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Old 04-27-2009, 10:03 PM   #251
Barkeep49
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Join Date: Jan 2001
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Quote:
Originally Posted by Lathum View Post
I just don't trust barkeep this game.
Versus the last game where you didn't trust me (and I didn't trust you) and we were both villagers.
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Old 04-27-2009, 10:05 PM   #252
Lathum
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Quote:
Originally Posted by Danny View Post
I think we should consider all posting our area of specialization. What it can do is make it know exactly how many units of work should be completed on a specific job and will show us where and if there is faked work. I'm also guessing (but I am definitely not sure) that wolves do not have an area of specialization and thus the wolves are forced to lie about it or risk having other villagers become trusted.

I want some discussion on this, but I don't see a downside to this yet.

Quote:
Originally Posted by Barkeep49 View Post
I did miss it. Thanks dubb. I would argue people with specialization are asking to be wolf fodder, especially if we can keep our act together. Now there might be a good reason later on to reveal, but I can't think of why revealing now would be a good thing for the village. Of course, if such specializations are pretty widespread then I think the point becomes less consequential.

Quote:
Originally Posted by Danny View Post
From the rules "All of you have various skills that might come in handy in certain camps and areas. At the end of the day, results will be posted, but not how much work each individual did. At that point, you will know whether or not you were successful."

Quote:
Originally Posted by Barkeep49 View Post
Ok based on that mass reveal seems good and so I will admit that I'm good at working the Treasury.

Quote:
Originally Posted by Danny View Post
I say we go with this as well. I am good at food distribution

For this to really work, hopefully everyone will end up posting theirs as well.

Quote:
Originally Posted by Barkeep49 View Post
I don't hope. I expect.


this is the sequence that disturbs me. In literally a 10 post span Danny and BK have determined everyone needs to reveal their skill. It starts at 156 and ends at 166.
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Old 04-27-2009, 10:08 PM   #253
Barkeep49
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Originally Posted by Lathum View Post
I don't disagree that it is probably in the best interest. What I don't like is how people rushed headlong into doing it.
Fair enough point, I suppose. Two counters:
1. The early the information is out there the easier it is to coordinate
2. I had a sense of strategy heading into the game, having, you know, actually read the rules before the game started. I knew that we didn't have to lynch our way to victory and so the key lied in winning the camps over. So when it was pointed out to me that everyone had a role it seemed like a perfect way to help further this goal.

I admire the fact that you can articulate your reason for discomfort and separate that discomfort from the logic of the argument. I don't want to be accused of lathuming you any further, so I won't push it with you, though I do still hope that of the 8, by my count, who haven't revealed or stated they wouldn't, that most will choose to reveal. If nothing else it helps us to perhaps figure out whether or not the idea of 3 claiming the same role is credible.
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Old 04-27-2009, 10:21 PM   #254
Lathum
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I don't want to be accused of lathuming you any further, so I won't push it with you, .

you just couldn't wait, could you?
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Old 04-27-2009, 10:21 PM   #255
Autumn
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I don't want to be accused of lathuming you any further, so I won't push it with you

One point for you.
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Old 04-27-2009, 10:21 PM   #256
Autumn
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dola

Ah, beat to it. I'm heading out for the night. See y'all in camp tomorrow.
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Old 04-27-2009, 10:23 PM   #257
Poli
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BK, I just realized you and my new Tennessee football coach share something in common.

Congrats.
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Old 04-27-2009, 10:59 PM   #258
path12
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Originally Posted by Barkeep49 View Post
If nothing else it helps us to perhaps figure out whether or not the idea of 3 claiming the same role is credible.

That's the best reason I've seen so far for the reveal idea, but I don't think it requires everyone to reveal -- which still just seems early in a game where we don't know all the consequences yet -- for example, Abe said that it might not be such a good idea to put our race out in public.

However, if we know how many types of skillsets there are, it should make it easier to believe whether or not 3 in the same role is believable.

Since I know for a fact (assuming that people have been truthful in the revelations so far) that two is possible, three doesn't seem like a big stretch to me -- especially when you consider that there was an open number for signup.

