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Old 07-11-2008, 09:34 AM   #2851
Alan T
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Join Date: Dec 2002
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dola.. we have enough water for slightly over 1 day now.. even if we drink it, something happens to the water pump, we still would only be dehydrated at first..

So we really have a two day buffer to fix the pumps right? I don't think water is important enough to risk today. So on second consideration I stand by my thought of send Saldana for some crystlium and then lets go
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Old 07-11-2008, 09:35 AM   #2852
KWhit
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So if we get the water repaired before tomorrow morning, we should still have 23 units in the hold in case the replicator is damaged in space. Is that correct, BK?

If so, I think I'd be okay with lifting off in that case.
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Old 07-11-2008, 09:35 AM   #2853
Alan T
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Marc Vaughn and Path, we need to figure out a way to do scans and get alot of this funny business behind us... Marc since you don't have any empath scans left, you're full time doctor now..

I think best thing would be to have you two scan each other.. If one happens to be a spawn, then well Path said he was ready to find spawns now..

This also helps if they tried to plant a spawnling in Marc last night.. and helps us solidify our CoT..

It only is bad if BOTH of you are spawn already which I think is very low probability
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Old 07-11-2008, 09:36 AM   #2854
Tyrith
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Quote:
Originally Posted by jeheinz72 View Post
Ok so engine work is done. I think water trumps in priority over fixing beds, don't you all agree?

I"m hesitant to put the action in right now though, as since it's not imperative for lift-off I can wait until after lift-off in case any funny stuff goes down.

Thoughts?

Even if funny stuff happens...we need the water fixed, even before the security HQ I suspect, once the conversions are our of the picture. Remember, two days without water = death, just as sure as if a spawn flays your body across the decking.
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Old 07-11-2008, 09:36 AM   #2855
Danny
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I put in my order to repair the water plant as well.

I got no information about the engineers I worked with yesterday in regards to being spawn aware.
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Old 07-11-2008, 09:36 AM   #2856
jeheinz72
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Since PB, Tyrith and Clap all already went to the water, does anyone object to my holding off for post-take off? I think if we have no more damage then of course I'll fix the water plant, but I'd hate to see us all go an use up our actions only to see the spawn do damage somehow to the engine and stick us here another day.

Thoughts?
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Old 07-11-2008, 09:37 AM   #2857
KWhit
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Yes, I agree. Crys and then get out of dodge.

I'll plan a mission.
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Old 07-11-2008, 09:37 AM   #2858
Alan T
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Quote:
Originally Posted by jeheinz72 View Post
Since PB, Tyrith and Clap all already went to the water, does anyone object to my holding off for post-take off? I think if we have no more damage then of course I'll fix the water plant, but I'd hate to see us all go an use up our actions only to see the spawn do damage somehow to the engine and stick us here another day.

Thoughts?


I'm ok with that.. you can put in your order for the water plant after lift off
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Old 07-11-2008, 09:37 AM   #2859
jeheinz72
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Originally Posted by Tyrith View Post
Even if funny stuff happens...we need the water fixed, even before the security HQ I suspect, once the conversions are our of the picture. Remember, two days without water = death, just as sure as if a spawn flays your body across the decking.

Yes, but not before engine repairs. If they damage the engine and we can't repair it today, we can't life off.
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Old 07-11-2008, 09:38 AM   #2860
jeheinz72
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err..lift.
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Old 07-11-2008, 09:38 AM   #2861
Barkeep49
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Quote:
Originally Posted by KWhit View Post
So if we get the water repaired before tomorrow morning, we should still have 23 units in the hold in case the replicator is damaged in space. Is that correct, BK?

If so, I think I'd be okay with lifting off in that case.
Correct
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Old 07-11-2008, 09:39 AM   #2862
jeheinz72
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I'm ok with that.. you can put in your order for the water plant after lift off

Cool, I'll be around until at least 4-5 EST today.

