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Old 04-05-2012, 04:40 PM   #1351
Danny
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Join Date: Jul 2001
I guess somehow Hoops' orientation got flipped over and we went back into the altar room.
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Old 04-05-2012, 04:40 PM   #1352
Danny
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Which was good for me, but bad for him
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Old 04-05-2012, 04:48 PM   #1353
mckerney
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Quote:
Originally Posted by Abe Sargent View Post
Actions for movement are complete, you may not post stuff

Is this supposed to say we may now post stuff or can we still not talk about movements?
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Old 04-05-2012, 05:13 PM   #1354
Danny
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SO at least it basically makes sense, though I still don't know how Hoops got flipped back, maybe there was something in combat.
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Old 04-05-2012, 05:15 PM   #1355
Danny
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Hoops, sorry today was not beneficial for you. I thought it was going to be because i gave the order to go forward according to your orientation. We should be able to go forward and enter a new room
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Old 04-05-2012, 05:15 PM   #1356
Danny
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Autumn, just to confirm, we went back into the altar room hoops reported before. Also, the room we came from with the bats has a very high ceiling, so you can use that to describe it.
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Old 04-05-2012, 05:43 PM   #1357
Abe Sargent
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Quote:
Originally Posted by Chief Rum View Post
Another question for Abe, and sorry if this was already asked, since we have other parties...

Does a party only use one torch per day or does it burn a torch for each party member? I would think only one torch is necessary for a party travelling together, but wanted to be sure...

one torch per person
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Old 04-05-2012, 05:44 PM   #1358
The Jackal
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The Drunken Harp is ready. How about you, monster?!
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Old 04-05-2012, 05:47 PM   #1359
CrimsonFox
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Quote:
Originally Posted by Thomkal View Post
Speaking of Turn Undead...

No kidding! This may decide things for me. heh. (and no it's not me).
But you can't hit these buggers without magic.
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Old 04-05-2012, 05:49 PM   #1360
The Jackal
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Location: New Hampshire
I am rooting for you, oh scaly one!
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Old 04-05-2012, 05:52 PM   #1361
CrimsonFox
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I said it isn't me that's fighting it.
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Old 04-05-2012, 05:53 PM   #1362
CrimsonFox
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I am in a Log Cabin room. This sound familiar to anyone?

There are beserkers inside but they haven't sssssseen me. MIght passss thissss one. Hmmmm... Beseerkerssss.
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Old 04-05-2012, 05:56 PM   #1363
mckerney
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Quote:
Originally Posted by Abe Sargent View Post
Someone is fighting these:



The zombies are dead, and here is my updated map.

The Dungeon 2 Map
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Old 04-05-2012, 05:58 PM   #1364
The Jackal
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Quote:
Originally Posted by CrimsonFox View Post
I said it isn't me that's fighting it.

Blame the nerves, there is a giant monster slobbering at me!
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Old 04-05-2012, 05:59 PM   #1365
JAG
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I fought that room in the last Dungeon CF. They had good treasure as I recall but it's a pretty tough encounter.
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Old 04-05-2012, 06:00 PM   #1366
Abe Sargent
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Quote:
Originally Posted by PurdueBrad View Post
Since it is Q&A time with Abe, here is a specific one for you.

When JAG and I meet up tomorrow and form a group. Do we need to go through the black market process of exchanging items simply for identification purposes or, since we are a group, can he look at what I show him and do it?

Sorry, geeked up over this sword despite the fact that I've tried hard not to get my hopes up.

Just exchange the BM "He IDs my stuff" and I'll have it all processed in pm
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Old 04-05-2012, 06:01 PM   #1367
Abe Sargent
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Originally Posted by mckerney View Post
Is this supposed to say we may now post stuff or can we still not talk about movements?

Yes it is, thanks grammar boy!
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Old 04-05-2012, 06:02 PM   #1368
CrimsonFox
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Correct me if I"m wrong but Beserking is just about leaving combat right?
That's it?
No extra damage or extra hp or anything?
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Old 04-05-2012, 06:07 PM   #1369
Chief Rum
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Quote:
Originally Posted by Ragone View Post
Ok, my afternoon action will be to go to sale... Will buy 5 days of food.. 3 bundles of herb's... and uh.. do we want 2 torches?

and i guess we need a ruling on if one horse figurine is good for a party, or if all involved needs one figurine each..

