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Old 03-24-2008, 03:17 PM   #351
dberner30
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Join Date: Sep 2004
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Quote:
Originally Posted by dangarion View Post
Like a Level 4 kicker? Daniel Schoonover at your service.

offer sent....i am running the Kazan Golden Horde which is an Eastern Europe team...
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Old 03-24-2008, 03:23 PM   #352
wade moore
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Quote:
Originally Posted by dbd1963 View Post
Had to release two very good players because they are both on a team I'll play later! This is something owners need to keep up with. It may seem like a small thing, but you know there are players who will exploit it.

For those who are on both Richmond and Grand Junction, we won't play each other this year barring a miracle. Richmond is in 14th place and it looks like a tough season for us. But we'll want to watch that in the future.

Richmond may well get relegated, so that would take care of that..

But really - what damage can someone really do to your team?
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Quote:
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Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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Old 03-24-2008, 03:29 PM   #353
dbd1963
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Quote:
Originally Posted by wade moore View Post
But really - what damage can someone really do to your team?

In our team forum we discuss openly what tactics we are going to use.

Also, they could click on every player and see all the strengths and weaknesses (if they have it set so team can view..)

Last edited by dbd1963 : 03-24-2008 at 03:30 PM.
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Old 03-24-2008, 03:42 PM   #354
TazFTW
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Quote:
Originally Posted by larrymcg421 View Post
The Silverbacks could use some backup OL and higher level secondary. The latter is especially important because Fresno likes to air it out. If you're already ont he secondary, try to level up ASAP if at all possible.

It looks like I'll hit level 2 with the next training update. I'll then use flex points to boost a level.
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Old 03-24-2008, 04:14 PM   #355
duckman
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I also had to buy a team, but I bought a Canadian Pro League Team, I am the Victoria Admirals, Formerly the Yukon Crush

Sweet, I'm already on your team!
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Old 03-24-2008, 04:25 PM   #356
SirFozzie
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Location: The State of Insanity
(Smacks MacroGuru and takes his best players)

I'm the Oregon Octopi in that league (thanks to a bunch of Octopus Overlords signups)
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Old 03-24-2008, 05:33 PM   #357
wade moore
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Quote:
Originally Posted by dbd1963 View Post
In our team forum we discuss openly what tactics we are going to use.

Also, they could click on every player and see all the strengths and weaknesses (if they have it set so team can view..)

Right - but aren't the team tactics INCREDIBLY limited right now? Is there really any advantage to be gained from this at this stage of the game?
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Quote:
Originally Posted by Subby
Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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Old 03-24-2008, 05:34 PM   #358
dbd1963
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Quote:
Originally Posted by wade moore View Post
Right - but aren't the team tactics INCREDIBLY limited right now? Is there really any advantage to be gained from this at this stage of the game?

I know what I could have done with it. YMMV.
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Old 03-24-2008, 05:36 PM   #359
wade moore
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Quote:
Originally Posted by dbd1963 View Post
I know what I could have done with it. YMMV.
Keep in mind that I can't see what the team tactics interface looks like - so I'm partially asking to understand what you're talking about.
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Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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Old 03-24-2008, 05:43 PM   #360
dbd1963
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OK, here's a fer instance -- just before our last game we discussed how we wanted our DBs to play based on what we were seeing from their QB. What do you think you could do with that information?

The tactics controls are very basic, but you can set how much and where you want to run, The kinds of passes you'll throw, how much zone you'll play, blitzing percentage, how much you run d vs pass d you'll play. If you are openly talking about that and your opponent is hearing it, they have an advantage.
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Old 03-24-2008, 06:19 PM   #361
SteveMax58
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Anybody else thinking that these guys better really beef up their ISP bandwidth and/or server capacity?

It has gotten progressively slower and more difficult to load pages in the last day or so. Much worse than Friday or Saturday, when you might have expected would be high traffic days. Since the site just started recently, it makes me think they might crash this Saturday.
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Old 03-24-2008, 07:08 PM   #362
lordscarlet
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Sorry MacroGuru - first I didn't realize the Admirals were your team. Second, I wanted to be on Wade's team.
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Old 03-24-2008, 07:29 PM   #363
Mustang
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Quote:
Originally Posted by dbd1963 View Post
The tactics controls are very basic, but you can set how much and where you want to run, The kinds of passes you'll throw, how much zone you'll play, blitzing percentage, how much you run d vs pass d you'll play. If you are openly talking about that and your opponent is hearing it, they have an advantage.

