04-27-2005, 11:37 AM | #1 | ||
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Guild Wars
Has anyone gotten this game yet? I haven't seen the reviews, but the "reader" reviews at Gamespot are pretty encouraging. For those who don't know about it, it's a PC MMORPG set ala Everquest, WOW, etc. There is also no subscription fee. If anyone has any thoughts on it, please post em!
|
||
04-27-2005, 11:44 AM | #2 |
College Starter
Join Date: Oct 2000
|
guy i work with beta tested it, he is not a mmo player at all, he said its the next great game(his last great game was rome total war)
|
04-27-2005, 12:09 PM | #3 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
When I first heard about this I was jazzed. I made lame attempts to be involved in their free beta dealies and never got to play the game.
The concept is great and I will definitely pick up a copy especially since there isn't a monthly fee. It is going to have to be extra great thanks to my addiction to CoH (which is my benchmark for MMOs). |
04-27-2005, 01:25 PM | #4 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Bumping above HA's thread.
|
04-27-2005, 02:01 PM | #5 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
From Warcry's unofficial FAQ:
Quote:
|
|
04-27-2005, 02:08 PM | #6 |
Head Coach
Join Date: Jul 2001
|
The one thing that does sound great is the streaming technology.
|
04-27-2005, 02:17 PM | #7 |
College Benchwarmer
Join Date: Jan 2005
Location: Springfield, USA
|
That sounds like something I would be interested in.
|
04-27-2005, 07:04 PM | #8 |
Pro Starter
Join Date: Nov 2003
Location: Alabama
|
The BWE would've been great for me if my internet didn't diconnect every 15 mins
|
04-27-2005, 08:54 PM | #9 |
Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
|
I'd be interested in this as a part time thing if fofc got a guild together
|
04-27-2005, 09:09 PM | #10 | |
lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
|
Quote:
I'm mixed on this... while I never even got a single character to maximum level on any of the many NWN servers I played, I also realize that if leveling is quick and easy, I never find myself valuing the process. I don't want to run around in the woods for 400 hours to build a powerful character (do you hear me Avlis?) but I also don't want to feel like I'm gaining something for nothing. Their comments on "death penalty" are assuring to me, though -- their balance sounds okay to me, in general, and their thinking sounds right on. |
|
04-27-2005, 11:01 PM | #11 |
"Dutch"
Join Date: Oct 2000
Location: Tampa, FL
|
Yeah, I remember my lone experience in "Avlis". Yeah, I got skills with the bo-staff, but against three or four brown bears? No contest.
|
04-28-2005, 07:06 AM | #12 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
I'm going to pick it up this weekend (since I'm not getting a Master Replicas Lightsaber FX). I'd be interested in joining/forming a FOFC guild as well.
|
04-28-2005, 07:59 AM | #13 |
n00b
Join Date: Apr 2005
Location: Fairborn, OH
|
I was in the beta for this. It's an awesome game, and it got better the more development they put into it.
|
04-28-2005, 08:02 AM | #14 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Quote:
|
|
04-28-2005, 08:16 AM | #15 | |
n00b
Join Date: Apr 2005
Location: Fairborn, OH
|
Quote:
Definitely. We have to angle to get Leinart, after all.. |
|
04-28-2005, 10:05 AM | #16 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
Guild Wars has some interesting and/or puzzling design decisions. Here's a few I've encountered so far. I may be "misinformed" about some of these, so please correct me if I've got something wrong.
