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Old 06-06-2024, 09:39 PM   #101
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Feb 26, 2374 – I order on Haven an Industrial District too

Apr 25 – The Titan is built!

Nov 25 – I order an advanced upgrade on our Regulus Science Nexus for 15k Alloys and 5k Unity for 2400 days

Dec 8 – Tech called Mega Shipyard is done! Next is 8 months of Automated Curation Algorithm’s to unlock a Unity boosting building called the Auto Curating Vault

Mar 5, 2375 – The Free Mandibles embrace Psychic Ascension

May 10 – We can launch a new Council Agenda called We Come in Peace! Next is Progressive Growth

Aug 23 – We finish tech! It was Automated Curation, next is Interstellar Campaigns for 6 months to drop War Exhaustion by 10%

I order Auto-Curating Vault on Triple, it takes 480 days, requires 1 Rare Crystal as upkeep and takes 600 Minerals and increase Unity by 5% Empire wide, it’s a one of

Nov 9 – I order upgraded Tauagawa Station where Triple is to Citadel for 3.5k Alloys for 1440 days
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Old 06-06-2024, 10:07 PM   #102
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Feb 6, 2376 – Research done! It’s for the tech called Interstellar Campaigns, next is Improved Production to increase Captial Production by +10% for 6 months

Mar 5 – TWO more techs done! They are Focused Arc Emitters and JUGGERNAUT! Next is Hyperspace Slipstreams for 11 months and rare tech Corps of Engineers for 13 months

July 17 – We reup our Curator deal,

Aug 9 – Tech done for Improved Production, next is Selected Linages a rare tech to let me choose them for 10 months

Sept 13 – I order on Haven a Mining District since we ae losing 35

Jan 01, 2377 – We get another abandoned Caravanner ship in Zi Pok I order a Con Ship to start a special project to recover them.

Jan 26 – We find Zro in Rint Beekun, I order it explored.

Feb 12 – Tech done for Hyperspace Slipstreams, next is Jump Drive a rare tech for 39 months!

Apr 6 – Another tech done, this time it’s Corps of Engineers. Standardized Battleship Patterns for 24 months is next.

June 6 – Yet Another tech is done, this is Selected Lineages, next is Glandular Acclimation to change the planet type species we like for 11 months

July 10 – We find Zro in Rint Beekun

July 30 – War declares with Shoals of Peace and Iribot! Nasty The Combine joins them

Aug 19 – We finish project for abandoned ship, we get Mineral Cutting Beams to increase Mining

Nov 6 – We get a new tradition tree!

Harmony
– For taking this we get Inner Stability Agenda, and then -10% Pop Upkeep
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Old 06-06-2024, 10:23 PM   #103
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
May 5, 2378 – Tech done for Glandular Accimilation, next is Galactic Campaigns for 17 months

I order in Triple a Mining District

Oct 21 – I order on Haven an Industrial District

Mar 3379 – We finish building Colossal Shipyards, I build a Juggernaut for 5305 Alloys, and 2769 days!

Apr 7 - Research done in Standarized Battleship Patterns, next is Marauder Missiles for 24 months

May 7 – Station upgrade in Tauagawa done!

July 2 – Level up by High Ambassador Operator and we snag Investor II

I order on Rydex Prime an upgraded Machine Assembly Plant for 2 Rare Crystal upgrades, 800 Minerals, and taking 667 days

Oct 6 – Galactic Campaigns tech is done! Next is Zro Distillation for 11 months! That’ll unlock it!
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Old 06-08-2024, 11:43 AM   #104
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Jan, 2380 – MAPS!



Nice stuff! Note my high Alloys, Con Goods, and Unity.

Feb 2 – Peace with Shoals and Iribot

Mar 7 - We find Living Metal in Elinmi-I I send a Con Shop too

May 15 – Tech done for rare tech called Jump Drive! Next is for 22 months the Sapient AI boosted rare tech called Sapient Combat Simulations

June 29 – In Elinmi-I we find 1 Living Metal I order mined

Sept 7 – Tech done called Zro Distillation, next is Gene Crops for 4 months to improve Food Production

I order Zro mined, I have open 8 Zro made, we have a ton

Oct 30 – Living Metal in Elinmi-i mined!