Then, as I've talked to BK about, I'm out until likely *tuesday* morning. So I'll be devising some sort of conditionals for my actions.
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Old 07-11-2008, 09:40 AM   #2863
Danny
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I tried to cancel my repair order as well because that is smart of jeheinz. I'll be back at the same time as always and will spend my point then.
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Old 07-11-2008, 09:40 AM   #2864
jeheinz72
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Do we even bother talkin' lynch yet? I've got 2 pretty good suspects frankly.
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Old 07-11-2008, 09:41 AM   #2865
Alan T
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Originally Posted by jeheinz72 View Post
Do we even bother talkin' lynch yet? I've got 2 pretty good suspects frankly.


I don't see the rush yet.. majority of our security personal haven't even been in after night activities.. Who knows what anyone may have seen last night.
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Old 07-11-2008, 09:43 AM   #2866
saldana
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nothing happened at the slave pens last night

as soon as I see that Kwhit planned the mission, i will take the slaves out one more time and then we can get the hell out of here
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Old 07-11-2008, 09:45 AM   #2867
Alan T
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Originally Posted by saldana View Post
nothing happened at the slave pens last night

as soon as I see that Kwhit planned the mission, i will take the slaves out one more time and then we can get the hell out of here

Sounds good.
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Old 07-11-2008, 09:46 AM   #2868
saldana
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alan, can you tell us what your plan for the slaves is after the mission, or do you still playing that close to the vest
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Old 07-11-2008, 09:46 AM   #2869
saldana
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dola, i see no reason not to kill them as soon as we are off the ground
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Old 07-11-2008, 09:48 AM   #2870
Barkeep49
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Danny goes to the water plant to start repairing it. He later seems to regret this, but the repairs are already under way so he continues his work there.
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Old 07-11-2008, 09:49 AM   #2871
Alan T
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Originally Posted by saldana View Post
dola, i see no reason not to kill them as soon as we are off the ground


I didn't want to say last night in case there was anything that the spawn could do to cause us problems using them.

I plan on killing them as soon as I am allowed to. (Once we lift off)
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Old 07-11-2008, 09:49 AM   #2872
Barkeep49
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KWhit returns to his office yet again to plan some more missions for the crew.
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Old 07-11-2008, 09:50 AM   #2873
Tyrith
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Originally Posted by jeheinz72 View Post
Yes, but not before engine repairs. If they damage the engine and we can't repair it today, we can't life off.

If they damage the engine for more than a single point of damage and do any damage to pretty much anything else we can't lift off anyway. But I can deal with your course of action, for now.
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Old 07-11-2008, 09:50 AM   #2874
hoopsguy
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Originally Posted by Alan T View Post
I don't see the rush yet.. majority of our security personal haven't even been in after night activities.. Who knows what anyone may have seen last night.

Well, with everyone guarding (at least that is how I read it), coupled with a night kill, I think it is pretty unlikely we'll learn anything today.

I know I didn't have any action over by the water plant.

Anyone look tired today that should not be?
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Old 07-11-2008, 09:53 AM   #2875
Alan T
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Originally Posted by hoopsguy View Post
Well, with everyone guarding (at least that is how I read it), coupled with a night kill, I think it is pretty unlikely we'll learn anything today.

I know I didn't have any action over by the water plant.

Anyone look tired today that should not be?

Well if mccollins got a bed before dying that would have been 5 non-tired people for 5 beds (plus those in the brig).

Hard to say without knowing where mccollins was.
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Old 07-11-2008, 09:54 AM   #2876
KWhit
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Originally Posted by Tyrith View Post
If they damage the engine for more than a single point of damage and do any damage to pretty much anything else we can't lift off anyway. But I can deal with your course of action, for now.

Typically they can only attack at night.

There may be exceptions to that, though....
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Old 07-11-2008, 09:56 AM   #2877
Alan T
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Originally Posted by KWhit View Post
Typically they can only attack at night.

There may be exceptions to that, though....


Last game the spawn overlord did a day attack that did extra damage.. the question is if they have reformed the spawn overlord this game and if he has that ability or not.. Either way time is important.. need to get the mission plans and mission done so we can get out of here.
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Old 07-11-2008, 10:00 AM   #2878
jeheinz72
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Originally Posted by Alan T View Post
I don't see the rush yet.. majority of our security personal haven't even been in after night activities.. Who knows what anyone may have seen last night.

