01-03-2013, 04:43 AM | #1 | ||
Head Coach
Join Date: Dec 2009
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WW CLII Gorey Stories - Middle Floor - GAME OVER! START HERE at Post 954 to see how!
Basic Game Rules:
1. No editing posts. 2. No discussing game with outside people. Check with me if you are confused about being out of the game before posting in other outside threads. 3. Don't die. 4. Protect your blood. Make sure it stays inside you. 5. Conditional orders are allowed to make sure you don't perform an action on someone who has died so give multiple names just in case. 6. Do not direct quote anyone from PM or another thread. You may say things from the other thread but the source must be gone. NEVER direct quote a PM. Voting. Voting is a basic game concept. There will be times of voting. To vote for someone, say VOTE in boldface followed by their name. Like: VOTE MARY To change your vote you must first unvote the person you voted for, then revote: UNVOTE MARY VOTE JULIET There may be days where you aren't voting. Unless the game tells you you are voting, there is no need to vote. Deadlines: Day action deadline is 7 PM PST/10 PM EST Night action deadline is 9 PM PST/Midnight EST Victory: Individual Victory: Find more money(jewels, cash, gold, gems, goods etc) than anyone else. Team Victory: Party Guests (Villagers): Find all the "friends of Lord Snout" and eliminate them. Friends (Fiends) of Lord Snout (Werewolves): Kill villagers until you have a 1:1 ratio. Last edited by CrimsonFox : 01-17-2013 at 09:45 AM. |
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01-03-2013, 04:44 AM | #2 |
Head Coach
Join Date: Dec 2009
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Locations:
There are various locations in this game. In the description, you will find location names precisely noted and in CAPS. These locations may be a room name, or a direction. To go to another location, use the word GO in the same style as voting in boldface. Like.... GO STUDY GO UP GO IN You do this in thread. Locations and threads: When you go to a location, you might actually move to a different thread. There are multiple threads in the game, each with a name. You will be told which thread to go to based on your movements. (You will be told in thread. Do not move to a different thread until you are told). If you are told to move to a new thread, you must leave the current thread and go to the new one. When you arrive at the new thread, you may not go back and read any other thread. When you go to a new thread, you may read the entire thread all the way back to the beginning. (The rooms are weird and project past occurrences like movies on the wall). You may quote things from the thread you are in but you may never QUOTE something from another thread, although you may talk about something you remember or you may go physically GO back to another thread to get information you forgot. Items: There are various items in this game. These are ALSO noted in CAPS but not in the description of a room. You may interact with items. Some items may confer upon you certain powers and abilities. Likewise if there is anything inside or under the item, like treasure, you will get it. YOu may keep track of what specifically you have but its importance is for monetary purposes only and the total is all that matters. There is no inventory so you will never be "carrying an item" or passing it or anything. Some items may be furniture or other non-carryable things (like a SIDEWALK). Sometimes it may be confusing whether something is an item or a location. (such as a closet). A location will be located in the locations section at the end of the description. To interact with an item, use the format INSPECT like: INSPECT IRON MAIDEN Buttons and levers: When you encounter one, is will be a particular color. You may press or pull a lever in thread. You do so by saying the precise type of button. PUSH GREEN BUTTON PULL RED LEVER or PULL RED will suffice too. Levers and buttons may be pulled or pushed at any time. Doing so does not prevent you from looking at items as the levers are their own thing. The effects are varied and unknown and the results (and/or consequences) of a lever may happen at various times (immediately, at random, at one of the deadlines, etc) Treasure: If you find something of worth it will go into your treasure total. You may keep track of what you find, but the value is what is important. Turns: Moves are due by night action. If you move to a different room, state in thread GO location . Then that night you will move there. If you wish to INSPECT an item, you must do so by vote deadline/day action deadline. INSPECT item You may only inspect one thing. You may UNINSPECT and UNGO similar to UNVOTE and change your mind. If you and another are inspecting the same item, you may not both the benefit for it. In some cases the reward may be split, in others only one would receive it. It depends on what the reward/consequence is. INSPECTs are resolved during day action deadline and GOs at night action deadline. Write-ups: They WILL be late. Go have a sandwich and cafe ole and watch some TV. Will be lenient but get night deadline in early please. It will speed things up. Roles and concepts common to WW which you may or may not see: Brutal- When you kill the Brutal, the Brutal kills someone else automatically on the way down Hunter - The Hunter may kill one person as a night action, one time only. Seer - The seer may choose one person per night to see if they are bad or good. Cunning- A bad guy which scans as a good guy Bodyguard - The bodyguard guards another player every night, but it can be same person on back to back nights. If that player is chosen as a kill victim, the bodyguard saves them. If that person is the hunter's target,the bodyguard is killed instead. Lovers - Two characters that have a link and can sense when their loved one is near. When one dies, the other dies too. There may be other roles and rules not listed that come into play. Last edited by CrimsonFox : 01-11-2013 at 06:40 PM. |
01-03-2013, 04:44 AM | #3 |
Head Coach
Join Date: Dec 2009
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Spoiler
Spoiler
Spoiler
Last edited by CrimsonFox : 01-17-2013 at 02:11 AM. |
01-03-2013, 04:44 AM | #4 |
Head Coach
Join Date: Dec 2009
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List of Characters...
