03-11-2015, 08:29 AM | #1 | ||
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
Alright Boyz, Here We Go! Cities:Skylines Impressions
I have a feeling this one's gonna deserve it's own thread.
Only got a couple hours in last night, and restarted about 850 times. But I have good vibes thus far. Last edited by Coffee Warlord : 03-11-2015 at 08:31 AM. |
||
03-11-2015, 08:37 AM | #2 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
A better SimCity?
|
03-11-2015, 08:41 AM | #3 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
With the caveat that I did not purchase SC5, for many obvious reasons, and with the other caveat that I haven't gotten very far...this appears to be a very legitimate successor to SC4.
|
03-11-2015, 09:52 AM | #4 |
Coordinator
Join Date: Mar 2002
Location: Dayton, OH
|
Pretty excited about this... would love to hear some details from anyone that is giving it a try.
__________________
My listening habits |
03-11-2015, 09:55 AM | #5 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
|
Giving it time for people to weed out any broken mechanics, but my hopes are slowly rising.
|
03-11-2015, 10:33 AM | #6 |
Mascot
Join Date: Feb 2004
Location: H-Town
|
FYI, Green Man Games has this for ~$22 in their VIP section (only need to have an account with them).
|
03-11-2015, 10:48 AM | #7 |
College Benchwarmer
Join Date: Oct 2000
Location: calgary, AB
|
|
03-11-2015, 11:01 AM | #8 |
Coordinator
Join Date: Sep 2004
Location: Chicagoland
|
I've been following it all over the place and recommend the "Let's Play" videos on YouTube from both Quill18 and Skye Storme.
The word so far seems to be that it takes the stuff we liked from SC2013, didn't do the stuff everyone hated, and also added in more stuff, for a pretty competent and fun city-builder. But traffic is currently kinda fucked, although they're working on it (which is more than we can say EA/Maxis ever did). |
03-11-2015, 11:43 AM | #9 | |
Grizzled Veteran
Join Date: Nov 2013
|
Quote:
Well that did it, taking the plunge...
__________________
"I am God's prophet, and I need an attorney" |
|
03-11-2015, 05:23 PM | #10 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
|
Spent a good 5 hours on this last night. Traffic can be a little screwy but I sorta blamed my rookie city building skills. Only complaints I have so far are the lack of non-flat terrain (might be the map - I've only tried one), although I can't say that, realism aside, I enjoyed dealing with it in Sim City 4. Looking forward to starting a new town now that I know a little more.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
03-12-2015, 06:36 PM | #11 |
High School Varsity
Join Date: May 2011
|
Damn quill18 and his lets play videos - downloading now!
|
03-12-2015, 07:39 PM | #12 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
|
I bit as well. Having fun working on my first city.
|
03-12-2015, 08:10 PM | #13 |
Pro Rookie
Join Date: Dec 2006
Location: Rahway, NJ
|
Loving this so far. I just witnessed something close to an apocalypse. I was on the highest speed, zoomed in up close on something, and was working on something on my other screen. Went back to game about 10 minutes later thinking I'd just have a shit-ton of money.
Nope. It looks like sickness actually spreads in this game. I had one little area that had no hospital coverage and pretty piss poor traffic. I think bodies were taking too long to get picked up, people got sick, and the sickness spread. By the time I looked at the game, my entire city was sick, I was losing $20K a week, and my population was dwindling. Love it! |
03-12-2015, 08:31 PM | #14 |
Head Coach
Join Date: Apr 2001
Location: Whittier
|
Taking the plunge
|
03-12-2015, 09:14 PM | #15 |
High School Varsity
Join Date: Dec 2004
Location: Midlothian, TX
|
How big is the download? I'm stuck in a hotel tonight and wondering if I should go for it with the shitty Wifi, or wait until I get home.
__________________
Lonnie |
03-12-2015, 09:51 PM | #16 |
Head Coach
Join Date: Apr 2001
Location: Whittier
|
Not that bad, though I dont remember at the moment.
It wouldnt let me save the game. Anyone know why? |
03-12-2015, 10:21 PM | #17 | |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
Quote:
Less than 2GB. Not a horrible one. And of course...started a new city, actually like how this one is coming along. And of COURSE my power plant burns to the ground, because it was placed such that my firetrucks couldn't get to it. Last edited by Coffee Warlord : 03-12-2015 at 10:21 PM. |
|
03-13-2015, 12:32 AM | #18 |
Hall Of Famer
Join Date: Jun 2006
Location: Chicago, IL
|
This is a really fun game. I also think there are going to be some great mods that enhance this game. Highly recommend it.
|
03-13-2015, 12:40 AM | #19 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
|
One thing that has bugged me is "cleanly" connecting my towns up to highways. Going to watch some vids and see how others are doing it.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
03-13-2015, 12:44 AM | #20 | |
Grizzled Veteran
Join Date: Nov 2013
|
Quote:
I agree there, I miss SC4's relatively simple overpasses and building T intersections into existing highways.
