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Old 06-02-2006, 10:32 AM   #451
Ramzavail
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its starting to grow on me though, I just got out of the 4 hour stat fog I was just in after simming 5 years.
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Old 06-02-2006, 10:32 AM   #452
Coffee Warlord
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Quote:
Originally Posted by moriarty
I'd hold out another 5 days until the patched demo at least. Then again, that's 5 days you could have spent figuring out the interface.

Eh, I just got Notts County promoted to the Premiership anyway. I can wait.
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Old 06-02-2006, 10:33 AM   #453
jbmagic
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Quote:
Originally Posted by TroyF
I wanted to be as default as I could with the settings. I can promise you, after seeing that, waivers WILL be turned off for any serious dynasty I start to play.

Do you recommend to turn off waivers and options for ootp 2006?


Damn i wish Markus will finally fix the waivers, releases and trades of the AI.

He has a damn new game engine. I cant beleive the same old Ai bugs that existed from past ootp versions is still in ootp 2006 new engine.

It must be a code logic that Markus is not getting because same Ai bugs for waivers, trades and releases has been around from versions to versions.
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Old 06-02-2006, 10:38 AM   #454
TroyF
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Quote:
Originally Posted by jbmagic
Do you recommend to turn off waivers and options for ootp 2006?


Damn i wish Markus will finally fix the waivers, releases and trades of the AI.

He has a damn new game engine. I cant beleive the same old Ai bugs that existed from past ootp versions is still in ootp 2006 new engine.

It must be a code logic that Markus is not getting because same Ai bugs for waivers, trades and releases has been around from versions to versions.


You tell me jb. You read my review of the career HR leader above didn't you? If guys like that are picked up on waivers after MVP calibur seasons, I find no other option but to shut down waivers 100%. YMMV.
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Old 06-02-2006, 10:43 AM   #455
Marc Duffy
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I'm pushing to get some of these frustrations, which appear to have been long standing addressed in patch 2 (http://www.ootpdevelopments.com/boar...d.php?t=120317)
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Old 06-02-2006, 10:48 AM   #456
KWhit
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Quote:
Originally Posted by TroyF
You tell me jb. You read my review of the career HR leader above didn't you? If guys like that are picked up on waivers after MVP calibur seasons, I find no other option but to shut down waivers 100%. YMMV.

Were there any other possible reasons for being put on waivers? Maybe he had a severe ratings drop (his stats certainly seemed to drop around the same time, didn't they). Maybe he was injured and came back a shell of his former self?

Just thinking out load.....

Last edited by KWhit : 06-02-2006 at 10:48 AM.
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Old 06-02-2006, 10:48 AM   #457
jbmagic
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Quote:
Originally Posted by TroyF
You tell me jb. You read my review of the career HR leader above didn't you? If guys like that are picked up on waivers after MVP calibur seasons, I find no other option but to shut down waivers 100%. YMMV.


Thanks Troy

Appreciate your Review. Looking forward to see your html reports soon.

Hopefully Marc can get these AI issues fix soon that been going on for awhile now.
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Old 06-02-2006, 11:09 AM   #458
TroyF
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Quote:
Originally Posted by KWhit
Were there any other possible reasons for being put on waivers? Maybe he had a severe ratings drop (his stats certainly seemed to drop around the same time, didn't they). Maybe he was injured and came back a shell of his former self?

Just thinking out load.....



I'm at work now so I can't look at him, but no, there were no drops in ratings. He was coming off of a terrific season.

He signed a 6 year contract and averaged somewhere in the area of .275 40 119 his first three years.

No ratings drop and he's picked up on waivers.

I saw no specific reasoning for why it would have happened.
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Old 06-02-2006, 11:17 AM   #459
KWhit
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Well damn.
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Old 06-02-2006, 11:55 AM   #460
Crapshoot
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Quote:
Originally Posted by TroyF
You tell me jb. You read my review of the career HR leader above didn't you? If guys like that are picked up on waivers after MVP calibur seasons, I find no other option but to shut down waivers 100%. YMMV.