You're assuming every person that is on another team is for the other team. I don't see any benefit at this present time to being a spy (unless you are the owner of another team)
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Old 03-24-2008, 07:38 PM   #364
dbd1963
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Quote:
Originally Posted by Mustang View Post
You're assuming every person that is on another team is for the other team. I don't see any benefit at this present time to being a spy (unless you are the owner of another team)

I think I wasn't assuming anything too much, since it was the owner and starting QB of a team I will play later this season.

I don't want to keep justifying what I did or what I thought. If others would make a different decision that's cool.
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Old 03-24-2008, 07:49 PM   #365
Mustang
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Wish I could remove my player from a team where it was purchased by a racist jerkoff.
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Old 03-24-2008, 07:52 PM   #366
Shkspr
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Why does the owner need to discuss tactics openly? The owner is the only one who can see that the team is going to run to the left 50% of the time, so unless he tells the entire team, how is that going to give the game away? Suggestions from players to the coach are fine, but have to be taken with a grain of salt (like "make sure you're throwing me the ball a lot". Which isn't a bad idea, Larry. I converted nearly 70% of the passes thrown my way with no drops. But I digress.) But the only "strategy" that a spy could take away from that is if the QB told his LT and LG to make sure to have their tactics set to run block in view of everyone. Maybe owners just need to make sure individual tactic settings are set via PM. Or nominate captains for each position group to relay group settings from the owner/coach.

Bottom line is, I don't think the game has evolved to the point where preparing for games is particularly collaborative. It's still dice rolls in the computer, and I think it would take real time weeks of training changes to materially take advantage of advance knowledge of a team's strengths and weaknesses.
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Old 03-24-2008, 07:54 PM   #367
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FS Stephen Bucc

I've got to finish equiping myself, it's having problems right now.
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Old 03-24-2008, 07:55 PM   #368
QuikSand
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Originally Posted by Shkspr View Post
It's still dice rolls in the computer

Methinks thou hast disturbeth mine immersion, thou misbegotten fool!
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Old 03-24-2008, 07:57 PM   #369
Shkspr
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Quote:
Originally Posted by Mustang View Post
Wish I could remove my player from a team where it was purchased by a racist jerkoff.

PM Bort or Digital Daggers at the game forums and see if they'll grant you FA.
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Old 03-24-2008, 08:02 PM   #370
Ben E Lou
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Join Date: Oct 2000
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If anyone is lookign for a team, here's what my team has in terms of human players. NOTE: the numbers in parenthesis are the levels of the highest human players, not how many. For example, the QB(4), means that I have a Level 4 QB. But I only have one human QB on the roster, so there's room for at least one more. The positions at which I have more than 2 humans have been marked as well.


QB (4)
RB (1)
FB (2)
WR (4) (We have two guys at 4, then no one else above one.)
TE (2)
C (no human players)
OG (no human players)
OT (4, 1)
DT (only one human)
DE (We have three DEs, all are level 2.)
LB (Only two human LBs, both level 4.)
CB (3, 1)
SS (2)
FS (2)
P (no human player)
K (4)
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Old 03-24-2008, 08:02 PM   #371
Shkspr
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Quote:
Originally Posted by QuikSand View Post
Methinks thou hast disturbeth mine immersion, thou misbegotten fool!


Okay, so it's just 2/3 dice rolls. To clarify, there's little we can do as individuals to direct the flow of the game, as opposed to, say, 16 player deathmatch FPS games. The balance of the attributes and range of training options lead me to believe that the advanced tactics really add much variance to the outcome of the game. I still have to see a larger sample, though.
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Old 03-24-2008, 08:03 PM   #372
Buccaneer
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Ok, I', at Lvl 4 but I am not sure about the attributes mix. I am available.
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Old 03-24-2008, 08:11 PM   #373
Ben E Lou
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Join Date: Oct 2000
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Oh, and if you register a player and want on my team, shoot me a message in-game. I'm not always reading every post in this thread.

