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Old 05-06-2020, 08:36 AM   #1
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Wolverine Day 2 - the sequel

I had such a good time last year doing Wolverine Day that we're doing it again. Everything is on sale for just $14 today only plus giveaways and other surprises on social. Everyone who buys something is entered to win a prize giveaway.

Full details at It's back! #WolverineDay2 Celebrates Our 14th Anniversary - Wolverine Studios

Thanks to those in the community who have supported the company these past 14 years. Hope to see some of you interacting with us on social today
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http://www.wolverinestudios.com

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Old 05-06-2020, 08:42 AM   #2
Thomkal
Head Coach
 
Join Date: Oct 2000
Location: Surfside Beach,SC USA
I was just about to post about this if you hadn't already Gary Congrats to the Wolverine guys on 14 years.
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10/17/20-Coastal Football ranked in Top 25 for first time!
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Old 05-06-2020, 08:52 AM   #3
MizzouRah
Hall Of Famer
 
Join Date: Sep 2002
Location: Troy, Mo
Yes congratulations!!!
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Old 05-06-2020, 10:04 AM   #4
tyketime
College Benchwarmer
 
Join Date: Nov 2003
Quote:
Originally Posted by Gary Gorski View Post
I had such a good time last year doing Wolverine Day that we're doing it again. Everything is on sale for just $14 today only plus giveaways and other surprises on social. Everyone who buys something is entered to win a prize giveaway.

Full details at It's back! #WolverineDay2 Celebrates Our 14th Anniversary - Wolverine Studios

Thanks to those in the community who have supported the company these past 14 years. Hope to see some of you interacting with us on social today
WooHoo! I'm only sorry I wasn't around for the $2 2nd anniversary
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Old 05-06-2020, 10:24 AM   #5
bob
College Benchwarmer
 
Join Date: Oct 2004
For those that have played, what's better? College football or basketball?
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Old 05-06-2020, 10:33 AM   #6
TexasT
Mascot
 
Join Date: Aug 2005
Location: Seguin, Texas
I have all Wolverines games. They are all top quality and well worth a buy.
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Old 05-06-2020, 10:34 AM   #7
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Quote:
Originally Posted by tyketime View Post
WooHoo! I'm only sorry I wasn't around for the $2 2nd anniversary

Well at some point the anniversary numbers will get too high to be a sale so we will have to start going backwards then - you might get that $2 sale yet!
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Old 05-06-2020, 12:49 PM   #8
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
If anyone is bored we're going to attempt our first ever Twitch stream at 2PM EST. It might be good, it might be hilariously bad. Either way you might be entertained.

Twitch
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Old 05-06-2020, 01:25 PM   #9
IlliniCub
High School Varsity
 
Join Date: Mar 2012
Is there easy to find real rosters and historical rosters for the pro game? I think the thing that bugged me about the pro game was there was a time where every player I drafted had low or no endurance has that been fixed ( this was a previous version years ago btw)?
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Old 05-06-2020, 02:23 PM   #10
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Quote:
Originally Posted by IlliniCub View Post
Is there easy to find real rosters and historical rosters for the pro game? I think the thing that bugged me about the pro game was there was a time where every player I drafted had low or no endurance has that been fixed ( this was a previous version years ago btw)?

Young players do tend to start with lower endurance than they will end up with which IMO makes sense - they're coming from a totally different world in college hoops but it does rise after training camp.

Mods are very easy to find on our forum and players are built into the default again. Try the free demo and if you enjoy it just nab it from the store later tonight for only $14
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Old 05-06-2020, 05:22 PM   #12
bob
College Benchwarmer
 
Join Date: Oct 2004
Quote:
Originally Posted by TexasT View Post
I have all Wolverines games. They are all top quality and well worth a buy.

