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Old 04-11-2007, 11:56 PM   #1
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
WW Small Game X - Star Trek & WW! GAME OVER - Federation Wins!

Hello all and welcome to my small game. This game will be running concurrently with the larger game. I inted to begin by sending out roles on Sunday evening, with the first day to end Monday night.

This game will be based on the Star Trek: The Next Generation Season One episode entitled Conspiracy. A synposis of that episode will follow. This game tries to tell the next chapter in that story. None of the main characters from any show will be in this game.

Rules and roles and whatnot will follow. Because this is a small game, this game will be capped at 16.



The Sign Up List. The final two spots are reserved for new players if any want to play. If none sign up, those spots will be released to the general WW population on Saturday. If more than two players of newness want to play, great! Just because I only have two resevred doesn't mean more can;t play!


DaddyTorgo - Roger Marinelli - Killed Day One. Federation
Tyrith - Xinem - Killed Night One. Federation
saldana - N'reowth
ImTheCrew - Yvette Yarachenko
AlanT - Frer'h
Chief Rum - Jathell
samifan24 - B'Pok - Killed Day Two. Alien Controlled
RendeR - Umbrunda
hoopsguy - James Essex - Killed Night Two. Federation. Bodyguard.
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Old 04-11-2007, 11:56 PM   #2
Abe Sargent
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While journeying to Pacifica, the U.S.S. Enterprise receives an emergency message for Captain Picard from Starfleet Captain Walker Keel, who requests a secret meeting.

At a rendezvous on an uninhabited planet, Captain Keel and two other Starfleet officers tell Picard that they suspect a growing conspiracy in the upper ranks of Starfleet.

Alarmed by Keel's accusations, Picard orders Lieutenant Commander Data to review all Starfleet directives during the past six months. Picard's concern escalates when Keel's vessel mysteriously explodes, killing all aboard, and Data's research reveals abnormalities in the highest levels of the Starfleet command.

Convinced the Federation's security is at risk, Picard steers the Enterprise toward Earth to confront Starfleet's top admirals. After requesting a meeting with the officers, Picard and Riker are invited to dinner to discuss the problem.

Prior to dinner, Admiral Quinn, who several months earlier had warned Picard that subversive elements had invaded Starfleet, visits the U.S.S. Enterprise. Suspicious of the admiral, Picard orders Riker to watch him closely before joining him on Earth. Picard's instincts turn out to be correct: as soon as Picard beams down to join the other admirals, Quinn attacks Riker, rendering him unconscious.

After Lt. Worf and Dr. Crusher join forces to subdue the incredibly powerful Admiral Quinn, they discover that a parasitic being has invaded Quinn's body and it is controlling all of his brain functions. When Riker regains consciousness, he beams down to Earth, pretending to be one of the parasitic-controlled beings.

At the dinner, Riker realizes that the Starfleet command is controlled by the parasites. Fortunately, he and Picard are able to kill the parasitic-infested admirals, as well as the species' mother creature. However, Data later discovers that the mother creature sent a homing beacon to an unexplored region of our galaxy before being destroyed ...
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Old 04-11-2007, 11:56 PM   #3
Abe Sargent
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In werewolf, the goal is based around what side you are aligned with. If you are an antagonist, commenly referred to as a "wolf," then your goal is typically to kill the other side, often referred to as "villagers." As a villager, you want to find and kill all of the wolves.

In this game, we have two factions. One is Starfleet and the other is under the control by a currently unknown alien force.

The game is divided into Day and Night phases. At all times, onc ethe game has begun, you may discuss anything you desire. People under alien control are trying to blend in, while Starfleet will attempt to ferret them out, all with interaction and deduction powers.

Each Day, you as a group may choose to vote to kill someone. This is done by posting in bold, like so:

Vote SkyDog

If you need to devote, then bold your unvote.

If a majority of your (which is the minimum number of players to be one more than half) choose to vote to kill someone, then you will do so, with the intent to hopefully kill someone under alien control.

During the Night, players may have roles which give them certain abilities. Use of these abiliteis requires a pm to be sent to me, typically during the Night in question, although it may be before. When all pms are in, or the deadline hits, the Night is run, and Day begins again.

Days will end, Nights begin at 9:00 pm EST and Nights will end and Days begin at 2:00 am EST or earlier if all pms are received.

That's the rules of WW.

