Front Office Football Central  

Go Back   Front Office Football Central > Main Forums > Werewolf Games
Register FAQ Members List Calendar Mark Forums Read Statistics

Reply
 
Thread Tools
Old 06-30-2009, 03:39 PM   #51
Danny
Head Coach
 
Join Date: Jul 2001
I really do need more than one spot. With Poli not playing it is going to be harder to meet my post quota for this game.

Danny is offline   Reply With Quote
Old 06-30-2009, 03:41 PM   #52
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Danny, your 2nd role is "plutonium". Unfortunately, it is a non-posting role and it does not receive any PMs from the moderator. Not even a starting PM.

VOTE PLUTONIUM
hoopsguy is offline   Reply With Quote
Old 06-30-2009, 03:57 PM   #53
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country

VOTE PLUTONIUM
VOTE NIGHTFALL
Passacaglia is offline   Reply With Quote
Old 06-30-2009, 03:58 PM   #54
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country
This game is pretty easy so far.
Passacaglia is offline   Reply With Quote
Old 06-30-2009, 04:03 PM   #55
Poli
FOFC Survivor
 
Join Date: Apr 2002
VOTE PLUTONIUM

Just in case this counts.
__________________
Cheer for a walk on quarterback! Ardent leads the Vols in the dynasty forum.
Poli is offline   Reply With Quote
Old 06-30-2009, 04:27 PM   #56
Danny
Head Coach
 
Join Date: Jul 2001
Vote Damn moderation queue for new registration. Plutonium will have something to say about this soon!
Danny is offline   Reply With Quote
Old 06-30-2009, 04:27 PM   #57
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Hmm, I've seen who is the newest member at FOFC and I expect he is headed this way.
hoopsguy is offline   Reply With Quote
Old 06-30-2009, 04:57 PM   #58
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Just in case it wasn't clear, since there are two GMs this game, hoops and I decided that we would be eligible to vote as well.

Vote plutonium
Barkeep49 is offline   Reply With Quote
Old 06-30-2009, 09:51 PM   #59
saldana
Pro Starter
 
Join Date: Aug 2005
Location: Bethlehem, Pa
Quote:
Originally Posted by hoopsguy View Post
Bummer. If there was an interest in coming in as a replacement player upon your return I would love to slot you for that. For whatever reason, I find that my games usually need one before all is said and done.
thats because they last 4 weeks, and several people have strokes from trying to keep up with all the posts every single day
saldana is offline   Reply With Quote
Old 06-30-2009, 10:06 PM   #60
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
I take some responsibility for the latter (game environments that foster high posting) but I really do try to accelerate the deaths enough so that the games don't run over two weeks. Heck, I don't want to moderate for that long!
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 08:06 AM   #61
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Had a very, very tough work day yesterday that prevented finishing up the rules. I'm looking to get the final version posted this evening at some point.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 02:17 PM   #62
Poli
FOFC Survivor
 
Join Date: Apr 2002
VOTE HOOPSGUY
__________________
Cheer for a walk on quarterback! Ardent leads the Vols in the dynasty forum.
Poli is offline   Reply With Quote
Old 07-01-2009, 02:22 PM   #63
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Poli, you may just end up with a worse role than Danny's secondary if you continue down this road.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 03:10 PM   #64
nfg22
College Benchwarmer
 
Join Date: Mar 2004
Vote Barkeep?
__________________
"Let me never become a slave to the crowds." A. W. Tozer

"Are there not millions of us who would rather go sleeping to hell than sweating to heaven?" Thomas Watson.
nfg22 is offline   Reply With Quote
Old 07-01-2009, 03:18 PM   #65
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
I think that is a better play, but the other mod may disagree.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 03:36 PM   #66
Danny
Head Coach
 
Join Date: Jul 2001
Quote:
Originally Posted by hoopsguy View Post
I think that is a better play, but the other mod may disagree.

