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Old 03-03-2007, 04:38 AM   #51
Ben E Lou
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Hmmmmm...

What am I to make of a 35-year-old catcher who is overall one-star, potential of 4 stars? Does that mean that he used to be good, and that maybe he can re-claim his old self if he gets lucky, or is this a quirk or bug?
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Old 03-03-2007, 04:41 AM   #52
Markus Heinsohn
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Quote:
Originally Posted by SkyDog View Post
Hmmmmm...

What am I to make of a 35-year-old catcher who is overall one-star, potential of 4 stars? Does that mean that he used to be good, and that maybe he can re-claim his old self if he gets lucky, or is this a quirk or bug?

It means he was once good, but at that age he is very very unlikely to get better again. In the development engine, actualy ratings drop first, and the talent follows when the hitter ages. Sometimes this results in situations you describe.

I'm toying with the thought to adjust this, so if the player > 30 years, and his talent is bigger than his actual rating, just set the talent to the actual rating when displayed.

Last edited by Markus Heinsohn : 03-03-2007 at 04:42 AM.
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Old 03-03-2007, 04:41 AM   #53
Ben E Lou
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Quote:
Originally Posted by SkyDog View Post
Hmmmmm...

What am I to make of a 35-year-old catcher who is overall one-star, potential of 4 stars? Does that mean that he used to be good, and that maybe he can re-claim his old self if he gets lucky, or is this a quirk or bug?

OK. He used to be a stud. He actually hit 41 homers at age 22, and had seven straight seasons of 33 or more homers.

One thing I don't like: draft position is no longer near the top of the "SION" player card (which mirrors the HTML player cards from 6.x). I have to go to the bottom of that card to see when a guy was drafted.
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Old 03-03-2007, 04:49 AM   #54
Ben E Lou
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Quote:
Originally Posted by Markus Heinsohn View Post
I'm toying with the thought to adjust this, so if the player > 30 years, and his talent is bigger than his actual rating, just set the talent to the actual rating when displayed.
I could argue it either way. I'd wait on that one and see if the customer base gives a strong preference either way.

ARGUMENT FOR LEAVING IT: When taking over a new team, or looking at team that's not mine, it's kind of cool to have a very quick way to see who used to be good.

ARGUMENT FOR TAKING IT OUT: It is contrary to what we're used to seeing in text sims. If you're going to create a new word processor, you use Ctrl-B for boldface, Ctrl-I for italics, and Ctrl-U for underlining. You don't want to force people to learn a whole new system. (Tangent: This is one thing that doomed Empire Earth II. As important as hotkeys are to playing that game well, why in the WORLD did they change virtually EVERY SINGLE ONE OF THEM between EE1 and EE2.)
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Old 03-03-2007, 04:55 AM   #55
Ben E Lou
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Yup. This is EXACTLY what I wanted:




That's big for me. I asked for this years ago for every text sim. Glad to see people are finally starting to take notice on the right-click thing.

Notice the "ben batting ratings" down in the lower left. It was very easy to set up this view for exactly the ratings I want to see. I'd think this screen will be where I spend the majority of my time, and I like it so far.
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Old 03-03-2007, 05:13 AM   #56
Markus Heinsohn
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Quote:
Originally Posted by SkyDog View Post
One thing I don't like: draft position is no longer near the top of the "SION" player card (which mirrors the HTML player cards from 6.x). I have to go to the bottom of that card to see when a guy was drafted.

LOL I added that yesterday to the top, along with morale & popularity.
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Old 03-03-2007, 05:14 AM   #57
Markus Heinsohn
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Quote:
Originally Posted by SkyDog View Post
Notice the "ben batting ratings" down in the lower left. It was very easy to set up this view for exactly the ratings I want to see. I'd think this screen will be where I spend the majority of my time, and I like it so far.

OOTP 2006 had this too
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Old 03-03-2007, 05:16 AM   #58
Ben E Lou
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Quote:
Originally Posted by Markus Heinsohn View Post
OOTP 2006 had this too
Let's be honest here: I never was able to get far enough into '06 to bother to set that screen up. {shurg}
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Old 03-03-2007, 05:16 AM   #59
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LOL I added that yesterday to the top, along with morale & popularity.
Good, good.
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Old 03-03-2007, 06:01 AM   #60
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Did you PM me? I didnt refuse anyone who PM'ed me (not even jb)

No, I didn't PM you - I guess I should have read the fine print - ha! I thought the previewers were randomly selected. My apologies.
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Old 03-03-2007, 06:10 AM   #61
Ben E Lou
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The position-by-position html will be nice for dynasty reports once the goofy characters get cleaned up.