1) You get to choose from two of the six classes, starting the game with one, and having the option to pick a second very early in the game. The primary class gives you a unique ability, you don't get the secondary class's unique power. You can pick and choose from the available skills from both classes, but you may only have a total of eight powers available to use at any one time. And you can not change any of the eight until you enter a town or outpost. So you can't change this mid-mission, or in the countryside. I like the strategic choices this provides, but its also very limiting, and having to go back to a town and outpost to change them is not a very good idea. 2) You start out only being able to team up with one other player and gradually (not sure how gradually) expanding to 4, 6, and 8. Seems a very puzzling design decision here, especially when you consider that there's no competition for prime "camping" spots because once you leave a town or outpost you enter a totally individual zone or instance-that's right you (and your team) get their own individual version of the zone you enter to explore. I have two friends in the game, and right now can't team up with both. 3) You go through the first few levels only to find out that once you have a second class and probably are up to sixth level or so, you should go through the Academy, the start of Guild Wars individualized missions that deal with the world's history and current events. You team up to go in the Academy I believe (haven't done that yet) and you end up apparantly in a different time frame from when you started the game, the "Searing". I believe you lose all your current quests when you do this, so make sure you go through them before you enter the Academy. I'm probably a bit off in my facts here since I haven't gone through the Academy yet, but again seems a bit of a odd design decision in my mind. Many people say the game doesn't really start until you go through the Academy. 4. Crafting. You can't do any crafting yourself, but you can "break down" items you find with a salvage kit to individual components, then bring them to an NPC crafter in towns (along with some gold) to get crafted items. You can also "customize" your existing items at another NPC (haven't tried that yet) 5. Henchman-Don't want to group with someone but need help with a mission or quest? Hire a henchman, a NPC to work with you. Haven't found a henchman to hire yet, so not sure how good or bad they are at their job of helping you. The game just hasn't really "grabbed" me yet. Everything just seems "ok" to me so far, not spectacular or interesting. Maybe when I go through the Academy I'll be more into it. |
04-28-2005, 10:29 PM | #17 |
Pro Rookie
Join Date: May 2002
Location: Kansas City, Mo
|
So its just one server right? i got the game.. but got some wow raiding to do.. we gonna have a fofc guild? :P
|
04-29-2005, 08:56 AM | #18 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
One US server, and there's an international server I believe. When you enter a city or outpost there are several different "instances" of the same city to prevent overcrowding. They are called districts, and its easy to move from one district to another to find your friends. Once you've been to an outpost or town you can instantly travel there with a click on a map, which is a nice touch.
|
04-29-2005, 09:32 AM | #19 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Picked it up last night. Just trying to get a feel for it now, but so far so good. I can see this sharing time with City of Heroes.
Combat is old school click on beast and your character does his thing. But, no monthly fee will keep me playing this. I could never justify a monthly fee for a Fantasy based online game since I am heavily steeped in sit-down-with-your-friends-with-pencil-paper-and-dice role playing games. These games have EONS to go before they can compete with good old DnD like RPGs. But, CoH has shown me that a lot of what makes it fun is the people you choose to play with and I think this forum is a good source for that. How do we get together in game? |
04-29-2005, 03:58 PM | #20 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
you post your name here and then hit the letter n in game to call up the friends menu, then put people names in the box there. Double click on their name if they are online to send a tell to that person. I have a solo character Kallor Silverbranch you can add for now until I make a new char for an FOFC group. He's a 6th level Ranger/Elementalist about ready to enter the Academy.
|
04-30-2005, 09:23 AM | #21 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
Just bumping to see who else has the game now and what their character names are.
|
04-30-2005, 10:12 AM | #22 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Ranger / Kal Kazzar
Last edited by Bonegavel : 04-30-2005 at 10:33 AM. |
04-30-2005, 10:14 AM | #23 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Dammit. I gotta wait till we go out for dinner to get it. I'll have it tonight and I'll be on.
|
04-30-2005, 10:27 AM | #24 |
College Benchwarmer
Join Date: Jan 2005
Location: Springfield, USA
|
Gareth Conquer, Warrior
|
04-30-2005, 03:45 PM | #25 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
I have just created a necromancer, Devin Blackpool to adventure with my FOFC brethren. So add me to your friends list and send me a tell. Just let me know you are from FOFC. If you are looking for a class to play and it appeals to you, Monk would be a good choice for a primary class as its the healer class. But play what appeals to you. I'll be taking monk as a secondary class.
|
04-30-2005, 08:10 PM | #26 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Alastor Slayton, Ranger.
|
05-01-2005, 05:37 AM | #27 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Made another. Jarel Grimking, Necromancer.
|
05-01-2005, 06:53 AM | #28 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
Copycat
|
05-01-2005, 06:58 AM | #29 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Doh! I'll take Ranger as my secondary. Necro is cool looking though.
|
05-02-2005, 01:21 PM | #30 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
What level are you at now RA? 30th?
|
05-02-2005, 01:27 PM | #31 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Well, after spending a bit more time with the game it does seem to be more of a single player game with coop thrown in.
