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Old 07-06-2009, 08:35 PM   #251
hoopsguy
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And if BK can't cover the action I'll take a part of it as well.
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Old 07-06-2009, 08:56 PM   #252
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OK, where is everyone? The show is about to start!
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Old 07-06-2009, 08:57 PM   #253
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Let's go!
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Old 07-06-2009, 08:57 PM   #254
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I'm here!
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Old 07-06-2009, 08:59 PM   #255
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Each of you has been brought into a secured teleconference (brought to you by Cisco) to discuss the emergence of a new threat. Rumors have blossomed quickly over the past hour but few know anything more than the name being whispered on everyone's lips - "The Conspiracy".

Barkeep49, the Head of Homeland Security, leads the meeting. Former vice president Noah Daniels has been found murdered at his estate. The news of this will almost certainly become public in the next few hours. The Secret Service and Federal Bureau of Investigations have begun work on the investigation and believe that Daniels was aligned with a group known for now as "The Conspiracy". The makeup of this group is unknown at this time; until earlier this morning no one knew of the existence of the group. However, anyone who could gain entry into the home of a former Vice President and carry out an execution must be extremely connected and extremely motivated.

The Counter Terrorist Unit (CTU) is being asked to assume a leadership position in the investigation while working in conjunction with other agencies. Special Agent Jack Bauer will be the point person for the operation. As is so often the case in these matters, the people above and below Bauer on the organizational chart do not matter as much as the results that Bauer is able to consistently generate. Full cooperation is expected in efforts to ascertain the relationship between Daniels and "The Conspiracy" and to determine the goals of this organization going forward.

Day 1 is underway! Remember to include both GMs on any PMs you sent. You can send 4 PMs per 24 hours.
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Old 07-06-2009, 09:09 PM   #256
hoopsguy
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Where is that damn clock to create a sense of drama?
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Old 07-06-2009, 09:10 PM   #257
Danny
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No deaths yet? No explosions yet?
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Old 07-06-2009, 09:11 PM   #258
path12
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So nothing happened night zero? Or just nothing that outwardly affects us?
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Old 07-06-2009, 09:14 PM   #259
hoopsguy
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Nah, Night 0 is boring In all seriousness, we'll post what happened on Night 0 after the game.

Day 1? To be determined.
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Old 07-06-2009, 09:15 PM   #260
Autumn
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Hmm, interesting. So this Daniels may have been a bad guy? I expect there will be some detective work involved here. We should talk about a strategy for voting. We can control the pace of the game some, so I would think it would be best to draw out each day in order to get as many actions in as we can, at least until the point that we've started to get some data to go on.
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Old 07-06-2009, 09:19 PM   #261
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Hmm, interesting. So this Daniels may have been a bad guy? I expect there will be some detective work involved here. We should talk about a strategy for voting. We can control the pace of the game some, so I would think it would be best to draw out each day in order to get as many actions in as we can, at least until the point that we've started to get some data to go on.

This largely depends on the night kill ability of the conspirators. If they get a kill every 24 hours, it would be a mistake to draw out lynches as that gives them more kills than we have. Also, using this strategy does give the wolves more potential excuses for making certain votes.
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Old 07-06-2009, 09:20 PM   #262
path12
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I notice Daniels wasn't in the name of possible characters. It was too much to hope that it might give bad guys one less role to try and poach.
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Old 07-06-2009, 09:22 PM   #263
Autumn
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True, but I think it may make sense in the beginning when we don't have anything to vote on yet. We want to lynch less in the beginning and more later on.

It depends on the schedules our actions are on too though. For example if scans are based on 24 hours, or days, or what. I presume though that not all abilities are stuck to the day cycle.
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Old 07-06-2009, 09:24 PM   #264
path12
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This largely depends on the night kill ability of the conspirators. If they get a kill every 24 hours, it would be a mistake to draw out lynches as that gives them more kills than we have. Also, using this strategy does give the wolves more potential excuses for making certain votes.

We can't really drag it out too long if a lynch will happen every 23rd-24th hour or so. I guess day 1 could last until you get 40% on somebody......

But if the question is "should there be any circumstances in which a 'no lynch' policy would be beneficial", I don't see one offhand.
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Old 07-06-2009, 09:25 PM   #265
JAG
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This largely depends on the night kill ability of the conspirators. If they get a kill every 24 hours, it would be a mistake to draw out lynches as that gives them more kills than we have. Also, using this strategy does give the wolves more potential excuses for making certain votes.

There's also the possibility that the conspirators get powers that can be used every say 36 hours, in which case it makes sense to try and get lynches done more quickly. I think the thing is, at this point in time, we're missing some information we'd need to make the correct call here.

