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Old 11-04-2007, 11:45 AM   #1151
Icy
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Quote:
Originally Posted by Eaglesfan27 View Post
Icy, does it seem like the CPU is throwing less interceptions?

I don't know yet as i was playing in legend mode as QB, will try a full game now.

Btw, i just threw another bomb in a legend mode career I had saved as MIA QB. It has definetly been tuned up, a tap in the pass buttons leads to an high pass while in the past i could only throw bullets.

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Old 11-04-2007, 12:24 PM   #1152
Icy
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Umm still seing the same kind of ints thrown by the CPU, where the DB turns back to intercept the ball like if he had eyes in his back while the receiver keeps running a couple of yards instead of cutting back to catch the ball.
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Old 11-17-2007, 03:02 PM   #1153
CraigSca
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Woot! According to pastapadre.com, there WILL be a patch for the 360, rumored to be released in early December.
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Old 11-18-2007, 03:22 PM   #1154
Mike Lowe
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Ok, I picked this game up again for PS3 after hearing some things had been patched. Now I cannot find a roster file to get the names changed? I searched that digital madden site or whatever and operation sports and all I see are some midseason rosters which haven't gotten much discussion going. Anyone know what's the latest on new rosters or where the old ones are at?
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Old 11-18-2007, 03:42 PM   #1155
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hxxp://www.ncaastrategies.com/index.php?page=rosters&Itemid=41
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Old 11-18-2007, 04:30 PM   #1156
Mike Lowe
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Thanks Raiders. Now does anyone know where the coaches name thread went? Maddenmania is dead and not even the forums at digitalmadden have it via search. Also, how the hell DO you actually edit the coaches names I forget?
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Old 11-18-2007, 06:43 PM   #1157
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Got me on the coaches.
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Old 11-19-2007, 02:29 AM   #1158
Emiliano
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Originally Posted by Mike Lowe View Post
Thanks Raiders. Now does anyone know where the coaches name thread went? Maddenmania is dead and not even the forums at digitalmadden have it via search. Also, how the hell DO you actually edit the coaches names I forget?

Here you go. Don't remember where I got it, probably on MM or OS. As for editing, you have to input 'em all manually before starting a dynasty.
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Old 11-19-2007, 06:39 AM   #1159
Mike Lowe
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Thanks!
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Old 11-19-2007, 04:12 PM   #1160
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Originally Posted by CraigSca View Post
Woot! According to pastapadre.com, there WILL be a patch for the 360, rumored to be released in early December.

Excellent. Some people are reporting quite a reduction in interceptions on the PS3 with the patch. If this patch truly reduces the interceptions, It will become one of my most played games again.
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Old 11-20-2007, 07:28 PM   #1161
CraigSca
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Yeah, it'll be a whole new "playable" game for me!
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Old 11-20-2007, 07:56 PM   #1162
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I'm going to be scared to try a patch for fear of not being able to stop any passes on defense. I've been fortunate enough to avoid any of the issues wih INTs. The last 3 games I've played neither team has thrown one.
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Old 12-02-2007, 10:40 AM   #1163
Mike Lowe
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I forget so someone please remind me...

Do rivalries change in this game? I'm starting with Idaho and am hoping to develop a few new rivals (either replacing or adding to the 2 I already have) in hopes of having more big games for recruits to visit.
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Old 12-02-2007, 11:01 AM   #1164
Eaglesfan27
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No rivalries are static in the game and 2 is the max number any school can have.
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Old 12-02-2007, 11:39 AM   #1165
Mike Lowe
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At least in the PS3 version, many schools have 3-4 rivalries ie Michigan:
Minnesota
Ohio St.
Michigan St.
Notre Dame
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Old 12-02-2007, 11:48 AM   #1166
Eaglesfan27
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I guess I'm mistaken then. I thought I remember reading that 2 was the max.
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Old 12-02-2007, 11:58 AM   #1167
ice4277
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Quote:
Originally Posted by Mike Lowe View Post
At least in the PS3 version, many schools have 3-4 rivalries ie Michigan:
Minnesota
Ohio St.
Michigan St.
Notre Dame