You might want to rethink that as a better play. If BK gets voted out you have to do all the work yourself.
Danny is offline   Reply With Quote
Old 07-01-2009, 03:46 PM   #67
ntndeacon
Pro Starter
 
Join Date: Apr 2003
Location: Alabama
ok I am in
ntndeacon is offline   Reply With Quote
Old 07-01-2009, 04:15 PM   #68
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Quote:
Originally Posted by Danny View Post
You might want to rethink that as a better play. If BK gets voted out you have to do all the work yourself.

That is kind of an interesting point. The workload for this one is going to be very different than the Marvel games. Less math, less judgement calls, but the sheer coverage requirements for the mods in this game are going to be very high.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 04:27 PM   #69
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Expect the rules to be up shortly.
Barkeep49 is offline   Reply With Quote
Old 07-01-2009, 04:27 PM   #70
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Quote:
Originally Posted by hoopsguy View Post
That is kind of an interesting point. The workload for this one is going to be very different than the Marvel games. Less math, less judgement calls, but the sheer coverage requirements for the mods in this game are going to be very high.
I think this post is just asking for nothing but trouble.
Barkeep49 is offline   Reply With Quote
Old 07-01-2009, 04:32 PM   #71
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Trouble = just asking for unexpected judgment calls to emerge?
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 04:35 PM   #72
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Yup.
Barkeep49 is offline   Reply With Quote
Old 07-01-2009, 04:37 PM   #73
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Eh - no "create a power" = not as many judgment calls. That was a crazy amount of work. Fun to try, fit the theme, but I'm not going to return to that mechanic anytime real soon.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 04:42 PM   #74
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
And rules are now in place. See Post #1.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 04:49 PM   #75
Danny
Head Coach
 
Join Date: Jul 2001
Quote:
Originally Posted by hoopsguy View Post
And rules are now in place. See Post #1.

Sweet, game looks like a lot of fun! I hope we get the 25 players.
Danny is offline   Reply With Quote
Old 07-01-2009, 04:58 PM   #76
Autumn
Head Coach
 
Join Date: Feb 2003
Location: Bath, ME
Quote:
Originally Posted by hoopsguy View Post
Eh - no "create a power" = not as many judgment calls. That was a crazy amount of work. Fun to try, fit the theme, but I'm not going to return to that mechanic anytime real soon.

What?? But what about Doombots!!!
Autumn is offline   Reply With Quote
Old 07-01-2009, 04:59 PM   #77
Danny
Head Coach
 
Join Date: Jul 2001
Quote:
Originally Posted by hoopsguy View Post
Additional Notes: all characters begin the game with the ability to sent up to four PMs per day to anyone in the game. This is in addition to any role-specific PM abilities (Conspiracy members can PM each other freely, for example). The moderators must be included on all PMs. Players are on the honor system to not send PMs above and beyond the set limit.

[/color][/size]

This sounds especially cool
Danny is offline   Reply With Quote
Old 07-01-2009, 05:04 PM   #78
Autumn
Head Coach
 
Join Date: Feb 2003
Location: Bath, ME
Wow, I really like the rule set. This should be a lot of fun.
Autumn is offline   Reply With Quote
Old 07-01-2009, 05:04 PM   #79
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Quote:
Originally Posted by Autumn View Post
What?? But what about Doombots!!!

I would be stoked to play a game run by another moderator with this option
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 05:21 PM   #80
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country
There was math in the marvel game? I thought it was all just guesstimating
Passacaglia is offline   Reply With Quote
Old 07-01-2009, 05:25 PM   #81
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Only when the math was too hard.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 05:32 PM   #82
nfg22
College Benchwarmer
 
Join Date: Mar 2004
Shouldnt the max number of players be 24?
__________________
"Let me never become a slave to the crowds." A. W. Tozer

"Are there not millions of us who would rather go sleeping to hell than sweating to heaven?" Thomas Watson.
nfg22 is offline   Reply With Quote
Old 07-01-2009, 05:37 PM   #83
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Technically, there is not a maximum number of players. But BK and I created 31 roles initially and the Conspirators are going to know about two that are not in the game. So we could potentially support 29 players with what we've put together up to this point. I would be pretty surprised if we have enough interest to fill 29 spots between now and Monday, however.