Inf POS Name Lev Age B T OVR POT CON POW EYE K's CON P POW P EYE P SPE STE

C Rico Cort鳼/td> Major League Level 35 R R - - 41 46 75 15 60 67 76 11 1

C Jes?yes Major League Level 30 R R - - 35 7 79 54 35 7 92 14 4

C Albert King Triple A 32 R R - - 45 40 48 33 48 43 74 2 10

C Chet Underwood Triple A 23 R R - - 42 38 46 22 42 38 49 16 15

C J?Guill鮼/td> Double A 25 R R - - 49 11 15 19 61 11 19 5 3

C Jeffrey Miller Double A 25 R R - - 24 21 31 27 24 21 31 11 22

C Otis Adams Single A 20 R R - - 44 1 14 17 60 1 27 1 1

C Sammy Phillips Major League Level 26 R R - - 39 34 30 45 39 46 30 6 5

C Bobby Burton Single A 25 R R - - 23 15 27 19 32 16 33 10 5

C Ricardo Mart�z Short Season A 24 R R - - 20 1 26 12 21 1 32 12 24

C Lu�Cant?> Short Season A 22 L R - - 44 1 28 20 44 1 31 10 22

C GermᮠFlores Rookie League 25 R R - - 26 9 14 1 47 17 45 5 11
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Old 03-03-2007, 06:11 AM   #62
CraigSca
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I'll have to second Ben's thoughts. It's counterintuitive to have a 35 year old who is a 1-star with 4-star potential. I think by that time, the scouts realize he's a Geronimo Gil and not a Lance Parrish.
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Old 03-03-2007, 06:15 AM   #63
Ben E Lou
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Is there a reason that some players don't have pics? Did I do something wrong?

By the way, I'm surprised to say that the facegen stuff REALLY adds a lot. It's great to see 60-year-old managers look like they are 60.
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Old 03-03-2007, 06:19 AM   #64
Markus Heinsohn
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Quote:
Originally Posted by SkyDog View Post
Is there a reason that some players don't have pics? Did I do something wrong?

By the way, I'm surprised to say that the facegen stuff REALLY adds a lot. It's great to see 60-year-old managers look like they are 60.

Check the player pciture options in the game setup, you probably have set it to generate on creation and major league players only. Try setting it to "on demand".
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Old 03-03-2007, 06:23 AM   #65
Ben E Lou
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All players in the FA pool are 40 or under, with two exceptions. There are two MRs, aged 61 and 63.

Markus, is this a bug, or a feature?
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Old 03-03-2007, 06:23 AM   #66
Ben E Lou
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Originally Posted by Markus Heinsohn View Post
Check the player pciture options in the game setup, you probably have set it to generate on creation and major league players only. Try setting it to "on demand".
Worked like a charm.
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Old 03-03-2007, 06:26 AM   #67
Ben E Lou
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It's time to hang 'em up, my man.

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Old 03-03-2007, 06:30 AM   #68
Ben E Lou
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Ah...this'll probably help track this down: both of these old farts were released at the very beginning of the sim, in 2007, and never played in a game at any level. I reckon they're still hoping for the big break.
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Old 03-03-2007, 06:30 AM   #69
CraigSca
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Are you kidding, Shihi Murata is the feel-good story of the year! Why, the stories he tells about doing things "old school" are worth his salary alone.

Ask him about the time he and Shoji worked as bailiffs on the People's Court.
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Last edited by CraigSca : 03-03-2007 at 06:31 AM.
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Old 03-03-2007, 06:31 AM   #70
Markus Heinsohn
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LOL

Hey, wasn't the teacher of Karate Kid also from Okinawa? I bet the guy has magical powers!!

Last edited by Markus Heinsohn : 03-03-2007 at 06:33 AM.
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Old 03-03-2007, 06:35 AM   #71
Markus Heinsohn
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Anyway, that bug was fixed 20 seconds ago...
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Old 03-03-2007, 06:37 AM   #72
Ben E Lou
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Quote:
Originally Posted by Markus Heinsohn View Post
Anyway, that bug was fixed 20 seconds ago...





Was this info helpful?
Quote:
Originally Posted by SkyDog View Post
Ah...this'll probably help track this down: both of these old farts were released at the very beginning of the sim, in 2007, and never played in a game at any level. I reckon they're still hoping for the big break.
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Old 03-03-2007, 06:38 AM   #73
Markus Heinsohn
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Was this info helpful?

Yes, it was Thanks!
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Old 03-03-2007, 06:39 AM   #74
Ben E Lou
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Gotta run some errands, but the early verdict is that it is much easier to get around in than the last version. At least I'll be able to give this one a chance. I have some down/alone time this afternoon. I'll try to dig in a little more deeply by truly running the team for a full season, then starting looking more in-depth at stats, AI, and the like.
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Old 03-03-2007, 06:41 AM   #75
CraigSca
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I posted this on the TRTR #8 thread, but I thought I'd post it here since you're here, Markus:

The blogger mentions resting your 35-year old centerfielder on a cold, April night - is there really a greater propensity for injury when it's raining and cold?
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Old 03-03-2007, 08:02 AM   #76
Ben E Lou
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Forgive my ignorance, but do we know how the "Personality" section of the ratings is supposed to work? Some, like Loyalty and Greed, are obvious. However, what about "Work Ethic", "Intelligence" and "Leader Ability." Have these been explained?
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Old 03-03-2007, 08:19 AM   #77
Markus Heinsohn
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Originally Posted by SkyDog View Post
Forgive my ignorance, but do we know how the "Personality" section of the ratings is supposed to work? Some, like Loyalty and Greed, are obvious. However, what about "Work Ethic", "Intelligence" and "Leader Ability." Have these been explained?

Work ethink & intelligence are used in the player development & aging code. A player with a high work ethic rating is more likely to develop faster and age slower and than one with a low work ethic rating. Intelligence is similar, though not used in aging, but rather when the player develops.

Leader ability... used in a weird formula to calculate team chemistry, which has a very small effect on team performance. (Switch off personality ratings if you don't like this )
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Old 03-03-2007, 08:23 AM   #78
Ben E Lou
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5th round pick. Ends up breaking the 100SB barrier at default stat settings...