I don't own the game yet Troy, but it could be a Manny esque situation - the money he makes is simply too much.
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Old 06-02-2006, 11:56 AM   #461
SirFozzie
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Well, this is interesting, in my English league I picked up a player, and the press not only thought I was paying too much for him, that I was trying to sign too many players whose glories were past.
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Old 06-02-2006, 12:19 PM   #462
Godzilla Blitz
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Quote:
Originally Posted by Draft Dodger
the star ratings are gone.

I can't speak for Markus or SI, but in some cases it was a design decision (star ratings falls into this category). I believe other features not making it (back) in are simply a function of the game being rewritten from scratch. I have no idea where that stat rating thing falls, but I would suspect it's the latter.

I don't have this new version of OOTP, but I find the complexity/simplicity debate interesting.

I like to move effectively through the evaluation of talent in text-sims, and FM can be overwhelming with both the amount of players and the amount of information per player. However, the one scouting section in FM lets me filter out 80-90% of the players I'm not interested in, and the star ratings let me quickly identify the 5% of the remaining players who I might be interested in. With such a system, despite the games massive database, after five minutes of tweaking scouting parameters I can look at one screen and identify 20 targets out of thousands. Amazing simplicity despite incredible complexity.

If OOTP has duplicated the size and complexity of FM's database without carefully streamling the way the gamer evaluates talent (too complex scouting procedures and no star ratings), it sounds like the game would be difficult to play. Fixing this would seem to be a priority, IMHO.

Last edited by Godzilla Blitz : 06-02-2006 at 12:24 PM.
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Old 06-02-2006, 12:20 PM   #463
Bee
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I wonder how set Markus and SI are on releasing patch 1 next week and then patch 2 much later? Looking over the forums and the number of bugs being reported, I'm just wondering if Markus can fix all the serious bugs by next week and test it to make sure new bugs aren't introduced. I think it's a good idea to get the first patch out quickly and address the more serious bugs, but I could easily see significant bugs not making it into the first patch. That approach reminds me a little of the BBCF patch that I ended up giving up on. Perhaps I'm wrong and Markus can knock out all the serious stuff in patch 1, but looking over the tech support forums gives me some doubts and I'd hate to end up waiting a long time for the second patch to address significant issues.

Last edited by Bee : 06-02-2006 at 12:23 PM.
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Old 06-02-2006, 12:29 PM   #464
Marc Duffy
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Bee, take a look at http://www.ootpdevelopments.com/boar...d.php?t=120317

"The first patch will be released on Wednesday 7th June 2006. This should tackle the majority of minor issues (and some major ones)

A second patch will be released (no timeframe yet) which should hopefully address the remaining stuff. "

I know the support forums on the OOTP site are busy but we're logging it all (it's a mixture of game issues, feature requests and cosmetics). No matter how small we want it in there.

Markus is very good at fixing bugs raised in the bug software so I'm confident of Patch 1 doing the above and I'm also confident that in patch 2 we can address some of these more major (long running) issues. I'll update everyone over the coming days as stuff gets fixed

Last edited by Marc Duffy : 06-02-2006 at 12:30 PM.
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Old 06-02-2006, 12:30 PM   #465
MrBug708
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So Im simming and I cant sim anymore because Jamestown doesnt have enough pitchers. Why is it my problem they dont have enough? Now I cant sim? *sigh* Off to commish mode to fix it
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Old 06-02-2006, 01:00 PM   #466
MizzouRah
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Quote:
Originally Posted by Marc Duffy
Bee, take a look at http://www.ootpdevelopments.com/boar...d.php?t=120317

"The first patch will be released on Wednesday 7th June 2006. This should tackle the majority of minor issues (and some major ones)

A second patch will be released (no timeframe yet) which should hopefully address the remaining stuff. "

I know the support forums on the OOTP site are busy but we're logging it all (it's a mixture of game issues, feature requests and cosmetics). No matter how small we want it in there.

Markus is very good at fixing bugs raised in the bug software so I'm confident of Patch 1 doing the above and I'm also confident that in patch 2 we can address some of these more major (long running) issues. I'll update everyone over the coming days as stuff gets fixed

I will say this, the support does seem to be top notch from SI.

I would *really* love for a way to convert my 6.5 career into 2006 and have all those reports to look at. I know the conversion is too complex for that, but one can dream.

