05-30-2018, 06:17 PM | #1 | |||
Head Coach
Join Date: Oct 2005
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Fallout 76
New Fallout game!
Some nice screen captures in the article. https://www.gamespot.com/articles/fa.../1100-6459293/ Quote:
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05-30-2018, 06:28 PM | #2 | |
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Apparently an on-line game.
https://kotaku.com/sources-fallout-7...rpg-1826425333 Quote:
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05-30-2018, 06:59 PM | #3 |
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Well, my interest in this just tanked to 0. Wonder how many others they'll lose due to going online.
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05-30-2018, 07:51 PM | #4 |
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Oh crap, should have read the second post before getting too pumped...
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05-30-2018, 08:58 PM | #5 |
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05-31-2018, 01:07 AM | #6 |
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I still haven't played new vegas or 4 :P
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05-31-2018, 01:09 AM | #7 |
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LOL
I burst out laughing at the part...."The pepboy indicated the year 2102 but that could be the release date of the game" hahahaha |
05-31-2018, 02:48 AM | #8 |
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New Vegas is the best Fallout in my opinion. Fallout 4 has great visuals comparatively, but the game itself isn't as good from a story standpoint. There are some really cool side quests that are worth seeing but overall it just doesn't have quite the same "grip" that New Vegas manages to get on you. This Fallout 76 thing.. I don't know what to think about it just yet but the online game idea is pretty unappealing on the surface. I feel like it is going to end up being something like Ark mixed with GTA but in the Fallout universe. Just not sure how going online makes it a worthwhile game except that it will enable Bethesda to cash in similarly to how Rockstar did with GTA V.
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05-31-2018, 12:41 PM | #9 |
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Oh good, I was worried the next real Fallout would come out in five years like they usually do instead of seven (and counting) like Elder Scrolls now that it's online.
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06-01-2018, 05:28 AM | #10 |
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If it's optional multiplayer/co-op, great. If it's an MMORPG... no thanks. I guess on the positive side, if there is base-building then it's hard to see it being an MMORPG type game, but I'm guessing it will be something more like RUST with a storyline.
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06-01-2018, 12:41 PM | #11 | |
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Quote:
Agreed.
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06-01-2018, 06:03 PM | #12 | |
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I haven’t played World of Warcraft in an expansion or so, but it went hardcore into base building so there could definately be base building and it still be an MMO. The way it would work is that everyone’s base is in the same spot and when you enter that area you zone into your own personal base that no one else can see. They would always enter their version of the base when they enter that area.
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Quote:
Last edited by dubb93 : 06-01-2018 at 06:04 PM. |
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06-01-2018, 06:15 PM | #13 | |
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Quote:
Pretty much how City of Heroes' superhero/villain bases worked (like, 10 years ago).
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06-01-2018, 08:58 PM | #14 |
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I guess it's been... yikes, maybe over 10 years since I gave up my WoW addiction.
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06-01-2018, 09:23 PM | #15 | |
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Quote:
:::sniff::: COH
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06-02-2018, 11:21 PM | #16 | |
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Quote:
but what you are describing is exactly an MMORPG...at least how they did Star Wars the Old Republic was like that. You could really just solo it (no pun intended) but there were certain quests that required multiplayer for that level or you could solo it at higher levels than the area. And there were certain flashpoints (aka dungeons) that had to be grouped up to do but they were also optional... |
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06-02-2018, 11:43 PM | #17 | |
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Not quite Fallout 76 news but still relevant to FO fans.
https://www.rockpapershotgun.com/201...-this-october/ Quote:
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07-11-2018, 10:17 PM | #18 | |
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Article is about modding FNV but I highlighted the relevant section.
Fallout 76 is expected this November just in time for Christmas. https://www.rockpapershotgun.com/201...A+Steam+RSS%29 Quote:
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07-11-2018, 10:28 PM | #19 |
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That's gold.
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07-11-2018, 11:11 PM | #20 |
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I can't tell you how happy I was to see this set in good ol wv. I was so happy! I knew various locations. Here is the Greenbriar! New River! Etc. I was so happy! I can't wait to play the CRAP out of this game. FOr that reason. And the Fallout thing too.