SION Home | FBL | Scores | Standings | Stats | Teams | Players | Transactions | History
Player Report for #52 Will Cooper
Monday, January 8th, 2035
Name: Will Cooper Contract: NONE
Nickname:
Salary:
Birthday: 10-25-1991 Signed Through:
Age: 38 Years of Major League Service: 18 Years, 104 Days
Born in: Omaha (Nebraska) Major League Service Days this Year: None
Nationality: American
Height: 6' 1" Years on 40-Man Roster: 18 Years, 105 Days
Weight: 189 lbs Years of Pro Service: 20 Years
Arbitration Eligibility: Not eligible, free agent after contract expires!
Position: 2B Minor League Option Years: 2 option years left
Bats: Right
Throws: Right Contract Extension -
Status: Completely Rested




Batting Ratings (SISA)
Batting Contact Gap Power Discipline/Eye Avoid K's
Overall 33 - 1 1 1
Versus LHP 33 - 1 1 1
Versus RHP 33 - 1 1 1
Talent 35 - 1 1 1
Running & Bunting Ratings Fielding Ratings
Running Speed: -




Stealing Ability: -




Baserunning Instincts: -




Sacrifice Bunt: -




Bunt for Hit: -




Hitter Type: Normal



















Game Log, Last 10 Games
Date Opponent Result AB R H BI HR BB K SB
Career Batting Stats
Year/Team/League Age G AB H 2B 3B HR RBI R BB HP SF K SB CS AVG OBP SLG OPS VORP
2011 Virginia Beach - FBL 19 56 92 23 1 0 4 12 13 8 0 0 24 9 1 .250 .310 .391 .701 3.9
2012 Virginia Beach - FBL 20 153 498 135 25 4 8 48 71 38 1 5 116 54 18 .271 .321 .386 .707 19.3
2013 Virginia Beach - FBL 21 155 617 174 39 12 8 61 115 87 3 3 126 69 26 .282 .372 .423 .795 40.4
2014 Virginia Beach - FBL 22 151 565 146 23 6 9 74 94 89 2 10 102 82 18 .258 .356 .368 .724 31.3
2015 Virginia Beach - FBL 23 141 514 141 26 5 9 59 98 99 2 6 89 86 16 .274 .390 .397 .787 42.9
2016 Virginia Beach - FBL 24 137 516 170 28 7 15 75 106 116 0 1 86 74 25 .329 .452 .498 .950 74.3
2017 Virginia Beach - FBL 25 142 521 151 31 13 17 61 102 107 2 6 85 60 17 .290 .409 .497 .906 60.5
2018 Virginia Beach - FBL 26 143 504 136 22 5 14 62 94 126 3 5 86 63 19 .270 .415 .417 .832 45.1
2019 Virginia Beach - FBL 27 141 545 166 30 8 18 80 109 98 2 6 87 77 24 .305 .409 .488 .897 62.9
2020 Virginia Beach - FBL 28 155 598 154 38 6 14 59 134 119 1 2 92 105 23 .258 .381 .411 .792 51.9
2021 Virginia Beach - FBL 29 142 548 170 29 6 21 82 101 93 8 7 91 63 15 .310 .413 .500 .913 64.3
2022 Virginia Beach - FBL 30 155 591 162 31 3 9 62 110 96 1 4 96 41 20 .274 .374 .382 .757 20.9
2023 Virginia Beach - FBL 31 154 553 148 24 5 14 70 115 120 4 9 108 56 22 .268 .397 .405 .802 29.4
2024 Virginia Beach - FBL 32 142 503 156 28 4 9 65 90 114 3 6 89 58 5 .310 .436 .435 .871 57.1
2025 Virginia Beach - FBL 33 148 525 145 10 5 11 65 101 115 7 6 69 54 9 .276 .409 .377 .786 44.0
2026 Virginia Beach - FBL 34 143 566 151 35 6 18 54 106 106 6 3 98 53 13 .267 .386 .445 .831 45.3
2027 Virginia Beach - FBL 35 73 283 87 15 2 10 35 63 58 2 2 47 29 8 .307 .426 .481 .907 34.0
2028 Virginia Beach - FBL 36 126 438 107 23 2 7 35 70 86 3 0 82 42 15 .244 .372 .354 .726 11.6
Total FBL 18 yrs. 2457 8977 2522 458 99 215 1059 1692 1675 50 81 1573 1075 294 .281 .394 .426 .820 739.0
Career Minor League Batting Stats
Year/Team/League Age G AB H 2B 3B HR RBI R BB HP SF K SB CS AVG OBP SLG OPS VORP
2009 Eddystone - A 17 28 118 31 3 0 1 4 21 8 1 0 24 22 3 .263 .315 .314 .629 4.0
2009 Ashland - AA 17 43 168 44 7 1 2 17 16 6 0 3 31 10 4 .262 .282 .351 .634 -0.1
2010 Ashland - AA 18 26 107 35 5 3 0 13 17 10 0 2 16 15 0 .327 .378 .430 .808 10.3
2010 Santa Ana - AAA 18 100 381 111 11 5 7 41 62 28 4 3 80 34 10 .291 .344 .402 .745 21.1
2011 Santa Ana - AAA 19 82 312 89 14 5 6 47 49 35 3 7 53 35 9 .285 .356 .420 .776 22.6
Total FBLAAA
182 693 200 25 10 13 88 111 63 7 10 133 69 19 .289 .349 .410 .759 43.7
Total FBLAA
69 275 79 12 4 2 30 33 16 0 5 47 25 4 .287 .321 .382 .703 10.2
Total FBLA
28 118 31 3 0 1 4 21 8 1 0 24 22 3 .263 .315 .314 .629 4.0
Career Postseason Batting Stats
Year/Team/League Age G AB H 2B 3B HR RBI R BB HP SF K SB CS AVG OBP SLG OPS VORP
2015 Virginia Beach - FBL 23 6 20 4 0 1 1 1 4 6 0 0 5 1 1 .200 .385 .450 .835 0.0
2018 Virginia Beach - FBL 26 4 14 0 0 0 0 0 1 2 1 0 5 0 0 .000 .176 .000 .176 0.0
2019 Virginia Beach - FBL 27 6 23 2 0 0 0 0 1 3 0 0 6 1 1 .087 .192 .087 .279 0.0
2020 Virginia Beach - FBL 28 5 20 7 2 1 1 3 5 3 0 0 4 2 1 .350 .435 .700 1.135 0.0
2023 Virginia Beach - FBL 31 5 18 4 1 0 1 2 3 2 1 0 4 0 1 .222 .333 .444 .778 0.0
Total FBL
26 95 17 3 2 3 6 14 16 2 0 24 4 4 .179 .310 .347 .657 0.0
Career Fielding Stats
Year/Team/League POS G GS PO A DP TC E PCT INN RANGE PB RSTA RTO RTO%
2011 Virginia Beach - ML 1B 20 14 137 10 13 148 1 .993 130.0 10.18



