08-10-2017, 07:42 PM | #1 | ||
High School Varsity
Join Date: Dec 2013
Location: Airdrie
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Sudden Strike 4
What will I get, when pre-purchasing the game via Steam?
As a lot of you are asking, what Sudden Strike 4 will come along when pre-purchasing, so please find below a small list, what you will get, when pre-purchasing Sudden Strike 4 on Steam (all marked with a * you will get instant access to. Everything else will be available on launch/release of the game):
What is Sudden Strike 4? Sudden Strike 4 is the latest entry in the beloved tactical real-time strategy series, depicting historically authentic battles from World War 2. Storm the beaches of Normandy, lead your tanks into the Ardennes and defend Moscow in three action-packed campaigns, playing as the Allied, German and Soviet forces respectively, taking on your foes in massive multiplayer matches with up to eight other players! What are Sudden Strike 4’s main features?
PlayStation 4, Windows PC, MAC, Linux. When will Sudden Strike 4 release? Q2 2017 across all platforms simultaneously. Who is developing Sudden Strike 4? Sudden Strike 4 is developed by Kite Games in Budapest, Hungary. The team consists of 23 employees working on Sudden Strike 4 itself, almost all of of whom were part of the now-closed Stormregion Studios, makers of Codename Panzers and Joint Task Force. In addition, the team was once part of the Crytek family as Crytek Budapest, where they worked on parts of the Crysis series and Ryse: Son of Rome. What engine does Sudden Strike 4 use? Sudden Strike 4 uses the Unity 3D engine. What timespan does Sudden Strike 4 cover? Sudden Strike 4 features crucial main battles of the Second World War in Europe, from the attack on Poland in 1939 to the fall of Berlin in 1945. Will Sudden Strike 4 feature a multiplayer mode? Definitely! Sudden Strike 4 delivers full, simultaneous, old-school multiplayer. Up to 8 players will be able to play together in the multiplayer section of Sudden Strike 4, either cooperatively against AI, or against each other competitively. There will be fictional maps, as well as historical scenarios. We plan to give as much freedom to players as possible, with extensive customization features for each match (winning conditions, modifiers, etc) providing a platform for quick deathmatches as well as longer, more challenging contests. Will there also be a physical version? Yes, Sudden Strike 4 will also be released as a physical retail product at most major retailers, on both PC and PS4. The details will be fleshed out closer to release. Is Sudden Strike 4 a pure sequel? A reboot? A remake? Or something else? Naturally, we are aiming to revive the series with Sudden Strike 4, but it is a full-fledged and completely new entry in the series – not a remake. We are looking to Sudden Strike 1 and 2 for inspiration, and will be evolving the gameplay from that core experience. Will there be any kind of base building element? No. The Sudden Strike series is best described as real time tactics. There is no base building – you need to act cleverly with the units you are given. On some occasions you will get reinforcements, and in multiplayer you will be able to ‘hold’ some buildings, like train stations and airfields, that let you call in reinforcements. But other than that, there is no base building. Will the environment and weather conditions have any effect on gameplay? Weather will have an effect on the environment, which will affect gameplay. For example, rain will turn whole areas of the map into mud, which drastically alters the movement capabilities of vehicles, while deep snow will also have an effect on manoeuvrability. How does the tactical reward system work? Sudden Strike 4 employs an intricate system that constantly checks whether the player does tactically savvy things. The system will detect if the player uses encirclement tactics, hits enemy tanks on weak armour spots, sets up ambushes, uses special skills like grenades, mines and smoke effectively or hits enemies perfectly with air strikes. For each well-used tactic, the player is instantly awarded badges and bonus points that multiply the final mission score. With this system in place and the minute-to-minute rewards for clever tactics, we want to teach the player which actions lead to victory - on the fly. He will still be able to complete the mission with barely doing any clever tactics. But the star system, the reward badges and the complete list of tactical clever things he did at the end of the mission will lead him to understand the mission better and gain more out of it in the next run. And with unlocking more special skills, he will be able to give a whole new spin on missions. We want the player to always feel rewarded for good playing, not punished for bad playing. Additionally, if the player manages to reach the highest possible final score, he unlocks special challenges for that mission. A challenge might for example be to complete the mission with vehicles that only have 20% fuel at the beginning of the mission. Each mission will have two special challenges. What characters will be playable in Sudden Strike 4? How will the generals system work? In all three campaigns, the player will incorporate an anonymous officer. For every mission, the player can decide for one of three generals whose strategies he wants to follow. Each general has a specialization. In the allied campaign, those are Patton (Armor), Montgomery (Infantry) and Bradley (Support). The better the player completes missions, the more points he gets to spend on tactic upgrades for those generals. He may choose to unlock extra APCR ammunitions, speed boost upgrades or foxhole tactics for example. These additional tactical options will incentivise the player to re-play missions and see them in a new light. How is the story told in Sudden Strike 4? Sudden Strike 4 employs adaptive storytelling. After each mission, the player’s character will write into a diary about his experiences. Diary entries will then change depending on which general’s tactics the player uses, how well they did in battle, how many units were lost and the overall progress of the war itself. These variables result in a deep storyline that feels different every time you play! Is cross-platform multiplayer (PC vs. PS4) planned? Not currently, no. What quality and performance level are you aiming for with Sudden Strike 4? On PC, the game should run on 60 FPS in 4k resolution with a capable system (Nvidia 980 Ti). Without optimization, we are already near that threshold. On PS4, we are aiming for continuous 30 FPS gameplay. There will be no framerate cap on PC, of course! Game looks and sounds incredible. My PC won''t be able to handle the higher graphics, so I will pick it on PS4 when it's cheaper (80 bucks in Canada!!) Just thought i'd let you RTS buffs know this is about to drop. |
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