For now I'll continue to follow the threads as it does look like the game has some excellent potential - via Troy's reports.
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Old 06-02-2006, 01:05 PM   #467
KWhit
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Quote:
Originally Posted by MrBug708
So Im simming and I cant sim anymore because Jamestown doesnt have enough pitchers. Why is it my problem they dont have enough? Now I cant sim? *sigh* Off to commish mode to fix it

I've had the same thing happen.

According to this:

http://www.ootpdevelopments.com/boar...d.php?t=120897

It should be fixed in the first patch.


At least, that's what I think this means.

Fixed problems with insufficient players on AI rosters

Last edited by KWhit : 06-02-2006 at 01:06 PM.
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Old 06-02-2006, 01:19 PM   #468
sovereignstar
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I so like the DH rule:

Omaha IP H R ER BB K HR PI PS ERA
Z. Bonilla 7.0 4 3 3 6 3 0 121 75 3.65
W. Hummel 1.0 2 1 1 2 1 0 31 18 4.70
L. Balgos 0.1 0 0 0 0 0 0 2 2 2.21
H. Dieter 0.1 0 0 0 0 0 0 1 1 4.18
M. Fayoes 0.1 0 0 0 0 1 0 5 3 2.57
J. Ferris 0.1 0 0 0 0 1 0 5 3 4.81
R. Havard 0.0 1 0 0 0 0 0 3 2 1.80
D. MacKendrick 0.1 0 0 0 0 0 0 2 2 3.38
R. McShimes 0.1 0 0 0 0 0 0 5 2 27.03
A. Valasquez 0.1 0 0 0 0 1 0 5 4 4.78
L. Herrada 0.1 0 0 0 0 0 0 4 2 4.98
N. Foshee 0.1 0 0 0 0 0 0 5 4 4.50
J. Marxuach W (1-0) 2.0 0 0 0 0 1 0 19 12 0.00
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Old 06-02-2006, 01:53 PM   #469
DanGarion
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Quote:
Originally Posted by sovereignstar
I so like the DH rule:

Omaha IP H R ER BB K HR PI PS ERA
Z. Bonilla 7.0 4 3 3 6 3 0 121 75 3.65
W. Hummel 1.0 2 1 1 2 1 0 31 18 4.70
L. Balgos 0.1 0 0 0 0 0 0 2 2 2.21
H. Dieter 0.1 0 0 0 0 0 0 1 1 4.18
M. Fayoes 0.1 0 0 0 0 1 0 5 3 2.57
J. Ferris 0.1 0 0 0 0 1 0 5 3 4.81
R. Havard 0.0 1 0 0 0 0 0 3 2 1.80
D. MacKendrick 0.1 0 0 0 0 0 0 2 2 3.38
R. McShimes 0.1 0 0 0 0 0 0 5 2 27.03
A. Valasquez 0.1 0 0 0 0 1 0 5 4 4.78
L. Herrada 0.1 0 0 0 0 0 0 4 2 4.98
N. Foshee 0.1 0 0 0 0 0 0 5 4 4.50
J. Marxuach W (1-0) 2.0 0 0 0 0 1 0 19 12 0.00
Deffinately not enough pitchers.
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Old 06-02-2006, 02:03 PM   #470
GoSeahawks
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I'm looking through player histories as of January 1, 2014.

On pretty much every player it shows events happening in 2014 even though I'm on the first day of the year. For example I see that one of my players gets selected to the 2014 all-star game. Another has an injury that occurs in May and another that goes 0-3 against Detroit on June 16th to end his 34 game hitting streak?!?! What's going on here?
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Old 06-02-2006, 02:06 PM   #471
sovereignstar
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Quote:
Originally Posted by GoSeahawks
I'm looking through player histories as of January 1, 2014.

On pretty much every player it shows events happening in 2014 even though I'm on the first day of the year. For example I see that one of my players gets selected to the 2014 all-star game. Another has an injury that occurs in May and another that goes 0-3 against Detroit on June 16th to end his 34 game hitting streak?!?! What's going on here?