Fair enough. I bought both

Football installed fine but college basketball crashes every time I start:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object variable or With block variable not set.
at Microsoft.VisualBasic.CompilerServices.Symbols.Container..ctor(Object Instance)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at ElectricUI.DataAccessSQLite..ctor(String fileName, Boolean copyIntoMemory)
at DDSCB2020.mainmenu.OnLoadEnd(WebUI webui, NameValueCollection queryStringParams) in C:\WSDev\DDSCB2020\app\html\mainmenu.vb:line 27
at ElectricUI.WebUI._Lambda$__389-0()


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
DDSCB2020
Assembly Version: 8.0.0.0
Win32 Version: 8.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/DDSCB2020.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
ElectricUI
Assembly Version: 1.1.3.0
Win32 Version: 1.1.3
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/ElectricUI.DLL
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.112.0
Win32 Version: 1.0.112.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/System.Data.SQLite.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
CefSharp
Assembly Version: 75.1.143.0
Win32 Version: 75.1.143.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/CefSharp.DLL
----------------------------------------
NAudio
Assembly Version: 1.9.0.0
Win32 Version: 1.9.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/NAudio.DLL
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
MathNet.Numerics
Assembly Version: 4.9.0.0
Win32 Version: 4.9.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/MathNet.Numerics.DLL
----------------------------------------
CefSharp.WinForms
Assembly Version: 75.1.143.0
Win32 Version: 75.1.143.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/CefSharp.WinForms.DLL
----------------------------------------
CefSharp.Core
Assembly Version: 75.1.143.0
Win32 Version: 75.1.143
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/CefSharp.Core.DLL
----------------------------------------
Newtonsoft.Json
Assembly Version: 12.0.0.0
Win32 Version: 12.0.2.23222
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/Newtonsoft.Json.DLL
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
DotNetZip
Assembly Version: 1.13.4.0
Win32 Version: 1.13.4
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/DotNetZip.DLL
----------------------------------------
HtmlAgilityPack
Assembly Version: 1.11.16.0
Win32 Version: 1.11.16
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/HtmlAgilityPack.DLL
----------------------------------------
QlmLicenseLib
Assembly Version: 12.0.19143.1
Win32 Version: 12.0.19143.1
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/QlmLicenseLib.DLL
----------------------------------------
System.Security
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Security/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Security.dll
----------------------------------------
Steamworks.NET
Assembly Version: 13.0.0.0
Win32 Version: 13.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/Steamworks.NET.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Last edited by bob : 05-06-2020 at 05:36 PM.
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Old 05-06-2020, 05:56 PM   #13
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Quote:
Originally Posted by bob View Post
Fair enough. I bought both

Football installed fine but college basketball crashes every time I start:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object variable or With block variable not set.
at Microsoft.VisualBasic.CompilerServices.Symbols.Container..ctor(Object Instance)
at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
at ElectricUI.DataAccessSQLite..ctor(String fileName, Boolean copyIntoMemory)
at DDSCB2020.mainmenu.OnLoadEnd(WebUI webui, NameValueCollection queryStringParams) in C:\WSDev\DDSCB2020\app\html\mainmenu.vb:line 27
at ElectricUI.WebUI._Lambda$__389-0()


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
DDSCB2020
Assembly Version: 8.0.0.0
Win32 Version: 8.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/DDSCB2020.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
ElectricUI
Assembly Version: 1.1.3.0
Win32 Version: 1.1.3
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/ElectricUI.DLL
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.112.0
Win32 Version: 1.0.112.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/System.Data.SQLite.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
CefSharp
Assembly Version: 75.1.143.0
Win32 Version: 75.1.143.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/CefSharp.DLL
----------------------------------------
NAudio
Assembly Version: 1.9.0.0
Win32 Version: 1.9.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/NAudio.DLL
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
MathNet.Numerics
Assembly Version: 4.9.0.0
Win32 Version: 4.9.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/MathNet.Numerics.DLL
----------------------------------------
CefSharp.WinForms
Assembly Version: 75.1.143.0
Win32 Version: 75.1.143.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/CefSharp.WinForms.DLL
----------------------------------------
CefSharp.Core
Assembly Version: 75.1.143.0
Win32 Version: 75.1.143
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/CefSharp.Core.DLL
----------------------------------------
Newtonsoft.Json
Assembly Version: 12.0.0.0
Win32 Version: 12.0.2.23222
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/Newtonsoft.Json.DLL
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4075.0 built by: NET48REL1LAST
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
DotNetZip
Assembly Version: 1.13.4.0
Win32 Version: 1.13.4
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/DotNetZip.DLL
----------------------------------------
HtmlAgilityPack
Assembly Version: 1.11.16.0
Win32 Version: 1.11.16
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/HtmlAgilityPack.DLL
----------------------------------------
QlmLicenseLib
Assembly Version: 12.0.19143.1
Win32 Version: 12.0.19143.1
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/QlmLicenseLib.DLL
----------------------------------------
System.Security
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Security/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Security.dll
----------------------------------------
Steamworks.NET
Assembly Version: 13.0.0.0
Win32 Version: 13.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Wolverine%20Studios/DDSCB2020/Steamworks.NET.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