Gonna head to bed for now.
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Old 07-06-2009, 09:25 PM   #266
path12
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Strike "should there". Replace with "are there". My opinion is the same though.
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Old 07-06-2009, 09:25 PM   #267
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Completely irrelevant, but I had to post this in the spirit of the game (and to possibly piss off PB):

Preliminary talks on a contract extension have started between Flyers general manager Paul Holmgren and Pronger’s agent, Pat Morris. Morris said Pronger has never gone into a season with only one year left on a deal.


They’ll get a player who wants to play into his 40s and insists he doesn’t feel his age.


“Twenty-four. Call me Jack Bauer,” he said.
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Old 07-06-2009, 09:33 PM   #268
Autumn
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I definitely don't want a no lynch, I want a voting record. But since in this game it seems it would be possible to get a lynch near instantly if we wanted to, I thought I should address that issue. I think lynching fast at the beginning would help the wolves.
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Old 07-06-2009, 09:41 PM   #269
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Jack Bauer believes in always lynching!
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Old 07-06-2009, 09:41 PM   #270
path12
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Originally Posted by Autumn View Post
I definitely don't want a no lynch, I want a voting record. But since in this game it seems it would be possible to get a lynch near instantly if we wanted to, I thought I should address that issue. I think lynching fast at the beginning would help the wolves.

Y'know, I think it's a damned if you do damned if you don't thing.

If we come up with a couple possibles (no shows, etc), I don't really have a problem with getting some early information via a lynch.

What I sometimes find more destructive to the villagers chances in WW is the nitpicky small thing that blows up into a showdown that overshadows everything else until all of the people involved are outed or lynched.
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Old 07-06-2009, 09:51 PM   #271
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that's very true Path. I think that's a very wise observation you've made there in your last couple sentences.
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Old 07-06-2009, 09:57 PM   #272
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As this is my first game, point out to me if I'm saying something wildly off the wall and stupid (I can take it). I'd assume that we'd want some more information before we lynch someone, but of course holding off for too long wouldn't be sound. So I think a middle ground would be best. Lynching fast would probably be too rash. And dawdling too long wouldn't be too helpful either (though I'm not sure at all how long is too long in the info gathering phase).
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Last edited by ISiddiqui : 07-06-2009 at 09:58 PM.
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Old 07-06-2009, 10:00 PM   #273
DaddyTorgo
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ISiddiqui - editing posts isn't allowed in WW (you could conceivably be editing out something you said that revealed yourself or gave a clue to a teammate). No harm no foul, just saying.
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Old 07-06-2009, 10:01 PM   #274
hoopsguy
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ISiddiqui - one of the first lessons of Werewolf: do not edit posts in the thread. This was not posted in the rules thread but it should have been ... just one of those things that I forgot to add since it has been such a long-standing rule in these games.
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Old 07-06-2009, 10:02 PM   #275
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haha - i'm faster than HOOPSGUY!!!!!
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Old 07-06-2009, 10:04 PM   #276
ISiddiqui
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Oops, sorry! Was just adding the last parenthetical to my post (and fixing a typo or two!!)
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Old 07-06-2009, 10:06 PM   #277
hoopsguy
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The "no edit" rule ensures everyone on this forum (with the exception of the moderators, most of the time) sucks at speling over the long hual.

Last edited by Barkeep49 : 07-06-2009 at 10:07 PM. Reason: Since he missed the obvious chance for humor, I needed to supply it
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Old 07-06-2009, 10:06 PM   #278
Barkeep49
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Not to have a disagreement between mom and dad but I feel the sort of immediate editing ISiddiqui did is alright and am sorry that has fallen out of favor in place of a rigid fundamentalism about editing.
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Old 07-06-2009, 10:08 PM   #279
DaddyTorgo
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*shrugs* it doesn't bother me one way or another. just figured i'd be a bit less of a freak about it then some others and i could be nice in pointing it out to him
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Old 07-06-2009, 10:10 PM   #280
Autumn
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If we had an editing rule I would still be alive in the Labyrinth!
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Old 07-06-2009, 10:19 PM   #281
Poli
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Tick, tick, tick...
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Old 07-06-2009, 10:19 PM   #282
The Jackal
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I think you need to better classify the nature of the 24 ticking sound in writing, Poli. It's not a simple ticking.
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Old 07-06-2009, 10:20 PM   #283
ISiddiqui
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It's more of a beep
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Old 07-06-2009, 10:21 PM   #284
The Jackal
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Not to have a disagreement between mom and dad but I feel the sort of immediate editing ISiddiqui did is alright and am sorry that has fallen out of favor in place of a rigid fundamentalism about editing.

