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Old 11-27-2006, 11:47 AM   #351
Flasch186
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Join Date: May 2002
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Coffee it has been reported that some of the constituency of Glasgow have begun to pray to someone called Yahweh. They claim that there is only one God and that to pray to Idols, as our own Hindu constituency do, is a sacrilege. Because we are all Scot's at heart, we should be able to get along with eachother but it will be interesting to see what happens between the two:

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Old 11-27-2006, 11:49 AM   #352
Flasch186
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we have learned the civic of Organized Religion, I need votes on whether or not we should adopt it although I truly see no negatives:

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Old 11-27-2006, 11:58 AM   #353
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We ALSO need to determine what to research since we have learned the secrets of Monotheism:

(8) Meditation: BUILD monastery, buddhism
(11) Priesthood: BUILD temple, Oracle (1 free technology to first discoverer, more likely to get Great Prophet, Dbl. prod. spd. w/ marble), Mausolleum of Halicarnassus (+2 culture specialists in all cities, more likely to get Great Artist, Dbl. prod. spd. w/ marble)
(4) Boating: Work water tiles REVEALS pearls
(11) Writing: ENABLES open borders, Heritage (civic) REVEALS coffee BUILD Library
(25) Horseback Riding: BUILD stable
(24) Iron Working: REMOVE Jungle EXPLORE temple REVEALS Iron
(11) War Art: BUILD Hippodrome (+50% Great people Birth rate in all cities, +1 / 50% culture rate, More likely to get Great Artist, 20% faster prod. w/ marble, 30% faster prod. w/ stone, Graduate 4 War Chariots: 1 w/ Charge I, II, III, 1 w/ City Garrison I, II, III, IV, 1 w/ Attack I, Berzerker III, Heal II, 1 w/ Blitz, Amphibious, Heal III)
(43) Metal Casting: BUILD Workshop, forge, The Collosus
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Old 11-27-2006, 12:08 PM   #354
ntndeacon
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I vote yes on Organized religon.
as For the research...I vote for the Priesthood. It is always a good idea to get a free tech. I hope soon we get writing which Iimagine will lead eventually to the ability to get a great Library so we can keep up with the Joneses easier.
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Old 11-27-2006, 01:18 PM   #355
Flasch186
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Quote:
Originally Posted by ntndeacon View Post
I vote yes on Organized religon.
as For the research...I vote for the Priesthood. It is always a good idea to get a free tech. I hope soon we get writing which Iimagine will lead eventually to the ability to get a great Library so we can keep up with the Joneses easier.

to get that free Tech, youre also banking on us completing the Oracle first. If we had some marble that would help immensely on that project.
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Old 11-27-2006, 01:34 PM   #356
gi
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I vote for Priesthood as our people are growing and need to be happy.

I also vote for Organized Religion

Last edited by gi : 11-27-2006 at 01:36 PM.
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Old 11-27-2006, 01:42 PM   #357
Coffee Warlord
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Yes to Organized Religion.

Priesthood is fine, though I strongly reccommend we switch to more industrial techs after that. Spirit cannot replace stone and wood.
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Old 11-27-2006, 01:59 PM   #358
gi
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I strongly reccommend we switch to more industrial techs after that. Spirit cannot replace stone and wood.

Agreed.
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Old 11-27-2006, 03:21 PM   #359
mrsimperless
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Agree on organized religion and I vote for priesthood as well.

I'm wondering, are horses already revealed to us and do we have any nearby? I saw that the horseback riding tech mentioned above does not indicate that it reveals horses.
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Old 11-28-2006, 08:06 AM   #360
Flasch186
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Originally Posted by Coffee Warlord View Post
Yes to Organized Religion.

Priesthood is fine, though I strongly reccommend we switch to more industrial techs after that. Spirit cannot replace stone and wood.

Warrior 4 in Glasgow is due a promotion sir, a level 1 promo.
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Old 11-28-2006, 08:07 AM   #361
Flasch186
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Originally Posted by mrsimperless View Post
Agree on organized religion and I vote for priesthood as well.

I'm wondering, are horses already revealed to us and do we have any nearby? I saw that the horseback riding tech mentioned above does not indicate that it reveals horses.

Animal Husbandry revealed the horses but we just keep falling off them now.
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Old 11-28-2006, 08:14 AM   #362
Flasch186
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CW the Archers from a barbarian horde have arrived on the outskirts of Edinburgh's gold mines. We have warriors in place but I wanted to know your directions. ly attacking them while they are hiding in the woods would be a monumental mistake, but any specific orders, sir? (ignore the promos at the bottom, they are for the warrior in Glasgow, which you need to hand him that promo sir)

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Old 11-28-2006, 08:25 AM   #363
Coffee Warlord
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Give the promotion eligible one Defense.

The closest warrior obviously stays put. Judging from where they are at, let's slide the other warrior (the nw one) down to the se mine and have him dig in alongside his comrade.