Yeah that's what I figured.
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Old 07-11-2008, 10:01 AM   #2879
hoopsguy
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As a general note, I thought that the high impact conversion targets for yesteday would have been me or Schmidty. I was packing heat, but exhausted, while Schmidty was rested and weaponless (pretty sure that was the case).

The fact that we had a kill leads me to believe that we are both cool this morning. I know I didn't have anything remotely interesting in my PM, so I'm operating 100% with the idea I'm still good. I'll also leave Schmidty in the "pretty trusted" category along with our guys that hung out in the Brig.

So, here is an updated trust list, in rough order:
Trust (with reason): self, Alan, KWhit, RendeR, Path, Schmidty
Semi-trust (by gut): Tyrith, Marc Vaughn
Neutral, but willing to work upwards: Danny, Chubby
Semi-distrust (by virtue of 3-4 away missions): Saldana
Distrust (by gut): Heinz
Distrust (by bad results): LSG
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Old 07-11-2008, 10:01 AM   #2880
jeheinz72
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If they damage the engine for more than a single point of damage and do any damage to pretty much anything else we can't lift off anyway. But I can deal with your course of action, for now.

Well, I was hoping Danny wouldn't put his order in, but it looks like it can't be cancelled.

Probably meaningless for me to wait now, but might as well since lift-off is immediate anyway
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Old 07-11-2008, 10:02 AM   #2881
jeheinz72
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Originally Posted by hoopsguy View Post
Distrust (by gut): Heinz

I think I"ve proven the innaccuracies of voting on a gut idea.
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Old 07-11-2008, 10:05 AM   #2882
Alan T
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Originally Posted by hoopsguy View Post
As a general note, I thought that the high impact conversion targets for yesteday would have been me or Schmidty. I was packing heat, but exhausted, while Schmidty was rested and weaponless (pretty sure that was the case).

The fact that we had a kill leads me to believe that we are both cool this morning. I know I didn't have anything remotely interesting in my PM, so I'm operating 100% with the idea I'm still good. I'll also leave Schmidty in the "pretty trusted" category along with our guys that hung out in the Brig.

So, here is an updated trust list, in rough order:
Trust (with reason): self, Alan, KWhit, RendeR, Path, Schmidty
Semi-trust (by gut): Tyrith, Marc Vaughn
Neutral, but willing to work upwards: Danny, Chubby
Semi-distrust (by virtue of 3-4 away missions): Saldana
Distrust (by gut): Heinz
Distrust (by bad results): LSG

Your list is somewhat similar to mine except I probably have Danny and Jeheinz swapped, I'd have Schmidty a notch lower just because I can't say with the same certainty that you can what happened to schmidty last night, and I haven't really seen Saldana do anything to make me want to get rid of him.. If anything once we get off the planet, I think Saldana has gone along enough with everything that he at least deserves a doctor scan tommorrow before a lynch (with the thought that our doctors don't blow each other up today with one being a spawn if they scan each other which I hope they do)
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Old 07-11-2008, 10:06 AM   #2883
bulletsponge
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i see some people are already trying to get me hanged, particularly the one who started the whole "lets waste or empaths powers on something useless" crap yesterday. anything to take the focus off himself i guess

Vote Chubby
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Old 07-11-2008, 10:06 AM   #2884
hoopsguy
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Just trying to map out the impact of losing our trainer. I'm looking to understand the kill - unguarded person, public role, hint of private role?

As far as I can tell, it puts us out of the business of Specialists - which include Dr. Chief Engineer, and Engineers.

Is everyone still feeling hunky-dory about our Engineer team now that there are five of them and we can't backfill them any more?
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Old 07-11-2008, 10:07 AM   #2885
oliegirl
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I did not see anything while I was guarding the Security HQ according to my PM. I would really like to spy on someone tonight unless I am needed for security. I have a couple of candidates in mind, but I will leave the final decision up to Alan. We have deadline tonight, but then not again until Monday - correct?

