01-19-2025, 02:51 PM | #201 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Dec 21, 3027 – We salvage and blow up the HQ. We find about 1.75 mill of stuff to sell!!!
I blast out and return on Jan 8, 3028. Contract Stuff!!! Obj. Raid for ComStar against Lyran world of Thorin Salvage – Full Length – 1 Month Salary – x4, x1.6, x1.2 Command – Liaison Transport – 50% Support – 50% Battle Loss and Straight Support Remuneration – N/A Signing Bonus – 37% Our salary monthly is 78,641. What we Spent: Salary – 157,282 – 2 months total Transport – 600k Support – 650k, 550k armor, they savaged our Banshee, but less so other stuff. 100k ammo Total Spent: 1,407,282 What we were Paid: Salary – 603,962 Signing Bonus - 223,466 Battle Loss – Banshee Arm – 450k Transport – 300k Salvage – 1.75 mill Battle Damage – 325k Total Paid and Salvaged: 3,652,428 Total Made - 2,245,146 War Chest - 83,245,484 Nice rise in mechs and cash too!!!!! END OF CONTRACT #33!!!
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01-19-2025, 03:45 PM | #202 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Dec 13, 3027 – At Galatea, Flavia’s recruitment hits again. This is the month we captured the Leopard CV in the DC Attack, so we’ll need to recruit Fighters with folks for it. I wanted to finish our tanks company we were building or a Union, but that’s not going to happen.
Flavia’s Recruits: Veteran, Shilone, (Medium), Elida Hasegawa Veteran, Lucifer (Medium), Nathan Sommers Veteran, Transit (Medium), Ioan Burtescu Elite, Stuka, heavy, Anaghadru Junanker Veteran, Walter Fafaiol, light, Seydlitz Elite, Arsinee Perrier, Riever,m heavy Welcome! I also grabbed another Tank Guy: Elite Dispossessed tank guy named Magnus Angell Dec 14, 3027 – Alpha and Vee #2 arrive and their Fortress, Avenger and Leopard CV Dec 23, 3027 – Stephen’s tank Company returned from his Cadre/Garrison work! He recruits some more tank guys: Elite, Tank, Dispossessed: Vedvalli Wadekar Linda Berndsson Bryan Barerra Afraah Hanbal Ealga Donaldson Rosabella Carlos Plus: Barbara Zaimukhes Evangelia van Dam Tonik Rabi Ricardo Kodo Paulie Dato 12 total! We make another Vee Company!!! Vee Company #6: Capt. Devastator, Vedvalli Wadekar, elite Demolisher, Linda Berndsson, elite Brutus, Magnus Angell, elite Von Luckner, elite, Rosabella Carlos Left. Schrek PPC Carrier, elite, Afraah Hanbal Hunter, elite, Ealga Donaldson Zhukov, Bryan Barerra, elite Rhino, Barbara Zaimukhes, elite Left. Evangelia van Dam, Drillson, elite Maxim, Tonik Rabi, elite Condor (Liao), elite, Ricardo Kodo J. Edgar Hovertank, elite, Paulie Dato I bought the Rhino for 4.5 mill and J. Edgar for 800k.
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01-19-2025, 10:01 PM | #203 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Dec 30, 3027 – Contracts!!! We take contracts for Alpha, Vee #2, #6 and other tank stuff. Flavia and Stephen!!!