If the archer decides to take a jab at the freshly undefended mine (by moving into the desert tile instead of directly onto the mine), move 1 back, obviously.
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Old 11-28-2006, 04:12 PM   #364
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Organized Religion is the way to go.
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Old 11-28-2006, 04:51 PM   #365
Marathoner
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I also agree with organized religion
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Old 11-28-2006, 05:00 PM   #366
Flasch186
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CW:

The archers did attack the warriors guarding the eastern mine. Our Wilderness Legion I were killed in battle while the other warrior regiment defeated an Archer contingent. Both sides now lick their wounds. One group of archers in the forest and our Warriors surrounding the mine on the hill. A quick sojourn out to catch a glimpse of the archers shows that they are quite damaged. Our Warrior stands at ~ 1.5hp while the archers in the woods stand at ~ .8hp.

Mrsimperless, the settler group has been put together sir. What now should we work on in Edinburgh?

Judaism has spread into Edinburgh.

Ostenaco seems to now have adopted the ideas of Slavery for his people.

Gi, this is your group of settlers. where do you want them to go? Perhaps you would like to speak with CW about getting an escort?


25 The Sphinx -100% anarchy length; -50% maintenance
36 The Parthenon +50% Great People birth rate in all cities
36 Temple of Artemis +100% Trade Route Yield; +1 free priest
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Old 11-28-2006, 05:26 PM   #367
mrsimperless
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We need more military units to fight off the barbarian hordes! What exactly is a Hypaspist, and why does the archer say (EDU)?
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Old 11-28-2006, 05:35 PM   #368
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Gi, don't send out the settler without an escort. Not in this area.
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Old 11-28-2006, 05:36 PM   #369
Coffee Warlord
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That second unit up in Glasgow is offering (in fact, requiring) escort duty.

Let's hope our warrior in the mines can hold out.
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Old 11-28-2006, 05:44 PM   #370
mrsimperless
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If the Hypaspist is a defensive military unit then let's start building those. Otherwise go with a warrior.
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Old 11-28-2006, 06:04 PM   #371
Coffee Warlord
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An archer or 10 would be nice.
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Old 11-28-2006, 06:11 PM   #372
mrsimperless
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I have no problem with that - archer or 10 it is then! Anyone know why they are listed with the (EDU) after them?

Are you planning on putting together a raiding party then?
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Old 11-28-2006, 06:25 PM   #373
Coffee Warlord
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Ayup. There's gotta be a barbarian outpost up there. If we get a moment to breathe, and a few troops, we're going.
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Old 11-28-2006, 07:33 PM   #374
gi
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Can we get an updated map that is from a perspective of the highest before globe view? I'd like to evaluate the next city placement.
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Old 11-28-2006, 09:19 PM   #375
Flasch186
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EDU simply means that the unit, while same in name and attributes will look like unique unit to a civilization.

I think we need more military units. We are one wave of barbarians away from destruction, In my opinion.



A view to the NE:



A view to the N:

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Old 11-28-2006, 09:22 PM   #376
gi
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Concerning the Settler: If we can get an escort, how about directly to the right of Glasgow, in that 3 food spot. Or a circle if one shows up?
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Old 11-28-2006, 09:23 PM   #377
Flasch186
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Mrsimperless, do you want a warrior or Archer to be built in Edinburgh sir, the trainers are a bit confused?
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Old 11-28-2006, 09:24 PM   #378
Flasch186
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Originally Posted by gi View Post
Concerning the Settler: If we can get an escort, how about directly to the right of Glasgow, in that 3 food spot. Or a circle if one shows up?

Would you like me to move exactly 5 spots to the E of Glasgow and post a new pic with the Settler lit up? It will take some time but I can go there and then show circles, if you'd like.

CW has offered one of the Warriors in Glasgow as an escort, he can meet you in the eastern forest/hills before stepping out to that final destination, if you concur?
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Old 11-28-2006, 09:28 PM   #379
gi
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Would you like me to move exactly 5 spots to the E of Glasgow and post a new pic with the Settler lit up? It will take some time but I can go there and then show circles, if you'd like.

As you go to the East of Glasgow, if you see a circle pop up that looks good, post a pick please so I can evaluate. I think 5 spots to the E should be good, but just in case there is a better spot, I'd like to have the option to settle there.
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Old 11-28-2006, 09:30 PM   #380
Flasch186
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As you go to the East of Glasgow, if you see a circle pop up that looks good, post a pick please so I can evaluate. I think 5 spots to the E should be good, but just in case there is a better spot, I'd like to have the option to settle there.

will do.

