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Old 02-11-2008, 10:16 PM   #1
path12
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Join Date: Feb 2003
Location: Seattle, WA
WW LXVII -- The Return of Divination Nation! (GAME OVER STUDENTS WIN!!!)

Last time we visited the town of Fortune, there was not much good luck at all. Fortune is a town of wizards and universities, where young seers, bodyguards and the like are trained to scour the earth to rid it of their mortal enemy, werewolves.

The leading university, Mr. Felix's Divination Nation! (motto: You buy, we scry!) has finally gotten past the unfortunate crisis of a year ago, when most of it's graduating class was eaten by undercover wolves while Mr. Felix went on a publicity tour for his book, Do You See What I See, You Wolfy Bastards?

Naturally, having his class killed didn't exactly spur sales, and Mr. Felix has spent much of the intervening time personally clearing everyone involved with the school. There is a new class about to graduate, and while they might not be the most skilled seers to date, they are at least enthusiastic, and most importantly, they are still alive. It's been a hard year for Mr. Felix and he will be glad to see students graduate once again. It will prove to the world that Divination Nation! remains the leading seer university in Fortune.

As a matter of fact, things are finally secure enough for Mr. Felix to drum up some publicity for the upcoming graduation, and hopefully spur a few more book sales (security ain't cheap!). What Mr. Felix didn't realize is that the Anti-Werewolf pesticide sprayed around the perimeter of the school was only one-quarter strength, due to a new wolf-control technician and a spy at the pesticide company. One-quarter strength will not stop skilled werewolves. Such as the ones that have infiltrated the upcoming graduate class. Will Divination Nation! survive?

Looks like Mr. Felix is in for another difficult week.
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Last edited by path12 : 02-28-2008 at 11:41 PM.
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Old 02-11-2008, 10:16 PM   #2
path12
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Join Date: Feb 2003
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The basics of this game are very simple.

Each student is an imperfect seer. They will each have a different rate of accuracy (success) on scans (from 0% to 100%), based on the total of 5d20 (five rolls of a 20 side die). They will not know their accuracy rate. One student (the Teacher's Pet) will have a 100% accuracy. One student (the Class Clown) will have a 0% accuracy.

In addition, players may also have another ability or role that they may use. This will be explained to each player when they receive their role. These additional roles will not be made public until death.

The game will begin with a night zero where each student will receive a scan of another player, subject to their accuracy rate.

Each day, players will vote on one of their own to be lynched. The player with the most votes at deadline will be lynched. There are procedures in place in case of ties. These will be apparent at that time.

Each night, players will submit via PM the name of another player that they would like to scan. Some players will be able to take other actions, some of which may supercede scanning. These will be explained to those players with their role.

Voting is done in thread, and must be bolded and in blue at the end of a post, for example:

Quote:
I think path12 is bad.

VOTE PATH12

Unvotes are done the same way:

Quote:
I've changed my mind.

UNVOTE PATH12

You may change your vote as often as you like prior to deadline. Players who do not vote will forfeit all night actions for that night.

The students win if they eliminate all wolves.

The wolves will know each other at the start of the game and will be able to communicate privately. Wolves may also have another ability or role that they may use. These roles will not be made public until death.

The wolves win if they achieve a 1-1 ratio with the students.

Roles will be fully revealed upon lynch or night kill. Accuracy rates will not be.

I'm planning on using a modified 24 hour clock for this game, with day deadlines at 9PM Eastern, and night actions due by 1AM Eastern (four hours after deadline). Conditional night actions will be accepted at anytime.