__________________
"I am God's prophet, and I need an attorney" |
|
03-13-2015, 01:02 AM | #21 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
|
Yeah, on the plus side, I expect modders to have every type of overpass and connector ever thought of available on the Steam workshop before long.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
03-13-2015, 08:36 AM | #22 |
Head Coach
Join Date: Oct 2002
Location: Colorado Springs
|
Yeah, the modders are already working in that regard (and I agree - the present tools just make connecting highways butt ugly).
I'd like to see them smooth out the zones on diagonals/curves a little better, too. |
03-13-2015, 01:18 PM | #23 | |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
|
Quote:
The bane of my Cities existence right now! Gah im so horrible at it. |
|
03-13-2015, 03:30 PM | #24 |
College Starter
Join Date: Aug 2002
Location: Strong Island, NY
|
|
03-13-2015, 03:32 PM | #25 |
College Starter
Join Date: Aug 2002
Location: Strong Island, NY
|
I got it, nevermind. I thought you had to use the 20% voucher code. Purchasing now.
|
03-13-2015, 03:34 PM | #26 |
Pro Starter
Join Date: Nov 2011
Location: Lisboa, ME
|
Absolutely itching to purchase this.
I miss SC3K.
__________________
Come On You Irons! West Ham United | Philadelphia Flyers | Cincinnati Bengals | Kansas City Royals FOFC Greatest Band Draft Runner Up FOFC Movie Remake Draft Winner FOFC Movie Comedy Draft Winner |
03-13-2015, 06:26 PM | #27 |
Coordinator
Join Date: Jan 2001
Location: Keene, NH
|
I almost never buy new release games, but I caved and bought it today. Set up the download during lunch so it'd be all ready tonight. Got some stuff done, sat down to play and...it won't launch.
it turns out, it requires a 64-bit OS. I do not have a 64-bit OS. I actually did look at the required specs for this one and didn't even notice that part, as I'd never come across another game that required 64. my bad, but still a bit frustrating
__________________
Mile High Hockey |
03-13-2015, 08:51 PM | #28 |
Hall Of Famer
Join Date: Dec 2002
Location: Mass.
|
That actually happened to me too. I ended up just using it as e motivation to upgrade my 7 year old computer finally though. My new one arrived but of course I am out of town this weekend so will have to wait til next week to check it out
|
03-13-2015, 09:01 PM | #29 | |
Coordinator
Join Date: Jan 2001
Location: Keene, NH
|
Quote:
yeah, I am hoping to upgrade this year. It's due - I think mine's about the same age. But it held up okay - this is literally the first game that physically would not run on this old box
__________________
Mile High Hockey Last edited by Draft Dodger : 03-13-2015 at 09:03 PM. |
|
03-13-2015, 09:52 PM | #30 |
High School Varsity
Join Date: May 2011
|
2 hours into it (and one restart) - its definitely better than SC4 and the CXLs. I haven't gotten the hang of free form roads yet, so both my cities look a little boxy.
Gotta get my head around districts, too. Seems like a cool aspect that wasn't in the other city builders I have played. Not sure what the issue with traffic is, but I am not far enough into a city to where it would be impacting me if its still an issue. Surprisingly it seems to run decent even though I am well below recommended on the graphics card spec (GT460M). Good thing the wife is going out of town for a couple of weeks - gonna be burning a few hours on this puppy. |
03-13-2015, 11:18 PM | #31 |
College Benchwarmer
Join Date: Jan 2001
Location: Chicago
|
I am having all sorts of problems running this game (well) with a Nvidia GT750M.. I am going to sell this rig and upgrade I am nearly certain.
|
03-13-2015, 11:33 PM | #32 | |
Grizzled Veteran
Join Date: Nov 2013
|
Quote:
I have NVIDIA GT 750M on my laptop and the game runs just fine.
__________________
"I am God's prophet, and I need an attorney" |
|
03-14-2015, 06:37 AM | #33 |
Coordinator
Join Date: Sep 2004
Location: Chicagoland
|
Yeah, I can't buy it yet as I have to upgrade my 2008 iMac to do so. :o
|
03-14-2015, 01:32 PM | #34 | |
College Prospect
Join Date: Jan 2001
Location: Raleigh, NC
|
Quote:
Check and make sure the game is running with your GT750M and not with your integrated graphics. I am not aware of any way to tell while you are in game. The game defaulted to my integrated card and it was horrible/choppy/laggy. Went into the folder and found the .exe for the game and right clicked and selected my 780M to run it instead and it is smooooooooth.... Last edited by BigDPW : 03-14-2015 at 01:33 PM. |
|
03-14-2015, 01:40 PM | #35 |
Grizzled Veteran
Join Date: Nov 2003
Location: MA
|
Over half the games on my laptop with a Nvidia card(forget specific model) only work when running in Windowed mode, not full screen. It's annoying, but something worth trying.