That Minnesota one is a head-scratcher.
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Old 12-02-2007, 12:12 PM   #1168
BYU 14
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Quote:
Originally Posted by Mike Lowe View Post
At least in the PS3 version, many schools have 3-4 rivalries ie Michigan:
Minnesota
Ohio St.
Michigan St.
Notre Dame

BYU has only two
Utah
Utah State

But Hawaii and Wyoming consider us rival as well, which is weird since Hawaii hasn't been on the yearly schedule for like 9-10 Seasons now.

Last edited by BYU 14 : 12-02-2007 at 12:12 PM.
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Old 12-02-2007, 12:13 PM   #1169
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Quote:
Originally Posted by Mike Lowe View Post
At least in the PS3 version, many schools have 3-4 rivalries ie Michigan:
Minnesota
Ohio St.
Michigan St.
Notre Dame

Yeah, taking West Virginia on the 360 was an easy route to Legend status, as there are 4 or 5 rivals every season that are very winnable...
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Old 12-02-2007, 04:09 PM   #1170
dawgfan
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I'm rather shocked that Oregon isn't a rivalry game for Washington - that's nearly as big a rivalry as the Washington-Washington State one. Too bad too, because in the dynasty I'm running, Oregon is horrible (as is WSU).
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Old 12-02-2007, 04:33 PM   #1171
sooner333
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Missouri is a rival of OU's in the game, don't really understand that one.
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Old 12-02-2007, 04:36 PM   #1172
astrosfan64
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Was the 360 patch released?
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Old 12-02-2007, 04:39 PM   #1173
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Quote:
Originally Posted by BYU 14 View Post
BYU has only two
Utah
Utah State

But Hawaii and Wyoming consider us rival as well, which is weird since Hawaii hasn't been on the yearly schedule for like 9-10 Seasons now.

Oh boy, do they. Those games are quite spirited.

I remember two years ago at the BYU-Wyoming game that was here...there were (imagine that) two drunk kids in front of us, who were screaming "FU BYU" only, the f and u were actually said (as most of the student section did...) and well, at one point, Jovon Bouknight, probably the best player to come through here in a long time (and no, that's not saying much..but at a better school, he'd have been awesome to watch) made this ridiculous catch because Corey Bramlet -- the QB at the time -- threw a bad pass to him as usual that he adjusted to get.

Well, the drunk guys go through their normal routine and then, my friend goes "Bouknight for Heisman!" and the drunk guys go "yeah, Bouknight for Heisman!"

Then they took it a step further "Bouknight for President!"

Then after another first down and the students screaming "FU BYU!", then say it too and then they think, look at themselves and seemingly like they'd just solved a tough mathematical equation go,

"Bouknight for Jesus!"

Then they give each other a high-five.
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Old 12-12-2007, 05:49 PM   #1174
Eaglesfan27
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Several sites are reporting the 360 version of the patch for NCAA Football will be released this Friday.
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Last edited by Eaglesfan27 : 12-12-2007 at 05:49 PM.
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Old 12-12-2007, 08:35 PM   #1175
CraigSca
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Yeah, baby! Been playing a lot of this lately - looking forward to this!
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Old 12-12-2007, 10:54 PM   #1176
Eaglesfan27
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Many people on OS are reporting the 360 version of the patch is actually out now. I'll be giving it a try tomorrow night to see for myself.
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Old 12-12-2007, 11:28 PM   #1177
cartman
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Originally Posted by Eaglesfan27 View Post
Many people on OS are reporting the 360 version of the patch is actually out now. I'll be giving it a try tomorrow night to see for myself.

Yep, I can confirm it is out. I just fired up my 360, and it downloaded an update when I started NCAA. No info readily available on what was addressed, but I'm sure people will put it through the paces and report back on what they find.
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Old 12-12-2007, 11:35 PM   #1178
CraigSca
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I played one game of my dynasty, and unfortunately, the game was played in a huge snowstorm. Needless to say I saw a few fumbles and a couple of interceptions so I didn't notice a difference post-patch. Then again, the weather may have been the culprit.
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Old 12-13-2007, 07:54 AM   #1179
Balldog
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Great, I might have to buy this game again, used this time.