I can best help you at Support : Wolverine Studios but two things to quickly ask/check. 1. Did you install the latest version of .NET when it asked and 2. can you right click and run the game as admin?

In order to better help if neither of those do it open up a ticket and give me some more detail like what you mean by "start" - does it crash as soon as you double click the exe? Do you see any screens etc...
__________________
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http://www.wolverinestudios.com
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Old 05-06-2020, 05:57 PM   #14
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Also wanted to pop in and say we're going to stream again in case you missed it (or enjoyed it) earlier today. Hope to see a few people there

Twitch
__________________
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http://www.wolverinestudios.com
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Old 05-06-2020, 06:28 PM   #15
bob
College Benchwarmer
 
Join Date: Oct 2004
Quote:
Originally Posted by Gary Gorski View Post
I can best help you at Support : Wolverine Studios but two things to quickly ask/check. 1. Did you install the latest version of .NET when it asked and 2. can you right click and run the game as admin?

In order to better help if neither of those do it open up a ticket and give me some more detail like what you mean by "start" - does it crash as soon as you double click the exe? Do you see any screens etc...

I was never prompted to install .NET. I'm a developer so I probably already have the latest version. Running as admin worked and I am able to launch the basketball game now. Thanks.

I did see an issue in the CFB game though. Played the first week then went to Association Media -> Highlights -> Week Highlights and then pressed the play button in the Highlight Controls. An error message popped up and I was able to retrieve this error from the C:\Users\..\Documents\Wolverine Studios\DDSCF 2020\DDSCFLog.txt file:

Date: 5/6/2020 7:02:33 PM
Source: System.Drawing
Message: Parameter is not valid.
Stack Trace: at System.Drawing.Image.get_Width()
at DDSCF.Media.cDklpXONmXBWjRdeiBDNGkjaZKGA(Object sender, PaintEventArgs e)
at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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Old 05-06-2020, 06:58 PM   #16
QuikSand
lolzcat
 
Join Date: Oct 2000
Location: Annapolis, Md
Congrats on the milestone!
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Old 05-06-2020, 08:36 PM   #17
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Quote:
Originally Posted by bob View Post
I was never prompted to install .NET. I'm a developer so I probably already have the latest version. Running as admin worked and I am able to launch the basketball game now. Thanks.

I did see an issue in the CFB game though. Played the first week then went to Association Media -> Highlights -> Week Highlights and then pressed the play button in the Highlight Controls. An error message popped up and I was able to retrieve this error from the C:\Users\..\Documents\Wolverine Studios\DDSCF 2020\DDSCFLog.txt file:

Date: 5/6/2020 7:02:33 PM
Source: System.Drawing
Message: Parameter is not valid.
Stack Trace: at System.Drawing.Image.get_Width()
at DDSCF.Media.cDklpXONmXBWjRdeiBDNGkjaZKGA(Object sender, PaintEventArgs e)
at System.Windows.Forms.Control.OnPaint(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Again I can give you a couple ideas but if they don't work please open a support ticket so I can especially get this one in the hands of the FB guys.

Things to try - run as admin, see if firewall/AV is blocking, stop syncing of Documents/Wolverine Studios/DDSPF20 folder to OneDrive if using
__________________
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Old 05-06-2020, 08:36 PM   #18
Gary Gorski
Wolverine Studios
 
Join Date: Oct 2003
Quote:
Originally Posted by QuikSand View Post
Congrats on the milestone!