Last edited by jeff061 : 03-14-2015 at 02:33 PM. |
03-14-2015, 01:46 PM | #36 |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Sounds like something I could pick up, if I had not just bought Rogue.
The biggest criticism I had with SimCity 4 was the predictable pattern of building each city/region - all very regular, symmetrical and patterned. Does Skylines offer a better organic city layout and growth or does one still put down a regular grid pattern at the start? |
03-14-2015, 02:27 PM | #37 | |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
|
Quote:
Using a GTX 570m and it runs at a solid 60fps with everything maxed. |
|
03-14-2015, 02:28 PM | #38 |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
|
aaaand after 30 hours of the game so far, I can soundly say this is and will continue to be the best city builder ive ever played. Completely engrossing. Can't wait for some of the bugs to be worked out and all the incredible mods to come.
|
03-14-2015, 04:53 PM | #39 |
Hall Of Famer
Join Date: Jun 2006
Location: Chicago, IL
|
This game exemplifies how bad EA is. It does everything right that SC got wrong.
|
03-15-2015, 12:38 PM | #40 |
High School Varsity
Join Date: Nov 2006
|
As much as I love SC 4 I don't think I'll be playing it again. Skylines is excellent so far.
|
03-15-2015, 05:18 PM | #41 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
|
Spent a good 6 hours (maybe more?) playing yesterday. I played a good amount of SC4 but I was never particularly good at it - I could make a profit with my city, but I never really felt like I was doing more than laying out a grid.
C:S felt a bit like that at first too, I have to admit. I picked the beachy map (name escapes me), and started plotting out my nice little low residential/commercial city near the water, with an industrial area to the north off the highway. After quite a few hours I had upgraded all the streets to be nice and pretty with trees running alongside, and built public transport etc. etc. It was a nice little upmarket town. Then I get access to the high residential/commercial zones, and build my Manhattan-esque skyscraper zone. But there's a problem. My industry zone is dying. Buildings are abandoned as quickly as they are built. There is a lack of workers, and those that are working are over educated. I build offices to try and keep the educated workers happy, but to populate the industry zones I do something I've honestly never set out to do in SC4 - I buy land to the north and build a 'blue-collar' town. Still waiting to see if this achieves what I hope it does, but I'm having a ton of fun either way making decisions like this.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
03-15-2015, 05:25 PM | #42 | |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
|
Quote:
You did the exact right move. It'll take a little time to build that blue collar industry back up, even to the point you might even consider moving all those jobs closer to your new trailer park |
|
03-15-2015, 05:25 PM | #43 |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
|
Im at an intervention level of addiction to this game. Going on 45 hours.
|
03-15-2015, 06:01 PM | #44 |
College Benchwarmer
Join Date: Jan 2001
Location: Chicago
|
Thanks for the help guys. I will try out some of those things.
|
03-15-2015, 06:32 PM | #45 |
Coordinator
Join Date: Dec 2003
Location: Sydney, Australia
|
Re: the problem connecting highways to towns neatly, I recommend the Texas U-Turn connector on the Steam workshop. It makes it easy to get the 4 lane, 2-way streets to your city. You need to plan ahead a little though as you aren't able to build the 4 lane/2-way streets at the beginning of your city.
One problem is avoiding traffic lights when connecting to these streets, though. Roundabouts are probably the solution here.
__________________
Politics, n. Strife of interests masquerading as a contest of principles. --Ambrose Bierce |
03-15-2015, 11:00 PM | #46 |
Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
|
Long week at work, so I planned on going to bed early. But, I decided to fire this game up "for a few minutes of relaxation before bed." That was 3 hours ago. This game makes the time fly and is the most fun I've had with a city builder game in many years. Heck, I'm fighting the urge to fire the game back up and play for just a few more minutes...
__________________
Retired GM of the eNFL 2007 Super Bowl Champion Philadelphia Eagles (19-0 record.) GM of the WOOF 2006 Doggie Bowl Champion Atlantic City Gamblers. GM of the IHOF 2019 and 2022 IHOF Bowl Champion Asheville Axemen. Last edited by Eaglesfan27 : 03-15-2015 at 11:04 PM. |
03-15-2015, 11:02 PM | #47 |
Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
|
I suspect I'm going to need to get this at some point.
|
03-15-2015, 11:43 PM | #48 |
College Prospect
Join Date: Nov 2003
Location: Portland, Oregon
|
Finally hit 30k in a city. This one is looking pretty solid after a string of heart breaking implosions.
|
03-16-2015, 04:45 AM | #49 |
Pro Starter
Join Date: Oct 2001
Location: Cary, NC
|
Well I decided to spring for this game - haven't played a city builder in a long time but this one looks neat.
|
03-16-2015, 08:37 AM | #50 | |
Head Coach
Join Date: Oct 2000
Location: Colorado
|
Quote:
Thanks for this post, I can easily see the decision-makings. However, why did you decide to build a Manhattan-esque skyscraper zone? Is this game going to trend towards covering all the land with high-rise residential/commercial zones like the monstrosities that people built in SC4? |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|