I toss and we’ve got…2 Contracts: #1. The Combine wants us to O Raid the Fed Suns border world of Mara one jump from our Home World of Mallory’s World, we could be there on Feb 2. #2. The Lyrans want us to O Raid the border FWL world of Uhuru, we could be there on Jan 30. I’ve got tons of vees, but just one company of mechs. It looks like the Mara one could be done with vees since it’s a lance of mechs and 12 vees, so I could in Vee #1 or #5 or #6. Or two. Then I can do our battalion against the Uhuru which all have similar sizes of one company o’ mechs, vees and infantry each. I do both!!! Negotiate with DC: I start with 165 points! We pull 50 for Full Salvage, 115. They ask for 3, we pull to 1 month, 105. We pull 25 for 50% Battle Loss and Support too. 80 left. They pull 25 for x4 salary 55 left, no transit, 65 left. They want Liaison, we do no remuneration, 75 left – signing bonus of 37%. Contract #34: Obj. Raid by Draconis Combine for Fed Suns world of Mara Salvage – 50% Support – 50% Battle Loss and Straight Support Length – 1 Month Transit – None Salary – x4, x1.6, x1.2 Command - Liaison Remuneration - None Signing Bonus of 37% I will send our Condor and Gazelle Drops with space for 35 vees and then both vees of #6 to give them a battle damage stuff and #5 too for similar reasons to bloody them. Although #1 has loads of non-elites, so I send in #1 and #6. Stephen won’t be going with them and stating here to recruit with Flavia and help their kid. Negotiate with LC: We start with 150 points. We do all of the same as the Combine, but a 30% signing bonus. Contract #35: Obj. Raid by Lyran Commonwealth for Free Worlds League world of Uhuru Salvage – 50% Support – 50% Battle Loss and Straight Support Length – 1 Month Transit – None Salary – x4, x1.6, x1.4 Command - Liaison Remuneration - None Signing Bonus of 30% We will take our battalion and Alpha Company, Vee Company #2, infantry and Leopard CV and Avenger to head out. EVENT End of 3027 – By the end of this year, the new vee called “Cellco Ranger UPU-3000” is widely available now. It’s a light vee with designed for law enforcement. Also super secretly this year the Black Box FTL communication device outside of ComStar use was developed by the alliance of the Federated Suns and Lyran Commonwealth to use behind the scenes for off-grid communication.
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01-19-2025, 10:38 PM | #204 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Beginning of Contract #34:
Feb 1, 3028 – We arrive in Mara at their Zenith JumpPoint with a charging station. There’s a ton of traffic here. There’s tons of traffic there but no one is coming at us. We head to the planet. Feb 17 – We arrive at the planet!!! Mara is a big breadbasket world for the Suns and makes tons of food for exports and Industrial Mech. We are here to destroy a garrison around a company that makes ForestyMechs. We can raid and capture them and sell them and then destroy the HQ and leave. They have Chainsaws as weapons. We land very our foes with infantry and vees and unload and attack!!! Here are our foes!!!! Mechs: Awesome – veteran Crusader 3D Enforcer Wasp 1D I’d love to capture that Crusader variant with the better heat sinks and maybe another Awesome. Vees: Behemoth – veteran Ontos - veteran Schrek AC Carrier – veteran Von Lucker – K100- variant with 2 AC20s, and then SRM 6 and less armor at 144 vs 176 for ours. Zhukov Condor (Davion) – 2 AC2s, and 2 MGs. Goblin Maxim Vedette Scorpion Skulker Striker They are regular unless otherwise mentioned. I’d love that Von Luckner or Ontos. We are on a city map with trees, light woods, concreate and rubble. This is their and our Zhukov, it’s a 75 ton heavy tank with 2 AC10s, 1 SRM6, and 3/5 movement: It looks like it was introduced in 3030, so we’ll stop using it, don’t know why it’s showing up in my MegaMek for this era.
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01-20-2025, 11:20 PM | #205 |
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They are setting up in the far right corner, but us around the center leftish with a few windows.