Ragone, looks like we need at least two torches. I suppose if we have enough gold left over, maybe we can get us set up through Day 10 or so. That should get us by for a while. That would be 10 torches (one for each of us for each day past Day 5). But not sure on the money on that. You do whatever you feel is best.
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Old 04-05-2012, 06:16 PM   #1370
CrimsonFox
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Quote:
Originally Posted by PurdueBrad View Post
I think only sis'shaars sleep only every other night Julio.

You also can't move at night.
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Old 04-05-2012, 06:17 PM   #1371
CrimsonFox
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Quote:
Originally Posted by JAG View Post
I fought that room in the last Dungeon CF. They had good treasure as I recall but it's a pretty tough encounter.


I'm finding it hard to believe being able to jump in and out of combat helps you. It seems it would just delay when you are going to die.

How was it tough?
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Old 04-05-2012, 06:33 PM   #1372
Darth Vilus
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Anyone know offhand how many HP a bundle of herbs heal?
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Old 04-05-2012, 06:34 PM   #1373
PurdueBrad
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10
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Old 04-05-2012, 06:36 PM   #1374
mauchow
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Location: Murfreesboro, TN
Simbo and I did not get a move in on time. I forgot to put a conditional move in just in case he didn't. Stupid work. If I had access through the work computer rather than my phone it would be no problem!

I will be doing some further investigation of the room we've been in for the third day now.

I'm tempted to jump in the portal and see if it levels me up to 10 and declares me auto-winner.
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Old 04-05-2012, 06:40 PM   #1375
Simbo Klice
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Quote:
Originally Posted by mauboy1 View Post
Simbo and I did not get a move in on time. I forgot to put a conditional move in just in case he didn't. Stupid work. If I had access through the work computer rather than my phone it would be no problem!

I will be doing some further investigation of the room we've been in for the third day now.

I'm tempted to jump in the portal and see if it levels me up to 10 and declares me auto-winner.

I wasn't going to chance moving myself with still only 2 HP, told you yesterday ya could have broken off and checked stuff out... But I'll be healed up by the time we move tomorrow. You're thinking portal too then?
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Old 04-05-2012, 06:41 PM   #1376
CrimsonFox
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Quote:
Originally Posted by mauboy1 View Post
Simbo and I did not get a move in on time. I forgot to put a conditional move in just in case he didn't. Stupid work. If I had access through the work computer rather than my phone it would be no problem!

I will be doing some further investigation of the room we've been in for the third day now.

I'm tempted to jump in the portal and see if it levels me up to 10 and declares me auto-winner.

My prediction is that you'll come out next to a log cabin next to a Sis'shar wearing a red robe whom you should not attack.
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Old 04-05-2012, 06:47 PM   #1377
Ragone
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Ok chief, getting the shopping list together now..

10 torches
5 days of food
4 bundles of herbs....

with selling both items we have.. we should have some gold left..
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Old 04-05-2012, 06:50 PM   #1378
Abe Sargent
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For those interested:



The weekend schedule:

Friday is Day 5 and it's a normal day, with a normal schedule.

Monday is Day 6 and it's all normal too


So, Day 5 Night action is Friday at 1 am and Day 6 morning action is Monday at 9 am
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Old 04-05-2012, 07:15 PM   #1379
CrimsonFox
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Quote:
Originally Posted by CrimsonFox View Post
My prediction is that you'll come out next to a log cabin next to a Sis'shar wearing a red robe whom you should not attack.


If you and Simbo like I shall wait here and we can fight the beserekers together. I could use the help I think.
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Old 04-05-2012, 07:16 PM   #1380
JAG
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Quote:
Originally Posted by CrimsonFox View Post
I'm finding it hard to believe being able to jump in and out of combat helps you. It seems it would just delay when you are going to die.

How was it tough?

