04-24-2008, 01:54 PM | #1 | |||||||||
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Werewolf LXXII: Chess (Checkmate!)
Your team is in its formation. King and Queen in the middle, Rooks at the edge of the battlefield, Knights and Bishops primed for battle, and Pawns ready to charge ahead. The terrain has been divided into 64 squares, arranged in 8 rows and 8 columns. Can you and your teammates dominate the other team and kill its King, or will you succumb to the wolves determined to wreak chaos? This game assigns a chess piece to each player, and puts you in your spot on the chess board. If you don't know how to play Chess, that's okay -- I figure the game will play out more like some kind of battle tactics, rather than Chess.
Here are your players: Quote:
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A picture of the board as it looks at the beginning of the game is at http://en.wikipedia.org/wiki/Chess#Setup. The Kings are at E1 and E8, the Queens are at D1 and D8, the Rooks are at A1, A8, H1, and H8, the Bishops are at C1, F1, C8, and F8, the Knights are at B1, G1, B8, and G8, and the Pawns are all over rows 2 and 7. However, only the Bishops, Kings, and Queens will know what color they are. Rooks, Knights, and Pawns will be told they're White, and the board will appear to them as if they're White, regardless of what color they really are. A good pictorial description of the way each piece moves can be found at http://en.wikipedia.org/wiki/Chess#Moves. Each day, you must do these things: 1. Vote (if you don't vote, you will not be able to do anything during that night phase) 2. Submit a night action if you have one 3. Submit a move on the board 4. Submit a "time" for the move Explanations follow. 1. Vote Each day, you must vote for a player to be removed from the game. You may vote "No Lynch" any day, and if that option has more votes than any other option, no pieces will be removed from the game. Ties will result in all the people tied being removed from the game (except for the Kings, of course). Votes must be in bold and on their own line. I will not remind people to put votes on their own line, either -- I simply won't count it. 2. Submit a night action This is a 24-hour deadline, with a deadline at 3 PM Eastern, so night actions must be submitted during the day. Rooks, Bishops, and Knights have a night action every night. Pawns have a night action every night starting Night 4. Kings must submit a name at some point Day 1, but don't have to change it each day if they don't want to. Wolves must submit the name of the person they wish to chew up and spit out. 3. Submit a move on the board I guess this one is optional, really. You don't have to move if you don't want to. I'll be using the algebraic chess notation (http://en.wikipedia.org/wiki/Algebraic_chess_notation) for coordinates, but cardinal directions (White will be on the South end of the board, "facing" North, and Black will be on the North end of the board, "facing" South) for players to tell me which direction they want to go. Combining these two notations, Cell A1 is Southwest, A8 is Northwest, H1 is Southeast, and H8 is Northwest. If the moves are complicated, please feel free to ask questions, and talk with people in your group for ideas! Queens: Tell me which direction you would like to move (North, South, East, West, Northeast, Northwest, Southeast, or Southwest), and how many spaces you want to travel, from 1 to 8. You will stop when you reach your desired number of spaces. If an opposing piece is in the way, you will capture that piece and stop there -- that piece will be removed from the game. If a friendly or protected piece is in the way, you will stop right before that piece. Rooks: Tell me which direction you would like to move (North, South, East, West), and how many spaces you want to travel, from 1 to 8. You will stop when you reach your desired number of spaces. If an opposing piece is in the way, you will capture that piece and stop there -- that piece will be removed from the game. If a friendly or protected piece is in the way, you will stop right before that piece. Bishops: Tell me which direction you would like to move (Northeast, Northwest, Southeast, or Southwest), and how many spaces you want to travel, from 1 to 8. You will stop when you reach your desired number of spaces. If an opposing piece is in the way, you will capture that piece and stop there -- that piece will be removed from the game. If a friendly or protected piece is in the way, you will stop right before that piece. Kings: Tell me which direction you would like to move (North, South, East, West, Northeast, Northwest, Southeast, or Southwest). If an