Turn 1 – We win init 9-4. I charge 5. Only their Awesome and Crusader on the left side. Their Maxim flanks us. I flank my Condors and Maxims to it. Their Crusader bases my Condor and Drillson. I fire at the Crusader which is +3 to hit in forest and around 3 to 5 hexes away. Ideally I can take it down without an ammo explosion. Should I split targets with the tanks here like their Condor and Maxim? The Maxim is +4 and the Condor +5 and they’ve got solid armor. Their Wasp is in the middle at +3 but further away. I target the Ontos and Schrek with long range stuff, since it’s one better than the Condor and lighter armor. Our Drillson -1s their Maxim movement They -1 movement our Patton Our Rhino destroys their Ontos Their Crusader fell and blacked out with two hits.. Turn 2 – We…win 7-6. I move up to the Crusader and try to shoot off it’s damaged RL with 6 left external and 15 internal. I’ll leave their H. I don’t want to annoy them if we kill it. I charge 5 elsewhere. They move up the Zhukov. Their Awesome charges, uh oh. I flank down the right side. Our Von Luckner destroys their Crusader’s RA. We hit the hip in it’s RL. Our Maxim halves the speed of their Condor We turret lock their Zhukov Our Brutus #2 halves and -1 speeds their Zhukov. Our Behemoth immobilizes their Maxim Our Pegasus immobilizes their Schrek AC Carrier They Destroy our Brutus #2’s front. Our Rhino destroys the front of their Von Luckner! We didn’t destroy the Crusader leg, but it’s at 2. They broke my Devastator’s turret Turn 3 – This is their turn to try and turn things around. We win init 10-7. They eject the Schrek and Maxim. I creep three. They ejected the Zhukov too. They turn their Awesome, I put tanks in it’s rear arc. Their Condor is -1 to be hit, so everyone will be firing at that Awesome and Condor. Our Devastator hits their Vedette’s front, dead tank It halves the movement of their Behemoth Our Zhukov destroyed their Awesome CT, dead Mech!!! Our Vedette destroyed the Crusader’s RL. Legged!!! Our Maxim destroyed their Behemoth’s engine!!! Their Wasp immobilizes our Devastator Our Rhino destroys the left side of their Condor!! Dead tank!!!! Their Wasp kicks and destroys our Devastator. They have destroyed two of our tanks and we’ve taken out two of their Mechs, one Assault, and all assault and heavy vee and then also a Maxim, Vedette, Condor too. They flee. We capture the blacked out Crusader pilot. Salvage: Ontos – destroyed front, we…..can salvage it! Maxim - immobile Schrek – immobile Von Luckner – destroyed front, we cannot salvage it Zhukov – halved speed and -1, turret locked, ejected Vedette – Destroyed front dead tank. I cannot salvage it had a 7. Behemoth – Destroyed engine; current value is 2.4 mill; to fix 700k Condor (Davion) – destroyed left side, we can salvage it. We grabbed a new Ontos, Maxim, Schrek AC Carrier, Zhukov, Condor (Davion). I pay that 700k to fix up the Behemoth too, we cannot salvage the AC20 dual wielder Von Luckner or Vedette. I spend 300k to change that Condor to a Condor (Liao). Awesome – LT, LL, RT, RL Crusader 3D missing RL, RA; See below Do I have Crusader RL and RA? Both!!! It’s added. Us: Patton speed Brutus #2 from #6 company destroyed, I can salvage it, tossed an 8. Devastator – unjam turret -1 speed, immobile, destroyed rear. I tossed a 7 and cannot salvage it. We cannot salvage the Devastator. We replace it with one from storage. Battle Loss Devastator - 4,127,850
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01-21-2025, 12:26 AM | #206 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Feb 20, 3028 - We salvage the battlefield and take apart the Vedette and Von Luckner. We find around 850k, and then captured a lance of ForestryMechs and sell them for 1 mill each (they are worth 1.1). 4 Mill made, we also destroyed the area as per our request.
