Old 09-25-2024, 01:41 PM   #11
NawlinsFan
High School Varsity
 
Join Date: Feb 2008
Location: Southern Maryland - For Now!
Abe Sargetnt; Nice!

Right now I am working through the details of playing, to start, as either an OC or DC. I have started as an OC for now and focus only on all things related to the offense. For the first season I live with the results of an initial preference draft and will only reach out to FA if I must fill a roster vacancy due to an injury and I only work it if it is as offensive requirement otherwise I let the game do it. I build the playbook, adjust depth charts and call all the plays. Post season I negotiate contracts but for now am limiting myself to only 6 so as to try to add some additional difficulty. For the draft I am looking at having the game make it's recommendation and if it is for an offensive player I will make a choice, otherwise allow the game to choose. lastly, for now, my contract. For my first contract, whatever period that is (i.e. my current run my first contract is for 2 years) I will rehire myself, then for the second I will only rehire myself if I have a top 10 offensive rating aveerageed out over the seasons I coached, if not I am fired. Will see how that pans out.

All this is still a WIP and I will alter my own house rules as I go along.
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Last edited by NawlinsFan : 09-25-2024 at 01:44 PM.
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Old 09-25-2024, 01:50 PM   #12
sovereignstar v2
hates iowa
 
Join Date: Oct 2010
Abe, did you lose track of the dynasty forum?
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Old 09-27-2024, 11:32 AM   #13
DukeStanley
n00b
 
Join Date: Nov 2023
Quote:
Originally Posted by NawlinsFan View Post
Abe Sargetnt; Nice!

Right now I am working through the details of playing, to start, as either an OC or DC. I have started as an OC for now and focus only on all things related to the offense. For the first season I live with the results of an initial preference draft and will only reach out to FA if I must fill a roster vacancy due to an injury and I only work it if it is as offensive requirement otherwise I let the game do it. I build the playbook, adjust depth charts and call all the plays. Post season I negotiate contracts but for now am limiting myself to only 6 so as to try to add some additional difficulty. For the draft I am looking at having the game make it's recommendation and if it is for an offensive player I will make a choice, otherwise allow the game to choose. lastly, for now, my contract. For my first contract, whatever period that is (i.e. my current run my first contract is for 2 years) I will rehire myself, then for the second I will only rehire myself if I have a top 10 offensive rating aveerageed out over the seasons I coached, if not I am fired. Will see how that pans out.

All this is still a WIP and I will alter my own house rules as I go along.

What do you mean by contract? Do you just "make up" a contract and fire yourself? I didn't think there was any ability to get fired or change teams in this game? If this was recently changed or updated Im going to be back all over this game..
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Old 09-27-2024, 12:55 PM   #14
Jukeman
Mascot
 
Join Date: Jul 2012
Is this still a problem with the newer updates?
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Old 09-27-2024, 01:44 PM   #15
NawlinsFan
High School Varsity
 
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Quote:
Originally Posted by DukeStanley View Post
What do you mean by contract? Do you just "make up" a contract and fire yourself? I didn't think there was any ability to get fired or change teams in this game? If this was recently changed or updated Im going to be back all over this game..

In game you can't. To move up from an OC or DC position I would try to hire myself as the HC and continue from there. Just trying to add some incentive to a non-existent (in game) option. I would love for this to be an in-game option, it would open up so many more possibilities and challenges. Staff has always bothered my at various levels. A newly hired HC hardly retains the previous staff. It does happen, but not often. So in game for the staff to have varying contracts and not be directly tied to the HC just seems odd.
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Old 09-27-2024, 03:48 PM   #16
DukeStanley
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Join Date: Nov 2023
Quote:
Originally Posted by NawlinsFan View Post
In game you can't. To move up from an OC or DC position I would try to hire myself as the HC and continue from there. Just trying to add some incentive to a non-existent (in game) option. I would love for this to be an in-game option, it would open up so many more possibilities and challenges. Staff has always bothered my at various levels. A newly hired HC hardly retains the previous staff. It does happen, but not often. So in game for the staff to have varying contracts and not be directly tied to the HC just seems odd.

I appreciate the response! That's too bad. It's probably the only thing holding me back from starting an in-game decades long save.
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