Is your name Sam Beckett? Let me ask Ziggy a few things here. I think you may have to figure out a way to keep that one dude from getting injured.
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Old 06-02-2006, 02:07 PM   #472
GoSeahawks
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Quote:
Originally Posted by sovereignstar
Is your name Sam Beckett? Let me ask Ziggy a few things here. I think you may have to figure out a way to keep that one dude from getting injured.
ROFL
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Old 06-02-2006, 02:10 PM   #473
DanGarion
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Quote:
Originally Posted by GoSeahawks
I'm looking through player histories as of January 1, 2014.

On pretty much every player it shows events happening in 2014 even though I'm on the first day of the year. For example I see that one of my players gets selected to the 2014 all-star game. Another has an injury that occurs in May and another that goes 0-3 against Detroit on June 16th to end his 34 game hitting streak?!?! What's going on here?
What season are you actually in?
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Old 06-02-2006, 02:14 PM   #474
GoSeahawks
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Quote:
Originally Posted by dangarion
What season are you actually in?
I just finished 2013. I simulated to the 1st of January 2014. There are no statistics anywhere showing that 2014 started, just player histories.

Last edited by GoSeahawks : 06-02-2006 at 02:15 PM.
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Old 06-02-2006, 02:15 PM   #475
Coffee Warlord
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Now, the question is. Are they actually 2013 all stars, or are they getting awards before the season starts?
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Old 06-02-2006, 02:20 PM   #476
GoSeahawks
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Quote:
Originally Posted by Coffee Warlord
Now, the question is. Are they actually 2013 all stars, or are they getting awards before the season starts?
I'm assuming they are 2013 all stars, at least that's what I'm hoping. How do I find a list of all stars for 2013? The one problem I see is that the league MVP of 2013 was selected to the 2013 all star game. Then it shows his hitting streak end on June 16th of 2014, then being selected to the 2014 AS game.
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Old 06-02-2006, 02:21 PM   #477
cuervo72
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Scouting question: can you click on a guy from the staff screen and tell him to do something? Or do you have to use the menu at the bottom of a team page or player page to assign duties? Also, can you cancel an assignment before it has completed?
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Old 06-02-2006, 05:30 PM   #478
Galaril
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This release of OOTP is asurprise to say the least I don't remember anyrhing quite like it as far as an OOTP or even SI game in the past having this many problems. I may be wrong.
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Old 06-02-2006, 05:48 PM   #479
SunDevil
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OOTP this is normal. Its been like this, minus the UI issues, since I have known the game which was OOTP 4. Can not speak about SI.
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Old 06-02-2006, 05:51 PM   #480
MizzouRah
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Just kind of curious what you've had to do to setup the game initially to mirror the MLB's. How many countries are you all using, all of them? How is the sim time with everything enabled.

I'd also like to know how much fun it is to scout the other countries for talent and how do you sign them if you like them?
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Old 06-02-2006, 05:51 PM   #481
Coffee Warlord
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Quote:
Originally Posted by GoSeahawks
I'm assuming they are 2013 all stars, at least that's what I'm hoping. How do I find a list of all stars for 2013? The one problem I see is that the league MVP of 2013 was selected to the 2013 all star game. Then it shows his hitting streak end on June 16th of 2014, then being selected to the 2014 AS game.

Sim through the 2014 all star break and see what happens?
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Old 06-02-2006, 05:58 PM   #482
TroyF
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Quote:
Originally Posted by cuervo72
Scouting question: can you click on a guy from the staff screen and tell him to do something? Or do you have to use the menu at the bottom of a team page or player page to assign duties? Also, can you cancel an assignment before it has completed?


My advice on this one? Read the manual and look at the scouting portion. It's pure insanity. Depending on what you want your scout to do (scout a player, team, league or nation) you have to do it from a different screen.

Bookmark all the spots and make it easy on yourself.
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Old 06-02-2006, 05:58 PM   #483
INDalltheway
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I just downloaded and started looking around.. This thing has potential, but we will see if I can actually get into it.
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Old 06-02-2006, 06:00 PM   #484
TroyF
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Quote:
Originally Posted by Crapshoot
I don't own the game yet Troy, but it could be a Manny esque situation - the money he makes is simply too much.


Sorry I missed this crapshoot. . . you might be right. I have no idea. He did sign a huge deal and maybe they just couldn't take it anymore. And Manny was placed on waivers with nobody picking him up.