I suspect there are five or six skillsets that are repeated amongst us. Sympathizers included.
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Old 04-27-2009, 11:19 PM   #259
ntndeacon
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I will go on the mission
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Old 04-27-2009, 11:19 PM   #260
EagleFan
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I specialize in food distribution.

I was going to post that I didn't remember (since I read it this afternoon) but then a miracle happened. I realized that we have this thing called an In Box where we can read the PM to see just what it said.
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Old 04-27-2009, 11:20 PM   #261
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Can we oust The Jackal the way the Penguins ousted the Flyers?

So much for the whole not voting fo PB early thing...

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Old 04-27-2009, 11:25 PM   #262
The Jackal
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So much for the whole not voting fo PB early thing...


right? i would've voted for him already if this was a voting phase
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Old 04-28-2009, 12:04 AM   #263
Schmidty
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Hi, I'm here. Long day.
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Old 04-28-2009, 12:13 AM   #264
path12
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Originally Posted by path12 View Post
However, if we know how many types of skillsets there are, it should make it easier to believe whether or not 3 in the same role is believable.

Since I know for a fact (assuming that people have been truthful in the revelations so far) that two is possible, three doesn't seem like a big stretch to me -- especially when you consider that there was an open number for signup.

I suspect there are five or six skillsets that are repeated amongst us. Sympathizers included.

Quote:
Originally Posted by [B
NOTES post 2[/b]]Notes on…


Skills – Every player has one of eight skills which can help complete tasks for the day.

Um, yeah. Like I was saying, there are eight skills and twenty players so half the skills probably have 3 and half 2 players associated with them. Though if die were involved the distribution could be skewed.
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Old 04-28-2009, 12:14 AM   #265
path12
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screwed up that second quote -- notes, post 2.
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Old 04-28-2009, 12:25 AM   #266
Schmidty
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This started quick, and this is one of the longest days of my life. I'm beat, and don't understand the actions I'm supposed to take. I work until 5 PST tomorrow, so I should be able to vote. I have Wed and Thu off, so I'll catch up.

Sorry, I'm out in my chair and going to bed.
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Old 04-28-2009, 02:47 AM   #267
RendeR
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Originally Posted by Lathum View Post
so is anyones skill not X3?


Yes. Mine is not 3x, but it is more than 1.
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Old 04-28-2009, 02:47 AM   #268
Danny
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Some interesting discussion, but I am firmly on side of BK's logic in that more information almost always helps the villagers.
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Old 04-28-2009, 03:53 AM   #269
Chief Rum
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Been a long, long day (my two-job day, for those of you who are new).

I just read through the thread, and my mind is tired to grasp much.

I will weigh in a little on the reveal debate, though. And that's that, right now, I don't see a reason for full reveals from everyone. Information helps the village coordinate, yes. But it also helps the wolves coordinate as well, and we don't have any clue what sort of powers and abilities they have.

I do think some people should reveal--those who have gladhanding or oratory as their specialties. Those people should announce this, and put in for that work. I don't see a reason for the rest of us to reveal yet. We do not have skills that are needed yet (and I'm not yet certain the Searching skill is isable on the mission, although it would certainly make some sense).

I do think everyone who is not especially skilled at today's two skills should say so, so it's clear they are not skilled in these two options.

For instance, I will not reveal what my skill is at this moment. But I will say it is NOT gladhanding or oratory.
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Old 04-28-2009, 04:00 AM   #270
Danny
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Originally Posted by Chief Rum View Post
Been a long, long day (my two-job day, for those of you who are new).

I just read through the thread, and my mind is tired to grasp much.

I will weigh in a little on the reveal debate, though. And that's that, right now, I don't see a reason for full reveals from everyone. Information helps the village coordinate, yes. But it also helps the wolves coordinate as well, and we don't have any clue what sort of powers and abilities they have.

I do think some people should reveal--those who have gladhanding or oratory as their specialties. Those people should announce this, and put in for that work. I don't see a reason for the rest of us to reveal yet. We do not have skills that are needed yet (and I'm not yet certain the Searching skill is isable on the mission, although it would certainly make some sense).