2011 Virginia Beach - ML C 1 0 2 0 0 2 0 1.000 2.0 9.00 0 0 0 0.0
2011 Virginia Beach - ML 2B 6 1 3 8 0 11 0 1.000 25.0 3.96



2012 Virginia Beach - ML 1B 103 88 790 38 50 832 4 .995 828.0 9.00



2012 Virginia Beach - ML 2B 29 20 44 47 8 93 2 .978 191.2 4.27



2013 Virginia Beach - ML 1B 47 47 434 19 29 456 3 .993 420.1 9.70



2013 Virginia Beach - ML 2B 109 107 188 248 60 447 11 .975 931.1 4.21



2014 Virginia Beach - ML 2B 149 148 299 368 94 677 10 .985 1318.0 4.55



2015 Virginia Beach - ML 2B 138 138 263 339 72 614 12 .980 1243.2 4.36



2016 Virginia Beach - ML 2B 135 135 255 350 80 614 9 .985 1220.0 4.46



2017 Virginia Beach - ML 1B 26 25 200 12 18 212 0 1.000 222.1 8.58



2017 Virginia Beach - ML 2B 117 117 240 316 64 561 5 .991 1029.2 4.86



2018 Virginia Beach - ML 2B 138 138 288 386 84 689 15 .978 1222.2 4.96



2018 Virginia Beach - ML 1B 5 5 45 3 4 48 0 1.000 44.0 9.82



2019 Virginia Beach - ML 2B 141 141 273 381 78 670 16 .976 1244.1 4.73



2020 Virginia Beach - ML 2B 154 154 316 420 103 756 20 .974 1332.1 4.97



2021 Virginia Beach - ML 2B 141 141 313 343 96 675 19 .972 1253.2 4.71



2022 Virginia Beach - ML 2B 155 155 320 406 103 737 11 .985 1321.0 4.95



2023 Virginia Beach - ML 2B 153 153 283 371 83 661 7 .989 1328.0 4.43



2024 Virginia Beach - ML 2B 141 141 295 342 70 649 12 .982 1241.1 4.62



2025 Virginia Beach - ML 2B 148 148 308 360 104 680 12 .982 1292.2 4.65



2026 Virginia Beach - ML 2B 142 142 276 365 92 651 10 .985 1247.1 4.63



2027 Virginia Beach - ML 2B 73 73 147 177 39 330 6 .982 643.0 4.53



2028 Virginia Beach - ML 2B 119 114 266 265 60 541 10 .982 983.0 4.86



2028 Virginia Beach - ML 1B 1 0 0 0 0 0 0 .000 1.0 0.00



















Player History
06-01-2009 Drafted in the 2009 first-year player draft (Round 5, Pick 6, 70th overall Pick) by the Virginia Beach Caps.
01-01-2010 SISA scouting updated ratings (potential): Contact: 28 (28); Power: 4 (9); Eye: 10 (21).
05-19-2010 Goes 5-6 against the Cincinnati Snakes, with 1 2B, 4 RBI and 3 R.
06-14-2010 Wins the FBLAAA SL1 Player of the Week Award.
01-01-2011 SISA scouting updated ratings (potential): Contact: 34 (42); Power: 23 (45); Eye: 33 (82).
01-01-2012 SISA scouting updated ratings (potential): Contact: 36 (38); Power: 31 (53); Eye: 40 (80).
06-08-2012 Goes 5-5 against the Mesa Sidewinders, with 1 2B, 2 HR, 5 RBI and 6 R.
06-11-2012 Wins the FBL SL1 Player of the Week Award.
07-01-2012 Wins the FBL SL1 Rookie of the Month Award.
09-01-2012 Wins the FBL SL1 Rookie of the Month Award.
11-13-2012 Received a 1-year contract worth a total of $350,000 through automatic renewal.
01-01-2013 SISA scouting updated ratings (potential): Contact: 49 (62); Power: 14 (19); Eye: 37 (58).
07-07-2013 Was selected to the 2013 Fictional Baseball League All-Star Game.
09-02-2013 Wins the FBL SL1 Player of the Week Award.
11-12-2013 Received a 1-year contract worth a total of $350,000 through automatic renewal.
01-01-2014 SISA scouting updated ratings (potential): Contact: 60 (72); Power: 42 (53); Eye: 64 (74).
07-01-2014 Signed a 3-year contract extension worth a total of $17,880,000 with the Virginia Beach Caps organization.
01-01-2015 SISA scouting updated ratings (potential): Contact: 65 (68); Power: 52 (63); Eye: 84 (92).
05-08-2015 Injured (strained back muscle), day-to-day for 6 days.
07-16-2015 Injured (scratched cornea), out for 2 weeks.
08-24-2015 Wins the FBL SL1 Player of the Week Award.