So I guess this isn't out of the realm of possibility. Maybe I jumped the gun and overreacted here.

This is one point where the history of OOTP has influenced me. I dunno.
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Old 06-02-2006, 06:01 PM   #485
INDalltheway
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I do miss more visual ratings though. I feel like I really have to think about who is a good player instead of giving a quick glimpse and seeing and knowing what kinda of player I am looking at.
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Old 06-02-2006, 06:08 PM   #486
Marc Duffy
SI Games
 
Join Date: Oct 2005
Quote:
Originally Posted by Galaril
This release of OOTP is asurprise to say the least I don't remember anyrhing quite like it as far as an OOTP or even SI game in the past having this many problems. I may be wrong.

When you actually wade through the issues raised it's a normal release with the same mix of people. The main issue with all our releases is that we give 100% support which I think we are providing.
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Old 06-02-2006, 06:12 PM   #487
lynchjm24
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Join Date: Jan 2003
Location: Hartford
Quote:
Originally Posted by MizzouRah
Just kind of curious what you've had to do to setup the game initially to mirror the MLB's. How many countries are you all using, all of them? How is the sim time with everything enabled.

I'd also like to know how much fun it is to scout the other countries for talent and how do you sign them if you like them?

I set up my league 2 days ago, but I'll try to be accurate.

It was pretty easy - it defaults to a MLB type setup - with the 5 affiliated minor league levels. I skipped the Japanese leagues and any other non-MLB leagues.

All the countries are in the game. You get ratings from your head scout on every player to start the game - or so it seems. There is also an SI scout that gives you some ratings on players. I've signed some players from overseas, but pretty much I just go the free agent screen and quickscout them and use those ratings with the head scout ratings.

One stupid thing that happened. I found a decent outfielder in Zimbabwe. So I send someone to scout him. Then I quick scout him a few times. I sign him at the exact same time. He signs a minor league deal with me. I assign him to AA and he plays for about a week. Then I get an email from the scout I sent to Zimbabwe...... the guy went to scout a player overseas that I had already assigned to New Hampshire... and it took about 10 days.

How fun is scouting: None. How fun is trading: About as fun as being drawn and quartered.

Last edited by lynchjm24 : 06-02-2006 at 06:13 PM.
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Old 06-02-2006, 06:18 PM   #488
MizzouRah
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Thanks lynchjm24, I've read your trading concerns over at the ootp boards. I would think (hope) Markus has taken note.

I was thinking the Japanese leagues would be fun to have since more and more players are coming in from Japan.
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Old 06-02-2006, 06:23 PM   #489
lynchjm24
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Location: Hartford
Quote:
Originally Posted by MizzouRah
Thanks lynchjm24, I've read your trading concerns over at the ootp boards. I would think (hope) Markus has taken note.

I was thinking the Japanese leagues would be fun to have since more and more players are coming in from Japan.

Oh there are 162 Japanese players in my league. 100 or so are signed and 60 or so are sitting in free agency.

For all intents and purposes you cannot make trades. I don't care if it's realistic or not - the stupid design decision I've ever seen is this ... I'll get back to you and you get an email the next day.
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Old 06-02-2006, 06:33 PM   #490
lynchjm24
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Join Date: Jan 2003
Location: Hartford
This is going to be the most frustrating game of all time. It's so good in so many ways, but can be so annoying.

You get the stupid SISA scout ratings in the HTML and they are always incomplete. I can not stand when I am looking at a pitcher and it has all their batting ratings, but their pitching ratings are all dashes. Thanks for freaking nothing.
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Old 06-02-2006, 06:34 PM   #491
TroyF
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Join Date: Oct 2000
Quote:
Originally Posted by lynchjm24
Oh there are 162 Japanese players in my league. 100 or so are signed and 60 or so are sitting in free agency.

For all intents and purposes you cannot make trades. I don't care if it's realistic or not - the stupid design decision I've ever seen is this ... I'll get back to you and you get an email the next day.


Trading is insanity. (as is scouting)

Reading through the manual, you can turn off hidden players completely. This makes you scout only guys in the minors and America.
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Old 06-02-2006, 06:38 PM   #492
lynchjm24
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Join Date: Jan 2003
Location: Hartford
Here is a beauty. I just got an email from a scout who I sent to scout a team in the NY-Penn league in April. Tremendous. He has been following them 'like a hawk'. Attending several of their 'matchups'. Is he playing them out in his head?