opposing piece is in that spot, you will capture that piece -- that piece will be removed from the game. If a friendly or protected piece is in that spot, you will not move. If it is easier, you can also use the algebraic chess notation to tell me which spot you want to move to. Knights: Tell me where you want to move to, within the guidelines of your move description, using the algebraic chess notation. If an opposing piece is in that spot, you will capture that piece -- that piece will be removed from the game. If a friendly or protected piece is in that spot, you will not move. Pawns: On Night 1, you can either move two spaces forward, move one space forward, or not move. On Night 2 or later, you can not move, move one space forward, or "attempt to capture" to your right or left. Keep in mind that if you're a Black Pawn, you'll be facing South (or down), so the left-right might get confusing. But when you say left or right, I'm going to interpret it as left or right from your perspective ON THE BOARD. If it's easier, you can give your attempt to capture in cardinal directions -- Northeast or Northwest for White Pawns, and Southeast or Southwest for Black Pawns. 4. Submit a "time" for the move With your move, you must submit a number from 1-8, telling me how early or late in the night you want to make your move. 1 is the earliest, 8 is the latest. If no time is submitted, I'll place the move at time 4.5, right in the middle. Moves done at the same time will be simultaneous. That means that if two pieces move into the same spot at the same time, neither will be able to occupy it, and if one piece is trying to capture another and at the same time, that piece is moving away, the capture will not take place. The wolves must also submit a time that their kill occurs. After each night phase is completed, I will: 1. Post a report of what pieces were captured, and what players were eaten by wolves. 2. Send a PM with scan results for Bishops and Knights (and Pawns as of Night 3). 3. Send a PM informing you where on the board you are, and which pieces are within your visibility. I'm not going to do this for Night 0 -- all the beginning positions are known, and can be seen at the link I provided earlier. Endgame The game ends in one of four ways: 1. If the White King dies, Black wins. 2. If the Black King dies, White wins. 3. If only the two Kings and wolves are alive, the Wolves win. 4. If only the two Kings are alive, the game ends in a stalemate. A note about PMs -- please cc me in all communications. There is no mechanism that allows that PM to be read by anyone else -- I just want to see everyone's thoughts on the game. If it's via PM, you can send it to me. If it's email, you can send it to [email protected]. If it's chat, you don't have to bother, but if you have something interesting cooked up, feel free to let me know! Last edited by Passacaglia : 05-15-2008 at 12:05 PM. |
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04-24-2008, 01:54 PM | #2 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Players:
1. claphamsa -- Lynched in place of ntndeacon Day 3, Black Bishop, Villager 2. The Jackal -- Lynched Day 7, White Knight, Wolf 3. mccollins -- Killed by Wolves Night 6, White Pawns, Villager 4. Lathum -- Lynched Day 3, Black Bishop, Villager 5. jeheinz72 -- Lynched Day 8, White Rook, Wolf 6. st.cronin -- Killed by Wolves Night 5, White Bishop, Villager 7. Anxiety -- Lynched Day 4, Black Knight, Wolf 8. KWhit -- Killed by Wolves Night 2, Black Pawns, Villager 9. Narcizo -- Lynched Day 8, White Rook, Villager 10. PurdueBrad -- White Pawns, promoted to White Queens, Villager 11. RendeR -- Lynched Day 6, White Bishop, Villager 12. hoopsguy -- Lynched Day 1, Black Rook, Wolf 13. Chief Rum -- Lynched Day 2, Black Queen, Villager 14. oliegirl -- Killed by Wolves Night 7, Black Rook, Villager 15. ntndeacon -- White King 16. path12 -- Killed by Wolves Night 3, White Queen, Villager 17. Barkeep49 -- Killed by Wolves Night 1, White Knight, Villager 18. Sonic Youth -- Lynched Day 5, Black Pawns, Villager 19. Neon_Chaos -- Black King 20. Qwikshot -- Killed by Wolves Night 4, Black Knight, Villager Last edited by Passacaglia : 05-15-2008 at 12:06 PM. |
04-24-2008, 01:55 PM | #3 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Significant events:
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04-24-2008, 01:59 PM | #4 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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wow! i grew up playing chess... yes I was a nerd, even won a national team title in high school! That beign said im goign on vacation from thursday May 1 thrugh monday May 5....... I gotta play tho!