There's three of them and they hit hard. They weren't a playable class last time so I don't know if they'll stay in berserk mode during the fight or not. Berserking ups their damage but makes them easier to hit.
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Old 04-05-2012, 07:21 PM   #1381
Simbo Klice
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Quote:
Originally Posted by CrimsonFox View Post
If you and Simbo like I shall wait here and we can fight the beserekers together. I could use the help I think.

I don't think it's a guarantee we'll end up there, but I'd definitely welcome help. The fight we just had was pretty tough for level one. Are you in a traditional room with exits, or is it just a portal in and out?
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Old 04-05-2012, 07:22 PM   #1382
CrimsonFox
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exits and portal. beserkers are in the cabin but they do not ssssee me. I know itssss not a guarantee but it'ssss a very good guesssss
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Old 04-05-2012, 07:35 PM   #1383
Darth Vilus
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Join Date: Aug 2009
Location: SoCal
I need more XP but all the creatures are afraid of me!
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―Darth Bane

"Tell me what you regard as your greatest strength, so I will know how best to undermine you; tell me of your greatest fear, so I will know which I must force you to face; tell me what you cherish most, so I will know what to take from you; and tell me what you crave, so that I might deny you…"
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Old 04-05-2012, 07:37 PM   #1384
The Jackal
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Quote:
Originally Posted by Darth Vilus View Post
I need more XP but all the creatures are afraid of me!

It is the pain of being a bard, it is.
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Old 04-05-2012, 07:40 PM   #1385
The Jackal
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Location: New Hampshire
I have autographed my staff if I happen to die and anyone stumbles across it. It will be worth a lot of gold. And women.
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Old 04-05-2012, 07:41 PM   #1386
The Jackal
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Location: New Hampshire
O ye master of dungeons, should I die, at least let me frolic in a fountain of ale as my blood seeps into the cold stone floor?
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Old 04-05-2012, 07:42 PM   #1387
mckerney
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Quote:
Originally Posted by Abe Sargent View Post
Yes it is, thanks grammar boy!

I only point out grammar errors that completely change the meaning of a sentence.
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Old 04-05-2012, 07:50 PM   #1388
Abe Sargent
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Let's process actions a little sooner than deadline tonight too
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Old 04-05-2012, 07:51 PM   #1389
The Jackal
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Location: New Hampshire
Yes, the drunken harp is ready. And drunk.
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Old 04-05-2012, 07:56 PM   #1390
Abe Sargent
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We would like to announce that The Jackal has slain the most powerful creature on the first level of The Dungeon - The Four Headed Beast of Death!!!
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Old 04-05-2012, 07:58 PM   #1391
Abe Sargent
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Sprites say:


Nocturne Potions allow you to take a Night Action! Some rooms really need three actions to fully explore.
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Old 04-05-2012, 07:59 PM   #1392
PurdueBrad
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Way to go Jackal!!!! Grats man!
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Old 04-05-2012, 08:01 PM   #1393
Zinto
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Congrats Jackal. Looks like we will be drinking to celebrate your victory not mourn your death!
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Old 04-05-2012, 08:02 PM   #1394
JAG
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Wow, nice work Jackal.
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Old 04-05-2012, 08:05 PM   #1395
Abe Sargent
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DAMMIT CF< clean out your fuckn' pm box. AGAIN.


- this smiley meant to show you I'm not pissed.
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Last edited by Abe Sargent : 04-05-2012 at 08:06 PM.
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Old 04-05-2012, 08:09 PM   #1396
Abe Sargent
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Actions are done hos
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Old 04-05-2012, 08:12 PM   #1397
Abe Sargent
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Someone was veeeeerrrrrrrrry lucky today
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Old 04-05-2012, 08:14 PM   #1398
The Jackal
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DRINKS ALL AROUND
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Old 04-05-2012, 08:14 PM   #1399
The Jackal
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Someone was veeeeerrrrrrrrry lucky today

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Old 04-05-2012, 08:26 PM   #1400
PurdueBrad
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JAG, life is good dude. I'm loaded for battle now and decently healed (expecting a trap when I bash this chest). I have two scrolls, some healing, 5 torches, and a little bit of cash still. PLUS this sword that I'm so excited about.
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