There are a few adjuncts:

1). No personal attacks. You are trying to be Starfleet Officers here, so use some degree of decorum

2). No quoting anything in your pms from me to the general public. You may not quote your pm, nor use any words from it as keywords to try and locates others with the game pm.

3). You may not pm any players in the game about the game, nor may you discuss it over IM, text messages, myspace, another board, phone, real life or two cans attached with a string.

4). Ask as many questions as your heart's desire. Especially if you are new.
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Old 04-11-2007, 11:57 PM   #4
Abe Sargent
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Like normal in one of my games, each person will be assigned a character with a history and a name. Although many of you won't have any actually roles, you will all be assigned a character at random. To recap, the character is your name and backstory, the role is any powers you have.

I'll select roles later. For now, let me post two of the characters, (they aren't all done yet) just to whet your whistle.


B’Pok – You are a Vulcan Adjunct to the Star Fleet Command with a rank of Lieutenant. You are the third of your brothers to have received a commission and work here at Starfleet in a support, advisory and administrative capacity. You are content with your lot in life, and aspire to nothing more. After all, you are in a position with a lot more power than a normal lieutenant would have.

The inspiration for R’Pok is the typical Vulcan officer with their normal desires and abilities.


N’reowth – You are a Caitian Captain (Ret) now serving as an advisor in Starfleet Command. You are the highest ranked Caitian in Starfleet, and as such, you are known and revered among your people. Your claws are still sharp and still able to rend flesh and metal alike with a mighty roar and a swing. Your hair has begun to show your age with grey at the tips, and your eyesight has dimished, requiring optical realignment almost monthly. You once won your races greatest honor, a victory in the Mon Poer, a ritual battle among Caitian males that happens once every Caitian year (which is about 2.2 standard years long).

The inspiration for N’reowth is the character of Lieutenant M’Ress, a Caitian serving on the Enterprise under Kirk, and featured in The Animated Series.


James Essex – You are a human Vice Admiral in the service of Star Fleet Command. You are of Indian descent, and speak with a British accent. You are one of the youngest admirals in Starfleet history, for humans at least. You are renowned for your keen mathematical and logical mind, enabling you to immediately assess the intricacies of everything from battle plans to politics. You have been called cold at times, almost Vulcan-esque. The rumors are true that you once were engaged to a Vulcan woman, but that a story for another time.

The inspiration for Vice Admiral James Essex is a reverse Spock or a reverse Data or a reverse Odo. I wanted a human character that acted more rational and logical instead of a non-human who wanted to be more emotional.



Frer’h – You are an Andorian Rear Admiral. You have spent your entire life in the pursuit of the perfect fight, regularly practicing in phaser combat. You have developed a form of phaser based martial arts for other Andorians that is quite powerful and known throughout the Federation. In addition to your keen understanding of combats and weapons, you are also known as a sufficient military mind. You have issues with administrata, and require numerous aides to help you.

The inspiration for Frer’h are the numerous Andorians you see in the various shows and movies. As such a key Federation race, I felt having one in the game would be nice. I wanted to show off their martial side with this character.


Umbrunda – You are a Nausicaan employed as a bodyguard for Admiral Yarachenko. You were saved and raised as a child by Yarachenko when she was the captain of the USS Nottingham after a Cardassian raid on your home planet. You have total allegiance to Yarachenko, and don’t even wear a Starfleet uniform. In fact, many wonder if you are even in Starfleet.

It seems like every Star Trek show has an unusual and unique character, and I wanted a couple here. The more unusual characters would almost assuredly wind up in Starfleet Command, so this is no stretch. Note that no canon Nausicaan has ever been named, so I went with an African nomenclature to be different.


Yvette Yarachenko – You are the Fleet Admiral of Starfleet. You are the highest commanding officer in Starfleet, and answer only to the Federation Council. You are an older woman of Ukrainian descent. Despite your increasing age, you stand tall with fire and steel glinting in your eyes. You inspire command and devotion in equal measures.

I wanted a very Picard-esque Fleet Admiral. Having a Ukrainian was a nice homage to a Russian Pavel Chekov.


Xinem – You are a Captain Edosian in the service of Starfleet. Your race has three arms and legs, and a frame with radial symmetry instead of vertical symmetry. You have served as members of the Federation for over a hundred years. Your species is clever, and you have developed a reputation for being a trickster, both on the battlefield and in your personal life. You regularly out-think your opponents, and have come to rely on your quick wits, rarely preparing ahead of time. This inability is seen by your superiors as a flaw, and although it has rarely hurt you or your crew, it has kept you from promotion. You are currently assigned to Starfleet Headquarters to advise in formulating a battle strategy against a new Tholian incursion.