We salvaged and sold 4.85 mill. We blast out and will return on March 25, 3028 Is it time for a…Contract?!?!? Obj. Raid by Draconis Combine for Fed Suns world of Mara Salvage – 50% Support – 50% Battle Loss and Straight Support Length – 1 Month Transit – None Salary – x4, x1.6, x1.2 Command - Liaison Remuneration - None Signing Bonus of 37% Our Salary for Vees 1 and 6 per month is 116,868 What we Spent: Salary – 350,604, 3 months, Jan - Mar Support – 650k – 550k armor and 100k ammo Total Spent: 1,000,604 What we were Paid: Salary -897,546 Signing Bonus – 332,092 Battle Loss of Devastator: 2,063,925 Support – 325k Salvage and Sales – 4.85 mill Total Paid and Salvaged: 8,468,563 Total Made: 7,467,959 War Chest: 85,213,443 END OF CONTRACT #34!!!!!!!!!!!
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01-21-2025, 01:05 AM | #207 |
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Join Date: Dec 2001
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Beginning of Contract #35:
Jan 30, 3028 - Our Fortress, Leopard CV, Avenger, Invader and Alpha and Vee Company #2 arrive in the Uhuru system at their Nadir JumpPoint, no major stresses here. Feb 05 - We land on the planet of Uhuru. We are here to raid an HQ by someone fun. This is their HQ of a mixed Battalion like ours. We scour and verify their numbers, here they are!!! All correct! Marik Defenders at Uhuru! Mech: Banshee 3M - veteran Zeus 6T – veteran Marauder 3M Thunderbolt – yay! Warhammer 6R Blackjack Centurion Cicada Vulcan 2T Locust 1M Spider UrbanMech Vees: Partisan - veteran SturmFeur – veteran Brutus LRM Carrier Von Luckner K70 Condor Goblin Vedette Harasser Laser Platform Hunter Scorpion Skulker All regular unless otherwise stated. We are on the 2nd AeroBase map. I’d love me another TBolt!! Or Banshee 3M to turn to 3S which we adore or Vulcan 2T to 5T or another Spider one of my fav scout Mechs. I’d also love that Brutus and SturmFeur. Or even a Hunter. This is our and their Banshee in Alpha Company. It’s an assault 95 ton mech! Their 3M aren’t has 2 PPC, 2 ML, 1 Sl, 4/6 movement and just 16 sinks. Our 3S drops the engine to 3/5, AC10, 2 PPCs, 21 sinks, 4 ML, 2 SL, and an SRm6 to find those holes. We started with one on our group and love it loads!!!
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01-21-2025, 11:43 PM | #208 |
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Join Date: Dec 2001
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I deploy my Atlas spear. No trees to hide in, but now my JagerMech has armor! They deploy their heavy stuff in the south and lighter stuff in the north.
Turn 1 – We lose init 7-4. I charge 5 in the southern flank. Our Archer on their Condor, our Awesome and Crusader base it in the northern flank. Their Banshee crosses to the northern flank and bases my Awesome’s right flank. They are moving the Thunderbolt and Warhammer north. Our Grasshopper to their Basnhee’s flank but I cannot kick it. I fire short range weapons at that Banshee and long range at the LRM Carrier and Partisan. Try to take out them both, and then extra fire at that Hunter. Their Partisan halves our Behemoth’s movement; their Warhammer the other half reduced Our Banshee destroys the Partisan’s front - dead tank! That’s Thebe Medupe’’s 4th kill!!! Our Saracen destroys the LRM Carrier front, dead tank!! That’s her 4th kill she’ll level up!!! Our Crusader destroys the front of their Hunter, dead tank!!!! Our Javelin destroys their Banshee’s LL it falls and is legged!!! Melee! If I can kick kill a Condor that would be awesome possum!!! Their Condor survived four kicks, no minuses to speed or anything. They lost a quartet of stuff and cannot keep this up long. Turn 2 – We grab init 9-6! They eject the Banshee, yay!!! I eject our Behemoth. I charge our southern pointed flank 5 towards their Marauder, Von Luckner and SturmFeur. Saracen and Wolfhound to their Zeus’s rear. My Archer bases their Centurion and Brutus. Crusader too. Our