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07-23-2018, 09:09 PM | #21 | |
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This is pretty cool. Nice job Bethesda.
https://www.eurogamer.net/articles/2...e-studios-does Quote:
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08-11-2018, 03:16 PM | #22 |
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08-11-2018, 04:24 PM | #23 |
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Yeah this mentioned in that article seem this will be basically a MMORPG
"Player versus player combat is opt-in. To initiate it, you shoot at someone and it does a small amount of damage. Howard likened this to “slapping someone at a bar.” If that person wants to do PVP with you, they fire back, and then weapons do full damage. Winning a PVP battle gives you some caps (the game’s currency) and some experience points based on your levels. If you kill a player who never accepts your invitation to do PVP, you become a “wanted murderer.” You get no caps or experience." Last edited by Galaril : 08-11-2018 at 04:48 PM. |
08-11-2018, 04:27 PM | #24 |
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But since they were too lazy to create a cast of NPCs, you can either deal with PVP griefers or wander around in a digital travelogue.
Rest in peace Fallout, the lazy bastards killed you
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08-11-2018, 04:29 PM | #25 | |
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Quote:
It sounds like they're trying to keep both the PvE/Explorers and the PvP/blow shit up crowds happy and based on what they've explained in that article they're making a boring game where neither group is going to be particularly happy once the novelty wears off. |
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08-11-2018, 05:43 PM | #26 | |
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Quote:
Countdown to P2W starts .... now
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08-11-2018, 05:59 PM | #27 |
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They're just going to try to copy the GTA: Online model. I personally hate it but that game prints money so I guess it was inevitable.
At least we have Red Dead Redemption 2 coming which looks incredible. |
08-11-2018, 06:30 PM | #28 | |
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Quote:
It does look awfully good, and I'm a fan of what they've done in the past (arguably one of the best stories, characters in a long time I think) ... but am I just completely alone in not being entirely comfortable with the story they've chosen to drop us into? I mean, we already know these are the bad guys. And not in the lovable rascals kind of way. I dunno, that just kinda cools my jets a bit (yeah, I end up playing as a Paladin in most games, no matter what my intentions)
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10-08-2018, 02:19 PM | #29 | |
Head Coach
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This is positive, sounds as if solo-play will be fun and productive.
'Fallout 76' preview: This isn't 'Fallout 5' Quote:
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10-08-2018, 03:03 PM | #30 | |
Coordinator
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Quote:
The early impressions I've read are that it's different from Fallout games, but a good survival game. I really would like to get it and explore WV to see the areas I know very well, but I'm still not $60 sure I want it. |
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10-09-2018, 09:12 AM | #31 | |
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Quote:
Deep down ... you know you want it. You know you'll cave in sooner or later. So spare yourself some grief and just get it. Even if you conclude its not worth $60, you will be (if like me) still net positive on the other Bethesda games. |
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10-12-2018, 08:12 PM | #32 | |
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Great idea on the partnership.
Forbidden Quote:
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10-19-2018, 07:28 PM | #33 | |
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I'll play it but I won't be that hardcore guy so its good they are lessening the effects of PvP.
Fallout 76 multiplayer and PvP | PC Gamer Quote:
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10-20-2018, 12:12 AM | #34 |
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can they please just make another fallout 3 and be done with it???
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10-23-2018, 09:36 AM | #35 |
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I will be going into a deep dive into Fallout 76 and it won't even be pretty. One of my favorite game series and in my home state? A place I Love? A place I head to and vacation in still? I've been to all 5 counties, and their county seats. When I die, I have requested that my ashes be spread to all 55 counties of my home state.
That's my WV! And I can't wait!
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10-23-2018, 11:41 AM | #36 | |
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Quote:
At this point, I'm afraid the answer may be "probably not". Releasing the current abomination suggests to me that the creative well (or at least the creative will) at Bethesda is simply dried out
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10-24-2018, 10:38 AM | #37 | |
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A beta tester report.
The 'Fallout 76' Beta Makes Me Sad Quote:
And in other news, the California mod is out for FNV Fallout: New California mod released for folks who crave single-player - Polygon |
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10-31-2018, 01:41 AM | #38 |
Head Coach
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can a mod please delete that big link i posted? that was an accident. i don't know what happened
But i can't delete it |
10-31-2018, 10:19 AM | #39 |
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It is now done.
Sent from my BLN-L24 using Tapatalk
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11-01-2018, 01:40 AM | #40 | |
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So they took Fallout and removed most of the fun stuff so that I can maybe run into another stranger every few hours and fight. I love me some Fallout but this seems terrible. |
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11-02-2018, 10:27 PM | #41 | |
Coordinator
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Quote:
I just found out Camden Park is in the game. I'm sold. |
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11-03-2018, 09:15 AM | #42 |
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That's pretty awesome. I used to go to Camden Park when I was a kid. Last edited by Bee : 11-03-2018 at 09:21 AM. |
11-14-2018, 09:05 PM | #43 |
Head Coach
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Well? Any early adopters?