I wanted an Edosian in honor of Lieutenant Arex, an Edosian who served under Kirk on The Animated Series. Edosians have since been canonized in later shows when their home planet has been referred to. (Such as Dr. Flox’s Edsian Slugs in Enterprise)


Jathell – You are one of The Children of Tama, often referred to by others in Starfleet as a Tarmarian. You hold the rank of Vice Admiral. When the Tamarians accepted membership in the Federation 12 years ago, many of their military were annexed immediately into Starfleet. You held the rank of Commander–in-Chief of The Children of Tama then, and you were given the position of Vice Admiral in Starfleet. Communication with the Federation is still difficult on occasion, but as Runon and Elega did at Simbor, so to must your people do now.

This character is based on the Tamarians as introduced in the Star Trek: TNG episode “Darmok.” Many people, including myself, feel that this was one of the strongest episodes in the series as Picard and Darmok try to understand each other, and eventually Picard figures it out. The Children of Tama speak in metaphors to their myths and legends.


Roger Marinelli – You are a political officer from the Federation Council detached to Starfleet as a liason. You have an intimate knowledge of Starfleet. After all, you were born during the Battle of Wolf 359 when you mother went into a very premature birth after wounds and stress sustained by the Borg attack. You barely survived, both because of your early delivery and because of the situation surrounding your birth. You entered the political side of the Federation and hope to avoid battle even as an adjunct to Starfleet. You are proud of your Italian heritage.


This character is based loosely on Chekov. I wanted someone with their own heritage, and I asked myself what major areas were left. I realized that Italians have never really had a respresentative on Star Trek of a main character, at least not one willing to really indulge their past. As such, I created Roger, but wanted someone in the group who wasn’t ready to fight and blast away at the drop of a hat.



Note on canonicity: This story is taking place roughly 30 years or so after the events known to us in the ST canon, when the aliens arrive again. As such, I get to morph a few things in the Federation and Starfleet that have changed in that time. Also, where possible, I have tried to create characters and situations that are consistent with the ST canon, but they may conflict with the billion novels, comics, and whatnot that is out there. If so, sorry, but its my game
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Old 04-11-2007, 11:57 PM   #5
Abe Sargent
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The Roles:

In this game, there are three possible roles that you might receive:


Bodyguard: During each Night Phase, pm me with the person you would like to protect. You may protect yourself. You may protect a person as many Nights in a row as you like. If the alien controlled people try to target that person, you will block and kill the aliens.

Seer: During each Night Phase, pm me with the person you would like to scan. At the end of the night action, I will pm you and tell you whether that person scanned as a normal member of their race, or if they have an alein bug inside them.

Alien Controlled: Each Night, one member of the Alien Controlled faction will need to pm me the person they would like to kill. At the end of the Night Phase, I will post a general information post in this thread. If someone is successfully killed, you will discover it here. If you are caught and killed by the bodyguard, you will also find out then. (It's rather bloody after all) Alien Controlled players win once they have the same number of alien controlled people as Starfleet.

Obviously, Starfleet wins when all Aliens have been killed and accounted for.


Please note that missed Night Actions will result in you taking no action.
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Old 04-11-2007, 11:57 PM   #6
Abe Sargent
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The Sign Up List. The final two spots are reserved for new players if any want to play. If none sign up, those spots will be released to the general WW population on Saturday. If more than two players of newness want to play, great! Just because I only have two resevred doesn't mean more can;t play!


DaddyTorgo - Roger Marinelli - Killed Day One. Federation
Tyrith - Xinem
saldana - N'reowth
ImTheCrew - Yvette Yarachenko
AlanT - Frer'h
Chief Rum - Jathell
samifan24 - B'Pok
RendeR - Umbrunda
hoopsguy - James Essex
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Old 04-11-2007, 11:57 PM   #7
Abe Sargent
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The story until now:



Sixteen days ago the USS Perseus was exploring deep past traditional Federation boundaries when they intercepted a message from the Novarh’h, a Klingon vessel. It’s not that usual to hear a distress call from the Klingons, so Captain Juan Sanchez moved the Perseus to intercept. As they arrived, they saw the USS Relentless send a salvo of quantum torpedoes into the hull of the Novarh’h, seconds before the Klingon vessel exploded in a soundless fury of light.