Hunchback bases their bad Vulcan. Our Jenner bases their Condor and Cicada and Vedette and Scorpion. Their Spider bases our Awesome that could only move three since it was hot. I base it with our Grasshopper. Our Jav next to their Locust. On the south I focus on that Thunderbolt, north and such targets of opportunity but usually that TBolt too. Our Demolisher’s AC 20 hits the TBolts head, dead mech!!! We also destroy it’s LA and CT, dead mech. Our Wolfhound hit the gyro on their Zeus in the rear attack once. Our Saracen another gyro hit, dead mech!!! Our Jav destroyed their Locust’s LL, LA, LT and hit the gyro once and engine once too. Anti-Mech infantry hit it’s RA and another engine hit. Our Saladin AC20 destroyed their Skulker’s side - That’s Morgan Tall’s 4thkill too. Our Archer fell, no kicking the Brutus. Their Locust fell and destroyed it’s CT. Melee! Can we leg the Spider? Or destroy that lucky Condor? Our Hunch kicks their Vulcan to the ground with a hip hit Our Crusader -1s their Brutus’s movement Our Awesome legs their Spider and destroyed it’s RL Our Jenner immobilizes their Condor. Normally, I feel that a group would want at least three turns to try this. The first turn they lost an Assault tank, heavy vee, light vee and their Banshee was legged and was ejected. Who are they rallying around this turn? The unwounded Thunderbolt and Zeus. Now we gyro killed the latter, destroyed the CT and H of the former and then also legged a Spider, destroyed a Locust and a Skulker and immobilized a Condor. Are they going to keep throwing in meat into that grinder? We ejected the Behemoth but none of our units have been badly damaged and they just don’t see the rally point, a Warhammer’s 10 tons of armor or a Marauder? That Von Luckner or SturmFeur, not enough, so they fade. We win this battle!!! Salvage: Partisan, destroyed front, we can salvage it, tossed a 10. LRM Carrier destroyed front, we toss an 11 and can salvage it. Hunter – destroyed front and I cannot savage tossed a 5. Skulker – We can salvage it and tossed a 8. Condor – immobile We can salvage everything not the Hunter, insert sad face here. Spider missing RL; current value of 2.452 mill, to fix 500k. Banshee 3M missing LL; see below Zeus 6T with two gyro hits Thunderbolt RL, RA, RT, LT, LL Locust 1M H, RL, RT Can we fix the Spider’s RL? None of theirs, but it’s 30 tons any of them like Javelins or Urbies? None, Valkyries either. I spend that 500k to fix and get ready!!! Banshee LL? Yup! Got that part. I spend 1 mill to turn into a 3S. We fix the Zeus today. Us: Behemoth movement Fixed!!!
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01-22-2025, 12:44 AM | #209 |
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Level Up:
Racheal Alvarez in the Saracen. She was veteran, now she’s got +1 gunnery Thebe Medupe in the Banshee fourth kill!!! They are regular, so +1 gunnery Morgan Tall in the Saladin is elite, so she’s getting +1 piloting to 2/2 Feb 08 ,3028 – We spend three days taking apart the Hunter for parts and salvaging their HQ for parts. We grab 2.15 mil total from them all. We blow up the HQ and head back to the JumpPoint here in Uhuru. Feb 14 – We arrive at the JumpPoint and load up and head back to Galatea, we’ll be there on Mar 14. Contract time?????????????????????????????? Obj. Raid by Lyran Commonwealth for Free Worlds League world of Uhuru Salvage – 50% Support – 50% Battle Loss and Straight Support Length – 1 Month Transit – None Salary – x4, x1.6, x1.4 Command - Liaison Remuneration - None Signing Bonus of 30% Our salary monthly for these two are 129,945 total. What we Spent: Salary – 3 months - 389,835 Support – 400k total – 300k armor, barely touched save for the Behemoth and 100k ammo Total Spent - 789,835 What we were Paid: Salary - 1,164,307 Signing Bonus – 349,292 Support - 200k Salvage – 2.15 mill Total Paid and Salvaged - 3,863,599 Total Made - 3,073,764 War Chest - 87,787,207 END OF CONTRACT #35!!!!!!!!!!!!!
