10-21-2006, 10:09 PM | #1 | ||
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Werewolf XXXVI: Resident Evil (S.T.A.R.S. Wins! Post #1424)
Well I'm in my new house and the comp and internet seem reliable finally (I really hate moving).
Anywho, this game is based on Resident Evil tho no knowledge of previous games or the movies is required. I think my game will be easily playable by vets and rookies. It's a fairly "straight forward" game, by that I mean everything is spelled out... no roles not mentioned in the rules, no hidden qualities like "can not night kill" (unless specifically mentioned in the rules). I do this because while I enjoy games with twists in them, it generally aggrevates me when these things pop up. Any twists in this game will not mess with what you are told in the rules (and won't break the rules as well), this is why I think that even tho there's a lot of possible roles that it will be enjoyable by both vets and newer players. Last edited by Chubby : 11-01-2006 at 11:48 PM. |
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10-21-2006, 10:09 PM | #2 |
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Werewolf XXXVI: Raccoon City
It's been years since Raccoon City had been saved by S.T.A.R.S. and the zombie threat eliminated once and for all. Or so they thought... Umbrella had been "held in check" by Special Investagator Ben Lewis but Ben has disappeared and not heard from in two weeks. While it is unknown what Mr. Lewis' role was, it was widely known that he had been a member of S.T.A.R.S. and that he had been put in charge of monitoring any "special projects" Umbrella might be running. Rumors have been swirling in the press about what could be behind recent events: cemetaries being robbed, an increase in murders, increased activity at Umbrella, and yes even talk about the possible reappearance of zombies in our midst. A quarantine has been put into effect, along with a city wide curfew. All residents of Raccoon City must remain in their homes from sundown until sunrise. Roles may or may not be in the game. * = special roles There are three factions in this game, each with their own winning conditions: S.T.A.R.S. You are the elite task force set up by the Raccoon City Police Department. Your skills will be put to the test once again in an effort to save Racoon City from the clucthes of darkness. Your mission is to eliminate the zombie threat and bring the members of Umbrella to justice. You win when all Zombies are dead, ummm, REALLY dead. You do not know your teammates and have no PM abilities. *Police Chief - You are the only member of S.T.A.R.S. that knows the identity of all your fellow members. You still have no PM privileges, you may be good at catching criminals but you suck at email. Role revealing has dire consequences for S.T.A.R.S. *Internal Affairs - Has the abiltiy to find out one player's faction per night via detective work at the RCPD after hours. *SWAT Team Leader - Can protect one person per night. 100% block rate unless Nemesis is involved. If attacked by (or protecting the person attacked by) Nemesis, they will die. Can not protect the same person two nights in a row. *Omega Team Leader - Can interrogate one player at RCPD nightly to find out if they are a member of Umbrella. *Survalliance Specialist - Can watch one player's home each evening to see whether curfew is being followed. *Sniper - May attempt a night kill on two different nights. If the sniper kills a member of S.T.A.R.S. or Umbrella then the sniper will take his own life out of guilt. Zombies You are the undead. How you were created remains a mystery. You like eating brains, a lot. You win whem your numbers equal the numbers of S.T.A.R.S. and Umbrella put together. You know your teammates and have full PM abilities All zombies have the ability to attempt a night kill. Solo attempts have a 50% success rate. Dual attempts have a 100% success rate. If the kill attempt fails, there's a 12.5% chance of being discovered as the zombie makes it's retreat. *Nemesis - Must be created via kidnap. Can not be night killed. Has 100% chance of successful solo night kill. If attacking the SWAT Team Leader or the person he is protecting then the kill will be sucessful but role will be revealed. *Infector - This type of zombie may attempt to infect a player and turn him into a zombie instead of killing him. If target is vaccinated then the Infector loses all ability to attempt to infect future people. Can not use power until night 3. 1st attempt has 100% success rate (if target is not vaccinated). Each successive attempt has the success rated halved. Can not attempt to infect successive nights. Umbrella You are a member of the Umbrella Corporation. What has your company been up to recently? You win when all S.T.A.R.S. members have been "taken care of" You know your teammates and have full PM abilities *Edward Ashford - As the lead scientist at Umbrella in Raccoon City, you have the ability to do research each night in your research facilities. Yes it's a boring ability, but you ARE a scientist. *James Marcus - May view one player's faction per night by hacking into the Internal Affaris computers from Umbrella HQ. *Ozwell E Spencer - May attempt to kidnap a player once to turn them into Nemesis. If the person kidnapped is already a zombie then both Ozwell and the zombie will be killed. Can not attempt a kidnap until night 4. *Umbrella Security - You may protect one Umbrella scientist per night. Can not protect the same scientist on successive nights. If attacked you will die but take out the zombie that attacked you, unless it's Nemesis, then you're screwed. Abilties With No Faction Bearing *Vaccinated - Immune to being infected by the zombie virus. How did they come to be immune? Is there a cure? *Lucky - Day vote counts double as long as the player voted for a member of an opposing faction the previous day. These abilities are pre-assigned to players but are not visibile to to anyone until player's death. Once one faction achieves their victory condition the game is over. Deadlines are 11 PM EST for lynch votes and 9 AM EST for night actions (unless otherwise instructed). Roles will be revealed upon your brutal death. Good luck, and watch out for those damn dogs jumping through the window. Last edited by Chubby : 10-25-2006 at 06:47 AM. |
10-21-2006, 10:09 PM | #3 |
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There is no player cap, the more the merrier to be quite honest!