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Dominating Warewolf for 0 games! GIT R DUN!!! |
04-24-2008, 02:03 PM | #5 |
Coordinator
Join Date: Jan 2008
Location: New Hampshire
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in
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04-24-2008, 02:13 PM | #6 |
College Prospect
Join Date: Apr 2008
Location: Nicholasville, KY
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IN!! I just started playing chess again after a couple year hiatus. Fun fun!
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04-24-2008, 02:25 PM | #7 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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In, how many people will you need?
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04-24-2008, 02:26 PM | #8 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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dola- I'll try and get Saldana to play, he can be the Queen
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04-24-2008, 02:27 PM | #9 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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04-24-2008, 02:29 PM | #10 |
Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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04-24-2008, 03:06 PM | #11 |
General Manager
Join Date: Oct 2000
Location: Chicago
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24 hour + 3PM deadline = not ideal for me.
Do you have an expected start date? |
04-24-2008, 03:09 PM | #12 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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04-24-2008, 03:10 PM | #13 |
General Manager
Join Date: Oct 2000
Location: Chicago
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OK, just looking to get a sense if it was a mid-week start (right after other game) or looking at the following Monday regardless of end date for Neon's game.
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04-24-2008, 03:14 PM | #14 |
Coordinator
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Location: Big Ten Country
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04-24-2008, 03:20 PM | #15 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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I would certainly prefer a monday the 5th start hopefully the villegars can hold out for another week!
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Dominating Warewolf for 0 games! GIT R DUN!!! |
04-24-2008, 03:22 PM | #16 |
Pro Rookie
Join Date: Feb 2006
Location: Fresno, CA
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I'm all about this. I suck at chess but I like to knock peoples pieces over in fits of complete frustration
In like Ted Ginn. |
04-24-2008, 03:23 PM | #17 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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I'll play.
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04-24-2008, 03:40 PM | #18 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Heh, all depends on the day and the client I'm visiting. I know that I'm going to have no FOFC access at one of my clients at some point next week ... if it looks like it is going to be a frequent issue during the run-time of this game then I'll be sitting another one out. If not, then I'll play. |
04-24-2008, 03:44 PM | #19 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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In
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04-24-2008, 03:45 PM | #20 |
Hall Of Famer
Join Date: Dec 2001
Location: Catonsville, MD
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Hold up, I'm in, assuming I can send in conditional orders. I forgot I'm away in Olympia for an interview next Tues Night through Thurs Night.
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04-24-2008, 03:47 PM | #21 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
Any deadline work better? I'm pretty flexible. |
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04-24-2008, 03:48 PM | #22 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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04-24-2008, 03:53 PM | #23 |
General Manager
Join Date: Oct 2000
Location: Chicago
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04-24-2008, 08:11 PM | #24 |
Coordinator
Join Date: Jan 2003
Location: Conyers GA
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In like Kasparov.
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04-25-2008, 06:39 AM | #25 | |
Pro Rookie
Join Date: Jan 2006
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Quote:
Good luck keeping your PM box from overflowing with that one Pass. If 20 people are the minimum and everyone gets to PM someone else, there's the wolves PMing each other and individual orders then there's no way that's going to be viable. Time constraints over 3/5 of the week mean that I wouldn't really be able to contribute a huge amount in what looks like it could be a complicated game. I'm not really sure I like these extreme theme games either but I'll give this ago and you can add me if you need to make up the numbers. I just won't be able to be very active, particularly if the thread is as big as I suspect it could get. |
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04-25-2008, 07:48 AM | #26 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
I was able to do it for the BCS game, which had 16 people, and each conference of 4 could PM themselves. I think I'll be all right. |
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04-25-2008, 09:20 AM | #27 |
Grizzled Veteran
Join Date: Jul 2007
Location: DeKalb, IL
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I don't know crap about Chess, will I be able to get through this? If so, I'm in.
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04-25-2008, 09:46 AM | #28 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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04-25-2008, 11:34 AM | #29 |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
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How do we go about getting our PM box inreased in size? who do we ask? I know I kep hitting my limit running my games every time. I just want a bigger PM box =)
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04-25-2008, 11:34 AM | #30 |
Coordinator
Join Date: Aug 2001
Location: Buffalo, NY
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Oh and put me IN, wtf, I'll probably not be around for any deadlines but I can get my input in the night before while at work.