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01-22-2025, 01:38 AM | #210 |
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Join Date: Dec 2001
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Jan 08, 3028 – ‘Eono Company returns to Galatea! They had that raid.
Jan 13, 3028 – At Galatea, our monthly recruit is here with Flavia and Stephen. We can either get a Drop/JumpShip like a Union or Invader or 12 dispossessed enough for another company. I do a Union, which we’ll name: Jan 25, 3028 – The fleet from the big raid returns, Evan is back! He recruits 2 fighters for the Diamond Lion. He also recruits three MWs: Agata Gilling, elite, to be assigned later Kristina Moy, ditto Sonja Moljevic, ditto Jan 30 – Contracts!!! We get…3!!! Here they are: #1. ComStar wants us to O. Raid the Lyran World of Ellengurg, we could be there on Mar 11. #2. The FWl wants us to O Raid the Lyran border world of Gacrux which is 3 jumps, we could be there on Feb 15. #3. The FWL also want us for a very special contract to…a Riot and Garrison for three months to help out with some political stuff. It’s on the nearby world of Shiloh two jumps from Solaris VII. They are looking for our vees for that one. I could send Vee #3 and #5 to them. With a Command Circuit to help us get there now we could be there on Feb 3. I negotiate all three!!!! Negotiate with ComStar – We start with 170 points. Full salvage drops us to 120. They grab 3 months, we drop to 1 for 110 left. We grab 50% Battle Loss and Strait Support for 25, 85 left, they pay us x4 for another 25 points, 60 left. We grab remuneration, none, 70, they go liaison and we finish with no transport 80, 40% singing bonus. We are sending here the ‘Eono Company with a Union the “Diamond Lion” and a Leopard CV too. Since this isn’t on the border, they only have a mech company here to prevent issues. Contract #36: Objective Raid for ComStar against Lyran World of Ellengurg. Salvage – Full Length – 1 Month Support – 50% Battle Loss and Straight Support Command – Liaison Salary – x4, x1.6, 1.25 Transport – None Remuneration – None 40% Signing Bonus Negotiate with FWL #1: We start with 175 too. Everything the same. Contract #37: Objective Raid for FWL against Lyran World of Gacrux Salvage – Full Length – 1 Month Support – 50% Battle Loss and Straight Support Command – Liaison Salary – x4, x1.6, 1.3 Transport – None Remuneration – None 40% Signing Bonus Since this is on the border we are sending our flotilla and Deux, Tres, and Vee #4 like normal against a Battalion of defenses. I normally send this against the DC or CC since they got closed border. Since this is just against us in the Lyran space, I am not taking our flotilla, just our Overlord, Condor, a Leopard CV on an Invader and leaving the rest of Achilles and Avengers and Leopards and such here. Negotiate with FWL #2: We start with 175 here too. Here is a key difference, we are not spending 10 to drop length to 1 month. That increases our signing bonus by 5%. Contract #37: Riot/Garrion for FWL on the world of Shiloh Salvage – Full Length – 3 Months Support – 50% Battle Loss and Straight Support Command – Liaison Salary – x4, x1.6, 1.3 Transport – None Remuneration – None 45% Signing Bonus We will be sending in Vee #3 and #5. They will be sending us back with a Command Circuit on May 9.