I do think everyone who is not especially skilled at today's two skills should say so, so it's clear they are not skilled in these two options.

For instance, I will not reveal what my skill is at this moment. But I will say it is NOT gladhanding or oratory.

I already revealed, but I can go with this strategy.
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Old 04-28-2009, 04:03 AM   #271
Chief Rum
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I already revealed, but I can go with this strategy.

Yeah, I know the cat's out of the bag for some.
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Old 04-28-2009, 07:50 AM   #272
PurdueBrad
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So much for the whole not voting fo PB early thing...


I just had to try it out a bit, see if it would hold up! Actually, didn't realize Jackal was a Flyers fan too so that was like two for the price of one right there.
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Old 04-28-2009, 08:10 AM   #273
Danny
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Won't be able to check back in until after mission deadline, so

Go On Mission
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Old 04-28-2009, 08:33 AM   #274
Barkeep49
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Here's what I have so far:
Gladhanding – heinz (x3) (151), Clap(x3) (162), dubb(x3) (201)
Orate – Barkeep (155), Purdue(x3) (161), Autumn (249)
Mission – Poli (189), Jackal (192), Render (208), ntn (259), Danny (273)

We definitely need some real work going into orating at this point.
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Old 04-28-2009, 08:35 AM   #275
PurdueBrad
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BK, I was thinking the same thing, particularly if nobody else has come forward as being a specialist in orating.
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Old 04-28-2009, 08:40 AM   #276
PurdueBrad
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Just looked back, we need 8 of oratory. Assuming everyone else is a 1 (which may be incorrect, not sure), we're currently at 5 man hours.

I would recommend an overkill of 2 for each job as well (but that is just a cushion that we may/may not need). So that means we need to add 5 more man hours.

I looks like gladhanding is okay although I would like to see 2 more hours added just in case one of the three hour people fakes, we would still make it.
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Old 04-28-2009, 09:08 AM   #277
Autumn
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That makes sense to me, PurdueBrad, then send the rest at the mission. So, two more regular folks on gladhand, five more regular folks on oratory. That would leave two more for the mission, assuming no one else has a specialization in oratory or gladhanding.
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Old 04-28-2009, 09:13 AM   #278
Autumn
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dola

And this is who I have down as not having committed yet (Numbers are just from the sign up sheet and I'm lazy):

2. Lathum
3. Passacaglia
7. USFLTecmo
8. TheNorm
9. EagleFan
10. Schmidty
11. Chief Rum
12. DaddyTorgo
16. path
17. The Jackal
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Old 04-28-2009, 09:19 AM   #279
Lathum
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Originally Posted by PurdueBrad View Post
I would recommend an overkill of 2 for each job as well (but that is just a cushion that we may/may not need). So that means we need to add 5 more man hours.

I looks like gladhanding is okay although I would like to see 2 more hours added just in case one of the three hour people fakes, we would still make it.

Maybe I am mssing something but an overkill of 3 seems better since it seems most of the people touting abilities have a x3. That way if one of them is lying or gets their work sabatoughed ( if thats possible) then we wont fall 1 short.
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Old 04-28-2009, 09:26 AM   #280
Autumn
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That makes sense Lathum. I'm not sure why two made sense to me, but I think you're right, three is better. Which would mean having no more people on the mission unless we get some more specialists out here.
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Old 04-28-2009, 09:26 AM   #281
PurdueBrad
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Maybe I am mssing something but an overkill of 3 seems better since it seems most of the people touting abilities have a x3. That way if one of them is lying or gets their work sabatoughed ( if thats possible) then we wont fall 1 short.

Lathum, we only need 8 hours to "pass" the assignment so if we put 11 on (the three 3's and 2) even if one of the 3's fake, we make it. We only get screwed it a 3 and a 1 or 2 or another 3 fakes.
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Old 04-28-2009, 09:28 AM   #282
PurdueBrad
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I just re-read what I wrote originally and I see the mistake. Sorry, I meant an overkill of 2 WORKERS and 5 WORKERS vs. what is already there. My bad for not making that clear.
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Old 04-28-2009, 09:29 AM   #283
PurdueBrad
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*WORKER'S HOURS, not workers.
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Old 04-28-2009, 09:31 AM   #284
Lathum
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Lathum, we only need 8 hours to "pass" the assignment so if we put 11 on (the three 3's and 2) even if one of the 3's fake, we make it. We only get screwed it a 3 and a 1 or 2 or another 3 fakes.