Can't share mission/quest info. In City of Heroes, you can view all other missions of teammates (at least those in same zone). Finding others isn't too bad. You have to be in an outpost or city and in the same District number. There is a lot of mystery about game play and that isn't intended, I believe. Just a byproduct of being this sort of game. The book with the game talks about seeing trainers for skills and I don't believe that is the case. You have to visit people and do quests/missions to get skills. I'm really hoping that with their "streaming" technology that means they will constantly be adding new stuff to the game (new NPCs, new missions, new spawns, etc). Final verdict is still out on this one, but having a decent time with it thus far. |
05-02-2005, 01:40 PM | #32 |
College Prospect
Join Date: Mar 2002
Location: Berkley, MI
|
I have limited game playing time, as my lack of time in CoH shows, but if this is a game where everyone is at, I'm in.
|
05-02-2005, 01:48 PM | #33 | |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Quote:
Hard to say at this point. This really seems like Neverwinter Nights only the servers are run by the devs rather than just fans. I'm all for that. They just need to make the teaming thing a bit better and I'd be real happy. |
|
05-02-2005, 02:20 PM | #34 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
I would also vote for more varied costumes. Again, CoH spoiled me, but we all look alike. Made it to level 5, and I think I'm going to enter the academy. I think that the trainers for skills are after the academy (not pre-sear).
This is a pretty good guide for newbies. I've found it helpful. |
05-02-2005, 02:24 PM | #35 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
You can also name your pet by pressing enter, and typing /namepet *name*
Or you can use /petname *name* Last edited by Raiders Army : 05-02-2005 at 04:10 PM. |
05-02-2005, 04:54 PM | #36 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
There are Skill trainers in post-Ascalon City (post-Searing) but they appear to only give you skills that you might have missed in pre-Searing. At least from what I read and what happened when I sent my first character through the Academy. I was only given one skill to add.
The Academy is an intense little bit of action against another team. When you enter it you get random people and henchman added (you keep your current team) and then get sent off to face another team. Pretty chaotic especially if you haven't gone through it yet, and your damn computer continues to lag in every single MMORPG and nothing seems to help with it. But I digress. If you are on the losing team you get a new quest which I won't spoil, but you get some added help to make sure you get through it. Make sure you watch the cut scene whenever you win so you get an idea of what happened to the pre-Searing world. Post Searing Ascalon City is pretty overwhelming at first. Most of the familiar landmarks and geography is changed or simply gone. A lot of people running around, and not too sure what you should be doing or where you should be going. A helpful tip is turn off the trade and emote chat, at least for now, and to use the ALT key so you can see where all the NPC's are in the city. Grouping could be much better handled as mentioned with the ability to share missions so people in your group know what the heck to do and look for. I still need to level my Necro up a bit before entering the Academy, but he's not too far off. |
05-02-2005, 05:43 PM | #37 | |
lolzcat
Join Date: May 2001
Location: williamsburg, va
|
Strongly considering this game, but probably won't be able to get it for a bit...
__________________
Text Sports Network - Bringing you statistical information for several FOF MP leagues in one convenient site Quote:
|
|
05-02-2005, 07:56 PM | #38 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Quote:
Wish I had known that. I quit after we got our asses kicked. |
|
05-02-2005, 11:28 PM | #39 |
Pro Starter
Join Date: Oct 2001
Location: Cary, NC
|
I think I'm going to wait on this game, I'm hearing very mixed feedback overall, and am not sure how much depth there is to it. But I watched a friend play it a bit, the graphics seem okay. I wish everyone wasn't the same race though.
|
05-03-2005, 04:27 AM | #40 |
High School Varsity
Join Date: Nov 2004
Location: Tacoma, Wa.
|
Playing and loving it. Ranger named Johnny Chilled and a E/Mo named Myra Maines.