How do you build a system like this and have such stupid things fall through the cracks?

I want scouting so that I can add a little challenge, but it's worse then managing the real people that work for me.

Last edited by lynchjm24 : 06-02-2006 at 06:39 PM.
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Old 06-02-2006, 07:00 PM   #493
CraigSca
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Location: Not Delaware - hurray!
I'm sorry - I don't get this. I realize "matchups" sounds like a British scout watching football, but what's the problem with the rest of the things you pointed out?
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Old 06-02-2006, 07:00 PM   #494
lynchjm24
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I didn't think this would be possible, but waivers don't even work. I just DFAed a guy, and then the next day assigned him to AAA. Didn't force me to put him on waivers.
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Old 06-02-2006, 07:01 PM   #495
lynchjm24
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Quote:
Originally Posted by CraigSca
I'm sorry - I don't get this. I realize "matchups" sounds like a British scout watching football, but what's the problem with the rest of the things you pointed out?

Sorry, the New York Penn league doesn't being play until June after the draft, I sent the scout in April.

Last edited by lynchjm24 : 06-02-2006 at 07:01 PM.
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Old 06-02-2006, 07:07 PM   #496
Crapshoot
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Join Date: Dec 2003
Quote:
Originally Posted by TroyF
Sorry I missed this crapshoot. . . you might be right. I have no idea. He did sign a huge deal and maybe they just couldn't take it anymore. And Manny was placed on waivers with nobody picking him up.

So I guess this isn't out of the realm of possibility. Maybe I jumped the gun and overreacted here.

This is one point where the history of OOTP has influenced me. I dunno.

No prob- its something that worries me, but I've noticed that in 6.5 as well - some older, higher priced players will be put on waivers in the hopes of dumping the contract, and it might actually be that kind of thing. Thanks for running the humongous sim - I'm basically waiting for a lot of feedback on this. I'm convinced it will be a good game, but I'd rather wait for you lot to do a public beta.
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Old 06-02-2006, 07:08 PM   #497
DaddyTorgo
Hall Of Famer
 
Join Date: Oct 2002
Location: Massachusetts
Quote:
Originally Posted by Crapshoot
I'm convinced it will be a good game, but I'd rather wait for you lot to do a public beta.

well said
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Old 06-02-2006, 07:08 PM   #498
lynchjm24
College Benchwarmer
 
Join Date: Jan 2003
Location: Hartford
Can anyone help me with the email I'm getting in game. I get messages about who won the Player of the Week, but I can't get a message that one of my pitchers is out two weeks.

Is there anywhere I can set those preferences?

Edit: nevermind, found it. Home Page. Left Column. Hidden at bottom.

Last edited by lynchjm24 : 06-02-2006 at 07:13 PM.
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Old 06-02-2006, 08:21 PM   #499
SunDevil
College Prospect
 
Join Date: Nov 2000
Location: Tempe, AZ
Well, if you guys start playing out your games, you always have this to look forward too.

http://www.ootpdevelopments.com/boar...d.php?t=121121
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Old 06-02-2006, 08:59 PM   #500
gstelmack
Pro Starter
 
Join Date: Oct 2000
Location: Cary, NC
Quote:
Originally Posted by GoSeahawks
I'm looking through player histories as of January 1, 2014.

On pretty much every player it shows events happening in 2014 even though I'm on the first day of the year. For example I see that one of my players gets selected to the 2014 all-star game. Another has an injury that occurs in May and another that goes 0-3 against Detroit on June 16th to end his 34 game hitting streak?!?! What's going on here?

In both OOTP 6.5 leagues I've been a part of, new draftees have like a decade of history. And I've seen stats for future years. It's almost like if you have multiple leagues installed, it reuses entries from one league in another, so that if one league is a decade out, and you get to the draft in the current league, it grabs an open slot from the first league but doesn't clear out the data (so in an online league, if the commish is in multiple leagues, new draftee players seem to have awards/injuries/transaction data from one of the other leagues).

It's really freaky, and really annoying.
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