Players: 1. Alan T - Killed Night Four - S.T.A.R.S. 2. St Cronin - Lynched Day Three - S.T.A.R.S. 3. Dodgerchick - Lynched Day Six - Umbrella 4. path12 - Snipered Night Four - Zombie 5. ntndeacon - Killed Night Three - S.T.A.R.S. 6. Lathum - Lynched Day Two - Umbrella - Ozwell E Spencer 7. Glengoyne - Lynched Day Four - Zombie Infector 8. Mr. Wednesday 9. Tyrith - Killed Night Two - S.T.A.R.S. - Omega Team Leader 10. Chief Rum - Lynched Day Seven - Zombie 11. Fouts - Killed Night Six - S.T.A.R.S. - Internal Affairs 12. lonestargirl - Killed Night Five - S.T.A.R.S. 13. saldana - Killed Night Two - S.T.A.R.S. 14. SnDvls - Lynched Day Five - Umbrella - Umbrella Security 15. bulletsponge - Lynched Day One - S.T.A.R.S. 16. spleen1015 17. hoopsguy 18. BrianD 19. KWhit - Killed Night One - S.T.A.R.S. Last edited by Chubby : 11-01-2006 at 11:47 PM. |
10-21-2006, 10:10 PM | #4 |
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I'll sign up (and maybe if fast enough get in the way of your rules!)
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10-21-2006, 10:10 PM | #5 |
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Chubby, is this a short game or for the long one?
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10-21-2006, 10:11 PM | #6 |
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10-21-2006, 10:12 PM | #7 |
Hall Of Famer
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10-21-2006, 10:17 PM | #8 |
General Manager
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in
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10-21-2006, 10:18 PM | #9 |
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In
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Check out my two current weekly Magic columns! https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent |
10-21-2006, 10:28 PM | #10 |
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10-21-2006, 10:52 PM | #11 |
Coordinator
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I'm in.
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We have always been at war with Eastasia. |
10-21-2006, 10:54 PM | #12 |
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in
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10-21-2006, 10:55 PM | #13 |
Favored Bitch #1
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in
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10-21-2006, 11:22 PM | #14 |
Coordinator
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I think rather than calling it short/long we should call it main/side or large/small. Theoretically we could have larger games go a short period of time.
I am sorry to be sitting this one out, as my work schedule makes it prohobitive, at the moment, to be committing to a WW game. Last edited by Barkeep49 : 10-21-2006 at 11:23 PM. |
10-21-2006, 11:31 PM | #15 |
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I'm not quite ready to step up to the "big leagues" but am having a lot of fun with WW. I'll be watching this one from the outside. One more small game and I may make the plunge.
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10-22-2006, 01:01 AM | #16 |
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Sign me up
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10-22-2006, 01:37 AM | #17 | |
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Quote:
Go for it -- the water's fine.
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We have always been at war with Eastasia. |
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10-22-2006, 02:08 AM | #18 |
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In.
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Hattrick - Brays Bayou FC (70854) / USA III.4 Hockey Arena - Houston Aeros / USA II.1 Thanks to my FOFC Hattrick supporters - Blackout, Brillig, kingfc22, RPI-fan, Rich1033, antbacker, One_to7, ur_land, KevinNU7, and TonyR (PM me if you support me and I've missed you) |
10-22-2006, 02:09 AM | #19 |
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In.
And yeah Neuqua, the best way to learn is to actually play. You can't get the same learning experience without getting the reactions of the more experienced players as things happen. Also, it seems like lots of people will have PM abilities in this game, so there's a pretty decent chance you'll wind up on one of those teams and get to talk to a vet as the game is actually going on. |
10-22-2006, 02:13 AM | #20 |
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I also would like to point out that I don't think the big/complex games are any harder than the simple/small games.
