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Old 05-03-2015, 01:25 PM   #1
BYU 14
Coordinator
 
Join Date: Jun 2002
Location: The scorched Desert
Sovereignty of Kings - Naivetι Lost

To most people of the world, the darkness is where monsters hide and prey upon the good folk. Here in Ladvia, far from the great cities of the world, the darkness is welcome comfort. Our protector roams the night, keeping us safe from those that would wish us harm.

Safe in our land, we have ignored the world for many years, but in recent times we have heard worrying tales of rituals in the nearby Maledor. If we are to truly be secure, Maledor must be stopped.

Objectives
Life steal with Von Telvich - 500
Ladvia must own 6 provinces
Ladvia must not attack Maledor
Von Telvich must not be killed


We currently own three provinces with our realm:
  • Calipri - Our capitol has no forts and an economy of 3
  • Edanya - No forts, an economy of 2 and produces contraband
  • Rialle - No forts, an economy of 2 and produces crafts

Current gold 884, we are poor

Our Military 'might' consists of a single Falconer in Rialle and a more powerful army featuring a rake, 2 slingers, 1 archer unit, 1 mounted archer, Von Telvich (A vampire, which is a unique unit and there can only ever be one in the world) and finally 1 Gypsy bard.

Our rivals in Maledor are to the south and the massive Orc empire known as the Iron Barony is to the north, with our western borders against the Elven borders of Riesental and Aevinwode, while both neutral the latter has a slightly favorable opinion of us, the former, not so much. Despite being a rival Maledor still has positive feelings toward us, while Iron Barony is -11 and a dangerous that we will need to keep at bay through alliances with humans on her other border.
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Old 05-03-2015, 01:47 PM   #2
BYU 14
Coordinator
 
Join Date: Jun 2002
Location: The scorched Desert
4 April - 1392

Foreign Affairs:
• We send a unit to Dragonhold, to attempt to improve their opinion of us.
• Hot on his heels another agent embarks to Aevinwode requesting an alliance and offering two crafts as an incentive
• A third agent goes to Maledor to spy on their armies
• Our final agent goes to Avinwode to offer two contraband for 2 wine, which we need to produce a rake unit

Recruitment:
• 1 archer unit (3 turns)

Economy:
• No money for economy upgrades

Conflict:
• None

18 April - 1392

Current gold - 1113

Foreign Affairs:
• Aveinwode rejects our trade offer, to sweeten the pot I will throw in 100 gold when our agent gets home.
• They also reject the alliance, nothing to do about this right now

Recruitment:
• 1 slinger unit (1 turn)

Economy:
• No money for economy upgrades

Conflict:
• None


2 May - 1392

Current gold - 1333

Foreign Affairs:
• I send two agents back to Avinwode, 1 to add 100 to the trade for wine and another to improve their opinion of us

Recruitment:
• Our first hero joins for no inducement as we get a spymaster (one per battle can poison an enemy unit with venom
• 1 slinger unit is deployed to Rialle

Economy:
• No money for economy upgrades

Conflict:
• None


16 May - 1392

Current gold – 1733

We are the second weakest nation in the world, rated at a 57. Only Cloudfels is lower.

Foreign Affairs:
• Avinwode accepts our trade offer and we open a trade route with them

Recruitment:
• The allows me to purchase a rake for 61 gold and he is available right away, to Edanya he goes
• 1 archer unit is deployed to Edanya

Economy:
• No money for economy upgrades

Conflict:
• None
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Old 05-03-2015, 02:28 PM   #3
BYU 14
Coordinator
 
Join Date: Jun 2002
Location: The scorched Desert
30 May – 1392

Current Gold – 2060
Nation standing – 58 minor power (33 of 35)

Foreign Affairs:
• Dunmar, a substantial human power offers a non-aggression pact, I accept in the hope it will lead to more, so I up the stakes and send an agent back to ask for a mutual defense treaty, throwing in 1 contraband for good measure.

Recruitment:
• 1 fortune teller, who can heal (1 turn)
• 1 slinger (1 turn)

Economy:
• No money for economy upgrades

Conflict:
• None


13 June – 1392

Current Gold – 1871
Nation standing – 60 minor power (33 of 35)

Foreign Affairs:
• All agents working

Recruitment:
• Slinger and Fortune Teller deployed to Edanya

Economy:
• No money for economy upgrades (going to save now)

Conflict:
• None

Lots of alliances being formed and I need to go after Dragonhold with offers to send crafts when an agent gets back as I need them as an ally


27 June – 1392

Current Gold – 2176
Nation standing – 45 minor power (35 of 35) - Ouch
Summer Haze event – Illusion spells -1, death +1

Foreign Affairs:
• Dunmar, accepts our mutual defense pact
• For whatever reason, possible our pact with Dunmar, Riesental has declared war on us, hostilities will commence next turn. I hope fellow elf nation Aevinwode remains out of it

Recruitment:
• 1 short bow (1 turn)
• 1 spy (1 turn)

Economy:
• No money for economy upgrades

Conflict:
• None

11 July – 1392

Current Gold – 1988
Nation standing – 45 minor power (35 of 35) - Ouch

Foreign Affairs:
• Azure Isles offer a non-aggression treaty and I accept
• Desperate for finance to raise agents to fight in the infantry I send a trade request to Elidon, 3 contraband and 6 crafts for 6 finance

Recruitment:
• None

Economy:
• No money for economy upgrades

Conflict:
• Riesental forces are massed in the province of Rivermeet, they can hit either Edanya or Rialle from there and I can’t protect both adequately.
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