Your friendly GM reserves the right to revise these rules up to game start. Please do not hesitate to ask me questions via PM at any time on any matter. My goal is for everyone to have a great time.
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Last edited by path12 : 02-16-2008 at 01:57 AM.
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Old 02-11-2008, 10:16 PM   #3
path12
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Join Date: Feb 2003
Location: Seattle, WA
Player list:

1. claphamsa -- STUDENT, EMPATH, KILLED NIGHT 4
2. Lathum -- STUDENT, LYNCHED DAY 2
3. Barkeep49 -- CUNNING WOLF, LYNCHED DAY 9
4. RendeR -- BRUTAL WOLF, LYNCHED DAY 5
5. Chief Rum -- CLASS CLOWN, KILLED DAY 5
6. mauboy1 -- STUDENT, KILLED NIGHT 7
7. jeheinz72 -- MATH WHIZ, KILLED NIGHT 6
8. Passacaglia -- STUDENT, KILLED NIGHT 2
9. Dodgerchick -- STUDENT, JOCK, LYNCHED DAY 4
10. ntndeacon -- STUDENT, SURVIVES!!
11. nfg22 -- STUDENT, LYNCHED DAY 3
12. oliegirl -- TEACHER'S PET, KILLED NIGHT 6
13. saldana -- STUDENT, KILLED NIGHT 3
14. st.cronin -- WOLF, SHOT DAY 4
15. The Jackal -- LONE WOLF, LYNCHED DAY 8
16. MikeVic -- KNOW IT ALL, STUDENT, SURVIVES!!
17. SnDvls -- WOLF SPY, CONVERTED TO STUDENT, SURVIVES!!

18. Pumpy Tudors -- STUDENT, LYNCHED DAY 5
19. Bsak16 -- MATH WHIZ, EMPATH, KILLED NIGHT 4
20. Greyroofoo -- JOCK, KILLED NIGHT 1
21. Mr. Wednesday -- STUDENT, SURVIVES!!

Alternate list:
1. Alan T

IMPORTANT POSTS

Final Day 1 vote post #454
Night 1 result post #504
Final Day 2 vote post #1042
Night 2 result post #1093
Final Day 3 vote post #1310
Night 3 result post #1336
Night 5 result post #1855 (sorry for missing a couple there)
Final Day 6 vote post #1962
Night 6 result post #1975
Final Day 7 vote post #2096
Night 7 result post #2116
Final Day 8 vote post #2166
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Last edited by path12 : 02-28-2008 at 11:45 PM.
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Old 02-11-2008, 10:20 PM   #4
claphamsa
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cnat do worse in this game
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Old 02-11-2008, 10:22 PM   #5
Lathum
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in
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Old 02-11-2008, 10:50 PM   #6
Lathum
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I just re read tho original game where I had really bad luck night 0. It was a blast and should be pretty crazy with more people.
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Old 02-11-2008, 10:53 PM   #7
Barkeep49
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in
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Old 02-12-2008, 01:36 AM   #8
RendeR
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Sign me up!
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Old 02-12-2008, 01:44 AM   #9
Chief Rum
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Sure I'll play
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.
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I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready.
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Old 02-12-2008, 09:25 AM   #10
mauchow
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Location: Murfreesboro, TN
i'm in....................................
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Old 02-12-2008, 09:29 AM   #11
jeheinz72
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I'm in
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Old 02-12-2008, 09:39 AM   #12
Barkeep49
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Join Date: Jan 2001
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So wolves are seers in addition to being wolves? Or just wolves?
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Old 02-12-2008, 09:51 AM   #13
Passacaglia
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in
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Old 02-12-2008, 10:43 AM   #14
Lorena
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In
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Old 02-12-2008, 11:20 AM   #15
path12
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Quote:
Originally Posted by Barkeep49 View Post
So wolves are seers in addition to being wolves? Or just wolves?

Wolves may or may not have seer powers also, depending on if there is anything they need to locate. They will have an ability to blend in with the students however, if that's what you're asking.
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Old 02-12-2008, 11:21 AM   #16
path12
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Quote:
Originally Posted by Dodgerchick View Post
In

Yay!!!
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Old 02-12-2008, 11:32 AM   #17
Passacaglia
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Just to clarify the percentages -- let's say I roll a 55. That means if I scan someone, and he's a wolf, there's a 55% chance you tell me he's a wolf, and a 45% chance you tell me he's a villager?

Also, will the teacher's pet and class clown know their roles?
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Old 02-12-2008, 11:41 AM   #18
path12
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Quote:
Originally Posted by Passacaglia View Post
Just to clarify the percentages -- let's say I roll a 55. That means if I scan someone, and he's a wolf, there's a 55% chance you tell me he's a wolf, and a 45% chance you tell me he's a villager?