Oh, wait - you were just making a funny there. Right? Oops.
hoopsguy is offline   Reply With Quote
Old 07-01-2009, 06:55 PM   #84
Tyrith
College Starter
 
Join Date: Jun 2005
Location: Houston, TX
Quote:
Originally Posted by Passacaglia View Post
There was math in the marvel game? I thought it was all just guesstimating

No kidding, days 2-5 in that game we probably spent 90 minutes a day each adding and readding numbers to make sure we had it straight. Maybe more.
Tyrith is offline   Reply With Quote
Old 07-01-2009, 07:10 PM   #85
EagleFan
Hall Of Famer
 
Join Date: Nov 2000
Location: Mays Landing, NJ USA
Quote:
Originally Posted by hoopsguy View Post
And rules are now in place. See Post #1.

I made it all the way to post 76 and now he wants me to go back to post 1?

vote hoops


EagleFan is offline   Reply With Quote
Old 07-01-2009, 07:18 PM   #86
EagleFan
Hall Of Famer
 
Join Date: Nov 2000
Location: Mays Landing, NJ USA
I'm going to have to relinquish my spot. After looking over the rules there is no way I will be able to find enough time, especially with no set deadlines.

It looks like it should be a fun game though. Good luck to all.
EagleFan is offline   Reply With Quote
Old 07-01-2009, 07:19 PM   #87
Poli
FOFC Survivor
 
Join Date: Apr 2002
Honor system? Speak English, please.
__________________
Cheer for a walk on quarterback! Ardent leads the Vols in the dynasty forum.
Poli is offline   Reply With Quote
Old 07-01-2009, 07:49 PM   #88
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Quote:
Originally Posted by EagleFan View Post
I'm going to have to relinquish my spot. After looking over the rules there is no way I will be able to find enough time, especially with no set deadlines.

It looks like it should be a fun game though. Good luck to all.

Just speaking towards this concern - and not to the availability of EagleFan - I do not think that the time commitment needs to be immense due to the real-time nature.

If your character has an action, it can be submitted whenever you are online. And you should see the results immediately, rather than having to check back in later after the standard day/night deadline. And then you can take your action again when it becomes available once more, after whatever time allotment is defined in the character PM.

If you have a vote to make, you don't have to try and get it in before a deadline. Make it when you are in the thread, when you are caught up on the reading, etc.

Now, is it really this simple? Well, my answer is that it can be. If someone has a lot of time they might find some greater advantages to the real-time element but I don't want to necessarily spell out all my thoughts on how this could play out before the game gets started.

Bottom line - I think that the lack of standard day/night deadlines could end up being more friendly to players with limited time than the rules in a conventional game. Similarly, I think these rules are likely to be more friendly to someone playing from a non EST/CST timezone.

I would be interested in hearing thoughts of others on this.
hoopsguy is offline   Reply With Quote
Old 07-02-2009, 09:21 AM   #89
jeheinz72
Pro Rookie
 
Join Date: Feb 2006
Location: Fresno, CA
I'm still thinking on this. I may just be out of town too much to play
__________________
Quote:
Originally Posted by The Jackal View Post
Heinz has always been, and will always be a magnificent liar.
jeheinz72 is offline   Reply With Quote
Old 07-02-2009, 10:00 AM   #90
DaddyTorgo
Hall Of Famer
 
Join Date: Oct 2002
Location: Massachusetts
Quote:
Originally Posted by hoopsguy View Post
Just speaking towards this concern - and not to the availability of EagleFan - I do not think that the time commitment needs to be immense due to the real-time nature.

If your character has an action, it can be submitted whenever you are online. And you should see the results immediately, rather than having to check back in later after the standard day/night deadline. And then you can take your action again when it becomes available once more, after whatever time allotment is defined in the character PM.

If you have a vote to make, you don't have to try and get it in before a deadline. Make it when you are in the thread, when you are caught up on the reading, etc.

Now, is it really this simple? Well, my answer is that it can be. If someone has a lot of time they might find some greater advantages to the real-time element but I don't want to necessarily spell out all my thoughts on how this could play out before the game gets started.

Bottom line - I think that the lack of standard day/night deadlines could end up being more friendly to players with limited time than the rules in a conventional game. Similarly, I think these rules are likely to be more friendly to someone playing from a non EST/CST timezone.