Can't believe it took them 5 months to release a patch.
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Old 12-13-2007, 11:02 AM   #1180
Balldog
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Dola, the patch doesn't fix the player models and post play celebrations does it?

Player models - Offensive linemen with beer guts
Post Play Celebrations - RB gets a 1 yard carry then jumps around like he won the Super Bowl or something.
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Old 12-13-2007, 11:23 AM   #1181
gstelmack
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Originally Posted by Balldog View Post
Dola, the patch doesn't fix the player models and post play celebrations does it?

Player models - Offensive linemen with beer guts
Post Play Celebrations - RB gets a 1 yard carry then jumps around like he won the Super Bowl or something.

I'm not sure why you think either one is unrealistic?

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Old 12-13-2007, 11:26 AM   #1182
bhlloy
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Quote:
Originally Posted by Balldog View Post
Dola, the patch doesn't fix the player models and post play celebrations does it?

Player models - Offensive linemen with beer guts
Post Play Celebrations - RB gets a 1 yard carry then jumps around like he won the Super Bowl or something.

The second one drives me crazy but I've come to accept it as part of the game by now.

So... can anyone report on exactly what this patch has fixed? If I'm now able to play at a higher difficulty level without 6 INT's a game, it's new dynasty time
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Old 12-13-2007, 11:27 AM   #1183
Eaglesfan27
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The main issues that the patch is supposed to have fixed:

- Fumble Chance has been tuned to more realistic values and logic. Fumbling has been tuned to occur during more realistic scenarios such as big hits and collisions.

- Defense Secondary aggressive coverage has been addressed. Defensive players AI has been better tuned for only certain percentile of defensive backs have the ability to make aggressive moves that are effective.

- Pass Lead Tuning on Lob passes has been improved. The user has the ability to lead receivers with lob passes now.
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Old 12-13-2007, 11:32 AM   #1184
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This sounds promising. Thanks!
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Old 12-13-2007, 06:54 PM   #1185
bhlloy
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Started a new dynasty, 3 plays in to the first game my center disappears and I can't snap the ball. Tried a few things to get him back, but no luck. Even if I change teams he's still gone and the CPU just takes endless delay of game penalties.

Reading the initial thoughts on operation sports it seems like nothing got fixed anyway. Back on the shelf it goes I guess.
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Old 12-14-2007, 04:24 AM   #1186
Balldog
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WTF. This game has always been an automatic purchase for me, but I think I'm done for a while. What I find so amazing is how EA always seems to have to restart their games and take away features when going from old generation to new generation. Meanwhile 2K builds on what they had and puts out an even better game, not taking a step back.
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Old 12-17-2007, 01:08 PM   #1187
Grammaticus
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I played a few post patch games of NCAA. All in all, I think the patch fixed some things. I noticed there seemed to be a pretty drastic decrease in fumbles, which is a very good thing. There also seemed to be a decrease in interceptions (which was much less of an issue than fumbles). I noticed that DBs tended to not immediately turn around and make a play on the ball if they were not already looking back. I also noticed less of a superman move on the ball by players who were out of position or moving the other way at the time the ball is thrown. The down side appears to be that fumbles and interceptions are still too frequent during fast sims. At least that is what it looks like to me after playing about 4 games post patch.

The decrease in fumbles has made the whole thing experience much better for me. I know I have only played four games, but if the experience is consistent over time, then I am pretty happy with the patch.