Also, will the teacher's pet and class clown know their roles?

You are correct on the percentages. The teacher's pet will know their role, the class clown will not.
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Old 02-12-2008, 11:43 AM   #19
Lorena
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I'm working on getting 2 people aboard.. any idea when it'll start?
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Old 02-12-2008, 11:51 AM   #20
ntndeacon
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Location: Alabama
in
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Old 02-12-2008, 12:27 PM   #21
path12
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Quote:
Originally Posted by Dodgerchick View Post
I'm working on getting 2 people aboard.. any idea when it'll start?

Well, it won't be until Barkeep's game is over at least. I'd guess we're looking at a late week start or next Monday if the weekend becomes an issue.
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Old 02-12-2008, 12:29 PM   #22
path12
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BTW, can anyone tell an old man how to make a link? I'd put a post in Off Topic if I knew how to link it......
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Old 02-12-2008, 12:29 PM   #23
Barkeep49
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Quote:
Originally Posted by path12 View Post
Well, it won't be until Barkeep's game is over at least. I'd guess we're looking at a late week start or next Monday if the weekend becomes an issue.
And I can't tell you exactly when my game is over, but I can't imagine it running into the weekend again so I would think next Monday would likely be the latest this would start.
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Old 02-12-2008, 12:29 PM   #24
Alan T
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Quote:
Originally Posted by path12 View Post
BTW, can anyone tell an old man how to make a link? I'd put a post in Off Topic if I knew how to link it......

Tell people to go to this thread:

http://www.operationsports.com/fofc/...ad.php?t=63754
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Old 02-12-2008, 12:30 PM   #25
Barkeep49
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Quote:
Originally Posted by path12 View Post
BTW, can anyone tell an old man how to make a link? I'd put a post in Off Topic if I knew how to link it......
Use the following [url=http://www.operationsports.com/fofc/showthread.php?p=1657491]Enter Text you want linked here[/url]
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Old 02-12-2008, 12:30 PM   #26
Alan T
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Quote:
Originally Posted by Alan T View Post


I guess I didn't really tell you how to do it though.. Right click my link I provided and choose Copy link location.. Then just paste it in the message window of your post
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Old 02-12-2008, 12:33 PM   #27
path12
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Thanks, guys!
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Old 02-12-2008, 12:38 PM   #28
Alan T
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Join Date: Dec 2002
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Path put me down as an alternate if you need one. I don't think I should play in this one though. In-laws come in to town on Sunday until March 5th.

If I haven't jumped off of a bridge by then, I'll be back regularly at that point.

If you run into a bind, drop me a PM though.
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Old 02-12-2008, 12:55 PM   #29
nfg22
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Join Date: Mar 2004
Ill take...never done one of these online tho...hopefully ill be ok..
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Old 02-12-2008, 12:59 PM   #30
oliegirl
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Join Date: Oct 2003
Location: Caught somewhere between Raising Hell and Amazing Grace...
I'm in.
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haha - duck and cover! Here comes the OlieRage!
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Old 02-12-2008, 01:27 PM   #31
saldana
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Location: Bethlehem, Pa
in
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Old 02-12-2008, 01:42 PM   #32
path12
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Quote:
Originally Posted by nfg22 View Post
Ill take...never done one of these online tho...hopefully ill be ok..

Welcome! Feel free to PM with any questions.
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Old 02-12-2008, 01:42 PM   #33
Lorena
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Okay, i'm a little rusty but what does:

Quote:
I'm planning on using a modified 24 hour clock for this game, with day deadlines at 9PM Eastern, and night actions due by 1AM Eastern (four hours after deadline). Conditional night actions will be accepted at anytime.

mean?
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Old 02-12-2008, 01:47 PM   #34
path12
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Join Date: Feb 2003
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The 24 hour clock is one where there is no night phase and all night orders have to be in by the lynch deadline. While it's convenient, I think it doesn't allow you to react to deadline shenanigans. So this is just a short night phase where you have 4 hours to get your night action orders in.