I await Mrsimperless' clarification on Edinburgh's production.
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Old 11-28-2006, 09:44 PM   #381
mrsimperless
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archer, as per CWs request. Let's build at least 3 of them so that we can go after the barbarians in their own homes.
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Old 11-28-2006, 09:49 PM   #382
Coffee Warlord
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Wait wait. Those hyps looks QUITE nice. Throw one of those in there too.
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Old 11-28-2006, 09:57 PM   #383
Flasch186
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CW, gentlemen, our warriors let us down in the east and Im afraid things are dire:



Our warrior from Glasgow is near their meeting with the settler but Im afraid that has become quite a backburner issue as Edinburgh not only has to deal with the weakened Archer who is roaming the eastern mines but a barbarian warrior, seizing the opportunity, has popped its head out amongst the eastern forests, as well.

Oh dear, what shall we do? The Edinburgh trainers need one more day to graduate an archer, although there is one warrior in Edinburgh itself. I fear the future, sir.
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Old 11-28-2006, 10:00 PM   #384
Coffee Warlord
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Good lord.

Hookay, the warrior in Edinburgh is going to have to stay put. We've no choice but to sacrifice the mines until our archer can pay a visit.

Send that archer to attack immediately once he's ready. We've a barracks there, right? Boost his strength if we get an auto-promotion out of that.

edit: By the by, try and avoid attacking across the river if possible. If it means being on the defensive, so be it. I seem to remember some nasty disadvantages to doing that.

Last edited by Coffee Warlord : 11-28-2006 at 10:02 PM.
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Old 11-28-2006, 10:00 PM   #385
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Fucking barbarians.
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Old 11-28-2006, 10:16 PM   #386
Flasch186
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Archers also get a bonus for being on the defensive, not to mention the bonus for having the higher ground should we attack. Sometimes these idiot barbarians will skip pillaging if one of our regiments is nearby. might I suggest getting nearby, fortifying and trying to bait an attack?
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Old 11-28-2006, 10:27 PM   #387
Flasch186
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oh shit...CW, you will earn a medal if you save our people. All we can do, IMO is use the river and forest as cover, defend and try to pump out archers. do you concur? (we may be starting anew, very quickly - i think with a smaller world = less barbarians, faster contact with other civs, but who knows...maybe CW is a blessed General.)

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Old 11-28-2006, 10:53 PM   #388
mrsimperless
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FYI - Edinburgh is in full military production mode. Just produce whatever military units you and CW see fit until the barbarian threat is gone.
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Old 11-29-2006, 08:25 AM   #389
Coffee Warlord
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Holy *shit*

Yes. DEFENSE & baiting. I do remember they tend not to pillage if we have troops close, so definately use that. Keep that archer where he is, fortify him. If we have to lose every improvement east of the river, so be it.
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Old 11-29-2006, 03:41 PM   #390
Flasch186
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before I carryon, I want to confirm with the ministers that we have a settler and warrior in the NE heading eastward to settle. Is that still the immediate plan for them?
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Old 11-29-2006, 03:52 PM   #391
Coffee Warlord
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Is in my mind. Get em colonized and hope they can hold out against any attacks.
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Old 11-29-2006, 04:33 PM   #392
Flasch186
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Gi?
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Old 11-29-2006, 07:02 PM   #393
gi
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Gi?

Sorry, have a paper due today for my MBA. Yes.
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Old 11-29-2006, 09:16 PM   #394
Flasch186
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what do you think? Do you want the Settler and Warrior to continue on considering the ensuing battles or change course in someway. The minister of Defense says to carry on, but that settler and escort are in essence yours for now.
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Old 11-29-2006, 09:17 PM   #395
gi
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what do you think? Do you want the Settler and Warrior to continue on considering the ensuing battles or change course in someway. The minister of Defense says to carry on, but that settler and escort are in essence yours for now.

Carry on, let us know if we are in danger of attack.
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Old 11-29-2006, 10:56 PM   #396
Flasch186
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Carry on, let us know if we are in danger of attack.

Id say thats a given, but ill move us easterly and post a pic when we get some circled options for your city. In the meantime we will mightily defend Edinburgh and pump out archers to stem the tide of barbarians.
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Old 11-30-2006, 07:38 AM   #397
Flasch186
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Gi

This is an overhead pic of the settler's progress. There werent many suggested spots according to our maps, except one more to the East of Edinburgh as opposed to how North we are, near the River Flasch. What do you suggest:




CW:


the baiting tactic didnt work. It was surreal, really, our second archer took to the woods as well, and the barbarians slipped by and never attacked. When we lost the advantage of the river I felt it best to bring the troops into the city, more familiar ground to defend. We have lost almost all progress East of the river and we await attack within Edinburgh.

Before I move us forward (possibly to destruction) I await Gi's direction regarding the settler.

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Old 11-30-2006, 07:59 AM   #398
gi
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Go one square diagonally north east. Keypad 9 please.
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Old 11-30-2006, 08:28 AM   #399
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Guess we're readying the town for siege.
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Old 11-30-2006, 09:57 AM   #400
Flasch186
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Gi, this is a overhead after the directed move. no new suggestions.

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