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11-14-2018, 09:16 PM | #44 | |
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Quote:
Thanks! I just might click on your link. |
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11-14-2018, 09:22 PM | #45 |
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Show me on this human where the doll hurt you...
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11-22-2018, 09:38 PM | #46 |
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I've played about 15 hours or so. I'll open by saying it's not a bad game. Definitely not as bad as some (most?) of the reviews make it sound. Most people would have preferred Fallout 5 and it's definitely not that. The fact that it's not Fallout 5 seems to be influencing a lot of the reviews I've seen. Some of the less mainstream reviewers are trying to see if they can out-meme everyone else in their review, while even some of the mainstream reviews are fairly poor. With that said, also definitely not a great game by any means and it struggles a lot of times to be good. Right now it's filling a nice niche in my gameplay rotation as a relax and explore kind of thing. In that sense I'm actually enjoying it quite a bit. You can solo most of the content in the game, but not everything. You don't necessarily need a group to do the public quests in the game, but you do need others in the area to help you out. Most of those I've done so far are solidly done, but nothing groundbreaking. The daily quests tend to be the fetch and return type and those every bit as boring as they are in every other game that's ever done them. The game world is hands down the best ever in a Fallout game. Seriously, the size, scope, and detail of the world easily surpasses 3, 4, and New Vegas. The world is the star of the show here and it being set in my home area makes it that much more enjoyable for me. No real NPCs does hurt the game. I get why they did what they did, but I think it would have been much better for the game overall if they found a way to incorporate NPCs into the game world (even on a very limited basis) to help bring more life to it and mix up the gameplay a bit. Base building a crafting are every bit as well done as they are in Fallout 4. You can plop down a camp and build just about anywhere. Whether or not what you build survives depends on location and the resources you put into it. On that note, I thought I ran into my first major bug last night, but it's actually just a quirk based on the game's design. My camp disappeared and after googling a bit I discovered what happened was it was put in storage because the server shard (or whatever they're calling them for this game) already had a camp where my camp was. Because of that I had to move my camp, check the storage tab in build options and could simply place my home back down free of charge. Very annoying in that it's not explained anywhere in the game what happened or what to do, but not as terrible as I thought it was going to be. If you really want this game to be Fallout 5 and aren't willing to have an open mind it's probably a 3/10 type game. If you can look past that and accept that it's a survival game set in the Fallout Universe then it's probably a 6.5 to maybe 7.0/10 type of game. With some work in the coming months Bethesda could get this up to a 8 or so, but they're going to have to accept the fact that some of their design decisions were wrong. PCGamer's review is probably the most fair out of the online reviews I've read so far: https://www.pcgamer.com/fallout-76-review/ |
11-23-2018, 05:25 PM | #47 | |
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Quote:
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11-24-2018, 03:09 PM | #48 | |
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They were going for an experience similar to DayZ or Rust. I expect an update later on will add maybe Enclave and Brotherhood of Steel NPCs on a limited basis as their way of dipping their toes in and testing how NPCs work in the world they made. Those factions are already in the game and you're able to join them so the world is already built for it. I feel they wanted PvP to be a significant part of the game and probably felt NPCs may take away from that experience, but PVP just isn't happening. They built a system that's kind of stuck in the middle on PvP and since the risk/reward just isn't there no one is really doing much PvP as far as I've seen. It's like they wanted to capitalize on the popularity of a PUBG, Fortnite, DayZ, and other primarily pvp games but didn't want to alienate their core player base. Instead, they created a system that doesn't really cater to either group. There are robot NPCs that give quests. I did a quest chain last night that came from one of the robots. The entire quest chain took me a couple of hours and the writing on it was excellent. Experiences like that are why I know I'll get my $45 out of the game, but the potential is there for a lot more if they bend on some design decisions. The NPC thing isn't what bugs me the most btw. No typed chat system at all really sucks. Voice chat is on by default and is the only way to communicate other than emotes. It's annoying. |
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11-25-2018, 07:17 PM | #49 |
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Just bought from GMG for $35 and downloading now.
Did ask my son if he wanted a copy for early Christmas present. He said no, it would be too distracting ... pleasantly surprised. Last edited by Edward64 : 11-25-2018 at 07:24 PM. |
11-25-2018, 07:23 PM | #50 | |
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How often do you run into other players and is it a big part of the game? |
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