The conditional orders just means that you can submit them anytime during the day and say something like:

Scan path12 unless he is lynched, in which case scan Dodgerchick.
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Old 02-12-2008, 01:54 PM   #35
st.cronin
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Join Date: Oct 2004
Location: New Mexico
In.
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knives out
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Old 02-12-2008, 02:02 PM   #36
The Jackal
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In
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Old 02-12-2008, 02:05 PM   #37
MikeVic
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Join Date: Mar 2003
Location: Hometown of Canada
I guess I can try. Can I be Roger Dorn again.
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Old 02-12-2008, 02:06 PM   #38
Lorena
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Originally Posted by MikeVic View Post
I guess I can try. Can I be Roger Dorn again.

Booya!! Thanks for signing up Mike

Now if we can get the other person to play...
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Old 02-12-2008, 02:09 PM   #39
path12
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Originally Posted by MikeVic View Post
I guess I can try. Can I be Roger Dorn again.

You bet. Just don't dive for the ball. Wouldn't want to hurt yourself.
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Old 02-12-2008, 02:10 PM   #40
claphamsa
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Quote:
Originally Posted by path12 View Post
The 24 hour clock is one where there is no night phase and all night orders have to be in by the lynch deadline. While it's convenient, I think it doesn't allow you to react to deadline shenanigans. So this is just a short night phase where you have 4 hours to get your night action orders in.

The conditional orders just means that you can submit them anytime during the day and say something like:

Scan path12 unless he is lynched, in which case scan Dodgerchick.
FYI I love the timing! These 10 PM deadlines have been killing me!
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Old 02-12-2008, 02:40 PM   #41
Barkeep49
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Quote:
Originally Posted by claphamsa View Post
FYI I love the timing! These 10 PM deadlines have been killing me!
They've been killing me too. I'll be so happy when I'm not out working Mon-Thursday until at least 9:30.
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Old 02-12-2008, 03:14 PM   #42
SnDvls
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Old 02-12-2008, 03:33 PM   #43
Passacaglia
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Join Date: Oct 2000
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Quote:
Originally Posted by Alan T View Post
Path put me down as an alternate if you need one. I don't think I should play in this one though. In-laws come in to town on Sunday until March 5th.

If I haven't jumped off of a bridge by then, I'll be back regularly at that point.

If you run into a bind, drop me a PM though.

Wow. I just realized how long that is. I went on and on to everyone when my in-laws were in for six days. But you've got me beat -- provided you make it through the whole time.
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Old 02-12-2008, 03:52 PM   #44
Alan T
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Originally Posted by Passacaglia View Post
Wow. I just realized how long that is. I went on and on to everyone when my in-laws were in for six days. But you've got me beat -- provided you make it through the whole time.

My mother in-law comes for 2 weeks at a time every time she comes, if not longer. Ever since my wife's medical issues last year and our new baby born last year, I guess she just wants to be here as much as possible. She's actually lied about being sick for 2-3 days after holidays several times to stay longer.

I usually just grin and bear it and work alot those two weeks
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Old 02-12-2008, 04:13 PM   #45
Pumpy Tudors
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Join Date: Oct 2000
Location: Pittsburgh, PA
In
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Old 02-12-2008, 04:14 PM   #46
Lorena
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Originally Posted by Pumpy Tudors View Post
In

VICTORY!!!!

Thanks Pumpy
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Old 02-12-2008, 04:42 PM   #47
Schmidty
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Join Date: Apr 2001
Location: Early, TX
Well, after my crappy play in the current game, I was going to take a break, but if Pumpy's in, I'll be in. It should be zany.
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Old 02-12-2008, 04:51 PM   #48
MikeVic
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Yes!
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Old 02-12-2008, 04:52 PM   #49
Pumpy Tudors
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Location: Pittsburgh, PA
I'M GONNA SHIT UP THIS GAME THE SAME WAY THAT THE JOLLY GREEN GIANT SHIT UP MY DINNER
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Old 02-12-2008, 04:56 PM   #50
hoopsguy
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Join Date: Oct 2000
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DC, great work on the recruiting. Looks like this could be a fun game.

I'll have to read along, as I'm on the road for work next week.
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