Dec 28 – Zro mine done

Jan 1, 2381 – Event – Space Storm Friska Arrives – We are all getting massive subspace distortions and shield playing things for around a decade

Jan 7 - Gene Crops tech done! Next is Nano-Vitality Crops for another boost in production for 7 months

Feb 1 - I order on Triple a Mining District

Feb 7 – We find Living Metal on Toua I order special projects

Mar 5 - I spend 550 Astral Threads to give us boosted Physics Research

Apr 3 – Tech done for Marauder Missiles next is Autonomous Mining Drones to improve Mining Stations output for 5 months

We can launch another Council Agenda, this time its Progressive Growth, next is Inner Stability from my new Unity track to give me +20 Stability

I swap 100 Marites for 6278 Unity

Haven has all districts built, I order there an upgraded Research Complexes.

Apr 24 – We fines surveying the Stellarite Devourer corpse, we get a special project to reboot the star that was destroyed here.

I start that special project

May 28 – We finish finding Living Metal in Taua, I order mined

July 5 – Our Science Nexus Wings first state is built!

Aug 8 – We finish tech called Nano-Vitality Crops, next is 26 month Eco-Stimtation to improve habitability.

Aug 12 – We finish the rebooted the Star special project, and now Kodracca III is a Gaea planet!

Kodracca III – Gaia Class, Size 15, 13 Districts, 2 blockers, Lush trait,

Do I want to try it? It’s not that big, if I were going wide, sure, but I am not, so not in this run

Sept 8 – Tech is done for Autonomous Mining Drones, next is 8 months for Nanite Mining Drones for another +10% Mining output

Oct 1 – Mining Station for Living Metal finished.
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Old 06-08-2024, 12:09 PM   #105
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Feb 04, 2382 – Tech done for Sapient Combat Algorithms, next is 10 months for Dark Matter Drawing to mine it.

Tradition done! I grab:

Kinship
– Empire size from pops, -15%, it’s 168.8 now, Pop Demotion time -75%

It dropped to 126.2

Apr 6 – Head of Research Protius levels, I take Expertise: Computing since he’s my captial world Governor too

May 8 – Tech done called Nanite Mineral stuff, next is Mega Cannon for 20 months

Nov 5 – Tech done for Dark Matter Drawing! Next is Shield Harmonics 2 for 57 months

I order my 1 Dark Matter Mines in Taramba and Larkin’s Singularity mined

Mar 16, 2383 – I order upgraded in Rydex Prime an upgraded Admin Park to Complex

June 22 – Dark Matter mine built in Taramba

July 1 – Election will be held in 6 months.

I spend 2750 Unity to keep Automata since he has High Bureaucrats Destiny trait

Aug 4 – Mine built in Larkins’ Singularity

I order on Triple an Industrial District

Tech done for Eco-Integration, next is 58 months Fleet Command

Sept 7 – We enter an Astral Rift and begin exploring

I order on Haven an Advanced Research Complexes upgrade

Nov 22 – Astral Rift event, we find Robots we investigate

Dec 13 – The Shoals of Peace DOWed The Chosen
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Old 06-08-2024, 03:16 PM   #106
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Jan 14, 2384 – Tech done for Mega Cannon, next is 16 months for Stormfire Cannons

Jan 19 – I find Dark Matter in Jugard, I order my Con Ship over to start the special project

May 30 – We find +1 here, I order it mined.

Oct 1 – Mine built

Nov 28 – The Riggareth Commence Authority was destroyed

Jan 1, 2385 – We get Rydex Prime Unemployed and I spend more on Amenities to make nice

May 9 – Tech done for Stormfire Cannons, next is Titan Hulls Improved for 43 months

June 18 – Astral Rift update, we allow drones to approach and move to Chapter 2
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Old 06-08-2024, 03:37 PM   #107
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Jan 6, 2386 – We find a new Astral Rift in Hantaron

Feb 12 – I order on Haven an upgraded Research Complexes

July 19 – We reup our dela with the Curators

Aug 9 – I order on Triple an Industrial District

Aug 14 – Rift update, we choose to follow the drones and move to Chapter 3

Nov 15 – Our Juggernaut is built! It’s a one ship wonder with a fleet sized power of 29k!

I order some more War bots on Rydex Prime

I spend 15k Alloys and 5k Unity to upgrade Research Nexus

We are ready for launching our Galactic Agenda of Inner Stability, next is Infinite Opportunities

I launch Astral Decision for Physics research boost!

July, 2387 – I order Citadel Upgrade to my Starbases in Dimis and Jugrad, and Star Fortress for Hantaron

July 5 – Research done! It’s for the tech called Shield Harmonics II next is rare tech Gateway Activation for 20 months to move through them

July 9 – The end of the Merc group called the Norgillon Reavers, they were taken out by the Chittering Concordant.

Dec 16 – The end of Reavers strike the CC back.