Team: Lowcountry Gators
Owner: Ben E Lou
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Old 03-24-2008, 08:20 PM   #374
Mustang
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Quote:
Originally Posted by Shkspr View Post
PM Bort or Digital Daggers at the game forums and see if they'll grant you FA.

Thanks was wondering who the main guys were.

Probably have to be some way to put some type of controls on owners especially if you are spending real $. In essence, a team is a type of 'guild' and if I was playing WoW online and was forced to deal with someone like this for 40 days until I could do anything, I wouldn't hang around.
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Old 03-24-2008, 08:36 PM   #375
QuikSand
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Originally Posted by Shkspr View Post
Okay, so it's just 2/3 dice rolls.

Beholde, thou hath charms to soothe a savage breast.
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Old 03-24-2008, 08:38 PM   #376
wade moore
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Quote:
Originally Posted by Buccaneer View Post
Ok, I', at Lvl 4 but I am not sure about the attributes mix. I am available.

Don't worry, none of us are sure .
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Quote:
Originally Posted by Subby
Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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Old 03-24-2008, 08:55 PM   #377
Buccaneer
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Do I set the attributes to Team Owner View or something more?
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Old 03-24-2008, 09:04 PM   #378
dbd1963
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Do at least Team Owner View. He needs to know your stats.
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Old 03-24-2008, 09:13 PM   #379
dbd1963
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Richmond is 1 backup TE away from being an all human team!

For some reason, that seems cool.
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Old 03-24-2008, 09:41 PM   #380
Mustang
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Location: Wisconsin
Thankfully Bort released me from my contract.

FS Swede Genesis (lvl 5) is available

Strength: 11.67 Blocking: 10.67
Speed: 22.6 Tackling: 18.6
Agility: 23.05 Throwing: 9
Jumping: 10.67 Catching: 14.6
Stamina: 18.6 Carrying: 10.67
Vision: 15.6 Kicking: 10
Confidence: 13.67 Punting: 7


Hard Hitter Abilities - 2/1/1/1/0
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Old 03-25-2008, 05:09 AM   #381
Ben E Lou
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Join Date: Oct 2000
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If you've signed with Lowcountry, please report to the in-game team forum for discussions. It looks like you have to be logged in and own a player on the team to see that forum. Nice little automated feature there.

http://goallineblitz.com/game/forum_...d=0&team_id=87


Quote:
Originally Posted by SkyDog, from that forum
I've set the depth charts now. Basically my priority in setting them was:

1. Human-Owned Player
2. Level
3. Are his attributes set for me to see them? (In other words, I had to decide between two Level 2 human-owned TEs. Kodos had his guy set where I could see his attribute. His guy got the nod.)

I assigned every level 1 human player to special teams play, to help boost their playing time a bit. (Some level 1 human players are starting.)

Please level up if you can.

My short-term goal is to fill the roster with all human players, then evaluate what kind of team we have. I'm not going to do much on strategy yet, because right now several starting slots are manned by CPU guys or Level 1 human-owned players. Given how many offers I just made, I suspect that the roster and depth charts will change radically over the next couple of days or so.

--Ben
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Old 03-25-2008, 06:16 AM   #382
larrymcg421
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I posdted an important defensive strategy request for Fresno game:

Quote:
All defensive players, please set your preference to pass defense. In their last game, they threw 59 times and only ran 9 times.

Also, I like Skydog's idea of getting backups on special teams. I'm going to go ahead and do that.
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Old 03-25-2008, 07:32 AM   #383
Mustang
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Swede signed with the Silverbacks. Figured they had some CPU guys at FS already and could use more guys.
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Old 03-25-2008, 07:46 AM   #384
21C
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Damn. I bought some equipment a couple of days ago but only now just saw an option to Equip (next to the Sell ). I didn't get the skill boost until now.
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Old 03-25-2008, 08:27 AM   #385
dbd1963
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Today's game between the Silverbacks and Ninjas -- looking at the team ratings, the Ninjas are a yellow 21, which means they are close to a 24. The silverbacks are a red 18, which means closer to 18. Is this a big difference? I guess we're about to see..
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Old 03-25-2008, 01:23 PM   #386
DanGarion
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Originally Posted by dberner30 View Post
offer sent....i am running the Kazan Golden Horde which is an Eastern Europe team...