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04-25-2008, 11:41 AM | #31 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Render has a good point. hoops, is it really a big deal to be around at deadline? I've played in tons of games where I haven't been around at deadline, and still had a great time playing when I was around. People have all sorts of schedules that we accommodate in the game -- being around at deadline is hardly a prerequisite.
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04-25-2008, 03:53 PM | #32 |
General Manager
Join Date: Oct 2000
Location: Chicago
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Pass, go ahead and sign me up for the game.
In terms of playing the game, as a rule I want to know that I'll have a consistent presence over the lifetime of the game. So if I'm going to be missing days, I won't sign up. If my work commitments are going to keep me away for huge chunks of time, I won't sign up because I don't want to be a slave to the game at home. Obviously everyone plays a style that gives them a high level of enjoyment. I don't enjoy playing nearly as much when I'm forced into a more passive observer role for large chunks of time. But I'll give it a go this time and see how it works out. |
04-25-2008, 03:56 PM | #33 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
Sounds good, hoops. If other people would prefer an evening deadline, I'll definitely do it, since I think this game will work infinitely better with 20+ people. Let me know. |
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04-25-2008, 04:40 PM | #34 |
General Manager
Join Date: Oct 2004
Location: New Mexico
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I think afternoon deadlines actually generate larger numbers of players, Pass.
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04-25-2008, 04:50 PM | #35 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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04-26-2008, 12:28 AM | #36 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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I think afternoon deadlines==good for East Coasters and people who can post from work. Evening deadlines==better for Left Coasters and people who can only post after work.
That said, I can't pass this one up.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
04-26-2008, 12:29 AM | #37 |
Hall Of Famer
Join Date: Oct 2000
Location: Where Hip Hop lives
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Oh, to be clear, that means I am submitting my name for entry into the game being proffered. Which I would have gone back to edit into the last post. But I am not supposed to do that. So I didn't.
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
04-26-2008, 12:49 AM | #38 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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adn there is only one coast......
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04-27-2008, 06:14 PM | #39 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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Well I am home from our honeymoon, complete with kick ass tan, and am ready for another game. Count me in...I don't know anything about chess though so I may have to ask some relatively stupid questions at some point in the game. Though new hubby does play and he said he'll help me if I need it...
Anyway, I'm in like Bobby Fischer |
04-27-2008, 06:24 PM | #40 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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your dead?
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Dominating Warewolf for 0 games! GIT R DUN!!! |
04-27-2008, 07:36 PM | #41 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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LOL, no...he's just the only chess player I could think of off the top of my head |
04-27-2008, 07:37 PM | #42 |
Head Cheerleader
Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
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Dola, I don't even think I knew that Bobby Fischer was dead...I only know his name b/c of the movie from a few years ago, Searching for Bobby Fischer. Told you I didn't know anything about chess...
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04-27-2008, 07:40 PM | #43 | |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Quote:
Good movie. One of the very few where I liked the movie more than the book, I think. |
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04-27-2008, 09:02 PM | #44 |
Pro Starter
Join Date: Apr 2003
Location: Alabama
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I will be in like Karpov.
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04-28-2008, 01:22 PM | #45 |
Coordinator
Join Date: Feb 2003
Location: Seattle, WA
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Sign me up. I'll castle yer rook. Just like the way that sounds.
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We have always been at war with Eastasia. |
04-28-2008, 09:16 PM | #46 |
High School Varsity
Join Date: Jan 2007
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in? to late?
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04-28-2008, 09:22 PM | #47 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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never too late... unless youhave been mated already, then its to late.
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Dominating Warewolf for 0 games! GIT R DUN!!! |
04-28-2008, 09:34 PM | #48 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Definitely not too late. I'll send out roles sometime over the weekend, with the first deadline being 3 PM Eastern, Monday, May 6.
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04-28-2008, 09:55 PM | #49 |
Grizzled Veteran
Join Date: Nov 2007
Location: non white trash MD
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and ill check once or 2 X on sunday.... and I guarantee a check before i leave... but i wont talk day one.
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Dominating Warewolf for 0 games! GIT R DUN!!! |
04-28-2008, 10:00 PM | #50 |
Coordinator
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