Dec 29 – Astral Rift Event – We explore the Lab and move to Chapter 4.
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Old 06-09-2024, 11:15 AM   #108
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Feb 10, 2388 – Tech done called Improved Titan Hulls, next is Kinetic Artillery for 19 months

I spend 7222 Alloys to upgrade my fleet

Apr 7 = Space Storm Friska resides

June 6 – Tech done called Fleet Management protocols, next is 10 months of the Collective Self for +1 each leader type

Sept 9 – I order on Haven an upgraded Research Labs

Oct 10 – New Tradition! I snag:

The Greater Good - -10% Crime, +25% Governing Ethics

Nov 11 – We develop Communications with another pre-warp Civ that has established warp called the Numerian Confederation,

I order on Triple an Industrial District

Nov 23 – They joined the Galactic Federation

Dec 13 – We establish an Embassy with them

I offer a Research Pact

Jan 09, 2389 - They accept!

Mar 5 – Tech done called Gateway Activation, next is 49 months for Gateway Construction

Apr 12 – Another tech done! This time It’s The Collective Self, next is Nerve Dampeners for +10% Army Strength for 55 months

Aug 10 – Astral Rift update and we gain tech option called Self-Aware Colony Ships and we move to Stage 5

Oct 11 – Our Engineering tech is done! Next is Devastator Torpedoes for 13 months

Nov 6 - Our DG levels to level 10! We choose Unified Focus to improve Unity

Nov 28 – Starbase upgrade in Hantaron done! Next is a Citadel one there

Dec 27 – The Mandibles embrace Psionics
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Old 06-09-2024, 11:36 AM   #109
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Jan 01, 2390 – MAP!!!






Here you go! See that massive Con Good, Unity and Alloys growth? Cool stuff! You can see the Shoals of Peace in Chosen space on the far edge of the galaxy

Sept 19 - We finish Citadel upgrades in Dimis and Jugrad, next I order defenses here

I order Siujeinia Station upgraded

Feb 22, 2391 – Peace with Chosen and Shoals

Mar 8 – Tech done called Devastator Torpedoes is done, next is Giga Cannon for 27 months

I order on Haven an upgraded Research Labs

Apr 1 – Astral Rift update, we shut down the facility, it’s finished, we gain 10k Energy

I explore another

June 22 – I order on Triple a Mining District

Aug 2 – Racket Enterprises destroyed
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Old 06-09-2024, 12:13 PM   #110
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Jan 01, 2392 – I order upgraded Admin Park on Rydex Prime

May 2 – Council Agenda ready to launch – it’s Infinite Opportunities, next is Optimized Network

TWO Levels!

Minster of Defense Lexer Level 10 -
I snag Military Pioneer - +5% Ship Build, -5% cost

Minister of State Calculus – Level 8 -
Destiny Trait level, I snag the awesome Master Bureaucrat!

July 1 – I take Astral Action to spend Astral threads for improving Physics

July 11 – Astral Rift update, we choose to explore the tunnels,

Aug 27 – I swap 100 Marties for 6314 Unity!

Sept 7 - Tech done for Gateway Construction, next is Flash Coolant for 47 months to give my ships +5% Fire Rate

I order 5 Battleships for 1461 Alloys each

Oct 30 – Upgrades of one fleet are done

Dec 31 – Another upgrade done

Jan 5, 2393 – We finish the tech called Giga Cannon, next is Leader Efficacy for a longer 52 months to give my kinetics weapons +5% fire rate.

Jan 22 – Final upgrade finished

Feb 13 – Station upgrades done in Hantaron and Siujeinia and then I order two Anchorages in both,

July 20 – Megaproject Science Assembly done! This is the Nexus side. It’s fully finished!

Science Nexus –
+15% Research, +180 Physics, +150 Society and Engineering, 50 credit upkeep

I order Dyson Swarm in the 7 Energy Sun of Elthior

Aug 14 – I order on Haven a Commercial Zones which has three jobs, costs 400 Minerals, the two Clerks make Amenities and Trade, and a Trader to make trade. We have -15% Amenities here

Sept 2 – We can get another Tradition! We snag:

Utopian Dream - +5 Stability, -10% Planetary Ascension Cost

Oct 5 – Research done! It’s for Nerve Dampeners, next is Frequency Tuning for 2 months to give my ships Energy Siphons

Oct 15 – A Leviathan was defeated by the Havagorrians

Dec 4 – Frequency Tuning done, next is rare tech Biomechanics for 14 months to unlock a nasty new army the Mega War Droid
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