Captain Sanchez immediately open communications with Captain Anderson of the Relentless. She claimed that the Klingons were covert operatives on a spy mission against the Federation. This did not stick well with Sanchez, who wondered why they would be spying so far away from Fed Space.

Nicole Anderson sent an official invite to Sanchez to join her for dinner aboard the Relentless. Unbeknowingst to her, Sanchez had a crew-member with a Betazoid wife. She was able to read deception in Captain Anderson’s thoughts and Sanchez decided to go to the ship but was prepared. A psionic link was established between himself at the Betazoid, supported by a Vulcan Archeologist Officer on the ship.

Aboard the Relentless, Sanchez and his head of security arrived and were escorted out of the transporter room between two security guards, with two more almost out of sight, but never quite so. As the company moved toward the galley, suddenly two doors opened on each side of the hallway, revealing several security officers. Sanchez was pulled into one room while his security chief was pulled into the other.

In Sanchez’s room, Anderson is waiting a table with an unidentified box. He is held down by two security men who appear to be rather strong while Anderson related the story of who she was. Apparently, an alien race has arrived, to be the vanguard of a new, symbiotic relationship, but the preparations that were supposed to have been made were not, as the aliens were discovered and killed shortly after sending out a message. As such, new preparations need to be made, but quickly, as the main forces have just arrived in this section of the galaxy.

Anderson opens the box, and reveals a small, alien looking creature. It’s large for an insect but small for an intelligent alien. It scurries off the table and onto Sanchez’s legs. He does everything he can’t to evade it, but the two security officers holding him down have incredible strength.

Just before psychic contact is eliminated, the Betazoid can feel the malevolence from the new entity. She can also feel that soon many people from the Relentless will be arriving with Sanchez at their lead, taking over the crew here.

She recommends that the only course of action is to destroy the Relentless now, before they learn that the crew of the Perseus is aware of their new affiliation. After careful consideration, Lieutenant Commander Voneel, a Denobulan, orders the attack on the Relentless, but only to incapacitate her engines.

Unfortunately, the Relentless is able to sense the powering weapons before they fire, and the quick hands of a minor officer at the conn are able to raise the shields just before the otherwise crippling attack is launched. Battle ensues between the two starships, until the Perseus is able to drive a single torpedo through the shields and Ablative Armor and into the Relentless’s virtual spine, or backbone.

As the Relentless breaks up, a communications officer aboard the Perseus reports that they are received some sort of chitter over the communications frequency. It doesn’t take the Perseus’s highly motivated crew much time in order to sort out that the chitter was another signal to these aliens. They appear to be close by, maybe half a day by high warp. After careful consideration, Lieutenant Commander Voneel decides to return to Starfleet to warn them of this threat.

Yesterday the Perseus arrived at Sector 001, over a year before it was due back to report on its findings. A closed assembly was called to hear their evidence, immediately after they arrive. As the ship soars into Earth’s orbit and approaches the stations, the Earth’s defense grid suddenly tracks it and fires on the vessel, as if it were a hostile craft.

Several hours later, the official word from Starfleet is that a computer mishap caused the defense grid to fire on the Perseus. However, the top brass know that it appears that these aliens have not just infiltrated the Relentless, but have begun to lay a foundation even here.

Based on the information in the records and what the Perseus had dared to send over subspace, this is a threat most dire. The emergency session that was called was delayed until today for the wreckage to be scoured for evidence, additional diagnostics to be run of the station computers, and research to be done on the originating event here on this very station around forty-one years prior.

You are now ready to begin investigating to find who among you is under alien control.
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Old 04-12-2007, 12:03 AM   #8
Barkeep49
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Season one? I don't think I can play as I wouldn't want to be in that uniform. Either that or I don't want to take the place of someone who isn't in the large game. One of those two. Probably the uniforms.
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Old 04-12-2007, 12:40 AM   #9
DaddyTorgo
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oh for the love of the sisko...i'm in
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Old 04-12-2007, 12:41 AM   #10
DaddyTorgo
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woot...nice...the icky brain-bugs...good call for an episode to base a WW game off of
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Old 04-12-2007, 12:50 AM   #11
Abe Sargent
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Originally Posted by DaddyTorgo View Post
woot...nice...the icky brain-bugs...good call for an episode to base a WW game off of

Thanks. I personally feel it is one of the easist ways to translate ST into WW, so I figured we should try it out.
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Old 04-12-2007, 12:57 AM   #12
Tyrith
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Argh. I can't...not...sign up...