Thanks QS!
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Old 05-06-2020, 10:02 PM   #19
IlliniCub
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Originally Posted by Gary Gorski View Post
Young players do tend to start with lower endurance than they will end up with which IMO makes sense - they're coming from a totally different world in college hoops but it does rise after training camp.

Mods are very easy to find on our forum and players are built into the default again. Try the free demo and if you enjoy it just nab it from the store later tonight for only $14
I'll buy, if you get time will you explain the nuance of the scoring and shooting ratings to me a bit so that I understand what I'm evaluating better.
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Old 05-06-2020, 10:10 PM   #20
Gary Gorski
Wolverine Studios
 
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Originally Posted by IlliniCub View Post
I'll buy, if you get time will you explain the nuance of the scoring and shooting ratings to me a bit so that I understand what I'm evaluating better.

Going to copy and paste my standard reply to this question (the answer was in reply to DDSCB but the ratings work the same in DDSPB). If you need more detail feel free to ask.

The scoring rating is the player's ability to put the ball in the basket. Nothing to do with whether or not he can do it efficiently - just strictly can he get shots and put the ball in the basket. A player with a low scoring rating but high percentage ratings just means he's a guy who scores efficiently when he can but that he cannot get much offense (cannot get open, cannot create his own shot etc)

The inside scoring rating takes into account all scoring "inside" aka the paint. This has nothing to do with making a layup. Every kid at the college level can make a layup at least most of the time. The inside scoring rating is a formula that takes into account their shooting percentage from inside the paint as well as their desire to shoot inside. So when you see a PG with a 1/10 it doesn't mean that he can't make a layup to save his life - it means that he's not going to be an inside scoring threat. He's not going to be a guard that is trying to post up. If he does end up in the paint with the ball unless its a clean layup he's probably not going to score. Short guys who get into the paint often are going to lose FG% points on a shot when challenged by a much taller player - it's suddenly a much more difficult shot. This is why those other ratings are important (and why the game is complex - there's not just one rating you can look at and have an answer). Look at the kid's play style tendencies. Is there anything for post? If not he's going to be a 1 or 2 out of 10 most likely because he's not an inside scorer. A 5/10 potential means he might develop into a better scorer inside. He might learn how to drive better and get to the rim for more layups. He might develop a nice floater when he gets into the paint. This is literally ZERO to do with the ability to make a shot 3 feet from the basket.

The outside scoring rating means the same thing - what kind of scorer is he as a jump shooter. He might have shot 50% from 3s in his career because he was 2/4...so he's not going to be a highly rated outside shooter because he doesn't shoot them.
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Old 05-07-2021, 09:36 AM   #21
miami_fan
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Join Date: Oct 2003
Location: Land O Lakes FL
Bump

Today is Wolverine Day 3

All 2021 games are $15.
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Old 05-07-2021, 06:01 PM   #22
Sweed
College Benchwarmer
 
Join Date: Oct 2003
Just picked up College Basketball. No time to play now but retiring this summer and should be able to squeeze it in then.
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Old 05-07-2021, 08:30 PM   #23
tarcone
Coordinator
 
Join Date: Jul 2004
Location: Pacific
Im going to buy one game. Im leaning towards pro football.

Which is your favorite and why?
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Old 05-07-2021, 09:36 PM   #24
SirFozzie
General Manager
 
Join Date: Nov 2000
Location: The State of Insanity
I got all four, and gave the extra one (I already had PB21) to a friend
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Old 05-08-2021, 06:06 PM   #25
Glengoyne
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Join Date: Sep 2003
Location: Fresno, CA
Drat!. Missed it by that much!. That'll teach me to pay more attention around here.
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Old 05-10-2021, 07:52 PM   #26
Mota
College Benchwarmer
 
Join Date: Jan 2001
Their basketball games have always been better than their football games, and I've enjoyed the college basketball game the most. I'm still not a big fan of the football in-game presentation, but the UI has improved by leaps and bounds over the past couple of versions. They are all worth buying, even though the sale ended a few days ago.
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