OK, it's really early for me.

if we do 10 and one of the 3's fakes that's 10-3=7=us fucked
if we do 11 and one of the 3's fakes that's 11-3=8=YAY!

hence we need an overkil of 3, not 2.
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Old 04-28-2009, 09:31 AM   #285
Autumn
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So, we want 11 man-hours on each is basically what we're all agreeing about, right?

I like this, as it will force hte Sympathizers to put several of themselves on each mission to sabotage it, which should make it harder for them and easier to catch them at it.
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Old 04-28-2009, 09:32 AM   #286
jeheinz72
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Old 04-28-2009, 09:32 AM   #287
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Old 04-28-2009, 09:33 AM   #288
PurdueBrad
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Yeah Autumn, we're just talking about it in two different ways.
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Old 04-28-2009, 09:34 AM   #289
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Lathum, it's not too early, we're talking the same thing basically.

We have 3 people, committed to 3 hours each, equaling 9 hours. Our goal is to get to 11 hours (since 8 is all we really need). This means that, from my argument, we simply need to add 2 hours.

You are saying that if 8 is our goal and 3 is the most anyone can work, we need to add 3 to cushion it and get us to 11. Same total I have as well.

Help some?
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Old 04-28-2009, 09:34 AM   #290
DaddyTorgo
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goddamn you aholes and the 4 pages of posts I had to read through to catch up!

okay - per CR's comment

i'm an orator. With my work on orating it should be up to 8.

WORK ON ORATING
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Old 04-28-2009, 09:37 AM   #291
Lathum
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Lathum, it's not too early,

speak for yourself, 6:30 AM is early for me!
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Old 04-28-2009, 09:41 AM   #292
Lathum
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Lathum, it's not too early, we're talking the same thing basically.

We have 3 people, committed to 3 hours each, equaling 9 hours. Our goal is to get to 11 hours (since 8 is all we really need). This means that, from my argument, we simply need to add 2 hours.

You are saying that if 8 is our goal and 3 is the most anyone can work, we need to add 3 to cushion it and get us to 11. Same total I have as well.

Help some?

I'm talking about hours, not people. So yes, 2 more people or hours on those should suffice.
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Old 04-28-2009, 09:41 AM   #293
Lathum
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WORK ON GLADHANDING
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Old 04-28-2009, 09:41 AM   #294
Lathum
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dola- ok, we should need 1 more there
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Old 04-28-2009, 09:45 AM   #295
claphamsa
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Originally Posted by Barkeep49 View Post
Here's what I have so far:
Gladhanding – heinz (x3) (151), Clap(x3) (162), dubb(x3) (201)
Orate – Barkeep (155), Purdue(x3) (161), Autumn (249)
Mission – Poli (189), Jackal (192), Render (208), ntn (259), Danny (273)

We definitely need some real work going into orating at this point.

i never said i was X3
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Old 04-28-2009, 09:49 AM   #296
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i never said i was X3

Quoting this so it's up here again. We need more people on gladhanding then. This means we have 7 here, not 9 with Claphamsa. So we'll need to add more workers here.
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Old 04-28-2009, 09:52 AM   #297
PurdueBrad
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Make that 8 with Lathum, so we need to add 3.
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Old 04-28-2009, 09:53 AM   #298
Lathum
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i never said i was X3

well what are you so we know to plan, this is information that would have been helpful sooner.
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Old 04-28-2009, 09:54 AM   #299
Lathum
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dola- I don't have time to go back through the thread.

Id claps skill gladhanding but not x3 or is it something entirely different?

If it is something different and he doesn't want to reveal that is fine.
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Old 04-28-2009, 09:56 AM   #300
Lathum
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dola- I just thought of one way the wolves can take advantage of knowing our skills. I'm reluctant to say it in case they haven't thought of it, but I am keeping mine secret for now.
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