FINE. Even if the timing isn't really great :P
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Old 04-12-2007, 12:58 AM   #13
Abe Sargent
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Originally Posted by Tyrith View Post
Argh. I can't...not...sign up...

FINE. Even if the timing isn't really great :P

You decide to speak in Shatner?
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Old 04-12-2007, 01:17 AM   #14
Tyrith
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No, more like the artifical gravity is turned up way too high.
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Old 04-12-2007, 02:03 AM   #15
Narcizo
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I'm very tempted but I don't think I have the time unless I'm killed in the big game.

I have to say that I disliked the episode. I think it was a cop out that it turned out to be an alien parasite making the upper echelons of the federation bad - it would have been far more effective if they had just, you know, turned out to be corrupt. And the way Picard dodged the phaser shot was just silly.

Yes I'm a ST nerd. Which is why I'm very tempted.
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Old 04-12-2007, 11:39 AM   #16
samifan24
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I've never done one of these before but why not, make it so!
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Old 04-12-2007, 11:42 AM   #17
Abe Sargent
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Originally Posted by samifan24 View Post
I've never done one of these before but why not, make it so!

Welcome!
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Old 04-12-2007, 11:44 AM   #18
samifan24
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I think it was a cop out that it turned out to be an alien parasite making the upper echelons of the federation bad - it would have been far more effective if they had just, you know, turned out to be corrupt.

While DS9 never made Starfleet as a whole "look bad," some of its best episodes questioned the typically altruistic nature of Starfleet of the TNG and early DS9 era. Witness episodes like "In the Pale Moonlight," "For the Cause" and "The Siege of AR-558" as evidence of the changing view of the Federation as a whole. I'm reminded of Eddington's speech to Sisko at the end of "For the Cause:"

"I know you. I was like you once, but then I opened my eyes. Open your eyes, Captain. Why is the Federation so obsessed with the Maquis? We've never harmed you. And yet we're constantly arrested and charged with terrorism. Starships chase us through the Badlands and our supporters are harassed and ridiculed. Why? Because we've left the Federation, and that's the one thing you can't accept. Nobody leaves paradise. Everyone should want to be in the Federation. Hell, you even want the Cardassians to join. You're only sending them replicators because one day they can take their "rightful place" on the Federation Council. You know In some ways you're even worse than the Borg. At least they tell you about their plans for assimilation. You're more insidious. You assimilate people and they don't even know it."
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Old 04-12-2007, 05:27 PM   #19
RendeR
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Room for another newbie? I'll finally bite and join up.

Last edited by RendeR : 04-12-2007 at 05:29 PM. Reason: Edited for stupidity, I missed a whole post up top...
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Old 04-12-2007, 05:44 PM   #20
Abe Sargent
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Totally!!!
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Old 04-12-2007, 06:02 PM   #21
saldana
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no way i can not play this game

in
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Old 04-12-2007, 06:07 PM   #22
saldana
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hey abe, can i be lieutenant yar's bathroom mirror?
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Old 04-12-2007, 06:10 PM   #23
Abe Sargent
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hey abe, can i be lieutenant yar's bathroom mirror?

Heya buddy! No, but if I did have a shapechanger from the Dominion (I don't) I would've made sure you were one. Of course, I wouldn;t promise that if I did have one in the game
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Old 04-12-2007, 07:44 PM   #24
ImTheCrew
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Old 04-13-2007, 04:17 AM   #25
Chief Rum
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I want to play, but it could be hard. Next week is difficult for me with work (they scheduled me three morning shifts at my day job instead of the usual two), and I am still in the Rome game (which is very complicated). I will hold off on a decision until later in the weekend.
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Old 04-14-2007, 05:52 PM   #26
hoopsguy
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Anxiety, please list me as an alternate. I'm not a Star Trek fan, so I didn't want to keep people who have been pining for this theme from playing. However, if there are spots open and it helps you with game balance then please add me to the list. Thanks.
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Old 04-14-2007, 05:57 PM   #27
Abe Sargent
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Anxiety, please list me as an alternate. I'm not a Star Trek fan, so I didn't want to keep people who have been pining for this theme from playing. However, if there are spots open and it helps you with game balance then please add me to the list. Thanks.

COnsider it done
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Old 04-15-2007, 03:31 PM   #28
Chief Rum
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Go ahead and put me in.
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Old 04-15-2007, 05:59 PM   #29
Abe Sargent
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All characters have been listed. If a few moments, I will randomly assign each player a character. After completing that, I will randomly assign each player a role. Once I post that I am finished, the day will begin and end tomorrow at 9:00 pm EST.