I would be interested in hearing thoughts of others on this.


when you explained it to me this way the other day it eased some of my fears about it, so hopefully it does the same for others.
DaddyTorgo is offline   Reply With Quote
Old 07-02-2009, 10:05 AM   #91
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country
Quote:
Originally Posted by Tyrith View Post
No kidding, days 2-5 in that game we probably spent 90 minutes a day each adding and readding numbers to make sure we had it straight. Maybe more.

To make sure we had what straight? Didn't we have a problem of not knowing anything about what our goals were, so we were just trying to guess at what a good amount was? Maybe I should re-read it, but it might enrage me too much.
Passacaglia is offline   Reply With Quote
Old 07-02-2009, 11:18 AM   #92
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
It was to make sure that Tyrith and I had calculated all the factors correctly in terms of attacks, defenses, and other variables that came into the "effective damage" which determined kills.

This game - with no Health, Energy, defensive powers, and variable attacks - is going to be much more standard werewolf than Marvel.
hoopsguy is offline   Reply With Quote
Old 07-02-2009, 11:30 AM   #93
Passacaglia
Coordinator
 
Join Date: Oct 2000
Location: Big Ten Country
Quote:
Originally Posted by hoopsguy View Post
It was to make sure that Tyrith and I had calculated all the factors correctly in terms of attacks, defenses, and other variables that came into the "effective damage" which determined kills.

This game - with no Health, Energy, defensive powers, and variable attacks - is going to be much more standard werewolf than Marvel.

Oh right, Tyrith was a mod -- I was thinking of it from a player's perspective.
Passacaglia is offline   Reply With Quote
Old 07-02-2009, 01:26 PM   #94
saldana
Pro Starter
 
Join Date: Aug 2005
Location: Bethlehem, Pa
i'm in.
saldana is offline   Reply With Quote
Old 07-02-2009, 07:23 PM   #95
Poli
FOFC Survivor
 
Join Date: Apr 2002
Obligatory daily post.
__________________
Cheer for a walk on quarterback! Ardent leads the Vols in the dynasty forum.
Poli is offline   Reply With Quote
Old 07-02-2009, 07:56 PM   #96
hoopsguy
General Manager
 
Join Date: Oct 2000
Location: Chicago
Quote:
Originally Posted by Poli View Post
Obligatory daily post.

So when are you going to break down and join the game?

Surely your team wants you to serve your country in some capacity?
hoopsguy is offline   Reply With Quote
Old 07-02-2009, 08:19 PM   #97
The Jackal
Coordinator
 
Join Date: Jan 2008
Location: New Hampshire
Quote:
Originally Posted by Schmidty View Post
I don't think the carpet matches the drapes.

Oh, I think it does.
The Jackal is offline   Reply With Quote
Old 07-02-2009, 09:07 PM   #98
Barkeep49
Coordinator
 
Join Date: Jan 2001
Location: Not too far away
Quote:
Originally Posted by hoopsguy View Post
So when are you going to break down and join the game?

Surely your team wants you to serve your country in some capacity?
Surely his team wants him to post a dynasty like he did last year.
Barkeep49 is offline   Reply With Quote
Old 07-02-2009, 09:36 PM   #99
Poli
FOFC Survivor
 
Join Date: Apr 2002
I think I will be attending a different youth football camp held by former Ram and current HS head coach Mike Jones next week.

I will be managing a dynasty thread again this season.
__________________
Cheer for a walk on quarterback! Ardent leads the Vols in the dynasty forum.
Poli is offline   Reply With Quote
Old 07-03-2009, 12:50 AM   #100
Schmidty
Coordinator
 
Join Date: Apr 2001
Location: Whitmore, CA
Quote:
Originally Posted by The Jackal View Post
Oh, I think it does.

Look at the roots, not the jugs. Definitely not a natural blond.

Not that I care, since I'm a redhead guy.
__________________
Just beat the devil out of it!!! - Bob Ross
Schmidty is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump


All times are GMT -5. The time now is 05:33 AM.



Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.