08-30-2015 Injured (back spasms), day-to-day for 5 days.
01-01-2016 SISA scouting updated ratings (potential): Contact: 67 (68); Power: 46 (47); Eye: 75 (75).
04-26-2016 Goes 5-6 against the Phoenix Barons, with 2 2B, 1 HR, 2 RBI and 2 R.
07-10-2016 Was selected to the 2016 Fictional Baseball League All-Star Game.
08-18-2016 Injured (concussion), out for 3 weeks.
01-01-2017 SISA scouting updated ratings (potential): Contact: 68 (70); Power: 41 (41); Eye: 81 (81).
01-08-2017 Signed a 3-year contract extension worth a total of $30,000,000 with the Virginia Beach Caps organization.
07-09-2017 Was selected to the 2017 Fictional Baseball League All-Star Game.
07-18-2017 Injured (finger blister), day-to-day for 4 days.
08-25-2017 Injured (back spasms), out for 2 weeks.
01-01-2018 SISA scouting updated ratings (potential): Contact: 57 (57); Power: 53 (59); Eye: 85 (87).
04-07-2018 Injured (damaged meniscus (knee)), day-to-day for 5 days.
05-20-2018 Injured (concussion), out for one week.
08-29-2018 Injured (swollen eye), day-to-day for 4 days.
01-01-2019 SISA scouting updated ratings (potential): Contact: 55 (55); Power: 47 (49); Eye: 77 (77).
04-03-2019 Injured (tender shoulder), out for 2 weeks.
07-01-2019 Wins the FBL SL1 Player of the Week Award.
07-07-2019 Was selected to the 2019 Fictional Baseball League All-Star Game.
07-14-2019 Goes 5-7 against the Mesa Sidewinders, with 1 2B, 2 HR, 7 RBI and 4 R.
07-20-2019 Injured (strained hamstring muscle), day-to-day for 3 days.
07-22-2019 Wins the FBL SL1 Player of the Week Award.
12-18-2019 Signed a 4-year contract extension worth a total of $61,280,000 with the Virginia Beach Caps organization.
01-01-2020 SISA scouting updated ratings (potential): Contact: 61 (66); Power: 44 (44); Eye: 81 (81).
01-01-2021 SISA scouting updated ratings (potential): Contact: 50 (51); Power: 48 (49); Eye: 76 (79).
04-17-2021 Injured (sore knee), day-to-day for 4 days.
04-19-2021 Wins the FBL SL1 Player of the Week Award.
06-03-2021 Injured (sprained ankle), out for 1-2 weeks.
07-11-2021 Was selected to the 2021 Fictional Baseball League All-Star Game.
07-19-2021 Scores his 1000th career Fictional Baseball League run!
01-01-2022 SISA scouting updated ratings (potential): Contact: 57 (62); Power: 46 (49); Eye: 77 (80).
06-16-2022 Injured (strained back muscle), day-to-day for 4 days.
07-10-2022 Was selected to the 2022 Fictional Baseball League All-Star Game.
10-01-2022 Injured (fractured hand), out for 1-2 weeks.
01-01-2023 SISA scouting updated ratings (potential): Contact: 55 (55); Power: 43 (43); Eye: 83 (91).
05-15-2023 Wins the FBL SL1 Player of the Week Award.
07-09-2023 Was selected to the 2023 Fictional Baseball League All-Star Game.
08-28-2023 Wins the FBL SL1 Player of the Week Award.
01-01-2024 SISA scouting updated ratings (potential): Contact: 56 (59); Power: 42 (42); Eye: 82 (90).
01-29-2024 Signed a 4-year contract extension worth a total of $61,280,000 with the Virginia Beach Caps organization.
07-07-2024 Was selected to the 2024 Fictional Baseball League All-Star Game.
08-14-2024 Collects his 2000th career Fictional Baseball League hit!
08-18-2024 Injured (bruised cheekbone), out for 2 weeks.
01-01-2025 SISA scouting updated ratings (potential): Contact: 54 (54); Power: 41 (41); Eye: 82 (91).
03-15-2025 Injured (strained abdominal muscle), day-to-day for 4 days.
04-27-2025 Goes 0-4 against the Sacramento Tyrannosaurs, ending his hitting streak at 29 games.