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01-22-2025, 02:11 AM | #211 |
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Beginning of Contract #36:
Mar 11, 3028 - ‘Eono Company arrives at the Zenith JumpPoint at Ellengurg! It’s so boring that we don’t know anything about it!!! No one attacks us. We are here to destroy a military complex of a politically connected but anti-ComStar local to send them a message. Mar 16 – We land at the DropPort around a few hours from them. We scout with fighters to verify a company of mechs, yuppers puppers!!! Here they are: Atlas - veteran - CO Zeus 6S – veteran, XO Archer 2S Rifleman Warhammer 6D – the one with fewer weapons but better armor and sinks. Clint Hatchetman Hunchback Wolverine Javelin Locust 1E Valkyrie They are all regular save for those noted above. I’d love another Atlas, love them much!!! We have one Archer 2S in storage just getting back now. It’s the one that’s more like a Crusader. That Hunch is sexy too, and they have two AC20s. As a reminder, ‘Eono has a BattleMaster, Thunderbolt, Banshee 3S, Charger 1A5 for close in and then Crusader, Warhammer, Goliath and Catapult for range and then scouts are Dervish, Vulcan 5T, Javelin 10F and Locust 1E. We are on a base with level 1 buildings that don’t block LOS, roads, concrete, but no woods or hills. Since we both have Javelins, here they are! 30 ton lights with 6/9/6 movement. Theirs has two SRm6s for strong critical finder and murder on vees. Ours has max armor, 12 heat sinks and 4 MLs instead. It’s one of my favorite level 1 scout mechs since it cannot blow up or run outta ammo.
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01-22-2025, 11:33 PM | #212 |
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I deploy a spear with my Banshee in the point. They set up their Atlas in the left corner, the Zeus in the center and the heavies in the right corner.
Turn 1 – We win init 10-4, good buddy. Their Atlas stayed in the corner, the Archer and Zeus didn’t move either. I fire long range at the Atlas which is like 12 or 13 hexes away and -1 to be hit. Short range at that +4 Locust. Our Thunderbolt’s LRm15 hit the Atlas’s head. Our Goliath’s PPC hits it too, dead mech!!! We also destroy it’s LA. Turn 2 – We lost init 8-6. I charge 5 again. Our Warhammer bases their Clint. Our Jav to their Locust’s rear after it bases my Warhammer. Their Wolverine leaps in and bases my Catapult. Our Vulcan to it’s flank and next to the Locust too. Our Dervish bases their Jav. Our Locust next to their Valkyrie. I fire at their Hunchy. +1 to hit, short range. Our Crusader destroys its CT, dead mech! We also destroy it’s LT and LA. We took out both AC20s!!! Melee time!!! Our Vulcan destroys the RL of their Locust, it’s legged and falls. We kick down their Clint, Javelin and Wolverine! Turn 3 – We grab back init 7-5. They tried to stand the Locust 1E failed and it blacks out. Our Charger bases their Rifleman. Our Banshee their Warhammer. Their Jav rises, I jump my Dervish to stay based with it and our Vulcan bases it too to try to leg it. They rose their Wolverine. Not their Clint. I move to it. Our BM to their Zeus’s rear, Our Crusader to it’s flank. They retreat their Archer. Our Catapult bases their Valkyrie. Jav to their Wolverine’s rear. I fire at that Zeus and Archer. Our Dervish legs their Javelin’s RL. Our BM in the Zeus rear armor hit ammo, boom, dead mech!! Their Archer and our BM fall. Melee! Our Catapult kicks their Valkyrie to the ground after destroys it’s LL. We kick their Rifleman to the ground. With the head shot to their Atlas and the ammo death of their Zeus this round they know they need to turn this around next round or flee. Turn 4 - They win init back 6-5. With my BM with 2 left on the H savaged I eject it and internal in two places. They actually rise that Javelin!!! Our Thunderbolt in front of their Archer not stood up. Our Charger next to it and the Catapult too. Our Locust moves next to it +4 as a sac play so it cannot flee. It rises and turns to face the Locust. Their Clint rises. Their Rifleman stays on the ground, I base it with our Banshee. Our Crusader bases their Hatchetman. Their Warhammer bases our Banshee’s flank, our Jav it’s flank. Their Wolverine bases our Crusader. I focus on that Archer. Our Charger destroys it’s RA. Our Crusader hit’s the ammo, boom, dead Archer!!!! Our Javelin destroys the LL of their Rifleman, I won’t kick it with the Banshee. Melee!!! We kick their Hatchetman to the ground They rise it and flee with what they can and they eject the legged mechs. We capture the battlefield!!! Salvage: Atlas missing H and LA; Current value - 8,126,000 – to fix 1.5 mill. Locust 1E missing RL, see below Javelin 10N missing RL, current value – 2.15 to fix 350k Valkyrie missing LL. See below. Rifleman missing LL, see below. Zeus 6S – H, RA, LA Hunchback – H, RT, RA, RL, LL Archer 2 S – LL, LA, H, Do I have Atlas head and LA? Nope! I spend 1.5 mill to fix up. Locust RL? Yes, fixed. Javelin? Not them other 30 tonners? Nope. I spend 350k for it. I do have a Valkyrie LL. Rifleman LL too? Nope, other 60 tonners? Dragon or Quickdraws too. Got a QD one, fixed!!!