Sorry I had an offer made before yours, that also gave a bit more money. Good luck though!
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Old 03-25-2008, 02:13 PM   #387
dberner30
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Quote:
Originally Posted by dangarion View Post
Sorry I had an offer made before yours, that also gave a bit more money. Good luck though!


thats cool...dont really know how the money works at this point...

already got guys going to the highest bidder...dang mercenaries...i guess our 6-1 and certain to be a playoff team (wants winner) feature is worth nothing...
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Old 03-25-2008, 02:44 PM   #388
IMetTrentGreen
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Location: Austin, Texas
Quote:
Today's game between the Silverbacks and Ninjas -- looking at the team ratings, the Ninjas are a yellow 21, which means they are close to a 24. The silverbacks are a red 18, which means closer to 18. Is this a big difference? I guess we're about to see..

They are 3 points better at :receiving" and 6 better at "kicking." The rest are the same. I think we'll be alright unless the game comes down to a punt pass kick competition.
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Old 03-25-2008, 02:58 PM   #389
larrymcg421
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Ouch!

We just got fucking throttled.
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Old 03-25-2008, 02:59 PM   #390
hawk4669
High School JV
 
Join Date: Dec 2004
Location: Northern California
Owowowowowow....it stings.

Cheers!
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Old 03-25-2008, 03:03 PM   #391
IMetTrentGreen
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I blame our deficit in "kicking"
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Old 03-25-2008, 03:03 PM   #392
MrKordell
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On the bright side, a lot of us leveled up to 5.
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Old 03-25-2008, 03:06 PM   #393
larrymcg421
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They had a level 6 receiver that made us look really bad, especially on an 80 yard TD where it looks like Southwell fell down.
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Old 03-25-2008, 03:06 PM   #394
hawk4669
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Quote:
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I blame our deficit in "kicking"

lol

Looking at the box it doesn't appear so. Oh well....we all just started. I'm not too worried.

Edit: Ouch...three dropped passes? Ugh.

Cheers!
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Old 03-25-2008, 03:08 PM   #395
TazFTW
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Location: Honolulu, HI
Well at least the backup QBs got some PT.
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Old 03-25-2008, 03:12 PM   #396
MikeVic
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Nice game team.
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Old 03-25-2008, 03:12 PM   #397
wade moore
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Join Date: May 2001
Location: williamsburg, va
Lowcountry >>>> Grand Junction


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Quote:
Originally Posted by Subby
Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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Old 03-25-2008, 03:12 PM   #398
MikeVic
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No tackles for me, but I'm level 2 now. :P
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Old 03-25-2008, 03:12 PM   #399
Alan T
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Join Date: Dec 2002
Location: Mass.
Rough game for us. I feel somewhat ok with my performance, I think they did run it more than their previous game and we did an ok job of keeping it short gains mostly. I got my stamina past 20 now, but only played 31 plays. I'm wondering if I should back off my play intensity a bit perhaps?

Used my flex points to improve breakthrough (level 6 now) and defensive line general (level 2 now). Going to work on my speed a bit as my other skills look ok for starting out.

I read the important skills for DT are Strength, Tackling, Agility, speed. For me I don't know being a NT that I need a ton of speed, but probably a little improvement there wouldn't hurt for me.
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Old 03-25-2008, 03:14 PM   #400
wade moore
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Quote:
Originally Posted by Alan T View Post
I read the important skills for DT are Strength, Tackling, Agility, speed. For me I don't know being a NT that I need a ton of speed, but probably a little improvement there wouldn't hurt for me.

Probably from that Tim Harper guy?

I don't know that you can take what he says as fact. I think it's educated guess.
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Maybe I am just getting old though, but I am learning to not let perfect be the enemy of the very good...
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