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Old 07-11-2006, 01:18 PM   #151
Abe Sargent
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Sad that I'm an engineer. It doesn;t make sense to send me on an away team, so I miss out


-Anxiety
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Old 07-11-2006, 01:19 PM   #152
Barkeep49
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Quote:
Originally Posted by KWhit
Ah, cool. I thought everyone had to PM their individual actions.
This is true for everything except away missions which people don't have the option of refusing.
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Old 07-11-2006, 01:19 PM   #153
Poli
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Old 07-11-2006, 01:23 PM   #154
KWhit
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Quote:
Originally Posted by Anxiety
Sad that I'm an engineer. It doesn;t make sense to send me on an away team, so I miss out


-Anxiety

If we go with 2 missions today we'll have to determine who the next group will be which may include engineers (haven't thought that through yet), but for now you're right.

So let's send Bek and Blade (privates) and Schmidty (ensign).
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Old 07-11-2006, 01:25 PM   #155
KWhit
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Sndvls, do you agree with those 3 going?
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Old 07-11-2006, 01:26 PM   #156
SnDvls
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barkeep - can we carry over AP?
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Old 07-11-2006, 01:27 PM   #157
KWhit
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I don't think you can.
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Old 07-11-2006, 01:28 PM   #158
SnDvls
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so are we looking at a team of 4 or 5?
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Old 07-11-2006, 01:30 PM   #159
Barkeep49
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Quote:
Originally Posted by SnDvls
barkeep - can we carry over AP?
KWhit is correct. AP unused forever goes away.

Last edited by Barkeep49 : 07-11-2006 at 01:30 PM.
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Old 07-11-2006, 01:32 PM   #160
KWhit
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Quote:
Originally Posted by SnDvls
so are we looking at a team of 4 or 5?

That brings up a good question. Barkeep, sndvls has to plan the mission, but can someone else lead it?
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Old 07-11-2006, 01:32 PM   #161
Bek
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Quote:
Originally Posted by Barkeep49
The bonus decreases in value the more missions of those type that are made.

A few clarifications:
1. You can have more then one away team a day, though not all away teams must go at once.
2. Slaves can acompany any away team, but the slavemaster may only lead a team of all slaves.

ok here i go for the second time, damn internet....

i think we can have more than just the two away missions that we are looking at having going out....if that is the case then why not have the slave master and the slaves go on one mission and then we go on two others...also bhy having the slaves go on mission for us we will not be risking ourselves to a spawnling coming back onto our ship....and as long we keep their pen repaired then we should have nothing to worry about...also i think going on a water mission at this point doesnt seem like a top priority...as long as we have our unlimited supply of water i dont see it necessary to use a mission for that...i think we should send the slaves on a mining mission and then we take two teams and go on exploring mission...they seem more fit for manual labor then we do....just my ideas...i would also be willing to join on one of the away teams
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Old 07-11-2006, 01:33 PM   #162
Barkeep49
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Quote:
Originally Posted by KWhit
That brings up a good question. Barkeep, sndvls has to plan the mission, but can someone else lead it?
Yes. Any officer may lead the away team and the Slavemaster may lead an away team of all slaves.

Last edited by Barkeep49 : 07-11-2006 at 01:33 PM.
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Old 07-11-2006, 01:33 PM   #163
Raiders Army
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Just so you guys know, I can't get onto FOFC at work during the day. This is from 11 AM EST to 7 PM EST.
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Old 07-11-2006, 01:34 PM   #164
SnDvls
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Quote:
Originally Posted by KWhit
Sndvls, do you agree with those 3 going?


here's how I think it should break down

Team #1 (Explore)
SnDvls
Coffee Warlord
Bek or Blade
any other person

Team #2 (mining mission)
Second Officer - Talgian
Fouts
Swaggs ?
2 slaves ?


might want to send a third out as well since the engineers AP are wasted today. thoughts before I send a PM?
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Old 07-11-2006, 01:35 PM   #165
SnDvls
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Quote:
Originally Posted by Bek
ok here i go for the second time, damn internet....

i think we can have more than just the two away missions that we are looking at having going out....if that is the case then why not have the slave master and the slaves go on one mission and then we go on two others...also bhy having the slaves go on mission for us we will not be risking ourselves to a spawnling coming back onto our ship....and as long we keep their pen repaired then we should have nothing to worry about...also i think going on a water mission at this point doesnt seem like a top priority...as long as we have our unlimited supply of water i dont see it necessary to use a mission for that...i think we should send the slaves on a mining mission and then we take two teams and go on exploring mission...they seem more fit for manual labor then we do....just my ideas...i would also be willing to join on one of the away teams


however, the slaves can be attacked and infected while on an away mission too just like us.
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Old 07-11-2006, 01:36 PM   #166
Bek
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Quote:
Originally Posted by SnDvls
however, the slaves can be attacked and infected while on an away mission too just like us.