We mostly trust each other here, but I think if you stray from rigid fundamentalism in this case you're going to run into more headaches.
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Old 07-06-2009, 10:22 PM   #285
The Jackal
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*shrugs* it doesn't bother me one way or another. just figured i'd be a bit less of a freak about it then some others and i could be nice in pointing it out to him

Certainly. Most of the games I've run here I've just avoided re-printing some commonly known rules without considering that some might need a reminder, so leniency is always a good thing, especially early in games.
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Old 07-06-2009, 10:22 PM   #286
Poli
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Beep, beep, beep...
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Old 07-06-2009, 10:24 PM   #287
The Jackal
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And now, to actually comment on the game.. I'm interested to see how the lynching plays out. Are we going to move towards our first lynch candidates being low-posters or have game events or character abilities interject? I feel like it won't be too far into this game before something weird/unexpected happens.
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Old 07-06-2009, 10:33 PM   #288
BrianD
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I'm assuming that we aren't going to have much to go on in the first day, so I'm going to do something to hopefully jumpstart something.

Vote EagleFan
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Old 07-06-2009, 10:53 PM   #289
henry296
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A vote from me at this time is completely random, so I will wait for tomorrow night before voting. I think it is advantageous at this time to wait almost the full 24 hours until the next lynch.
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Old 07-06-2009, 10:59 PM   #290
Autumn
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So 40% of 24 would be 10 votes, I assume. So by 24 hours 10 votes will lynch. Presumably right now it's much higher than that. Am I thinking about this right?

I don't have a standard day one vote, so I don't have anyone to throw out for consideration at this point. Is there anyone who has not checked in?
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Old 07-06-2009, 11:00 PM   #291
Danny
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Originally Posted by Autumn View Post
So 40% of 24 would be 10 votes, I assume. So by 24 hours 10 votes will lynch. Presumably right now it's much higher than that. Am I thinking about this right?

I don't have a standard day one vote, so I don't have anyone to throw out for consideration at this point. Is there anyone who has not checked in?

My 100% guesstimates from page 3

26:00-26:59
25:00-25:59 = 20%
24:00-24:59 = 30%
23:00-23:59 = 40%
20:00-22:59 = 50%
15:00-19:59 = 60%
10:00-14:59 = 70%
5:00-9:59 = 80%
1:00-4:59 = 90%
0:00-1:00 = 100%
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Old 07-06-2009, 11:02 PM   #292
Tyrith
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Originally Posted by path12 View Post
We can't really drag it out too long if a lynch will happen every 23rd-24th hour or so. I guess day 1 could last until you get 40% on somebody......

But if the question is "should there be any circumstances in which a 'no lynch' policy would be beneficial", I don't see one offhand.

This is hoops. This game is probably rigged to really hurt us if we don't lynch.
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Old 07-06-2009, 11:04 PM   #293
Danny
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I know there's been some talk on two points so far.

1. Whether or not the wolves get a kill every X amount of hours or if a lynch is needed.

2. Whether after 24 hours, a lower and lower percentage of votes is needed to lynch or it stays at 40%

The answer to these questions can't be the wolves get a kill after lynched and the votes needed stays at 40%.

The answer could very well be the wolves get a kill every 24 hours and 2. could be either way.

The answer could be that the wolves get a kill for every lynch and the percentage of votes needed keeps getting smaller after 24 hours.
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Old 07-06-2009, 11:06 PM   #294
Danny
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The reason it couldn't be a kill for every lynch and votes needed stays the same is we could draw the lynches out forever.

My best guess is the wolves get a kill every 24 hours and the second question could go either way. Having the wolves get that kill makes lynching a necessity and as Tyrith pointed out, not lynching should be a negative for the villager in most cases. That would accomplish it.
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Old 07-06-2009, 11:12 PM   #295
Autumn
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Wow, I must be ready for bed. I couldnt' understand any of that Danny. I'll try again in the morning.

Though I hate sleeping in this game because I know anything could happen while I'm gone. I need the staying power of Jack Bauer.
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Old 07-06-2009, 11:15 PM   #296
nfg22
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I dont know who to PM...so im not. I dont trust any of you. I almost trust DT.
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Old 07-06-2009, 11:20 PM   #297
DaddyTorgo
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I dont know who to PM...so im not. I dont trust any of you. I almost trust DT.

i'm pretty sure if you should be trusting anybody it's me. after all i'm jack bauer. and i have a hot daughter...if you PM me she can be yours!
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Old 07-06-2009, 11:28 PM   #298
nfg22
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I will pick her up at 7:00.
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Old 07-06-2009, 11:29 PM   #299
DaddyTorgo
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i said can be, not that she would be for sure.

you might not even be alive by 7pm bucko!
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Old 07-06-2009, 11:29 PM   #300
path12
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I will pick her up at 7:00.

I'll try to have her back by then.
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