Are you expected to role-play you rcharacter? No, its just there for flavor. Please note that any character can be the bodyguard, the seer or the aliens.
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Old 04-15-2007, 06:21 PM   #30
Abe Sargent
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All roles have been sent. This game has now begun. The ending times and whether we are on Day or Night is in the thread title.
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Old 04-15-2007, 06:22 PM   #31
Abe Sargent
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Excited RendeR?
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Old 04-15-2007, 06:32 PM   #32
RendeR
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Moscha non prada "staor-flaet". Ocha imrpu da noga.
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Old 04-15-2007, 06:40 PM   #33
DaddyTorgo
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checkin in. Got a PM. Dunno what's up with it.
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Old 04-15-2007, 06:44 PM   #34
saldana
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captain n'rewoth checking in...no creepy bug things sticking out from under my fur.
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Old 04-15-2007, 06:46 PM   #35
DaddyTorgo
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CR...you wanna trade characters with me? I'm an accomplished Tamarian-speaker and I think that'd be hella fun
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Old 04-15-2007, 06:46 PM   #36
saldana
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cant belive there are only 9 people playing
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Old 04-15-2007, 06:48 PM   #37
DaddyTorgo
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cant belive there are only 9 people playing

prolly due to the fact that like 80 people are still alive in rome
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Old 04-15-2007, 06:56 PM   #38
Abe Sargent
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Yeah, Rome is going on and on. I'm starting to get weary of it myself.
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Old 04-15-2007, 06:59 PM   #39
RendeR
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Just from reading some of these threads I can see where a high number of players could make a game drag unmercifully.
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Old 04-15-2007, 07:24 PM   #40
saldana
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prolly due to the fact that like 80 people are still alive in rome

a problem i dont have courtesy of my new first day standing vote. CW.
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Old 04-15-2007, 07:43 PM   #41
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Heh - well I'm free from the shackles of Rome as well. But I'm going to have a hard time following along with posts like the one from Render. Hopefully someone can point me towards a translator.

Although I've played about 20-25 games of Werewolf here, this is my first small game. Hopefully we can all be nice and conversational from the outset since we don't have all that much room for error.

9 players - guessing 2 wolves and maybe an ally role (sorceror type)?
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Old 04-15-2007, 08:34 PM   #42
ImTheCrew
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Checking in, no alien here
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Old 04-15-2007, 08:54 PM   #43
samifan24
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In before the aliens go crazy and start killing everybody.
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Old 04-15-2007, 09:09 PM   #44
hoopsguy
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hoopsguy - James Essex

Quote:
The inspiration for Vice Admiral James Essex is a reverse Spock or a reverse Data or a reverse Odo. I wanted a human character that acted more rational and logical instead of a non-human who wanted to be more emotional.

I think I can make this work.
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Old 04-15-2007, 10:19 PM   #45
Alan T
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Just a note, I don't know much about Star Trek either, but am willing to do what I can to help starfleet win.
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Old 04-15-2007, 11:21 PM   #46
RendeR
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Originally Posted by samifan24 View Post
In before the aliens go crazy and start killing everybody.


Whosa choda himdo, soo khama-Vulca?

Who you are alien calling an "alien", Puny-Vulcan?

Last edited by RendeR : 04-15-2007 at 11:23 PM.
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Old 04-16-2007, 03:31 AM   #47
Chief Rum
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CR...you wanna trade characters with me? I'm an accomplished Tamarian-speaker and I think that'd be hella fun

If Anxiety wants us to do that, I'm down. If not, you will have to suffer reading along as I try to metaphor my way through this game, much like the legendary Ni'lor Prince of Prexus when he had to challenge the Ancient Three.
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Old 04-16-2007, 06:10 AM   #48
saldana
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i have a better idea...how about we all turn our universal translators on, and everyone posts in English?
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Old 04-16-2007, 06:13 AM   #49
saldana
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so if the start is 7 to 2 Feds, with a shot at a conversion sometime for the aliens, odds for a day one hit are actually better than average for us to get a bad guy today.
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Old 04-16-2007, 09:08 AM   #50
Abe Sargent
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If Anxiety wants us to do that, I'm down. If not, you will have to suffer reading along as I try to metaphor my way through this game, much like the legendary Ni'lor Prince of Prexus when he had to challenge the Ancient Three.

No trading characters
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