yes i realize that but as long as we keep thier pen in working order then we should have nothing to worry about
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Old 07-11-2006, 01:36 PM   #167
Barkeep49
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Futher clarification: slaves may be part of any away team led by an officer.
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Old 07-11-2006, 01:37 PM   #168
SnDvls
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Quote:
Originally Posted by Bek
yes i realize that but as long as we keep thier pen in working order then we should have nothing to worry about

true
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Old 07-11-2006, 01:37 PM   #169
Bek
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Quote:
Originally Posted by SnDvls
might want to send a third out as well since the engineers AP are wasted today. thoughts before I send a PM?

makes sense to use at least all of the engineers as if we dont thier AP goes to waste
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Old 07-11-2006, 01:38 PM   #170
KWhit
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Good thought, Bek. I think it makes sense for Swaggs to lead a second away team of all slaves. Is there any risk in doing this?
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Old 07-11-2006, 01:38 PM   #171
SnDvls
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Barkeep - If I plan 3 away missions in 1 PM is that 3 AP or just 1?

....please, please, please be just 1, but I think I know the answer to it.
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Old 07-11-2006, 01:38 PM   #172
Bek
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Quote:
Originally Posted by Barkeep49
Futher clarification: slaves may be part of any away team led by an officer.

but then are they more likely to get rowdy and cause a distraction if not led by the slavemaster???
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Old 07-11-2006, 01:38 PM   #173
WSUCougar
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Quote:
Originally Posted by Raiders Army
Just so you guys know, I can't get onto FOFC at work during the day. This is from 11 AM EST to 7 PM EST.
So how are you posting now?

"Kyle...tell me about "Raiders Army."
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Old 07-11-2006, 01:40 PM   #174
Barkeep49
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Quote:
Originally Posted by WSUCougar
So how are you posting now?

"Kyle...tell me about "Raiders Army."
I really did LOL at that.
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Old 07-11-2006, 01:40 PM   #175
Bek
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Quote:
Originally Posted by KWhit
Good thought, Bek. I think it makes sense for Swaggs to lead a second away team of all slaves. Is there any risk in doing this?

the only risk i see is that maybe swaggs comes back a spawnling and if thier pen does get damaged then we could be in some serious trouble if they get loose and are running around the ship
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Old 07-11-2006, 01:40 PM   #176
Barkeep49
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Quote:
Originally Posted by SnDvls
Barkeep - If I plan 3 away missions in 1 PM is that 3 AP or just 1?

....please, please, please be just 1, but I think I know the answer to it.
Each Away team that you plan costs 1 AP. By definition you may only plan 2 away teams a cycle.
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Old 07-11-2006, 01:41 PM   #177
Barkeep49
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Quote:
Originally Posted by Bek
but then are they more likely to get rowdy and cause a distraction if not led by the slavemaster???
There is no known disadvantage to having an officer in charge of slaves veruses having the slavemaster in charge of slaves.
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Old 07-11-2006, 01:41 PM   #178
KWhit
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What about this:

Team #1 (Explore for mining)
SnDvls plans the mission (ONLY plans the mission)
Talgian leads the mission
Coffee Warlord
Bek
Blade
Anxiety

Team #2 (mining mission)
Swaggs leads
4 Slaves
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Old 07-11-2006, 01:41 PM   #179
Bek
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Quote:
Originally Posted by Barkeep49
Each Away team that you plan costs 1 AP. By definition you may only plan 2 away teams a cycle.

well that changes things...
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Old 07-11-2006, 01:42 PM   #180
KWhit
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Or (even better)

Team #1 (Explore for mining)
SnDvls plans the mission (ONLY plans the mission)
Talgian leads the mission
Coffee Warlord
Bek
Blade
Anxiety

Team #2 (mining mission)
SnDvls plans the mission (ONLY plans the mission)
Swaggs leads
4 Slaves
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Old 07-11-2006, 01:43 PM   #181
Barkeep49
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Quote:
Originally Posted by Bek
well that changes things...
Just to be clear: You can HAVE more then 2 away teams, they just won't all be planned (which conveys a bonus).