07-13-2025 Was selected to the 2025 Fictional Baseball League All-Star Game.
09-27-2025 Injured (hyperextended elbow), out for 4 weeks.
01-01-2026 SISA scouting updated ratings (potential): Contact: 53 (55); Power: 44 (44); Eye: 85 (97).
03-07-2026 Injured (concussion), day-to-day for 6 days.
05-03-2026 Injured (strained hamstring muscle), day-to-day for 3 days.
05-30-2026 Injured (strained tricep muscle), out for 2 weeks.
07-01-2026 Scores his 1500th career Fictional Baseball League run!
07-12-2026 Was selected to the 2026 Fictional Baseball League All-Star Game.
01-01-2027 SISA scouting updated ratings (potential): Contact: 51 (55); Power: 44 (45); Eye: 86 (99).
03-12-2027 Injured (hyperextended knee), out for 2 weeks.
05-03-2027 Collects his 1000th career Fictional Baseball League RBI!
05-10-2027 Wins the FBL SL1 Player of the Week Award.
06-27-2027 Injured (fractured skull), out for 8 months.
01-01-2028 SISA scouting updated ratings (potential): Contact: 48 (57); Power: 35 (47); Eye: 87 (101).
05-28-2028 Injured (stiff neck), day-to-day for one week.
06-02-2028 Injured (finger blister), out for 2 weeks.
07-24-2028 Injured (strained calf muscle), out for one week.
09-04-2028 Collects his 2500th career Fictional Baseball League hit!
09-24-2028 Injured (concussion), day-to-day for 2 weeks.
11-11-2028 Became a free agent.
01-01-2029 SISA scouting updated ratings (potential): Contact: 41 (49); Power: 27 (39); Eye: 89 (103).
01-01-2030 SISA scouting updated ratings (potential): Contact: 39 (51); Power: 23 (41); Eye: 85 (95).
01-01-2030 Retired from professional baseball.
Leader Boards Appearances
Year GS Rank
2013 154 4
2020 154 7
2022 155 9
2023 153 6
Year PA Rank
2013 713 1
2014 667 8
2020 722 1
2022 692 8
2023 686 9
2026 684 4
Year AB Rank
2013 617 1
2020 598 6
Year H Rank
2013 174 6
2016 170 8
2019 166 9
Year K Rank
2013 126 7
Year 2B Rank
2013 39 4
2020 38 2
2026 35 9
Year 3B Rank
2013 12 1
2014 6 7
2015 5 8
2016 7 3
2017 13 1
2018 5 8
2019 8 2
2020 6 5
2021 6 6
2023 5 7
2026 6 6
Year SB Rank
2012 54 1
2013 69 1
2014 82 1
2015 86 1
2016 74 1
2017 60 1
2018 63 1
2019 77 1
2020 105 1
2021 63 1
2022 41 1
2023 56 1
2024 58 1
2025 54 1
2026 53 1
2027 29 4
2028 42 1
Year R Rank
2013 115 3
2015 98 7
2016 106 4
2017 102 7
2019 109 5
2020 134 1
2021 101 9
2022 110 9
2023 115 3
2025 101 6
2026 106 8
Year BB Rank
2013 87 9
2014 89 10
2015 99 6
2016 116 4
2017 107 3
2018 126 1
2019 98 6
2020 119 4
2021 93 5
2022 96 4
2023 120 2
2024 114 3
2025 115 2
2026 106 2
2028 86 7
Year IBB Rank
2012 7 4
2013 5 8
2015 7 7
2017 7 5
2018 9 7
2019 11 8
2020 9 9
2025 8 9
2026 11 2
2028 5 10
Year SF Rank
2014 10 2
2019 6 9
2021 7 3
2023 9 2
2024 6 8
Year EBH Rank
2017 61 8
Year AVG Rank
2016 .329 3
2019 .305 7
2021 .310 6
2024 .310 9
Year OBP Rank
2015 .390 8
2016 .452 2
2017 .409 4
2018 .415 5
2019 .409 4
2020 .381 8
2021 .413 4
2023 .397 4
2024 .436 2
2025 .409 3
2026 .386 9
2028 .372 10
Year SLG Rank
2017 .497 10
Year RC Rank
2016 118.54 7
2017 109.39 9
2019 110.98 9
2021 117.26 7
2024 107.61 8
Year RC/27 Rank
2016 8.51 6
2017 7.38 9
2021 7.76 7
2024 7.94 5
Year TAVG Rank
2015 .990 6
2016 1.192 2
2017 1.086 2
2018 1.020 7
2019 1.097 3
2020 1.000 4
2021 1.092 2
2023 .927 7
2024 1.094 2
2025 .937 6
2026 .963 9
Year OPS Rank
2016 .950 7
2017 .906 7
2019 .897 9
2021 .913 8
Year VORP Rank
2015 42.9 8
2016 74.3 3
2017 60.5 5
2018 45.1 10
2019 62.9 4
2020 51.9 4
2021 64.3 3
2024 57.1 3
2025 44.0 6