I will be around for most of the day, or at least in and out, but will likely not be around tonight so Hoops and Alan please start thinking about who you'd like phasers to go to and what you'd like me to do tonight so I can get my order in before 7, which is about when I'll be leaving for the night.
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haha - duck and cover! Here comes the OlieRage!
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Old 07-11-2008, 10:08 AM   #2886
KWhit
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Originally Posted by Alan T View Post
Last game the spawn overlord did a day attack that did extra damage.. the question is if they have reformed the spawn overlord this game and if he has that ability or not.. Either way time is important.. need to get the mission plans and mission done so we can get out of here.

Yes, that was the exception I was talking about.
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Old 07-11-2008, 10:08 AM   #2887
hoopsguy
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Originally Posted by jeheinz72 View Post
I think I"ve proven the innaccuracies of voting on a gut idea.

Your gut

Seriously, I'm concerned for reasons outlined in the mccollins post. We've had no clearance on any of the engineers, outside of Danny suggesting his Spawn Aware.

I would throw Danny out there as a candidate for a scan soon so we learn whether we can believe him on Spawn Aware. If so, he is helping to clear several engineers.
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Old 07-11-2008, 10:10 AM   #2888
Alan T
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Originally Posted by hoopsguy View Post
Just trying to map out the impact of losing our trainer. I'm looking to understand the kill - unguarded person, public role, hint of private role?

As far as I can tell, it puts us out of the business of Specialists - which include Dr. Chief Engineer, and Engineers.

Is everyone still feeling hunky-dory about our Engineer team now that there are five of them and we can't backfill them any more?

The thing I realized this morning after passacaglia brought up that we didn't get a replacement trainer is that doctors are specialist too.. which means Path and Marc are the only ones of those we will have.. Which is why we pretty much have to have them scan each other today to clear each other PLUS make sure marc doesn't have a spawnling from last night some how.
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Old 07-11-2008, 10:11 AM   #2889
KWhit
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Saldana, I assume you can go ahead and put your away team order in, just say that you want to make sure to use the planned mission I'm working on.
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Old 07-11-2008, 10:11 AM   #2890
Alan T
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dola as for the engineering team, I feel good about 2, ok about 1 at least.. so even if the other 2 are bad, (more likely 1 might be but not 2) we're fine with them unless we start lynching them..

If we start lynching off good engineers we might have problems later
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Old 07-11-2008, 10:12 AM   #2891
jeheinz72
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Originally Posted by hoopsguy View Post
Your gut

Seriously, I'm concerned for reasons outlined in the mccollins post. We've had no clearance on any of the engineers, outside of Danny suggesting his Spawn Aware.

I would throw Danny out there as a candidate for a scan soon so we learn whether we can believe him on Spawn Aware. If so, he is helping to clear several engineers.

I'd agree. I think that's exactly why they took out Collins.

I think you may be correct in asserting that one of the 5 of us is a Spawn. Wouldn't surprise me in the least. You've just picked the wrong one. In order of trust of the 4, I list (most trusted at the top)

1. Tyrith
2. Danny
3. PB
4.
5.
6.
7....
....
....
8675309. clap
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Old 07-11-2008, 10:13 AM   #2892
KWhit
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Originally Posted by Alan T View Post
The thing I realized this morning after passacaglia brought up that we didn't get a replacement trainer is that doctors are specialist too.. which means Path and Marc are the only ones of those we will have.. Which is why we pretty much have to have them scan each other today to clear each other PLUS make sure marc doesn't have a spawnling from last night some how.

But if they scan each other and one of them is spawn we lose them both. Maybe we should have them make a few scans of other people first. Then in a day or two have them scan each other?
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Old 07-11-2008, 10:14 AM   #2893
jeheinz72
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Originally Posted by Alan T View Post
dola as for the engineering team, I feel good about 2, ok about 1 at least.. so even if the other 2 are bad, (more likely 1 might be but not 2) we're fine with them unless we start lynching them..

If we start lynching off good engineers we might have problems later

I'm going to go back and look for instances when work could've been faked. I don't think there are many, but worth having that list.