__________________
Xbox Gamertag: m0nk3y b0t |
05-03-2005, 01:02 PM | #41 |
Awaiting Further Instructions...
Join Date: Nov 2001
Location: Macungie, PA
|
Didn't go on last night, but I'm a bit aprehensive about hitting the academy. RA, going to be on tonight?
|
05-03-2005, 01:22 PM | #42 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Quote:
|
|
05-03-2005, 03:08 PM | #43 |
Head Coach
Join Date: Oct 2000
Location: Surfside Beach,SC USA
|
Devin Blackpool is now 6th level and ready to go through the Academy. I'm also holding on to some potentially helpful magic items for you guys. That is if you don't go and sell them without ID'ing them like a certain someone did. Not sure if I will be on or not tonight, so you'll have to wait for your goodies if you go through tonight.
|
05-03-2005, 07:16 PM | #44 |
Pro Starter
Join Date: Oct 2001
Location: Cary, NC
|
Well, I broke down and bought the game, it's been pretty fun so far. I have a Monk/Mesmer at level 5 and just started a new Elementalist as well.
|
05-03-2005, 07:20 PM | #45 | |
Pro Starter
Join Date: Apr 2004
|
Quote:
i saw it at the store today. its looks pretty good. i might get it when it goes on sale. is this game similar to NeverwinterNights. you make a character and fight monsters? is there solo play on there too? thanks |
|
05-03-2005, 07:50 PM | #46 |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Well, I've decided that level 5 is too low to go to the Academy. I'm getting my ass kicked in Ascalon (post-sear). I can't travel too far without getting killed. It's like I'm a blaster in CoH or something...
IMHO, you could play this solo easily. The hiring henchmen option is pretty cool. |
05-04-2005, 01:55 AM | #47 |
Coordinator
Join Date: Apr 2001
Location: Early, TX
|
I broke down and bought this.
My only character (so far) is Cameron Icecrusher (dumb, I know). he's a warrior who I plan on making into a Warrior / Elementalist. seems like a pretty cool game so far. Look me up if you are so inclined.
__________________
Just beat the devil out of it!!! - Bob Ross |
05-04-2005, 10:34 AM | #48 |
Retired
Join Date: Oct 2000
Location: Fantasyland
|
Ok, what's the final verdict? I heard a lot of negative stuff before the release, but now I'm hearing a ton of positive stuff.
And provide details. We want details! |
05-04-2005, 11:00 AM | #49 | |
Coordinator
Join Date: Oct 2000
Location: The Black Hole
|
Quote:
To me, the graphics are good, not exceptional, for a MMOG. The gameplay is interesting and simple to pick up. The music/sounds leave a lot to be desired. I can see how you could play this game solo or grouped, although grouped is much more fun. To focus on the gameplay for a bit, I would say that it is interesting that you can play two different classes (a combination of being a Warrior, Elementalist, Mesmer, Monk, Ranger, or Necromancer). So there is a bit a strategy to that. Another plus is the ability to respec your character immediately; in other words, you just leveled up, and you spent your attribute points in Air Magic. You later find out that you wanted to spend them in Healing Prayers, so you can move them around at will, although there is a limit to how much you can move your points around per level. So, if you make a mistake when you level up, you can correct it without going through hoops. Travel is nice as well, since once you've been to certain waypoints, you can bring up the map and "teleport" there immediately. The problem with this is that you have to leave your party in order to do so. I don't know why they made that a requirement. On the downside, everyone looks alike (at least in the early game). Also, from what I understand, the U.S. has a server and Europeans have a different server. When you sign up, you are assigned to the geographical server at your location...so if MIJB got this game, I wouldn't be able to play with him. There is a workaround to this; just register in the country that your friends are playing in. Overall, it was worth $50. Hell, I spent $70 filling up our two cars with gas last weekend. It has some problems, but from my perspective (still a n00b), it's not a bad game...not a bad game at all. |
|
05-04-2005, 11:23 AM | #50 |
Retired
Join Date: Oct 2000
Location: Fantasyland
|
I'm hearing it's *very* geared towards PvP. Is this true? Are all the higher levels centered around PvP? Can you avoid it?
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|