Spoiler
Last edited by CrimsonFox : 01-17-2013 at 02:09 AM. |
01-03-2013, 04:44 AM | #5 |
Head Coach
Join Date: Dec 2009
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Hogsworth ushers Autumn, Danny, DaddyTargo, Passacaglia, and Booradley (and no one else...anyone else should leave this thread immediately) up the grand side stair of sparkling gold. The bannisters are so exquisite you wonder just how much this place is worth. He leads you along a landing and into a room. He lights the oil lamp inside and then departs, shutting the door behind him. "Pleasant dreams" he says.
Last edited by CrimsonFox : 01-03-2013 at 07:29 AM. |
01-03-2013, 05:43 AM | #6 |
Head Coach
Join Date: Dec 2009
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desc
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01-03-2013, 06:09 AM | #7 |
Head Coach
Join Date: Dec 2009
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You are in the Red Room
This is one of the many bedrooms of the mansion. A very RED BED is the centerpiece toward this room. There is a PAINTING on the wall of someone wearing red. An easy chair with a RED PILLOW. Red wallpaper is everything. It either screams out love or beware! Even the VENT is painted red. There is a nice red MINIBED in an alcove, no doubt for the third wheel although you wonder why the third wheel would get a bed in a bedroom like this. The only obviously unred thing here is the white BATHTUB. Over the bed you see what at first you surmise starts up the massagebed but then realize are a series of levers. There is an orange lever, a green lever, a black lever, and at the end a black button. Exits: You may GO to the Ground Level or the Top Level. Last edited by CrimsonFox : 01-03-2013 at 07:11 AM. |
01-03-2013, 09:45 AM | #8 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Just checking in to say i've got a sick kid. I will be here, but sporadically.
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01-03-2013, 10:38 AM | #9 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Well, I certainly won't be taking a nap, as inviting as the bed looks. Who knows where there might be some good stuff hidden. My understanding is we can each inspect one item a day, so we might as well split up and cover as much as we can. I'd also recommend we wait on the levers until we've checked everything out, as they may cause changes that make us lose out on loot!
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01-03-2013, 10:44 AM | #10 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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All of us want money, I think. I presume there are wolves and they'll be trying to pick us off as well. But it seems to me the way to go ahead is simply admit that we're scouring for money, let the chips fall where they may with that. As far as i know there's nothing untowards the villagers can do to acquire more valuables. So probably best to just inspect things, keep mum about how much we find, to make it harder on the wolves (who probably will be stealing our stuff when they kill us).
The real question is voting. We have nothing to vote on so far. Do we vote amongst ourselves, or vote blindly in other directions? As I recall in CF's other game like this some rooms chose to concentrate their votes on another room to avoid one of them getting it. Others voted amongst themselves. |
01-03-2013, 12:06 PM | #11 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Why am I in the most boring room?
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01-03-2013, 12:13 PM | #12 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I know this never works, but I'd like to suggest we don't wander off into other rooms tonight, but work on thoroughly exploring this one. I guess maybe it matters less in this game where we see to be all on our own. I imagine there's still some element of cooperation required to beat the wolves, in which case it works best if we move together and keep a coherent collection of information. But I'm not sure how the individual race for survival and money intersects with the presumed werewolf game.
Thinking outloud, since there's no one to talk to, presumably the goal of a villager is to survive, and get the most stuff, but to outlast the werewolves too. If there's three werewolves and three villagers left at teh end, presumably all your stuff isn't going to help. So we need to get rid of wolves in order to allow any of us to win. So I guess I still agree we should stick in groups. Otherwise people get picked off, people spread out, and like Evil Dead, we have a hard time getting together to share info in a timely fashion. The wolves can even head off on their own and people will lose track of them. |
01-03-2013, 12:14 PM | #13 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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There are six items in here, plus three levers and a button. So in two days we could give all ten things a try if we make sure we don't duplicate. So I suggest we inspect five different items today, and then tomorrow move on to levers and the last item.
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01-03-2013, 12:30 PM | #14 |
High School Varsity
Join Date: Sep 2001
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INSPECT RED BED
__________________
I hate you evil! |
01-03-2013, 12:49 PM | #15 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I guess Boo will inspect the bed.
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01-03-2013, 01:35 PM | #16 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Just figuring out that I should be in the middle room. What's up y'all? I'm a slutty niece, so I was totally going to "inspect the bed" but I can find something else.
__________________
Get bent whoever hacked my pw and changed my signature. |
01-03-2013, 01:37 PM | #17 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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INSPECT BATHTUB
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01-03-2013, 02:31 PM | #18 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Thoughts on voting, folks?
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01-03-2013, 02:56 PM | #19 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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Checking in, still not totally clued in. Work is busier than I thought it would be.