I'm with you guys in thinking that there is likely a Spawn engineer.
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Old 07-11-2008, 10:14 AM   #2894
Alan T
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Originally Posted by oliegirl View Post
I did not see anything while I was guarding the Security HQ according to my PM. I would really like to spy on someone tonight unless I am needed for security. I have a couple of candidates in mind, but I will leave the final decision up to Alan. We have deadline tonight, but then not again until Monday - correct?

I will be around for most of the day, or at least in and out, but will likely not be around tonight so Hoops and Alan please start thinking about who you'd like phasers to go to and what you'd like me to do tonight so I can get my order in before 7, which is about when I'll be leaving for the night.

Once we're in space, it changes things alot.. engines can't be damaged according to the rules, the slave pens won't matter once slaves are destroyed... Cargo hold, Water pump and Security HQ are all that matter at that point. Hopefully Render will make some good decisions about which Security personal to move around to provide more overall flexibility once in space..

We'll still need those three areas guarded, or at least the idea that they will be guarded to keep the spawn guessing.
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Old 07-11-2008, 10:15 AM   #2895
hoopsguy
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Yeah, I think the docs have to scan each other today. Next up, barring any shocking revelations, should be Danny to help (by proxy) us feel better about the other engineers.
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Old 07-11-2008, 10:15 AM   #2896
bulletsponge
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Originally Posted by Alan T View Post
The thing I realized this morning after passacaglia brought up that we didn't get a replacement trainer is that doctors are specialist too.. which means Path and Marc are the only ones of those we will have.. Which is why we pretty much have to have them scan each other today to clear each other PLUS make sure marc doesn't have a spawnling from last night some how.

can either medic ( Jackel or myself) be trained as doctors? were both doctors without scaning abilities right now sort of
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Old 07-11-2008, 10:16 AM   #2897
Alan T
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Originally Posted by KWhit View Post
But if they scan each other and one of them is spawn we lose them both. Maybe we should have them make a few scans of other people first. Then in a day or two have them scan each other?

I thought about that. . but what if Marc had a spawnling planted last night and is savable?

I guess it is not clear cut which way to go on this issue.. but it only makes sense for them to both scan each other or neither scan each other today at least... After Chubby's empath scan of Marc yesterday, it makes me feel like 99% that neither are a spawn, but it would be best to make sure now before any spawnling take root. (We learned in the past what bad things happen if a spawnling gets to the doctor.
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Old 07-11-2008, 10:17 AM   #2898
hoopsguy
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Originally Posted by KWhit View Post
But if they scan each other and one of them is spawn we lose them both. Maybe we should have them make a few scans of other people first. Then in a day or two have them scan each other?

I think that is a risk we take. We've got a nice start to our COT, and if Path is proven good then we (well, at least for me) take a big step up in confidence in that group. If the price we pay to do that is getting our 2nd spawn, so be it.

At that point we are at 20 people, with 2 spawn dead, no seer, some kind of COT, and no chance for future conversions. I like our chances in a conventional game of werewolf, based on how I read that situation.
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Old 07-11-2008, 10:17 AM   #2899
Alan T
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Yeah, I think the docs have to scan each other today. Next up, barring any shocking revelations, should be Danny to help (by proxy) us feel better about the other engineers.


I've been keeping my eye on the Danny and Purdue Brad situation regarding their claims after mine from a few days before...

I got complete information on what my secret role was last night finally in PM... I'm interested in hearing if the same is true for Danny and PB.
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Old 07-11-2008, 10:18 AM   #2900
KWhit
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Quote:
Originally Posted by hoopsguy View Post
As a general note, I thought that the high impact conversion targets for yesteday would have been me or Schmidty. I was packing heat, but exhausted, while Schmidty was rested and weaponless (pretty sure that was the case).

The fact that we had a kill leads me to believe that we are both cool this morning. I know I didn't have anything remotely interesting in my PM, so I'm operating 100% with the idea I'm still good. I'll also leave Schmidty in the "pretty trusted" category along with our guys that hung out in the Brig.

Just be careful about that thinking with Schmidty. I think spawn can have multiple attacks per night. It's possible that there was both a conversion attempt and a night kill last night.

In fact, I think that's likely. Why would the spawn waste their last night to attempt a conversion? (assuming we lift off today)....
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