Powered by OOTP Baseball 2007 - It's your game; play it your way!
Saturday, March 3rd, 2007 - OOTP 2.0.0.23
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Old 03-03-2007, 08:38 AM   #79
Galaril
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Originally Posted by CraigSca View Post
No, I didn't PM you - I guess I should have read the fine print - ha! I thought the previewers were randomly selected. My apologies.

Yeah me too.Sorry.
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Old 03-03-2007, 08:53 AM   #80
Markus Heinsohn
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Quote:
Originally Posted by SkyDog View Post
5th round pick. Ends up breaking the 100SB barrier at default stat settings...

Wow, that guy is fast.

I don't think this is a problem, as he led the league the year before and year after the 100 SB with normal amounts. He just had a terrific year!

Edit: The more I think about this, the more I love it. You discovered the fictional Ricky Henderson!!

Last edited by Markus Heinsohn : 03-03-2007 at 08:55 AM.
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Old 03-03-2007, 09:20 AM   #81
Ben E Lou
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Quote:
Originally Posted by Markus Heinsohn View Post
Wow, that guy is fast.

I don't think this is a problem, as he led the league the year before and year after the 100 SB with normal amounts. He just had a terrific year!

Edit: The more I think about this, the more I love it. You discovered the fictional Ricky Henderson!!

Oh, I have NO problem with it. It's a positive, as far as I'm concerned. If I end up playing this game seriously, I'll certainly tinker around with stats anyway, but seeing a 100-SB season at default settings takes me back to the good ol' days that I prefer to model anyway. I especially need to do something about the CG record being only 8. Ugh. Carlton did 8 or more 17 times in a row. Perry finished 10 in the NL at age 40. Buncha young wimps today.
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Old 03-03-2007, 09:32 AM   #82
Eaglesfan27
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Quote:
Originally Posted by Markus Heinsohn View Post
Building all the history pages takes a LOT of time. So I suggest unchecking this. In reality, this is only needed for online leagues once a season I guess, so you can let it run over night. When playing the game and browsing the history, those pages are generated on the fly


Yeah, the history is what is taking forever for me. I let the game go as long as it could last night and I'm only up to 2013 and it is the history pages that are slowing it down each time.
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Old 03-03-2007, 09:35 AM   #83
Markus Heinsohn
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Originally Posted by Eaglesfan27 View Post
Yeah, the history is what is taking forever for me. I let the game go as long as it could last night and I'm only up to 2013 and it is the history pages that are slowing it down each time.

You really do not need to enable the almanac. It is just for archiving purposes!

All the pages are properly generated on the fly when browsing the game.
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Old 03-03-2007, 09:46 AM   #84
Eaglesfan27
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Quote:
Originally Posted by Markus Heinsohn View Post
You really do not need to enable the almanac. It is just for archiving purposes!

All the pages are properly generated on the fly when browsing the game.


I get this now

I've turned it off and am going to see if I can get through 150-200 years today and look at some career stats
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Old 03-03-2007, 09:52 AM   #85
MrBug708
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Join Date: Apr 2001
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Originally Posted by Markus Heinsohn View Post
Wow, that guy is fast.

I don't think this is a problem, as he led the league the year before and year after the 100 SB with normal amounts. He just had a terrific year!

Edit: The more I think about this, the more I love it. You discovered the fictional Ricky Henderson!!

He probably could have done a bit better in the post season
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Old 03-03-2007, 10:03 AM   #86
BYU 14
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Join Date: Jun 2002
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Originally Posted by CraigSca View Post
I'll have to second Ben's thoughts. It's counterintuitive to have a 35 year old who is a 1-star with 4-star potential. I think by that time, the scouts realize he's a Geronimo Gil and not a Lance Parrish.

I kind of like it this way to see how good a player used to be. One way you could look at it, would be to have the second Star rating listed as Peak rating instead of potential and maybe throw in an arrow to show if he is progressing or declining.

This way we could see what prospects could become and also what Veterans once were....or if they lived up to their peak potential ever.

Just a thought.

Last edited by BYU 14 : 03-03-2007 at 10:03 AM.
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Old 03-03-2007, 10:18 AM   #87
Eaglesfan27
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Join Date: Nov 2002
Location: New Jersey
Just stopped my sim because of the first head scratcher trade that I've noticed:

The Padres (who were running a bit low on money so that might be a factor) traded a 32 year old Ryan Howard (he went there as a FA a year prior) who had hit 50 plus homers each of the last 6 years and was on pace for another 50 homer season, a weak MR, a good prospect at 3B, and a poor prospect at 1B, AND 3 million dollars for Brad Penny. Penny is 35, his ratings are in decline (still good - Stuff is 51, movement of 55, and Control of 74,) but he has always been a .500 pitcher in this career. Seems like they gave up a heavy price for an older pitcher and SD doesn't have a 1B in the wings to produce Howard's type of numbers.



Hmmm.. maybe a never mind. I decided to finish out the season before I posted. Brad Penny went 12-6 for the Padres the rest of the way. Their prospect (who replaced Howard at 1B) who didn't look that good to me (I have scouts off) hit .252 with 12 homers and 47 RBI's the rest of the year and most importantly they won 100 games and made the playoffs.
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Last edited by Eaglesfan27 : 03-03-2007 at 10:19 AM.
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Old 03-03-2007, 10:27 AM   #88
Eaglesfan27
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Dola -

The following year, Brad Penny was an important pitcher that went 15-9 for a World Championship Padres team that went 103-59 overall. That prospect that I thought looked poor hit .313-31-107.
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Old 03-03-2007, 10:38 AM   #89
TroyF
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Join Date: Oct 2000
I started a sim last night at about 11PM and opened it up at about 7:30 my time. The league was in 2054. (I started at 2007)

Not a bad clip IMHO.