CF -- Can we read the Main thread still? I didn't see anything about not being allowed to read ahead or anything. I like Autumn's idea of staying in this room. I'm a third halfsister. |
01-03-2013, 03:03 PM | #20 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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I'm all-in for staying in this room.
Voting...I dunno. I feel like not voting is a wolfy and bad idea, but in these crazy-type games it's always so hard to get a handle on voting. |
01-03-2013, 03:47 PM | #21 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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I think CF's post is meant to say that we're not supposed to vote at all, unless we're told to.
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01-03-2013, 04:12 PM | #22 | |
High School Varsity
Join Date: Sep 2001
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Quote:
INSPECT DADDYTORGO
__________________
I hate you evil! Last edited by booradley : 01-03-2013 at 04:13 PM. |
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01-03-2013, 04:24 PM | #23 |
Head Coach
Join Date: Dec 2009
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Hogsworth peeps his head in through a doorway, "All you are doing is collecting treasure. No one said anything about voting." He then looks disdainfully at Booradley. "And DaddyTargo said SHE was the slut."
Last edited by CrimsonFox : 01-03-2013 at 04:24 PM. |
01-03-2013, 04:35 PM | #24 |
Head Coach
Join Date: Dec 2009
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"Ahem, the rules on levers and buttons have been updated."
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01-03-2013, 05:07 PM | #25 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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INSPECT PAINTING
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01-03-2013, 05:09 PM | #26 |
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Cool - so no voting unless we're told to. That makes life easier/less complicated.
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01-03-2013, 05:10 PM | #27 |
Coordinator
Join Date: Oct 2000
Location: Big Ten Country
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So can we read the main thread?
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01-03-2013, 05:15 PM | #28 |
Head Coach
Join Date: Dec 2009
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"Not unless you are in it."
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01-03-2013, 05:15 PM | #29 |
Head Coach
Join Date: Dec 2009
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HOgworth looks confused, then says "No"
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01-03-2013, 05:17 PM | #30 |
Head Coach
Join Date: Dec 2009
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"If you need anything, extra rule explanations etc, I will put them in the rules section here."
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01-03-2013, 06:02 PM | #31 |
Head Coach
Join Date: Jul 2001
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PULL ORANGE LEVER
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01-03-2013, 06:03 PM | #32 |
Head Coach
Join Date: Jul 2001
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INSPECT BATH TUB
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01-03-2013, 06:11 PM | #33 |
Head Coach
Join Date: Jul 2001
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01-03-2013, 06:12 PM | #34 | |
Head Coach
Join Date: Jul 2001
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Quote:
Well lets see how today goes, but I am not specifically opposed to this. |
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01-03-2013, 07:07 PM | #35 | |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Quote:
I guess on a reread I see it, but you may want to clarify this sentence, CF. "Unless you are told you are voting, you are not," would do it for me. My mistake guys, I read this the other way. Glad we don't have to worry about that. I'll inspect one of the items left. |
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01-03-2013, 07:07 PM | #36 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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01-03-2013, 07:08 PM | #37 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Can you inspect and pull a lever? I was thinking those were both our "action". Apparently I need to stop dealing with vomiting kids and read the rules!
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01-03-2013, 07:09 PM | #38 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Oh my mistake, you can do it, and it happens in real-time it looks like. So nevermind.
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01-03-2013, 07:10 PM | #39 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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Danny, you realize DT is already inspecting the bed? It's like yo'ure just trying to make me post more.
I now see that CF updated the levers section, so I'm going to assume that's why I didn't know what was going on before. Pillow, vent and minibed are left to inspect. I'd hide my good stuff in the vent. INSPECT VENT |
01-03-2013, 07:11 PM | #40 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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And I won't pull any levers until we see if anything happens with the orange one. Now back to the kids.
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01-03-2013, 07:58 PM | #41 |
Head Coach
Join Date: Jul 2001
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Autumn is boring, we need some adventure in this old stuffy house.
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01-03-2013, 08:00 PM | #42 |
Head Coach
Join Date: Jul 2001
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Uninspect Bathtub
Inspect Red Pillow |
01-03-2013, 08:00 PM | #43 |
Head Coach
Join Date: Jul 2001
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Oh and I am the great grand half sister of this dead old fart. But I really don't know what the means. DOes this mean I am likely 12 or likely 80?
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01-03-2013, 08:04 PM | #44 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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You're only as old as you feel, Danielle.
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01-03-2013, 08:05 PM | #45 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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01-03-2013, 08:06 PM | #46 |
Head Coach
Join Date: Jul 2001
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01-03-2013, 08:07 PM | #47 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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I think i'm the only guy in this room, that's all I know.
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01-03-2013, 08:09 PM | #48 |
Head Coach
Join Date: Jul 2001
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Seriously, what the heck is great grand half sister?
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01-03-2013, 08:10 PM | #49 |
Head Coach
Join Date: Feb 2003
Location: Bath, ME
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CF has only a rudimentary understanding of how human families work.
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01-03-2013, 08:11 PM | #50 |
Head Coach
Join Date: Jul 2001
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Can I undo a lever pull? I expected to see the result before the deadline.
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