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10-22-2006, 02:55 AM | #21 |
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In
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. . I would rather be wrong...Than live in the shadows of your song...My mind is open wide...And now I'm ready to start...You're not sure...You open the door...And step out into the dark...Now I'm ready. |
10-22-2006, 03:15 AM | #22 |
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I'll join.
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10-22-2006, 08:02 AM | #23 |
Grizzled Veteran
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Location: Syracuse, NY
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updated
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10-22-2006, 09:22 AM | #24 |
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put me in coach
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10-22-2006, 10:46 AM | #25 |
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in
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10-22-2006, 11:09 AM | #26 |
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I'll jump in again
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10-22-2006, 01:58 PM | #27 |
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BRAINS!
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10-22-2006, 10:39 PM | #28 |
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Chubby, when are you expecting to start the game? Also, are you planning to post on the main board to see if there is any interest beyond the people who visit here?
If we are starting later in the week I'm definitely in. If we are starting Monday I'm probably still in but will be very busy early in the game. |
10-22-2006, 10:41 PM | #29 |
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Vote hoops...
oh too early for that I guess. |
10-22-2006, 10:43 PM | #30 |
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Two minutes from my tentative sign-up - that may be a new record.
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10-22-2006, 10:48 PM | #31 |
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10-23-2006, 10:58 AM | #32 |
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hoopa - I plan on sending out roles tomorrow night (tues) and starting wed.
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10-23-2006, 10:59 AM | #33 |
Coordinator
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Sign me up, I guess.
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10-23-2006, 11:04 AM | #34 |
General Manager
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I'm in.
Vote ALL VILLAGERS FROM TOMBSTONE |
10-23-2006, 11:05 AM | #35 |
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10-23-2006, 11:06 AM | #36 |
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edited because At's game is still going on
Last edited by st.cronin : 10-23-2006 at 11:07 AM. |
10-23-2006, 11:30 AM | #37 |
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I'll join if there is room.
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10-23-2006, 11:41 AM | #38 |
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Of course there's room, no player cap. The bigger the game the better
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10-23-2006, 12:39 PM | #39 |
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Chubby, don't miss hoops sign up before Brian's.
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10-23-2006, 01:14 PM | #40 |
Coordinator
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I'll play.
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10-23-2006, 05:30 PM | #41 |
College Starter
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Location: Little Rock, AR
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when are we starting
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10-23-2006, 05:34 PM | #42 |
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10-23-2006, 08:10 PM | #43 |
Favored Bitch #1
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chubby, the rules say role reveals go bad for STARS under the captains role. Is that if the captain reveals peoples roles or if any members of STARS reveal?
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10-24-2006, 09:32 AM | #44 |
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Lathum - If the Police Chief reveals it's bad news for S.T.A.R.S. there's no consequences if the other members of S.T.A.R.S. reveal since Police Chief is kinda special.
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10-24-2006, 09:36 AM | #45 |
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Can the police chief not even put out trust/untrust lists either? Or are they simply prevented from coming out and saying "I am the police chief and player X, Y and Z are good guys?
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10-24-2006, 12:32 PM | #46 |
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Ahh today is passing too slowly without any WW to read or participate in.
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10-24-2006, 12:34 PM | #47 |
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Alan - That's something that I would discuss with the PC if they are in the game. I don't want the PC to just come out and go "I trust..." and rattle of 10+ names...
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10-24-2006, 01:28 PM | #48 | |
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Quote:
the problem with that, is even if it was allowed those folks would soon be executed, either by Lynching (2/3 to 1/3) or night actions. At the very least it would cause the STARS not to win. |
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10-24-2006, 01:51 PM | #49 | |
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I was assuming due to the handicaps, that the STARS would have more people than the other two "bad" teams. |
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10-24-2006, 02:03 PM | #50 |
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I guess that makes me rethink the game dynamics a bit. Coming into this pre-roles I had figured it was like 50% of the players were STARS (roled or non-roled good guys). I think we have to assume that there are non-roled people on teams due to there not being enough roles to cover the players.
Stars win when zombies are eliminated (typical good vs bad) Umbrella wins when the Stars are eliminated (Alternate evil team) Zombies win when their numbers equal the numbers of other teams combined (typical bad guy winning conditions) I think the Umbrella team is whats confusing this in my head, how they fit in. With about 20 people, I think seeing 3-4 Zombies would be about right. THat leaves 15-16 or so for the other two teams. I would assume normally that based on winning conditions you would have an equal number of stars and Umbrella members. The catch however is it seems the Umbrella team has advantages over the Stars, so that likely is made up in raw numbers. Perhaps 9 stars, 7 Umbrella and 4 zombies roughly is what we are looking at. If so, this makes it pretty interesting to start, do people come out and say they are a basic villager? If you do, you'll have more than 50% of the people after you. |
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