Last edited by Barkeep49 : 07-11-2006 at 01:43 PM.
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Old 07-11-2006, 01:43 PM   #182
Bek
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Quote:
Originally Posted by KWhit
Or (even better)

Team #1 (Explore for mining)
SnDvls plans the mission (ONLY plans the mission)
Talgian leads the mission
Coffee Warlord
Bek
Blade
Anxiety

Team #2 (mining mission)
SnDvls plans the mission (ONLY plans the mission)
Swaggs leads
4 Slaves


looks good to me
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Old 07-11-2006, 01:44 PM   #183
KWhit
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Oh wait... I should have included a scientist in the 2nd mission...

Team #1 (Explore for mining)
SnDvls plans the mission (ONLY plans the mission)
Talgian leads the mission
Coffee Warlord
Bek
Blade
Anxiety

Team #2 (mining mission)
SnDvls plans the mission (ONLY plans the mission)
Swaggs leads the mission
Fouts
3 Slaves
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Old 07-11-2006, 01:44 PM   #184
Bek
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Quote:
Originally Posted by Barkeep49
Just to be clear: You can HAVE more then 2 away teams, they just won't all be planned (which conveys a bonus).

interesting, very intersting...thx for the clarification
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Old 07-11-2006, 01:44 PM   #185
Bek
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kwhit, then do we want a third unplanned mission or do you think its not worth the risk???
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Old 07-11-2006, 01:45 PM   #186
KWhit
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OK... I have to run for about 1.5 hours. I'll check back in later, but I think you can go with the missions we laid out sndvls, unless someone can shoot a hole in my thinking.

I'll be back...
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Old 07-11-2006, 01:51 PM   #187
Poli
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Anchors Aweigh, my boys! Anchors Aweigh!
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Old 07-11-2006, 01:53 PM   #188
SnDvls
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Only danger I see with #2 is putting a scientist w/ only the slave master & slaves. should the slave master be bad we've risked our scientist...add path or hoops to team #2 just for good measure.
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Old 07-11-2006, 01:54 PM   #189
SnDvls
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I'm going to PM Barkeep the two missions w/ my addition to team #2 now.
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Old 07-11-2006, 01:55 PM   #190
Bek
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it seems odd to me that we have these 20 slaves around our ship and we are going to just let them sit there not pulling their own weight, when we could be sending them on missions, be it planned or unplanned, i think they should be out there doing something
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Old 07-11-2006, 02:00 PM   #191
SnDvls
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Quote:
Originally Posted by Bek
it seems odd to me that we have these 20 slaves around our ship and we are going to just let them sit there not pulling their own weight, when we could be sending them on missions, be it planned or unplanned, i think they should be out there doing something

any other officer can take them so it's really not an issue...yet

I would openly suggest to the other officers to do this on an unplanned mission to mine or explore.
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Old 07-11-2006, 02:00 PM   #192
Bek
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ok, will unfortunately i have to go to work and that means that im going to be missing the deadline this evening....in that case i will have to vote now and since this is the first day and i havent any idea...i will plead the 5th and say

NO VOTE
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Old 07-11-2006, 02:07 PM   #193
SnDvls
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I need another officer to lead mission #2 so I'll nominate Schmidty
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Old 07-11-2006, 02:08 PM   #194
Barkeep49
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As a few people begin to deliberate the best course of action after a whileSnDvls excuses himself the deliberations. He returns to his ready room. After some time there he announces that he has planned two away missions which can be run at any time.
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Old 07-11-2006, 02:14 PM   #195
Abe Sargent
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FYI, Tuesday is Date Night. In case I don;t return, I vote - No Vote
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Old 07-11-2006, 02:14 PM   #196
SnDvls
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Talgian - take your team and get going
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Old 07-11-2006, 02:15 PM   #197
Coffee Warlord
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I'll be bringing back some yak samples.
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Old 07-11-2006, 02:17 PM   #198
Talgian
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Hey guys, just read over the thread. First off, I think it'd be a good idea to promote a privtate, say, Bek, to security crewman. That way we have an extra protect, and it's not like privates do a whole lot :P.

I'd be more than willing to lead any away mission, and I agree that it makes sense to have two planned ones led by officers and a third unplanned one consisting of slaves and a leader.

-Talgian
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Old 07-11-2006, 02:19 PM   #199
cuervo72
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Quote:
Originally Posted by KWhit
OK... I have to run for about 1.5 hours. I'll check back in later, but I think you can go with the missions we laid out sndvls, unless someone can shoot a hole in my thinking.

I'll be back...

While you're gone, think about how you'd like to get under your preseason OC...

:kiss:
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Old 07-11-2006, 02:27 PM   #200
Bek
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Join Date: Aug 2005
had a few seconds to check up before i leave for work...seems like everything is going smoothly...i dont think we can have more than one security crewman?...correct me if im wrong but i thought i read something like that in the rules
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