Last edited by Grammaticus : 12-17-2007 at 01:09 PM.
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Old 12-17-2007, 01:46 PM   #1188
Bee
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Fumbles are definitely down for me.
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Old 12-17-2007, 01:57 PM   #1189
Blade6119
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Really stupid question, but i cant figure out how to play a game with two humans on the same team...can anyone help me out? My roomate and I want to run a dynasty together, but when we start a game it will only allow one user to be on that team...any ideas?
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Old 12-17-2007, 01:59 PM   #1190
Eaglesfan27
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For me, Fumbles are way down. Interceptions are slightly down, not as much as I'd like, but it's a bit improved. Also, it seems to me that the option pitch goes offline a bit more, but that could be my imagination. The biggest improvement is that the lob pass is easy to do now and the CPU even uses it at times. That makes a huge difference in the enjoyment for me, although I may need to readjust sliders a bit as passing is almost too easy for me now. Still, this patch has improved the gameplay enough to make this my top option for console football again.
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Old 12-17-2007, 02:29 PM   #1191
Bee
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Quote:
Originally Posted by Eaglesfan27 View Post
For me, Fumbles are way down. Interceptions are slightly down, not as much as I'd like, but it's a bit improved. Also, it seems to me that the option pitch goes offline a bit more, but that could be my imagination. The biggest improvement is that the lob pass is easy to do now and the CPU even uses it at times. That makes a huge difference in the enjoyment for me, although I may need to readjust sliders a bit as passing is almost too easy for me now. Still, this patch has improved the gameplay enough to make this my top option for console football again.

I'm still having a lot of interceptions in some games, but I probably need to do some tweaking of the sliders.

I also noticed the option pitch being offline more often when the QB gets hit right when he pitches it than previously. I think it's a nice tweak and doesn't seem to be too aggressive of a change.
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Old 12-17-2007, 02:31 PM   #1192
gstelmack
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I'm still getting a fair number of fumbles. It looks like they may have tweaked when they happen, but I'm not sure the count has gone down from what I've seen before. My big issue with this is not so much the number of fumbles, but that the vast majority are recovered by the other team. I see something like 1-in-8 recovered by the fumbling team. I think that's the bigger problem than the actual fumble count.
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Old 12-17-2007, 05:30 PM   #1193
Grammaticus
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I also noticed the lob pass seemed to work better. But I need to try that a little more. I am so accustomed to finding an open lane and rifling the ball in as that was the only way to get it past the LBs pre patch.

I probably need to try it in practice mode some and generally recondition myself to start using lob more.
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Old 12-17-2007, 05:32 PM   #1194
cartman
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I really like the way the lob pass works with wheel routes. You lob it out there and the receiver runs up underneath it, just like in real life.
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Old 12-17-2007, 06:30 PM   #1195
gstelmack
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Yeah, I'm finally dropping balls over DBs and into my WRs arms post-patch. Very sweet!
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Old 12-17-2007, 06:34 PM   #1196
Eaglesfan27
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I really like the way the lob pass works with wheel routes. You lob it out there and the receiver runs up underneath it, just like in real life.

Yep, I did it by accident once and was very impressed with how well it looked and worked. Now, it is part of my arsenal. The lob with that route and with the deep fly are my favorites. The passing game is MUCH more fun than it was pre-patch.
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Old 01-15-2008, 10:18 PM   #1197
Young Drachma
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Hadn't played this on XBOX 360 before. The lack of create-a-team mode saddens me a ton. But it looks pretty.
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Old 01-15-2008, 10:54 PM   #1198
Izulde
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Guess I should try and get the patch... It's going to be a real pain hauling everything downstairs from the library to do it, though.
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Old 02-02-2008, 10:36 AM   #1199
Eaglesfan27
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Per a thread on OS, supposedly there is another patch that was just released on the 360 today. Also, a guy on there is claiming he just finished a game in which there was 0 turnovers from the CPU or human (presumably with interception sliders down low.) I'm in the middle of a game of College Hoops, but I'm going to check it out later this morning.
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Old 02-02-2008, 11:55 AM   #1200
Eaglesfan27
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I picked the CPU off twice in the first 3 minutes, despite only controlling the DE. I don't know what this patch did, but it doesn't seem to have done anything further to the turnover issues. Back to College Hoops for me.
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