Just make sure you turn off all reporting and picture gens and it flies at a pretty good clip. (I actually had some almanac functions on, I"m going to try another run today with none of those on)

I noticed a couple of troublesome things, but I need to run again because I stupidly deleted the test league. (yes, I'm an idiot)

The career HR leader hit 853. He was a monster, who won 6 MVP awards and slugged over 40 HR 10 consecutive years. (career high was 58)

As a 25 year old, with 2x 40HR seasons already under his belt, he was shipped, along with 3 million dollars for a 31 year old SP. The pitcher was solid, but we aren't talking Pedro Martinez or Greg Maddux solid. If I had to use real a real world example it'd be like if the Cardinals traded King Albert for Bronson Arroyo.

Even in your example above, Eaglesfan27, there is no way a guy who hit 50HR for six straight years gets dealt for a 35 year old pitcher. I don't care how Penny finished the year out. This isn't like the Tigers trading an unproven Smoltz for an aging Alexander. This is a proven MVP candidate being shipped for an aging third starter.

Still, this is very much an improved game. The waivers work better, the player development seems to be solid and it flies when you set it up right.

I need to run a 75 to 100 year test league and sift through the stuff so I can get examples for Markus and post them to the correct forum.

It's early. . . but as of now, this went from a "maybe" to an "automatic" purchase. I have four days to change my mind.
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Old 03-03-2007, 10:40 AM   #90
TroyF
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FYI, that sim above had a default MLB setup with full minors. The speed is impressive.
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Old 03-03-2007, 10:48 AM   #91
Markus Heinsohn
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Remember that this player could have been very mad and demanded a trade. This happens sometimes. I mean, the Red Sox tried to ship Ramirez (a future HoF member still in his prime) more than once
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Old 03-03-2007, 10:50 AM   #92
Markus Heinsohn
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Another thing, trading is still being tweaked. In the beta, SP were a bit undervalued, and the preview build has a tweak included. Maybe that went too far so that SP are a bit overvalued now. Let's keep an eye on that
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Old 03-03-2007, 10:52 AM   #93
Eaglesfan27
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Quote:
Originally Posted by TroyF View Post
FYI, that sim above had a default MLB setup with full minors. The speed is impressive.


I'm using the same setup. A real life MLB league with full minors and I'm also very impressed with the speed. With the current clip and the almanac features off, I figure I will get through at least 100 years today and will examine stats this evening.

I also agree with the trade still being questionable. I actually looked to see if Howard was demanding a trade, and I didn't see that in the news item (I do see it with plenty of other players) but maybe he was mad at the time and not quite to that point. Shrug. So far, it is the only head scratcher I've seen and I've frequently been stopping to look at trades. I'm now going to go play the 360 for a few hours and just let this run.
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Last edited by Eaglesfan27 : 03-03-2007 at 10:52 AM.
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Old 03-03-2007, 11:14 AM   #94
rjolley
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Join Date: Dec 2000
Location: Roseville, CA
If you run a league overnight with the almanac off, can you run it later and get everything that you would get if you ran the almanac after every season?
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Old 03-03-2007, 11:22 AM   #95
Markus Heinsohn
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Originally Posted by rjolley View Post
If you run a league overnight with the almanac off, can you run it later and get everything that you would get if you ran the almanac after every season?

You really won't need the almanac. All the history is generated on the fly, no matter if the almanac is enabled or not.

All the almanac does is archive a complete set of reports/history generated at game day X.
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Old 03-03-2007, 11:33 AM   #96
Atocep
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Quote:
Originally Posted by Markus Heinsohn View Post
It means he was once good, but at that age he is very very unlikely to get better again. In the development engine, actualy ratings drop first, and the talent follows when the hitter ages. Sometimes this results in situations you describe.

I'm toying with the thought to adjust this, so if the player > 30 years, and his talent is bigger than his actual rating, just set the talent to the actual rating when displayed.


My concern here would be if any changes could possibly mess with the way the AI values players.


Quote:
Another thing, trading is still being tweaked. In the beta, SP were a bit undervalued, and the preview build has a tweak included. Maybe that went too far so that SP are a bit overvalued now. Let's keep an eye on that


I don't have the preview copy, but from looking at those trades SP may be a bit overvalued, but a bigger issue may be the age of the SP isn't being considered strongly enough.
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Old 03-03-2007, 11:42 AM   #97
Markus Heinsohn
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Originally Posted by Atocep View Post
I don't have the preview copy, but from looking at those trades SP may be a bit overvalued, but a bigger issue may be the age of the SP isn't being considered strongly enough.

The trade AI is very complex. It doesn't simply compare players. It evaluates the entire roster, including the minor league system, in several different ways before and after a potential trade, and then weighting the results. And it does not make any trades just for the sake of making a trade, so in some way they always make sense.
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Old 03-03-2007, 11:54 AM   #98
rjolley
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Join Date: Dec 2000
Location: Roseville, CA
Quote:
Originally Posted by Markus Heinsohn View Post
You really won't need the almanac. All the history is generated on the fly, no matter if the almanac is enabled or not.

All the almanac does is archive a complete set of reports/history generated at game day X.

I can appreciate that, but I was thinking for a website for dynasties, mainly.
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Old 03-03-2007, 12:20 PM   #99
Young Drachma
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I'm ready for this game now.
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Old 03-03-2007, 01:00 PM   #100
Buccaneer
Head Coach
 
Join Date: Oct 2000
Location: Colorado
Quote:
unless you play one season a night

Lol. It takes me about 3 nights to play a season. Among us fast-simmers, I'm apparently at the slow end since 1) I can only play a couple of hours at night and 2) I micromanage the GM stuff.

Nice work, makes for fun reading.
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