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Yesterday, 12:30 AM | #213 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Mar 18, 3028 – We spend two days clearing out their HQ and adding them to our stuff. We salvaged around 1.35 mill. We blow up their base and flee to the JumpPoint. No issues there either.
We’ll return on April 30, 3028. Time for that Contract Stuff!!! Objective Raid for ComStar against Lyran World of Ellengurg. Salvage – Full Length – 1 Month Support – 50% Battle Loss and Straight Support Command – Liaison Salary – x4, x1.6, 1.25 Transport – None Remuneration – None 40% Signing Bonus Our salary is 78,641 What we Spent: Salary – 235,923 Support – 650k – 550k armor, 100k ammo Total Spent - 885,923 What we were Paid: Salary - 629,128 Signing Bonus - 251,651 Support – 325k Salvage – 1.35 mill Total Paid and Salvaged - 2,555,779 Total Made - 1,669,856 War Chest - 87,607,063 END OF CONTRACT #36!!!
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Yesterday, 01:32 AM | #214 |
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Join Date: Dec 2001
Location: Catonsville, MD
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Beginning of Contract #37:
Feb 15, 3028 – We arrive at Gacrux’s Nadir JumpPoint. We have the Deuz, Tres Company and Vee Company #4 for the Objective Raid by the FWL! Gacrux is on the border with the FWL in Lyran space and has loads of industry. We are hitting a local industrial plant and destroying it. Feb 20, 3028 – We arrive at their planet. No major issues we land at their DropPort by the industrial plant. We are around 50 minutes from them, our scouts verify that this is a battalion of units yup!!! But, like us, they are a mixed company and we weren’t expecting that so they have 12 vees, 3 infantry and 24 mechs. Here are our merc defenders!!! Merc Mechs! Assault: Awesome – veteran Charger Cyclops Stalker – veteran Striker 2S - veteran Heavy: Dragon Grasshopper - yayaya JagerMech Quickdraw Thunderbolt – yayya!!! Medium: Blackjack Centurion Enforcer Phoenix Hawk 1D Scorpion BattleMech Shadow Hawk Trebuchet Vindicator Light: Commando Jenner Panther UrbanMech Wasp 1K Woflhound!! Yaya!!! They are regular. Tanks: Devastator – veteran Puma Assault – veteran Bulldog Manticore Pike Condor (Flamer) – this variant has 2 flamers, 2 Mg and 3 Ml Hetzer Maxim Galleon Hunter – yayya!! Pegasus - uh oh. Tank killer 2 SRM6s Scorpion light vee I’d love to grab a TBolt, Grasshopper, Wolfhound, Hunter and that Condor is sexy too. The Awesome is nice too. Here is both Tres Company and their Striker, an 80 assault mech with 13.5 tons of armor, 4/6 movement, ours is a 2C with 15 sinks and AC5, 1 LL, 1 PPC and 3 ML. Theirs is a 2S with PPC, AC10, 3 Ml. It’s better on heat.
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